// Package ranges provides the Ranges type for keeping track of byte // ranges which may or may not be present in an object. package ranges import ( "sort" ) // Range describes a single byte range type Range struct { Pos int64 Size int64 } // End returns the end of the Range func (r Range) End() int64 { return r.Pos + r.Size } // IsEmpty true if the range has no size func (r Range) IsEmpty() bool { return r.Size <= 0 } // Clip ensures r.End() <= offset by modifying r.Size if necessary // // if r.Pos > offset then a Range{Pos:0, Size:0} will be returned. func (r *Range) Clip(offset int64) { if r.End() <= offset { return } r.Size -= r.End() - offset if r.Size < 0 { r.Pos = 0 r.Size = 0 } } // Intersection returns the common Range for two Range~s // // If there is no intersection then the Range returned will have // IsEmpty() true func (r Range) Intersection(b Range) (intersection Range) { if (r.Pos >= b.Pos && r.Pos < b.End()) || (b.Pos >= r.Pos && b.Pos < r.End()) { intersection.Pos = max(r.Pos, b.Pos) intersection.Size = min(r.End(), b.End()) - intersection.Pos } return } // Ranges describes a number of Range segments. These should only be // added with the Ranges.Insert function. The Ranges are kept sorted // and coalesced to the minimum size. type Ranges []Range // merge the Range new into dest if possible // // dst.Pos must be >= src.Pos // // return true if merged func merge(new, dst *Range) bool { if new.End() < dst.Pos { return false } if new.End() > dst.End() { dst.Size = new.Size } else { dst.Size += dst.Pos - new.Pos } dst.Pos = new.Pos return true } // coalesce ranges assuming an element has been inserted at i func (rs *Ranges) coalesce(i int) { ranges := *rs var j int startChop := i endChop := i // look at previous element too if i > 0 && merge(&ranges[i-1], &ranges[i]) { startChop = i - 1 } for j = i; j < len(ranges)-1; j++ { if !merge(&ranges[j], &ranges[j+1]) { break } endChop = j + 1 } if endChop > startChop { // chop the unneeded ranges out copy(ranges[startChop:], ranges[endChop:]) *rs = ranges[:len(ranges)-endChop+startChop] } } // search finds the first Range in rs that has Pos >= r.Pos // // The return takes on values 0..len(rs) so may point beyond the end // of the slice. func (rs Ranges) search(r Range) int { return sort.Search(len(rs), func(i int) bool { return rs[i].Pos >= r.Pos }) } // Insert the new Range into a sorted and coalesced slice of // Ranges. The result will be sorted and coalesced. func (rs *Ranges) Insert(r Range) { if r.IsEmpty() { return } ranges := *rs if len(ranges) == 0 { ranges = append(ranges, r) *rs = ranges return } i := ranges.search(r) if i == len(ranges) || !merge(&r, &ranges[i]) { // insert into the range ranges = append(ranges, Range{}) copy(ranges[i+1:], ranges[i:]) ranges[i] = r *rs = ranges } rs.coalesce(i) } // Find searches for r in rs and returns the next present or absent // Range. It returns: // // curr which is the Range found // next is the Range which should be presented to Find next // present shows whether curr is present or absent // // if !next.IsEmpty() then Find should be called again with r = next // to retrieve the next Range. // // Note that r.Pos == curr.Pos always func (rs Ranges) Find(r Range) (curr, next Range, present bool) { if r.IsEmpty() { return r, next, false } var intersection Range i := rs.search(r) if i > 0 { prev := rs[i-1] // we know prev.Pos < r.Pos so intersection.Pos == r.Pos intersection = prev.Intersection(r) if !intersection.IsEmpty() { r.Pos = intersection.End() r.Size -= intersection.Size return intersection, r, true } } if i >= len(rs) { return r, Range{}, false } found := rs[i] intersection = found.Intersection(r) if intersection.IsEmpty() { return r, Range{}, false } if r.Pos < intersection.Pos { curr = Range{ Pos: r.Pos, Size: intersection.Pos - r.Pos, } r.Pos = curr.End() r.Size -= curr.Size return curr, r, false } r.Pos = intersection.End() r.Size -= intersection.Size return intersection, r, true } // FoundRange is returned from FindAll // // It contains a Range and a boolean as to whether the range was // Present or not. type FoundRange struct { R Range Present bool } // FindAll repeatedly calls Find searching for r in rs and returning // present or absent ranges. // // It returns a slice of FoundRange. Each element has a range and an // indication of whether it was present or not. func (rs Ranges) FindAll(r Range) (frs []FoundRange) { for !r.IsEmpty() { var fr FoundRange fr.R, r, fr.Present = rs.Find(r) frs = append(frs, fr) } return frs } // Present returns whether r can be satisfied by rs func (rs Ranges) Present(r Range) (present bool) { if r.IsEmpty() { return true } _, next, present := rs.Find(r) if !present { return false } if next.IsEmpty() { return true } return false } // Intersection works out which ranges out of rs are entirely // contained within r and returns a new Ranges func (rs Ranges) Intersection(r Range) (newRs Ranges) { if len(rs) == 0 { return rs } for !r.IsEmpty() { var curr Range var found bool curr, r, found = rs.Find(r) if found { newRs.Insert(curr) } } return newRs } // Equal returns true if rs == bs func (rs Ranges) Equal(bs Ranges) bool { if len(rs) != len(bs) { return false } if rs == nil || bs == nil { return true } for i := range rs { if rs[i] != bs[i] { return false } } return true } // Size returns the total size of all the segments func (rs Ranges) Size() (size int64) { for _, r := range rs { size += r.Size } return size } // FindMissing finds the initial part of r that is not in rs // // If r is entirely present in rs then r an empty block will be returned. // // If r is not present in rs then the block returned will have IsEmpty // return true. // // If r is partially present in rs then a new block will be returned // which starts with the first part of rs that isn't present in r. The // End() for this block will be the same as originally passed in. // // For all returns rout.End() == r.End() func (rs Ranges) FindMissing(r Range) (rout Range) { rout = r if r.IsEmpty() { return rout } curr, _, present := rs.Find(r) if !present { // Initial block is not present return rout } rout.Size -= curr.End() - rout.Pos rout.Pos = curr.End() return rout }