package pacer import ( "errors" "sync" "testing" "time" "github.com/stretchr/testify/assert" ) func TestNew(t *testing.T) { const expectedRetries = 7 const expectedConnections = 9 p := New(RetriesOption(expectedRetries), MaxConnectionsOption(expectedConnections)) if d, ok := p.calculator.(*Default); ok { assert.Equal(t, 10*time.Millisecond, d.minSleep) assert.Equal(t, 2*time.Second, d.maxSleep) assert.Equal(t, d.minSleep, p.state.SleepTime) assert.Equal(t, uint(2), d.decayConstant) assert.Equal(t, uint(1), d.attackConstant) } else { t.Errorf("calculator") } assert.Equal(t, expectedRetries, p.retries) assert.Equal(t, 1, cap(p.pacer)) assert.Equal(t, 1, len(p.pacer)) assert.Equal(t, expectedConnections, p.maxConnections) assert.Equal(t, expectedConnections, cap(p.connTokens)) assert.Equal(t, 0, p.state.ConsecutiveRetries) } func TestMaxConnections(t *testing.T) { p := New() p.SetMaxConnections(20) assert.Equal(t, 20, p.maxConnections) assert.Equal(t, 20, cap(p.connTokens)) p.SetMaxConnections(0) assert.Equal(t, 0, p.maxConnections) assert.Nil(t, p.connTokens) } func TestDecay(t *testing.T) { c := NewDefault(MinSleep(1*time.Microsecond), MaxSleep(1*time.Second)) for _, test := range []struct { in State attackConstant uint want time.Duration }{ {State{SleepTime: 8 * time.Millisecond}, 1, 4 * time.Millisecond}, {State{SleepTime: 1 * time.Millisecond}, 0, 1 * time.Microsecond}, {State{SleepTime: 1 * time.Millisecond}, 2, (3 * time.Millisecond) / 4}, {State{SleepTime: 1 * time.Millisecond}, 3, (7 * time.Millisecond) / 8}, } { c.decayConstant = test.attackConstant got := c.Calculate(test.in) assert.Equal(t, test.want, got, "test: %+v", test) } } func TestAttack(t *testing.T) { c := NewDefault(MinSleep(1*time.Microsecond), MaxSleep(1*time.Second)) for _, test := range []struct { in State attackConstant uint want time.Duration }{ {State{SleepTime: 1 * time.Millisecond, ConsecutiveRetries: 1}, 1, 2 * time.Millisecond}, {State{SleepTime: 1 * time.Millisecond, ConsecutiveRetries: 1}, 0, 1 * time.Second}, {State{SleepTime: 1 * time.Millisecond, ConsecutiveRetries: 1}, 2, (4 * time.Millisecond) / 3}, {State{SleepTime: 1 * time.Millisecond, ConsecutiveRetries: 1}, 3, (8 * time.Millisecond) / 7}, } { c.attackConstant = test.attackConstant got := c.Calculate(test.in) assert.Equal(t, test.want, got, "test: %+v", test) } } func TestSetRetries(t *testing.T) { p := New() p.SetRetries(18) assert.Equal(t, 18, p.retries) } // emptyTokens empties the pacer of all its tokens func emptyTokens(p *Pacer) { for len(p.pacer) != 0 { <-p.pacer } for len(p.connTokens) != 0 { <-p.connTokens } } // waitForPace waits for duration for the pace to arrive // returns the time that it arrived or a zero time func waitForPace(p *Pacer, duration time.Duration) (when time.Time) { select { case <-time.After(duration): return case <-p.pacer: return time.Now() } } func TestBeginCall(t *testing.T) { p := New(MaxConnectionsOption(10), CalculatorOption(NewDefault(MinSleep(1*time.Millisecond)))) emptyTokens(p) go p.beginCall() if !waitForPace(p, 10*time.Millisecond).IsZero() { t.Errorf("beginSleep fired too early #1") } startTime := time.Now() p.pacer <- struct{}{} time.Sleep(1 * time.Millisecond) connTime := time.Now() p.connTokens <- struct{}{} time.Sleep(1 * time.Millisecond) paceTime := waitForPace(p, 1000*time.Millisecond) if paceTime.IsZero() { t.Errorf("beginSleep didn't fire") } else if paceTime.Sub(startTime) < 0 { t.Errorf("pace arrived before returning pace token") } else if paceTime.Sub(connTime) < 0 { t.Errorf("pace arrived before sending conn token") } } func TestBeginCallZeroConnections(t *testing.T) { p := New(MaxConnectionsOption(0), CalculatorOption(NewDefault(MinSleep(1*time.Millisecond)))) emptyTokens(p) go p.beginCall() if !waitForPace(p, 10*time.Millisecond).IsZero() { t.Errorf("beginSleep fired too early #1") } startTime := time.Now() p.pacer <- struct{}{} time.Sleep(1 * time.Millisecond) paceTime := waitForPace(p, 1000*time.Millisecond) if paceTime.IsZero() { t.Errorf("beginSleep didn't fire") } else if paceTime.Sub(startTime) < 0 { t.Errorf("pace arrived before returning pace token") } } func TestDefaultPacer(t *testing.T) { c := NewDefault(MinSleep(1*time.Millisecond), MaxSleep(1*time.Second), DecayConstant(2)) for _, test := range []struct { state State want time.Duration }{ {State{SleepTime: 1 * time.Millisecond, ConsecutiveRetries: 1}, 2 * time.Millisecond}, {State{SleepTime: 1 * time.Second, ConsecutiveRetries: 1}, 1 * time.Second}, {State{SleepTime: (3 * time.Second) / 4, ConsecutiveRetries: 1}, 1 * time.Second}, {State{SleepTime: 1 * time.Second}, 750 * time.Millisecond}, {State{SleepTime: 1000 * time.Microsecond}, 1 * time.Millisecond}, {State{SleepTime: 1200 * time.Microsecond}, 1 * time.Millisecond}, } { got := c.Calculate(test.state) assert.Equal(t, test.want, got, "test: %+v", test) } } func TestAzureIMDSPacer(t *testing.T) { c := NewAzureIMDS() for _, test := range []struct { state State want time.Duration }{ {State{SleepTime: 0, ConsecutiveRetries: 0}, 0}, {State{SleepTime: 0, ConsecutiveRetries: 1}, 2 * time.Second}, {State{SleepTime: 2 * time.Second, ConsecutiveRetries: 2}, 6 * time.Second}, {State{SleepTime: 6 * time.Second, ConsecutiveRetries: 3}, 14 * time.Second}, {State{SleepTime: 14 * time.Second, ConsecutiveRetries: 4}, 30 * time.Second}, } { got := c.Calculate(test.state) assert.Equal(t, test.want, got, "test: %+v", test) } } func TestGoogleDrivePacer(t *testing.T) { // Do lots of times because of the random number! for _, test := range []struct { state State want time.Duration }{ {State{SleepTime: 1 * time.Millisecond}, 0}, {State{SleepTime: 10 * time.Millisecond}, 0}, {State{SleepTime: 1 * time.Second, ConsecutiveRetries: 1}, 1*time.Second + 500*time.Millisecond}, {State{SleepTime: 1 * time.Second, ConsecutiveRetries: 2}, 2*time.Second + 500*time.Millisecond}, {State{SleepTime: 1 * time.Second, ConsecutiveRetries: 3}, 4*time.Second + 500*time.Millisecond}, {State{SleepTime: 1 * time.Second, ConsecutiveRetries: 4}, 8*time.Second + 500*time.Millisecond}, {State{SleepTime: 1 * time.Second, ConsecutiveRetries: 5}, 16*time.Second + 500*time.Millisecond}, {State{SleepTime: 1 * time.Second, ConsecutiveRetries: 6}, 16*time.Second + 500*time.Millisecond}, {State{SleepTime: 1 * time.Second, ConsecutiveRetries: 7}, 16*time.Second + 500*time.Millisecond}, } { const n = 1000 var sum time.Duration // measure average time over n cycles for i := 0; i < n; i++ { c := NewGoogleDrive(MinSleep(1 * time.Millisecond)) sum += c.Calculate(test.state) } got := sum / n assert.False(t, got < (test.want*9)/10 || got > (test.want*11)/10, "test: %+v, got: %v", test, got) } const minSleep = 2 * time.Millisecond for _, test := range []struct { calls int want int }{ {1, 0}, {9, 0}, {10, 0}, {11, 1}, {12, 2}, } { c := NewGoogleDrive(MinSleep(minSleep), Burst(10)) count := 0 for i := 0; i < test.calls; i++ { sleep := c.Calculate(State{}) if sleep != 0 { count++ } } assert.Equalf(t, test.want, count, "test: %+v, got: %v", test, count) } } func TestS3Pacer(t *testing.T) { c := NewS3(MinSleep(10*time.Millisecond), MaxSleep(1*time.Second), DecayConstant(2)) for _, test := range []struct { state State want time.Duration }{ {State{SleepTime: 0, ConsecutiveRetries: 1}, 10 * time.Millisecond}, //Things were going ok, we failed once, back off to minSleep {State{SleepTime: 10 * time.Millisecond, ConsecutiveRetries: 1}, 20 * time.Millisecond}, //Another fail, double the backoff {State{SleepTime: 10 * time.Millisecond}, 0}, //Things start going ok when we're at minSleep; should result in no sleep {State{SleepTime: 12 * time.Millisecond}, 0}, //*near* minsleep and going ok, decay would take below minSleep, should go to 0 {State{SleepTime: 0}, 0}, //Things have been going ok; not retrying should keep sleep at 0 {State{SleepTime: 1 * time.Second, ConsecutiveRetries: 1}, 1 * time.Second}, //Check maxSleep is enforced {State{SleepTime: (3 * time.Second) / 4, ConsecutiveRetries: 1}, 1 * time.Second}, //Check attack heading to maxSleep doesn't exceed maxSleep {State{SleepTime: 1 * time.Second}, 750 * time.Millisecond}, //Check decay from maxSleep {State{SleepTime: 48 * time.Millisecond}, 36 * time.Millisecond}, //Check simple decay above minSleep } { got := c.Calculate(test.state) assert.Equal(t, test.want, got, "test: %+v", test) } } func TestEndCall(t *testing.T) { p := New(MaxConnectionsOption(5)) emptyTokens(p) p.state.ConsecutiveRetries = 1 p.endCall(true, nil) assert.Equal(t, 1, len(p.connTokens)) assert.Equal(t, 2, p.state.ConsecutiveRetries) } func TestEndCallZeroConnections(t *testing.T) { p := New(MaxConnectionsOption(0)) emptyTokens(p) p.state.ConsecutiveRetries = 1 p.endCall(false, nil) assert.Equal(t, 0, len(p.connTokens)) assert.Equal(t, 0, p.state.ConsecutiveRetries) } var errFoo = errors.New("foo") type dummyPaced struct { retry bool called int wait *sync.Cond } func (dp *dummyPaced) fn() (bool, error) { if dp.wait != nil { dp.wait.L.Lock() dp.called++ dp.wait.Wait() dp.wait.L.Unlock() } else { dp.called++ } return dp.retry, errFoo } func TestCallFixed(t *testing.T) { p := New(CalculatorOption(NewDefault(MinSleep(1*time.Millisecond), MaxSleep(2*time.Millisecond)))) dp := &dummyPaced{retry: false} err := p.call(dp.fn, 10) assert.Equal(t, 1, dp.called) assert.Equal(t, errFoo, err) } func Test_callRetry(t *testing.T) { p := New(CalculatorOption(NewDefault(MinSleep(1*time.Millisecond), MaxSleep(2*time.Millisecond)))) dp := &dummyPaced{retry: true} err := p.call(dp.fn, 10) assert.Equal(t, 10, dp.called) assert.Equal(t, errFoo, err) } func TestCall(t *testing.T) { p := New(RetriesOption(20), CalculatorOption(NewDefault(MinSleep(1*time.Millisecond), MaxSleep(2*time.Millisecond)))) dp := &dummyPaced{retry: true} err := p.Call(dp.fn) assert.Equal(t, 20, dp.called) assert.Equal(t, errFoo, err) } func TestCallParallel(t *testing.T) { p := New(MaxConnectionsOption(3), RetriesOption(1), CalculatorOption(NewDefault(MinSleep(100*time.Microsecond), MaxSleep(1*time.Millisecond)))) wait := sync.NewCond(&sync.Mutex{}) funcs := make([]*dummyPaced, 5) for i := range funcs { dp := &dummyPaced{wait: wait} funcs[i] = dp go func() { assert.Equal(t, errFoo, p.CallNoRetry(dp.fn)) }() } time.Sleep(250 * time.Millisecond) called := 0 wait.L.Lock() for _, dp := range funcs { called += dp.called } wait.L.Unlock() assert.Equal(t, 3, called) wait.Broadcast() time.Sleep(250 * time.Millisecond) called = 0 wait.L.Lock() for _, dp := range funcs { called += dp.called } wait.L.Unlock() assert.Equal(t, 5, called) wait.Broadcast() }