// Package cache implements a simple cache where the entries are // expired after a given time (5 minutes of disuse by default). package cache import ( "strings" "sync" "time" ) // Cache holds values indexed by string, but expired after a given (5 // minutes by default). type Cache struct { mu sync.Mutex cache map[string]*cacheEntry expireRunning bool expireDuration time.Duration // expire the cache entry when it is older than this expireInterval time.Duration // interval to run the cache expire finalize func(value interface{}) } // New creates a new cache with the default expire duration and interval func New() *Cache { return &Cache{ cache: map[string]*cacheEntry{}, expireRunning: false, expireDuration: 300 * time.Second, expireInterval: 60 * time.Second, finalize: func(_ interface{}) {}, } } // SetExpireDuration sets the interval at which things expire // // If it is less than or equal to 0 then things are never cached func (c *Cache) SetExpireDuration(d time.Duration) *Cache { c.expireDuration = d return c } // returns true if we aren't to cache anything func (c *Cache) noCache() bool { return c.expireDuration <= 0 } // SetExpireInterval sets the interval at which the cache expiry runs // // Set to 0 or a -ve number to disable func (c *Cache) SetExpireInterval(d time.Duration) *Cache { if d <= 0 { d = 100 * 365 * 24 * time.Hour } c.expireInterval = d return c } // cacheEntry is stored in the cache type cacheEntry struct { value interface{} // cached item err error // creation error key string // key lastUsed time.Time // time used for expiry pinCount int // non zero if the entry should not be removed } // CreateFunc is called to create new values. If the create function // returns an error it will be cached if ok is true, otherwise the // error will just be returned, allowing negative caching if required. type CreateFunc func(key string) (value interface{}, ok bool, error error) // used marks an entry as accessed now and kicks the expire timer off // should be called with the lock held func (c *Cache) used(entry *cacheEntry) { entry.lastUsed = time.Now() if !c.expireRunning { time.AfterFunc(c.expireInterval, c.cacheExpire) c.expireRunning = true } } // Get gets a value named key either from the cache or creates it // afresh with the create function. func (c *Cache) Get(key string, create CreateFunc) (value interface{}, err error) { c.mu.Lock() entry, ok := c.cache[key] if !ok { c.mu.Unlock() // Unlock in case Get is called recursively value, ok, err = create(key) if err != nil && !ok { return value, err } entry = &cacheEntry{ value: value, key: key, err: err, } c.mu.Lock() if !c.noCache() { c.cache[key] = entry } } defer c.mu.Unlock() c.used(entry) return entry.value, entry.err } func (c *Cache) addPin(key string, count int) { c.mu.Lock() entry, ok := c.cache[key] if ok { entry.pinCount += count c.used(entry) } c.mu.Unlock() } // Pin a value in the cache if it exists func (c *Cache) Pin(key string) { c.addPin(key, 1) } // Unpin a value in the cache if it exists func (c *Cache) Unpin(key string) { c.addPin(key, -1) } // Put puts a value named key into the cache func (c *Cache) Put(key string, value interface{}) { c.mu.Lock() defer c.mu.Unlock() if c.noCache() { return } entry := &cacheEntry{ value: value, key: key, } c.used(entry) c.cache[key] = entry } // GetMaybe returns the key and true if found, nil and false if not func (c *Cache) GetMaybe(key string) (value interface{}, found bool) { c.mu.Lock() defer c.mu.Unlock() entry, found := c.cache[key] if !found { return nil, found } c.used(entry) return entry.value, found } // Delete the entry passed in // // Returns true if the entry was found func (c *Cache) Delete(key string) bool { c.mu.Lock() entry, found := c.cache[key] if found { c.finalize(entry.value) } delete(c.cache, key) c.mu.Unlock() return found } // DeletePrefix deletes all entries with the given prefix // // Returns number of entries deleted func (c *Cache) DeletePrefix(prefix string) (deleted int) { c.mu.Lock() for key, entry := range c.cache { if !strings.HasPrefix(key, prefix) { continue } c.finalize(entry.value) delete(c.cache, key) deleted++ } c.mu.Unlock() return deleted } // Rename renames the item at oldKey to newKey. // // If there was an existing item at newKey then it takes precedence // and is returned otherwise the item (if any) at oldKey is returned. func (c *Cache) Rename(oldKey, newKey string) (value interface{}, found bool) { c.mu.Lock() if newEntry, newFound := c.cache[newKey]; newFound { // If new entry is found use that if _, oldFound := c.cache[oldKey]; oldFound { // If there's an old entry, we drop it and also try shutdown. c.finalize(c.cache[oldKey].value) } delete(c.cache, oldKey) value, found = newEntry.value, newFound c.used(newEntry) } else if oldEntry, oldFound := c.cache[oldKey]; oldFound { // If old entry is found rename it to new and use that c.cache[newKey] = oldEntry // No need to shutdown here, as value lives on under newKey delete(c.cache, oldKey) c.used(oldEntry) value, found = oldEntry.value, oldFound } c.mu.Unlock() return value, found } // cacheExpire expires any entries that haven't been used recently func (c *Cache) cacheExpire() { c.mu.Lock() defer c.mu.Unlock() now := time.Now() for key, entry := range c.cache { if entry.pinCount <= 0 && now.Sub(entry.lastUsed) > c.expireDuration { c.finalize(entry.value) delete(c.cache, key) } } if len(c.cache) != 0 { time.AfterFunc(c.expireInterval, c.cacheExpire) c.expireRunning = true } else { c.expireRunning = false } } // Clear removes everything from the cache func (c *Cache) Clear() { c.mu.Lock() for key, entry := range c.cache { c.finalize(entry.value) delete(c.cache, key) } c.mu.Unlock() return } // Entries returns the number of entries in the cache func (c *Cache) Entries() int { c.mu.Lock() entries := len(c.cache) c.mu.Unlock() return entries } // SetFinalizer sets a function to be called when a value drops out of the cache func (c *Cache) SetFinalizer(finalize func(interface{})) { c.mu.Lock() c.finalize = finalize c.mu.Unlock() }