package vfs import ( "context" "os" "path" "sort" "strings" "sync" "time" "github.com/pkg/errors" "github.com/rclone/rclone/fs" "github.com/rclone/rclone/fs/dirtree" "github.com/rclone/rclone/fs/list" "github.com/rclone/rclone/fs/operations" "github.com/rclone/rclone/fs/walk" ) // Dir represents a directory entry type Dir struct { vfs *VFS inode uint64 // inode number f fs.Fs parent *Dir // parent, nil for root path string modTime time.Time entry fs.Directory mu sync.Mutex // protects the following read time.Time // time directory entry last read items map[string]Node // directory entries - can be empty but not nil } func newDir(vfs *VFS, f fs.Fs, parent *Dir, fsDir fs.Directory) *Dir { return &Dir{ vfs: vfs, f: f, parent: parent, entry: fsDir, path: fsDir.Remote(), modTime: fsDir.ModTime(context.TODO()), inode: newInode(), items: make(map[string]Node), } } // String converts it to printablee func (d *Dir) String() string { if d == nil { return "" } return d.path + "/" } // IsFile returns false for Dir - satisfies Node interface func (d *Dir) IsFile() bool { return false } // IsDir returns true for Dir - satisfies Node interface func (d *Dir) IsDir() bool { return true } // Mode bits of the directory - satisfies Node interface func (d *Dir) Mode() (mode os.FileMode) { return d.vfs.Opt.DirPerms } // Name (base) of the directory - satisfies Node interface func (d *Dir) Name() (name string) { name = path.Base(d.path) if name == "." { name = "/" } return name } // Path of the directory - satisfies Node interface func (d *Dir) Path() (name string) { return d.path } // Sys returns underlying data source (can be nil) - satisfies Node interface func (d *Dir) Sys() interface{} { return nil } // Inode returns the inode number - satisfies Node interface func (d *Dir) Inode() uint64 { return d.inode } // Node returns the Node assocuated with this - satisfies Noder interface func (d *Dir) Node() Node { return d } // ForgetAll ensures the directory and all its children are purged // from the cache. func (d *Dir) ForgetAll() { d.ForgetPath("", fs.EntryDirectory) } // ForgetPath clears the cache for itself and all subdirectories if // they match the given path. The path is specified relative from the // directory it is called from. The cache of the parent directory is // marked as stale, but not cleared otherwise. // It is not possible to traverse the directory tree upwards, i.e. // you cannot clear the cache for the Dir's ancestors or siblings. func (d *Dir) ForgetPath(relativePath string, entryType fs.EntryType) { if absPath := path.Join(d.path, relativePath); absPath != "" { parent := path.Dir(absPath) if parent == "." || parent == "/" { parent = "" } parentNode := d.vfs.root.cachedNode(parent) if dir, ok := parentNode.(*Dir); ok { dir.mu.Lock() if !dir.read.IsZero() { fs.Debugf(dir.path, "invalidating directory cache") dir.read = time.Time{} } dir.mu.Unlock() } } if entryType == fs.EntryDirectory { if dir := d.cachedDir(relativePath); dir != nil { dir.walk(func(dir *Dir) { fs.Debugf(dir.path, "forgetting directory cache") dir.read = time.Time{} dir.items = make(map[string]Node) }) } } } // walk runs a function on all cached directories. It will be called // on a directory's children first. func (d *Dir) walk(fun func(*Dir)) { d.mu.Lock() defer d.mu.Unlock() for _, node := range d.items { if dir, ok := node.(*Dir); ok { dir.walk(fun) } } fun(d) } // stale returns true if the directory contents will be read the next // time it is accessed. stale must be called with d.mu held. func (d *Dir) stale(when time.Time) bool { _, stale := d.age(when) return stale } // age returns the duration since the last time the directory contents // was read and the content is cosidered stale. age will be 0 and // stale true if the last read time is empty. // age must be called with d.mu held. func (d *Dir) age(when time.Time) (age time.Duration, stale bool) { if d.read.IsZero() { return age, true } age = when.Sub(d.read) stale = age > d.vfs.Opt.DirCacheTime return } // rename should be called after the directory is renamed // // Reset the directory to new state, discarding all the objects and // reading everything again func (d *Dir) rename(newParent *Dir, fsDir fs.Directory) { d.ForgetAll() d.parent = newParent d.entry = fsDir d.path = fsDir.Remote() d.modTime = fsDir.ModTime(context.TODO()) d.read = time.Time{} } // addObject adds a new object or directory to the directory // // note that we add new objects rather than updating old ones func (d *Dir) addObject(node Node) { d.mu.Lock() d.items[node.Name()] = node d.mu.Unlock() } // delObject removes an object from the directory func (d *Dir) delObject(leaf string) { d.mu.Lock() delete(d.items, leaf) d.mu.Unlock() } // read the directory and sets d.items - must be called with the lock held func (d *Dir) _readDir() error { when := time.Now() if age, stale := d.age(when); stale { if age != 0 { fs.Debugf(d.path, "Re-reading directory (%v old)", age) } } else { return nil } entries, err := list.DirSorted(context.TODO(), d.f, false, d.path) if err == fs.ErrorDirNotFound { // We treat directory not found as empty because we // create directories on the fly } else if err != nil { return err } err = d._readDirFromEntries(entries, nil, time.Time{}) if err != nil { return err } d.read = when return nil } // update d.items for each dir in the DirTree below this one and // set the last read time - must be called with the lock held func (d *Dir) _readDirFromDirTree(dirTree dirtree.DirTree, when time.Time) error { return d._readDirFromEntries(dirTree[d.path], dirTree, when) } // update d.items and if dirTree is not nil update each dir in the DirTree below this one and // set the last read time - must be called with the lock held func (d *Dir) _readDirFromEntries(entries fs.DirEntries, dirTree dirtree.DirTree, when time.Time) error { var err error // Cache the items by name found := make(map[string]struct{}) for _, entry := range entries { name := path.Base(entry.Remote()) if name == "." || name == ".." { continue } node := d.items[name] found[name] = struct{}{} switch item := entry.(type) { case fs.Object: obj := item // Reuse old file value if it exists if file, ok := node.(*File); node != nil && ok { file.setObjectNoUpdate(obj) } else { node = newFile(d, obj, name) } case fs.Directory: // Reuse old dir value if it exists if node == nil || !node.IsDir() { node = newDir(d.vfs, d.f, d, item) } if dirTree != nil { dir := node.(*Dir) dir.mu.Lock() err = dir._readDirFromDirTree(dirTree, when) if err != nil { dir.read = time.Time{} } else { dir.read = when } dir.mu.Unlock() if err != nil { return err } } default: err = errors.Errorf("unknown type %T", item) fs.Errorf(d, "readDir error: %v", err) return err } d.items[name] = node } // delete unused entries for name := range d.items { if _, ok := found[name]; !ok { delete(d.items, name) } } return nil } // readDirTree forces a refresh of the complete directory tree func (d *Dir) readDirTree() error { d.mu.Lock() f, path := d.f, d.path d.mu.Unlock() when := time.Now() fs.Debugf(path, "Reading directory tree") dt, err := walk.NewDirTree(context.TODO(), f, path, false, -1) if err != nil { return err } d.mu.Lock() defer d.mu.Unlock() d.read = time.Time{} err = d._readDirFromDirTree(dt, when) if err != nil { return err } fs.Debugf(d.path, "Reading directory tree done in %s", time.Since(when)) d.read = when return nil } // readDir forces a refresh of the directory func (d *Dir) readDir() error { d.mu.Lock() defer d.mu.Unlock() d.read = time.Time{} return d._readDir() } // stat a single item in the directory // // returns ENOENT if not found. func (d *Dir) stat(leaf string) (Node, error) { d.mu.Lock() defer d.mu.Unlock() err := d._readDir() if err != nil { return nil, err } item, ok := d.items[leaf] if !ok { return nil, ENOENT } return item, nil } // Check to see if a directory is empty func (d *Dir) isEmpty() (bool, error) { d.mu.Lock() defer d.mu.Unlock() err := d._readDir() if err != nil { return false, err } return len(d.items) == 0, nil } // ModTime returns the modification time of the directory func (d *Dir) ModTime() time.Time { // fs.Debugf(d.path, "Dir.ModTime %v", d.modTime) return d.modTime } // Size of the directory func (d *Dir) Size() int64 { return 0 } // SetModTime sets the modTime for this dir func (d *Dir) SetModTime(modTime time.Time) error { if d.vfs.Opt.ReadOnly { return EROFS } d.mu.Lock() defer d.mu.Unlock() d.modTime = modTime return nil } func (d *Dir) cachedDir(relativePath string) (dir *Dir) { dir, _ = d.cachedNode(relativePath).(*Dir) return } func (d *Dir) cachedNode(relativePath string) Node { segments := strings.Split(strings.Trim(relativePath, "/"), "/") var node Node = d for _, s := range segments { if s == "" { continue } if dir, ok := node.(*Dir); ok { dir.mu.Lock() node = dir.items[s] dir.mu.Unlock() if node != nil { continue } } return nil } return node } // Stat looks up a specific entry in the receiver. // // Stat should return a Node corresponding to the entry. If the // name does not exist in the directory, Stat should return ENOENT. // // Stat need not to handle the names "." and "..". func (d *Dir) Stat(name string) (node Node, err error) { // fs.Debugf(path, "Dir.Stat") node, err = d.stat(name) if err != nil { if err != ENOENT { fs.Errorf(d, "Dir.Stat error: %v", err) } return nil, err } // fs.Debugf(path, "Dir.Stat OK") return node, nil } // ReadDirAll reads the contents of the directory sorted func (d *Dir) ReadDirAll() (items Nodes, err error) { // fs.Debugf(d.path, "Dir.ReadDirAll") d.mu.Lock() defer d.mu.Unlock() err = d._readDir() if err != nil { fs.Debugf(d.path, "Dir.ReadDirAll error: %v", err) return nil, err } for _, item := range d.items { items = append(items, item) } sort.Sort(items) // fs.Debugf(d.path, "Dir.ReadDirAll OK with %d entries", len(items)) return items, nil } // accessModeMask masks off the read modes from the flags const accessModeMask = (os.O_RDONLY | os.O_WRONLY | os.O_RDWR) // Open the directory according to the flags provided func (d *Dir) Open(flags int) (fd Handle, err error) { rdwrMode := flags & accessModeMask if rdwrMode != os.O_RDONLY { fs.Errorf(d, "Can only open directories read only") return nil, EPERM } return newDirHandle(d), nil } // Create makes a new file node func (d *Dir) Create(name string, flags int) (*File, error) { // fs.Debugf(path, "Dir.Create") if d.vfs.Opt.ReadOnly { return nil, EROFS } // This gets added to the directory when the file is opened for write return newFile(d, nil, name), nil } // Mkdir creates a new directory func (d *Dir) Mkdir(name string) (*Dir, error) { if d.vfs.Opt.ReadOnly { return nil, EROFS } path := path.Join(d.path, name) node, err := d.stat(name) switch err { case ENOENT: // not found, carry on case nil: // found so check what it is if node.IsDir() { return node.(*Dir), err } return nil, EEXIST default: // a different error - report fs.Errorf(d, "Dir.Mkdir failed to read directory: %v", err) return nil, err } // fs.Debugf(path, "Dir.Mkdir") err = d.f.Mkdir(context.TODO(), path) if err != nil { fs.Errorf(d, "Dir.Mkdir failed to create directory: %v", err) return nil, err } fsDir := fs.NewDir(path, time.Now()) dir := newDir(d.vfs, d.f, d, fsDir) d.addObject(dir) // fs.Debugf(path, "Dir.Mkdir OK") return dir, nil } // Remove the directory func (d *Dir) Remove() error { if d.vfs.Opt.ReadOnly { return EROFS } // Check directory is empty first empty, err := d.isEmpty() if err != nil { fs.Errorf(d, "Dir.Remove dir error: %v", err) return err } if !empty { fs.Errorf(d, "Dir.Remove not empty") return ENOTEMPTY } // remove directory err = d.f.Rmdir(context.TODO(), d.path) if err != nil { fs.Errorf(d, "Dir.Remove failed to remove directory: %v", err) return err } // Remove the item from the parent directory listing if d.parent != nil { d.parent.delObject(d.Name()) } return nil } // RemoveAll removes the directory and any contents recursively func (d *Dir) RemoveAll() error { if d.vfs.Opt.ReadOnly { return EROFS } // Remove contents of the directory nodes, err := d.ReadDirAll() if err != nil { fs.Errorf(d, "Dir.RemoveAll failed to read directory: %v", err) return err } for _, node := range nodes { err = node.RemoveAll() if err != nil { fs.Errorf(node.Path(), "Dir.RemoveAll failed to remove: %v", err) return err } } return d.Remove() } // DirEntry returns the underlying fs.DirEntry func (d *Dir) DirEntry() (entry fs.DirEntry) { return d.entry } // RemoveName removes the entry with the given name from the receiver, // which must be a directory. The entry to be removed may correspond // to a file (unlink) or to a directory (rmdir). func (d *Dir) RemoveName(name string) error { if d.vfs.Opt.ReadOnly { return EROFS } // fs.Debugf(path, "Dir.Remove") node, err := d.stat(name) if err != nil { fs.Errorf(d, "Dir.Remove error: %v", err) return err } return node.Remove() } // Rename the file func (d *Dir) Rename(oldName, newName string, destDir *Dir) error { if d.vfs.Opt.ReadOnly { return EROFS } oldPath := path.Join(d.path, oldName) newPath := path.Join(destDir.path, newName) // fs.Debugf(oldPath, "Dir.Rename to %q", newPath) oldNode, err := d.stat(oldName) if err != nil { fs.Errorf(oldPath, "Dir.Rename error: %v", err) return err } switch x := oldNode.DirEntry().(type) { case nil: if oldFile, ok := oldNode.(*File); ok { if err = oldFile.rename(context.TODO(), destDir, newName); err != nil { fs.Errorf(oldPath, "Dir.Rename error: %v", err) return err } } else { fs.Errorf(oldPath, "Dir.Rename can't rename open file that is not a vfs.File") return EPERM } case fs.Object: if oldFile, ok := oldNode.(*File); ok { if err = oldFile.rename(context.TODO(), destDir, newName); err != nil { fs.Errorf(oldPath, "Dir.Rename error: %v", err) return err } } else { err := errors.Errorf("Fs %q can't rename file that is not a vfs.File", d.f) fs.Errorf(oldPath, "Dir.Rename error: %v", err) return err } case fs.Directory: features := d.f.Features() if features.DirMove == nil && features.Move == nil && features.Copy == nil { err := errors.Errorf("Fs %q can't rename directories (no DirMove, Move or Copy)", d.f) fs.Errorf(oldPath, "Dir.Rename error: %v", err) return err } srcRemote := x.Remote() dstRemote := newPath err = operations.DirMove(context.TODO(), d.f, srcRemote, dstRemote) if err != nil { fs.Errorf(oldPath, "Dir.Rename error: %v", err) return err } newDir := fs.NewDirCopy(context.TODO(), x).SetRemote(newPath) // Update the node with the new details if oldNode != nil { if oldDir, ok := oldNode.(*Dir); ok { fs.Debugf(x, "Updating dir with %v %p", newDir, oldDir) oldDir.rename(destDir, newDir) } } default: err = errors.Errorf("unknown type %T", oldNode) fs.Errorf(d.path, "Dir.Rename error: %v", err) return err } // Show moved - delete from old dir and add to new d.delObject(oldName) destDir.addObject(oldNode) // fs.Debugf(newPath, "Dir.Rename renamed from %q", oldPath) return nil } // Sync the directory // // Note that we don't do anything except return OK func (d *Dir) Sync() error { return nil } // VFS returns the instance of the VFS func (d *Dir) VFS() *VFS { return d.vfs } // Truncate changes the size of the named file. func (d *Dir) Truncate(size int64) error { return ENOSYS }