//go:build unix // +build unix package nfs import ( "context" "net" nfs "github.com/willscott/go-nfs" "github.com/rclone/rclone/fs" "github.com/rclone/rclone/vfs" "github.com/rclone/rclone/vfs/vfscommon" ) // Server contains everything to run the Server type Server struct { opt Options handler nfs.Handler ctx context.Context // for global config listener net.Listener } // NewServer creates a new server func NewServer(ctx context.Context, vfs *vfs.VFS, opt *Options) (s *Server, err error) { if vfs.Opt.CacheMode == vfscommon.CacheModeOff { fs.LogPrintf(fs.LogLevelWarning, ctx, "NFS writes don't work without a cache, the filesystem will be served read-only") } // Our NFS server doesn't have any authentication, we run it on localhost and random port by default if opt.ListenAddr == "" { opt.ListenAddr = "localhost:" } s = &Server{ ctx: ctx, opt: *opt, } s.handler = newHandler(vfs) s.listener, err = net.Listen("tcp", s.opt.ListenAddr) if err != nil { fs.Errorf(nil, "NFS server failed to listen: %v\n", err) } return } // Addr returns the listening address of the server func (s *Server) Addr() net.Addr { return s.listener.Addr() } // Shutdown stops the server func (s *Server) Shutdown() error { return s.listener.Close() } // Serve starts the server func (s *Server) Serve() (err error) { fs.Logf(nil, "NFS Server running at %s\n", s.listener.Addr()) return nfs.Serve(s.listener, s.handler) }