// FUSE service loop, for servers that wish to use it. package fs // import "bazil.org/fuse/fs" import ( "bytes" "context" "encoding/binary" "fmt" "hash/fnv" "io" "log" "reflect" "runtime" "strings" "sync" "time" "bazil.org/fuse" "bazil.org/fuse/fuseutil" ) const ( attrValidTime = 1 * time.Minute entryValidTime = 1 * time.Minute ) // TODO: FINISH DOCS // An FS is the interface required of a file system. // // Other FUSE requests can be handled by implementing methods from the // FS* interfaces, for example FSStatfser. type FS interface { // Root is called to obtain the Node for the file system root. Root() (Node, error) } type FSStatfser interface { // Statfs is called to obtain file system metadata. // It should write that data to resp. Statfs(ctx context.Context, req *fuse.StatfsRequest, resp *fuse.StatfsResponse) error } type FSDestroyer interface { // Destroy is called when the file system is shutting down. // // Linux only sends this request for block device backed (fuseblk) // filesystems, to allow them to flush writes to disk before the // unmount completes. Destroy() } type FSInodeGenerator interface { // GenerateInode is called to pick a dynamic inode number when it // would otherwise be 0. // // Not all filesystems bother tracking inodes, but FUSE requires // the inode to be set, and fewer duplicates in general makes UNIX // tools work better. // // Operations where the nodes may return 0 inodes include Getattr, // Setattr and ReadDir. // // If FS does not implement FSInodeGenerator, GenerateDynamicInode // is used. // // Implementing this is useful to e.g. constrain the range of // inode values used for dynamic inodes. // // Non-zero return values should be greater than 1, as that is // always used for the root inode. GenerateInode(parentInode uint64, name string) uint64 } // A Node is the interface required of a file or directory. // See the documentation for type FS for general information // pertaining to all methods. // // A Node must be usable as a map key, that is, it cannot be a // function, map or slice. // // Other FUSE requests can be handled by implementing methods from the // Node* interfaces, for example NodeOpener. // // Methods returning Node should take care to return the same Node // when the result is logically the same instance. Without this, each // Node will get a new NodeID, causing spurious cache invalidations, // extra lookups and aliasing anomalies. This may not matter for a // simple, read-only filesystem. type Node interface { // Attr fills attr with the standard metadata for the node. // // Fields with reasonable defaults are prepopulated. For example, // all times are set to a fixed moment when the program started. // // If Inode is left as 0, a dynamic inode number is chosen. // // The result may be cached for the duration set in Valid. Attr(ctx context.Context, attr *fuse.Attr) error } type NodeGetattrer interface { // Getattr obtains the standard metadata for the receiver. // It should store that metadata in resp. // // If this method is not implemented, the attributes will be // generated based on Attr(), with zero values filled in. Getattr(ctx context.Context, req *fuse.GetattrRequest, resp *fuse.GetattrResponse) error } type NodeSetattrer interface { // Setattr sets the standard metadata for the receiver. // // Note, this is also used to communicate changes in the size of // the file, outside of Writes. // // req.Valid is a bitmask of what fields are actually being set. // For example, the method should not change the mode of the file // unless req.Valid.Mode() is true. Setattr(ctx context.Context, req *fuse.SetattrRequest, resp *fuse.SetattrResponse) error } type NodeSymlinker interface { // Symlink creates a new symbolic link in the receiver, which must be a directory. // // TODO is the above true about directories? Symlink(ctx context.Context, req *fuse.SymlinkRequest) (Node, error) } // This optional request will be called only for symbolic link nodes. type NodeReadlinker interface { // Readlink reads a symbolic link. Readlink(ctx context.Context, req *fuse.ReadlinkRequest) (string, error) } type NodeLinker interface { // Link creates a new directory entry in the receiver based on an // existing Node. Receiver must be a directory. Link(ctx context.Context, req *fuse.LinkRequest, old Node) (Node, error) } type NodeRemover interface { // Remove removes the entry with the given name from // the receiver, which must be a directory. The entry to be removed // may correspond to a file (unlink) or to a directory (rmdir). Remove(ctx context.Context, req *fuse.RemoveRequest) error } type NodeAccesser interface { // Access checks whether the calling context has permission for // the given operations on the receiver. If so, Access should // return nil. If not, Access should return EPERM. // // Note that this call affects the result of the access(2) system // call but not the open(2) system call. If Access is not // implemented, the Node behaves as if it always returns nil // (permission granted), relying on checks in Open instead. Access(ctx context.Context, req *fuse.AccessRequest) error } type NodeStringLookuper interface { // Lookup looks up a specific entry in the receiver, // which must be a directory. Lookup should return a Node // corresponding to the entry. If the name does not exist in // the directory, Lookup should return ENOENT. // // Lookup need not to handle the names "." and "..". Lookup(ctx context.Context, name string) (Node, error) } type NodeRequestLookuper interface { // Lookup looks up a specific entry in the receiver. // See NodeStringLookuper for more. Lookup(ctx context.Context, req *fuse.LookupRequest, resp *fuse.LookupResponse) (Node, error) } type NodeMkdirer interface { Mkdir(ctx context.Context, req *fuse.MkdirRequest) (Node, error) } type NodeOpener interface { // Open opens the receiver. After a successful open, a client // process has a file descriptor referring to this Handle. // // Open can also be also called on non-files. For example, // directories are Opened for ReadDir or fchdir(2). // // If this method is not implemented, the open will always // succeed, and the Node itself will be used as the Handle. // // XXX note about access. XXX OpenFlags. Open(ctx context.Context, req *fuse.OpenRequest, resp *fuse.OpenResponse) (Handle, error) } type NodeCreater interface { // Create creates a new directory entry in the receiver, which // must be a directory. Create(ctx context.Context, req *fuse.CreateRequest, resp *fuse.CreateResponse) (Node, Handle, error) } type NodeForgetter interface { // Forget about this node. This node will not receive further // method calls. // // Forget is not necessarily seen on unmount, as all nodes are // implicitly forgotten as part part of the unmount. Forget() } type NodeRenamer interface { Rename(ctx context.Context, req *fuse.RenameRequest, newDir Node) error } type NodeMknoder interface { Mknod(ctx context.Context, req *fuse.MknodRequest) (Node, error) } // TODO this should be on Handle not Node type NodeFsyncer interface { Fsync(ctx context.Context, req *fuse.FsyncRequest) error } type NodeGetxattrer interface { // Getxattr gets an extended attribute by the given name from the // node. // // If there is no xattr by that name, returns fuse.ErrNoXattr. Getxattr(ctx context.Context, req *fuse.GetxattrRequest, resp *fuse.GetxattrResponse) error } type NodeListxattrer interface { // Listxattr lists the extended attributes recorded for the node. Listxattr(ctx context.Context, req *fuse.ListxattrRequest, resp *fuse.ListxattrResponse) error } type NodeSetxattrer interface { // Setxattr sets an extended attribute with the given name and // value for the node. Setxattr(ctx context.Context, req *fuse.SetxattrRequest) error } type NodeRemovexattrer interface { // Removexattr removes an extended attribute for the name. // // If there is no xattr by that name, returns fuse.ErrNoXattr. Removexattr(ctx context.Context, req *fuse.RemovexattrRequest) error } var startTime = time.Now() func nodeAttr(ctx context.Context, n Node, attr *fuse.Attr) error { attr.Valid = attrValidTime attr.Nlink = 1 attr.Atime = startTime attr.Mtime = startTime attr.Ctime = startTime attr.Crtime = startTime if err := n.Attr(ctx, attr); err != nil { return err } return nil } // A Handle is the interface required of an opened file or directory. // See the documentation for type FS for general information // pertaining to all methods. // // Other FUSE requests can be handled by implementing methods from the // Handle* interfaces. The most common to implement are HandleReader, // HandleReadDirer, and HandleWriter. // // TODO implement methods: Getlk, Setlk, Setlkw type Handle interface { } type HandleFlusher interface { // Flush is called each time the file or directory is closed. // Because there can be multiple file descriptors referring to a // single opened file, Flush can be called multiple times. Flush(ctx context.Context, req *fuse.FlushRequest) error } type HandleReadAller interface { ReadAll(ctx context.Context) ([]byte, error) } type HandleReadDirAller interface { ReadDirAll(ctx context.Context) ([]fuse.Dirent, error) } type HandleReader interface { // Read requests to read data from the handle. // // There is a page cache in the kernel that normally submits only // page-aligned reads spanning one or more pages. However, you // should not rely on this. To see individual requests as // submitted by the file system clients, set OpenDirectIO. // // Note that reads beyond the size of the file as reported by Attr // are not even attempted (except in OpenDirectIO mode). Read(ctx context.Context, req *fuse.ReadRequest, resp *fuse.ReadResponse) error } type HandleWriter interface { // Write requests to write data into the handle at the given offset. // Store the amount of data written in resp.Size. // // There is a writeback page cache in the kernel that normally submits // only page-aligned writes spanning one or more pages. However, // you should not rely on this. To see individual requests as // submitted by the file system clients, set OpenDirectIO. // // Writes that grow the file are expected to update the file size // (as seen through Attr). Note that file size changes are // communicated also through Setattr. Write(ctx context.Context, req *fuse.WriteRequest, resp *fuse.WriteResponse) error } type HandleReleaser interface { Release(ctx context.Context, req *fuse.ReleaseRequest) error } type Config struct { // Function to send debug log messages to. If nil, use fuse.Debug. // Note that changing this or fuse.Debug may not affect existing // calls to Serve. // // See fuse.Debug for the rules that log functions must follow. Debug func(msg interface{}) // Function to put things into context for processing the request. // The returned context must have ctx as its parent. // // Note that changing this may not affect existing calls to Serve. // // Must not retain req. WithContext func(ctx context.Context, req fuse.Request) context.Context } // New returns a new FUSE server ready to serve this kernel FUSE // connection. // // Config may be nil. func New(conn *fuse.Conn, config *Config) *Server { s := &Server{ conn: conn, req: map[fuse.RequestID]*serveRequest{}, nodeRef: map[Node]fuse.NodeID{}, dynamicInode: GenerateDynamicInode, } if config != nil { s.debug = config.Debug s.context = config.WithContext } if s.debug == nil { s.debug = fuse.Debug } return s } type Server struct { // set in New conn *fuse.Conn debug func(msg interface{}) context func(ctx context.Context, req fuse.Request) context.Context // set once at Serve time fs FS dynamicInode func(parent uint64, name string) uint64 // state, protected by meta meta sync.Mutex req map[fuse.RequestID]*serveRequest node []*serveNode nodeRef map[Node]fuse.NodeID handle []*serveHandle freeNode []fuse.NodeID freeHandle []fuse.HandleID nodeGen uint64 // Used to ensure worker goroutines finish before Serve returns wg sync.WaitGroup } // Serve serves the FUSE connection by making calls to the methods // of fs and the Nodes and Handles it makes available. It returns only // when the connection has been closed or an unexpected error occurs. func (s *Server) Serve(fs FS) error { defer s.wg.Wait() // Wait for worker goroutines to complete before return s.fs = fs if dyn, ok := fs.(FSInodeGenerator); ok { s.dynamicInode = dyn.GenerateInode } root, err := fs.Root() if err != nil { return fmt.Errorf("cannot obtain root node: %v", err) } // Recognize the root node if it's ever returned from Lookup, // passed to Invalidate, etc. s.nodeRef[root] = 1 s.node = append(s.node, nil, &serveNode{ inode: 1, generation: s.nodeGen, node: root, refs: 1, }) s.handle = append(s.handle, nil) for { req, err := s.conn.ReadRequest() if err != nil { if err == io.EOF { break } return err } s.wg.Add(1) go func() { defer s.wg.Done() s.serve(req) }() } return nil } // Serve serves a FUSE connection with the default settings. See // Server.Serve. func Serve(c *fuse.Conn, fs FS) error { server := New(c, nil) return server.Serve(fs) } type serveRequest struct { Request fuse.Request cancel func() } type serveNode struct { inode uint64 generation uint64 node Node refs uint64 // Delay freeing the NodeID until waitgroup is done. This allows // using the NodeID for short periods of time without holding the // Server.meta lock. // // Rules: // // - hold Server.meta while calling wg.Add, then unlock // - do NOT try to reacquire Server.meta wg sync.WaitGroup } func (sn *serveNode) attr(ctx context.Context, attr *fuse.Attr) error { err := nodeAttr(ctx, sn.node, attr) if attr.Inode == 0 { attr.Inode = sn.inode } return err } type serveHandle struct { handle Handle readData []byte nodeID fuse.NodeID } // NodeRef is deprecated. It remains here to decrease code churn on // FUSE library users. You may remove it from your program now; // returning the same Node values are now recognized automatically, // without needing NodeRef. type NodeRef struct{} func (c *Server) saveNode(inode uint64, node Node) (id fuse.NodeID, gen uint64) { c.meta.Lock() defer c.meta.Unlock() if id, ok := c.nodeRef[node]; ok { sn := c.node[id] sn.refs++ return id, sn.generation } sn := &serveNode{inode: inode, node: node, refs: 1} if n := len(c.freeNode); n > 0 { id = c.freeNode[n-1] c.freeNode = c.freeNode[:n-1] c.node[id] = sn c.nodeGen++ } else { id = fuse.NodeID(len(c.node)) c.node = append(c.node, sn) } sn.generation = c.nodeGen c.nodeRef[node] = id return id, sn.generation } func (c *Server) saveHandle(handle Handle, nodeID fuse.NodeID) (id fuse.HandleID) { c.meta.Lock() shandle := &serveHandle{handle: handle, nodeID: nodeID} if n := len(c.freeHandle); n > 0 { id = c.freeHandle[n-1] c.freeHandle = c.freeHandle[:n-1] c.handle[id] = shandle } else { id = fuse.HandleID(len(c.handle)) c.handle = append(c.handle, shandle) } c.meta.Unlock() return } type nodeRefcountDropBug struct { N uint64 Refs uint64 Node fuse.NodeID } func (n *nodeRefcountDropBug) String() string { return fmt.Sprintf("bug: trying to drop %d of %d references to %v", n.N, n.Refs, n.Node) } func (c *Server) dropNode(id fuse.NodeID, n uint64) (forget bool) { c.meta.Lock() defer c.meta.Unlock() snode := c.node[id] if snode == nil { // this should only happen if refcounts kernel<->us disagree // *and* two ForgetRequests for the same node race each other; // this indicates a bug somewhere c.debug(nodeRefcountDropBug{N: n, Node: id}) // we may end up triggering Forget twice, but that's better // than not even once, and that's the best we can do return true } if n > snode.refs { c.debug(nodeRefcountDropBug{N: n, Refs: snode.refs, Node: id}) n = snode.refs } snode.refs -= n if snode.refs == 0 { snode.wg.Wait() c.node[id] = nil delete(c.nodeRef, snode.node) c.freeNode = append(c.freeNode, id) return true } return false } func (c *Server) dropHandle(id fuse.HandleID) { c.meta.Lock() c.handle[id] = nil c.freeHandle = append(c.freeHandle, id) c.meta.Unlock() } type missingHandle struct { Handle fuse.HandleID MaxHandle fuse.HandleID } func (m missingHandle) String() string { return fmt.Sprint("missing handle: ", m.Handle, m.MaxHandle) } // Returns nil for invalid handles. func (c *Server) getHandle(id fuse.HandleID) (shandle *serveHandle) { c.meta.Lock() defer c.meta.Unlock() if id < fuse.HandleID(len(c.handle)) { shandle = c.handle[uint(id)] } if shandle == nil { c.debug(missingHandle{ Handle: id, MaxHandle: fuse.HandleID(len(c.handle)), }) } return } type request struct { Op string Request *fuse.Header In interface{} `json:",omitempty"` } func (r request) String() string { return fmt.Sprintf("<- %s", r.In) } type logResponseHeader struct { ID fuse.RequestID } func (m logResponseHeader) String() string { return fmt.Sprintf("ID=%v", m.ID) } type response struct { Op string Request logResponseHeader Out interface{} `json:",omitempty"` // Errno contains the errno value as a string, for example "EPERM". Errno string `json:",omitempty"` // Error may contain a free form error message. Error string `json:",omitempty"` } func (r response) errstr() string { s := r.Errno if r.Error != "" { // prefix the errno constant to the long form message s = s + ": " + r.Error } return s } func (r response) String() string { switch { case r.Errno != "" && r.Out != nil: return fmt.Sprintf("-> [%v] %v error=%s", r.Request, r.Out, r.errstr()) case r.Errno != "": return fmt.Sprintf("-> [%v] %s error=%s", r.Request, r.Op, r.errstr()) case r.Out != nil: // make sure (seemingly) empty values are readable switch r.Out.(type) { case string: return fmt.Sprintf("-> [%v] %s %q", r.Request, r.Op, r.Out) case []byte: return fmt.Sprintf("-> [%v] %s [% x]", r.Request, r.Op, r.Out) default: return fmt.Sprintf("-> [%v] %v", r.Request, r.Out) } default: return fmt.Sprintf("-> [%v] %s", r.Request, r.Op) } } type notification struct { Op string Node fuse.NodeID Out interface{} `json:",omitempty"` Err string `json:",omitempty"` } func (n notification) String() string { var buf bytes.Buffer fmt.Fprintf(&buf, "=> %s %v", n.Op, n.Node) if n.Out != nil { // make sure (seemingly) empty values are readable switch n.Out.(type) { case string: fmt.Fprintf(&buf, " %q", n.Out) case []byte: fmt.Fprintf(&buf, " [% x]", n.Out) default: fmt.Fprintf(&buf, " %s", n.Out) } } if n.Err != "" { fmt.Fprintf(&buf, " Err:%v", n.Err) } return buf.String() } type logMissingNode struct { MaxNode fuse.NodeID } func opName(req fuse.Request) string { t := reflect.Indirect(reflect.ValueOf(req)).Type() s := t.Name() s = strings.TrimSuffix(s, "Request") return s } type logLinkRequestOldNodeNotFound struct { Request *fuse.Header In *fuse.LinkRequest } func (m *logLinkRequestOldNodeNotFound) String() string { return fmt.Sprintf("In LinkRequest (request %v), node %d not found", m.Request.Hdr().ID, m.In.OldNode) } type renameNewDirNodeNotFound struct { Request *fuse.Header In *fuse.RenameRequest } func (m *renameNewDirNodeNotFound) String() string { return fmt.Sprintf("In RenameRequest (request %v), node %d not found", m.Request.Hdr().ID, m.In.NewDir) } type handlerPanickedError struct { Request interface{} Err interface{} } var _ error = handlerPanickedError{} func (h handlerPanickedError) Error() string { return fmt.Sprintf("handler panicked: %v", h.Err) } var _ fuse.ErrorNumber = handlerPanickedError{} func (h handlerPanickedError) Errno() fuse.Errno { if err, ok := h.Err.(fuse.ErrorNumber); ok { return err.Errno() } return fuse.DefaultErrno } // handlerTerminatedError happens when a handler terminates itself // with runtime.Goexit. This is most commonly because of incorrect use // of testing.TB.FailNow, typically via t.Fatal. type handlerTerminatedError struct { Request interface{} } var _ error = handlerTerminatedError{} func (h handlerTerminatedError) Error() string { return fmt.Sprintf("handler terminated (called runtime.Goexit)") } var _ fuse.ErrorNumber = handlerTerminatedError{} func (h handlerTerminatedError) Errno() fuse.Errno { return fuse.DefaultErrno } type handleNotReaderError struct { handle Handle } var _ error = handleNotReaderError{} func (e handleNotReaderError) Error() string { return fmt.Sprintf("handle has no Read: %T", e.handle) } var _ fuse.ErrorNumber = handleNotReaderError{} func (e handleNotReaderError) Errno() fuse.Errno { return fuse.ENOTSUP } func initLookupResponse(s *fuse.LookupResponse) { s.EntryValid = entryValidTime } func (c *Server) serve(r fuse.Request) { ctx, cancel := context.WithCancel(context.Background()) defer cancel() parentCtx := ctx if c.context != nil { ctx = c.context(ctx, r) } req := &serveRequest{Request: r, cancel: cancel} c.debug(request{ Op: opName(r), Request: r.Hdr(), In: r, }) var node Node var snode *serveNode c.meta.Lock() hdr := r.Hdr() if id := hdr.Node; id != 0 { if id < fuse.NodeID(len(c.node)) { snode = c.node[uint(id)] } if snode == nil { c.meta.Unlock() c.debug(response{ Op: opName(r), Request: logResponseHeader{ID: hdr.ID}, Error: fuse.ESTALE.ErrnoName(), // this is the only place that sets both Error and // Out; not sure if i want to do that; might get rid // of len(c.node) things altogether Out: logMissingNode{ MaxNode: fuse.NodeID(len(c.node)), }, }) r.RespondError(fuse.ESTALE) return } node = snode.node } if c.req[hdr.ID] != nil { // This happens with OSXFUSE. Assume it's okay and // that we'll never see an interrupt for this one. // Otherwise everything wedges. TODO: Report to OSXFUSE? // // TODO this might have been because of missing done() calls } else { c.req[hdr.ID] = req } c.meta.Unlock() // Call this before responding. // After responding is too late: we might get another request // with the same ID and be very confused. done := func(resp interface{}) { msg := response{ Op: opName(r), Request: logResponseHeader{ID: hdr.ID}, } if err, ok := resp.(error); ok { msg.Error = err.Error() if ferr, ok := err.(fuse.ErrorNumber); ok { errno := ferr.Errno() msg.Errno = errno.ErrnoName() if errno == err { // it's just a fuse.Errno with no extra detail; // skip the textual message for log readability msg.Error = "" } } else { msg.Errno = fuse.DefaultErrno.ErrnoName() } } else { msg.Out = resp } c.debug(msg) c.meta.Lock() delete(c.req, hdr.ID) c.meta.Unlock() } var responded bool defer func() { if rec := recover(); rec != nil { const size = 1 << 16 buf := make([]byte, size) n := runtime.Stack(buf, false) buf = buf[:n] log.Printf("fuse: panic in handler for %v: %v\n%s", r, rec, buf) err := handlerPanickedError{ Request: r, Err: rec, } done(err) r.RespondError(err) return } if !responded { err := handlerTerminatedError{ Request: r, } done(err) r.RespondError(err) } }() if err := c.handleRequest(ctx, node, snode, r, done); err != nil { if err == context.Canceled { select { case <-parentCtx.Done(): // We canceled the parent context because of an // incoming interrupt request, so return EINTR // to trigger the right behavior in the client app. // // Only do this when it's the parent context that was // canceled, not a context controlled by the program // using this library, so we don't return EINTR too // eagerly -- it might cause busy loops. // // Decent write-up on role of EINTR: // http://250bpm.com/blog:12 err = fuse.EINTR default: // nothing } } done(err) r.RespondError(err) } // disarm runtime.Goexit protection responded = true } // handleRequest will either a) call done(s) and r.Respond(s) OR b) return an error. func (c *Server) handleRequest(ctx context.Context, node Node, snode *serveNode, r fuse.Request, done func(resp interface{})) error { switch r := r.(type) { default: // Note: To FUSE, ENOSYS means "this server never implements this request." // It would be inappropriate to return ENOSYS for other operations in this // switch that might only be unavailable in some contexts, not all. return fuse.ENOSYS case *fuse.StatfsRequest: s := &fuse.StatfsResponse{} if fs, ok := c.fs.(FSStatfser); ok { if err := fs.Statfs(ctx, r, s); err != nil { return err } } done(s) r.Respond(s) return nil // Node operations. case *fuse.GetattrRequest: s := &fuse.GetattrResponse{} if n, ok := node.(NodeGetattrer); ok { if err := n.Getattr(ctx, r, s); err != nil { return err } } else { if err := snode.attr(ctx, &s.Attr); err != nil { return err } } done(s) r.Respond(s) return nil case *fuse.SetattrRequest: s := &fuse.SetattrResponse{} if n, ok := node.(NodeSetattrer); ok { if err := n.Setattr(ctx, r, s); err != nil { return err } } if err := snode.attr(ctx, &s.Attr); err != nil { return err } done(s) r.Respond(s) return nil case *fuse.SymlinkRequest: s := &fuse.SymlinkResponse{} initLookupResponse(&s.LookupResponse) n, ok := node.(NodeSymlinker) if !ok { return fuse.EIO // XXX or EPERM like Mkdir? } n2, err := n.Symlink(ctx, r) if err != nil { return err } if err := c.saveLookup(ctx, &s.LookupResponse, snode, r.NewName, n2); err != nil { return err } done(s) r.Respond(s) return nil case *fuse.ReadlinkRequest: n, ok := node.(NodeReadlinker) if !ok { return fuse.EIO /// XXX or EPERM? } target, err := n.Readlink(ctx, r) if err != nil { return err } done(target) r.Respond(target) return nil case *fuse.LinkRequest: n, ok := node.(NodeLinker) if !ok { return fuse.EIO /// XXX or EPERM? } c.meta.Lock() var oldNode *serveNode if int(r.OldNode) < len(c.node) { oldNode = c.node[r.OldNode] } c.meta.Unlock() if oldNode == nil { c.debug(logLinkRequestOldNodeNotFound{ Request: r.Hdr(), In: r, }) return fuse.EIO } n2, err := n.Link(ctx, r, oldNode.node) if err != nil { return err } s := &fuse.LookupResponse{} initLookupResponse(s) if err := c.saveLookup(ctx, s, snode, r.NewName, n2); err != nil { return err } done(s) r.Respond(s) return nil case *fuse.RemoveRequest: n, ok := node.(NodeRemover) if !ok { return fuse.EIO /// XXX or EPERM? } err := n.Remove(ctx, r) if err != nil { return err } done(nil) r.Respond() return nil case *fuse.AccessRequest: if n, ok := node.(NodeAccesser); ok { if err := n.Access(ctx, r); err != nil { return err } } done(nil) r.Respond() return nil case *fuse.LookupRequest: var n2 Node var err error s := &fuse.LookupResponse{} initLookupResponse(s) if n, ok := node.(NodeStringLookuper); ok { n2, err = n.Lookup(ctx, r.Name) } else if n, ok := node.(NodeRequestLookuper); ok { n2, err = n.Lookup(ctx, r, s) } else { return fuse.ENOENT } if err != nil { return err } if err := c.saveLookup(ctx, s, snode, r.Name, n2); err != nil { return err } done(s) r.Respond(s) return nil case *fuse.MkdirRequest: s := &fuse.MkdirResponse{} initLookupResponse(&s.LookupResponse) n, ok := node.(NodeMkdirer) if !ok { return fuse.EPERM } n2, err := n.Mkdir(ctx, r) if err != nil { return err } if err := c.saveLookup(ctx, &s.LookupResponse, snode, r.Name, n2); err != nil { return err } done(s) r.Respond(s) return nil case *fuse.OpenRequest: s := &fuse.OpenResponse{} var h2 Handle if n, ok := node.(NodeOpener); ok { hh, err := n.Open(ctx, r, s) if err != nil { return err } h2 = hh } else { h2 = node } s.Handle = c.saveHandle(h2, r.Hdr().Node) done(s) r.Respond(s) return nil case *fuse.CreateRequest: n, ok := node.(NodeCreater) if !ok { // If we send back ENOSYS, FUSE will try mknod+open. return fuse.EPERM } s := &fuse.CreateResponse{OpenResponse: fuse.OpenResponse{}} initLookupResponse(&s.LookupResponse) n2, h2, err := n.Create(ctx, r, s) if err != nil { return err } if err := c.saveLookup(ctx, &s.LookupResponse, snode, r.Name, n2); err != nil { return err } s.Handle = c.saveHandle(h2, r.Hdr().Node) done(s) r.Respond(s) return nil case *fuse.GetxattrRequest: n, ok := node.(NodeGetxattrer) if !ok { return fuse.ENOTSUP } s := &fuse.GetxattrResponse{} err := n.Getxattr(ctx, r, s) if err != nil { return err } if r.Size != 0 && uint64(len(s.Xattr)) > uint64(r.Size) { return fuse.ERANGE } done(s) r.Respond(s) return nil case *fuse.ListxattrRequest: n, ok := node.(NodeListxattrer) if !ok { return fuse.ENOTSUP } s := &fuse.ListxattrResponse{} err := n.Listxattr(ctx, r, s) if err != nil { return err } if r.Size != 0 && uint64(len(s.Xattr)) > uint64(r.Size) { return fuse.ERANGE } done(s) r.Respond(s) return nil case *fuse.SetxattrRequest: n, ok := node.(NodeSetxattrer) if !ok { return fuse.ENOTSUP } err := n.Setxattr(ctx, r) if err != nil { return err } done(nil) r.Respond() return nil case *fuse.RemovexattrRequest: n, ok := node.(NodeRemovexattrer) if !ok { return fuse.ENOTSUP } err := n.Removexattr(ctx, r) if err != nil { return err } done(nil) r.Respond() return nil case *fuse.ForgetRequest: forget := c.dropNode(r.Hdr().Node, r.N) if forget { n, ok := node.(NodeForgetter) if ok { n.Forget() } } done(nil) r.Respond() return nil // Handle operations. case *fuse.ReadRequest: shandle := c.getHandle(r.Handle) if shandle == nil { return fuse.ESTALE } handle := shandle.handle s := &fuse.ReadResponse{Data: make([]byte, 0, r.Size)} if r.Dir { if h, ok := handle.(HandleReadDirAller); ok { // detect rewinddir(3) or similar seek and refresh // contents if r.Offset == 0 { shandle.readData = nil } if shandle.readData == nil { dirs, err := h.ReadDirAll(ctx) if err != nil { return err } var data []byte for _, dir := range dirs { if dir.Inode == 0 { dir.Inode = c.dynamicInode(snode.inode, dir.Name) } data = fuse.AppendDirent(data, dir) } shandle.readData = data } fuseutil.HandleRead(r, s, shandle.readData) done(s) r.Respond(s) return nil } } else { if h, ok := handle.(HandleReadAller); ok { if shandle.readData == nil { data, err := h.ReadAll(ctx) if err != nil { return err } if data == nil { data = []byte{} } shandle.readData = data } fuseutil.HandleRead(r, s, shandle.readData) done(s) r.Respond(s) return nil } h, ok := handle.(HandleReader) if !ok { err := handleNotReaderError{handle: handle} return err } if err := h.Read(ctx, r, s); err != nil { return err } } done(s) r.Respond(s) return nil case *fuse.WriteRequest: shandle := c.getHandle(r.Handle) if shandle == nil { return fuse.ESTALE } s := &fuse.WriteResponse{} if h, ok := shandle.handle.(HandleWriter); ok { if err := h.Write(ctx, r, s); err != nil { return err } done(s) r.Respond(s) return nil } return fuse.EIO case *fuse.FlushRequest: shandle := c.getHandle(r.Handle) if shandle == nil { return fuse.ESTALE } handle := shandle.handle if h, ok := handle.(HandleFlusher); ok { if err := h.Flush(ctx, r); err != nil { return err } } done(nil) r.Respond() return nil case *fuse.ReleaseRequest: shandle := c.getHandle(r.Handle) if shandle == nil { return fuse.ESTALE } handle := shandle.handle // No matter what, release the handle. c.dropHandle(r.Handle) if h, ok := handle.(HandleReleaser); ok { if err := h.Release(ctx, r); err != nil { return err } } done(nil) r.Respond() return nil case *fuse.DestroyRequest: if fs, ok := c.fs.(FSDestroyer); ok { fs.Destroy() } done(nil) r.Respond() return nil case *fuse.RenameRequest: c.meta.Lock() var newDirNode *serveNode if int(r.NewDir) < len(c.node) { newDirNode = c.node[r.NewDir] } c.meta.Unlock() if newDirNode == nil { c.debug(renameNewDirNodeNotFound{ Request: r.Hdr(), In: r, }) return fuse.EIO } n, ok := node.(NodeRenamer) if !ok { return fuse.EIO // XXX or EPERM like Mkdir? } err := n.Rename(ctx, r, newDirNode.node) if err != nil { return err } done(nil) r.Respond() return nil case *fuse.MknodRequest: n, ok := node.(NodeMknoder) if !ok { return fuse.EIO } n2, err := n.Mknod(ctx, r) if err != nil { return err } s := &fuse.LookupResponse{} initLookupResponse(s) if err := c.saveLookup(ctx, s, snode, r.Name, n2); err != nil { return err } done(s) r.Respond(s) return nil case *fuse.FsyncRequest: n, ok := node.(NodeFsyncer) if !ok { return fuse.EIO } err := n.Fsync(ctx, r) if err != nil { return err } done(nil) r.Respond() return nil case *fuse.InterruptRequest: c.meta.Lock() ireq := c.req[r.IntrID] if ireq != nil && ireq.cancel != nil { ireq.cancel() ireq.cancel = nil } c.meta.Unlock() done(nil) r.Respond() return nil /* case *FsyncdirRequest: return ENOSYS case *GetlkRequest, *SetlkRequest, *SetlkwRequest: return ENOSYS case *BmapRequest: return ENOSYS case *SetvolnameRequest, *GetxtimesRequest, *ExchangeRequest: return ENOSYS */ } panic("not reached") } func (c *Server) saveLookup(ctx context.Context, s *fuse.LookupResponse, snode *serveNode, elem string, n2 Node) error { if err := nodeAttr(ctx, n2, &s.Attr); err != nil { return err } if s.Attr.Inode == 0 { s.Attr.Inode = c.dynamicInode(snode.inode, elem) } s.Node, s.Generation = c.saveNode(s.Attr.Inode, n2) return nil } type invalidateNodeDetail struct { Off int64 Size int64 } func (i invalidateNodeDetail) String() string { return fmt.Sprintf("Off:%d Size:%d", i.Off, i.Size) } func errstr(err error) string { if err == nil { return "" } return err.Error() } func (s *Server) invalidateNode(node Node, off int64, size int64) error { s.meta.Lock() id, ok := s.nodeRef[node] if ok { snode := s.node[id] snode.wg.Add(1) defer snode.wg.Done() } s.meta.Unlock() if !ok { // This is what the kernel would have said, if we had been // able to send this message; it's not cached. return fuse.ErrNotCached } // Delay logging until after we can record the error too. We // consider a /dev/fuse write to be instantaneous enough to not // need separate before and after messages. err := s.conn.InvalidateNode(id, off, size) s.debug(notification{ Op: "InvalidateNode", Node: id, Out: invalidateNodeDetail{ Off: off, Size: size, }, Err: errstr(err), }) return err } // InvalidateNodeAttr invalidates the kernel cache of the attributes // of node. // // Returns fuse.ErrNotCached if the kernel is not currently caching // the node. func (s *Server) InvalidateNodeAttr(node Node) error { return s.invalidateNode(node, 0, 0) } // InvalidateNodeData invalidates the kernel cache of the attributes // and data of node. // // Returns fuse.ErrNotCached if the kernel is not currently caching // the node. func (s *Server) InvalidateNodeData(node Node) error { return s.invalidateNode(node, 0, -1) } // InvalidateNodeDataRange invalidates the kernel cache of the // attributes and a range of the data of node. // // Returns fuse.ErrNotCached if the kernel is not currently caching // the node. func (s *Server) InvalidateNodeDataRange(node Node, off int64, size int64) error { return s.invalidateNode(node, off, size) } type invalidateEntryDetail struct { Name string } func (i invalidateEntryDetail) String() string { return fmt.Sprintf("%q", i.Name) } // InvalidateEntry invalidates the kernel cache of the directory entry // identified by parent node and entry basename. // // Kernel may or may not cache directory listings. To invalidate // those, use InvalidateNode to invalidate all of the data for a // directory. (As of 2015-06, Linux FUSE does not cache directory // listings.) // // Returns ErrNotCached if the kernel is not currently caching the // node. func (s *Server) InvalidateEntry(parent Node, name string) error { s.meta.Lock() id, ok := s.nodeRef[parent] if ok { snode := s.node[id] snode.wg.Add(1) defer snode.wg.Done() } s.meta.Unlock() if !ok { // This is what the kernel would have said, if we had been // able to send this message; it's not cached. return fuse.ErrNotCached } err := s.conn.InvalidateEntry(id, name) s.debug(notification{ Op: "InvalidateEntry", Node: id, Out: invalidateEntryDetail{ Name: name, }, Err: errstr(err), }) return err } // DataHandle returns a read-only Handle that satisfies reads // using the given data. func DataHandle(data []byte) Handle { return &dataHandle{data} } type dataHandle struct { data []byte } func (d *dataHandle) ReadAll(ctx context.Context) ([]byte, error) { return d.data, nil } // GenerateDynamicInode returns a dynamic inode. // // The parent inode and current entry name are used as the criteria // for choosing a pseudorandom inode. This makes it likely the same // entry will get the same inode on multiple runs. func GenerateDynamicInode(parent uint64, name string) uint64 { h := fnv.New64a() var buf [8]byte binary.LittleEndian.PutUint64(buf[:], parent) _, _ = h.Write(buf[:]) _, _ = h.Write([]byte(name)) var inode uint64 for { inode = h.Sum64() if inode > 1 { break } // there's a tiny probability that result is zero or the // hardcoded root inode 1; change the input a little and try // again _, _ = h.Write([]byte{'x'}) } return inode }