// Copyright (C) 2019 Storj Labs, Inc. // See LICENSE for copying information package sync2 import ( "sync" ) // Throttle implements two-sided throttling, between a consumer and producer. type Throttle struct { noCopy noCopy // nolint: structcheck mu sync.Mutex consumer sync.Cond producer sync.Cond // error tracking for terminating Consume and Allocate errs []error // how much is available in the throttle // consumer decreases availability and blocks when it's below zero // producer increses availability and blocks as needed available int64 } // NewThrottle returns a new Throttle primitive. func NewThrottle() *Throttle { var throttle Throttle throttle.consumer.L = &throttle.mu throttle.producer.L = &throttle.mu return &throttle } // Consume subtracts amount from the throttle. func (throttle *Throttle) Consume(amount int64) error { throttle.mu.Lock() defer throttle.mu.Unlock() throttle.available -= amount throttle.producer.Signal() return throttle.combinedError() } // ConsumeOrWait tries to consume at most maxAmount. func (throttle *Throttle) ConsumeOrWait(maxAmount int64) (int64, error) { throttle.mu.Lock() defer throttle.mu.Unlock() for throttle.alive() && throttle.available <= 0 { throttle.consumer.Wait() } available := throttle.available if available > maxAmount { available = maxAmount } throttle.available -= available throttle.producer.Signal() return available, throttle.combinedError() } // WaitUntilAbove waits until availability drops below limit. func (throttle *Throttle) WaitUntilAbove(limit int64) error { throttle.mu.Lock() defer throttle.mu.Unlock() for throttle.alive() && throttle.available <= limit { throttle.consumer.Wait() } return throttle.combinedError() } // Produce adds amount to the throttle. func (throttle *Throttle) Produce(amount int64) error { throttle.mu.Lock() defer throttle.mu.Unlock() throttle.available += amount throttle.consumer.Signal() return throttle.combinedError() } // ProduceAndWaitUntilBelow adds amount to the throttle and waits until it's below the given threshold. func (throttle *Throttle) ProduceAndWaitUntilBelow(amount, limit int64) error { throttle.mu.Lock() defer throttle.mu.Unlock() throttle.available += amount throttle.consumer.Signal() for throttle.alive() && throttle.available >= limit { throttle.producer.Wait() } return throttle.combinedError() } // WaitUntilBelow waits until availability drops below limit. func (throttle *Throttle) WaitUntilBelow(limit int64) error { throttle.mu.Lock() defer throttle.mu.Unlock() for throttle.alive() && throttle.available >= limit { throttle.producer.Wait() } return throttle.combinedError() } // Fail stops both consumer and allocator. func (throttle *Throttle) Fail(err error) { throttle.mu.Lock() defer throttle.mu.Unlock() throttle.errs = append(throttle.errs, err) throttle.consumer.Signal() throttle.producer.Signal() } // must hold mutex when calling this. func (throttle *Throttle) alive() bool { return len(throttle.errs) == 0 } func (throttle *Throttle) combinedError() error { if len(throttle.errs) == 0 { return nil } // TODO: combine errors return throttle.errs[0] } // Err returns the finishing error. func (throttle *Throttle) Err() error { throttle.mu.Lock() defer throttle.mu.Unlock() return throttle.combinedError() }