package oauthutil import ( "context" "encoding/json" "fmt" "html/template" "net" "net/http" "net/url" "sync" "time" "github.com/pkg/errors" "github.com/rclone/rclone/fs" "github.com/rclone/rclone/fs/config" "github.com/rclone/rclone/fs/config/configmap" "github.com/rclone/rclone/fs/fshttp" "github.com/rclone/rclone/lib/random" "github.com/skratchdot/open-golang/open" "golang.org/x/oauth2" ) const ( // TitleBarRedirectURL is the OAuth2 redirect URL to use when the authorization // code should be returned in the title bar of the browser, with the page text // prompting the user to copy the code and paste it in the application. TitleBarRedirectURL = "urn:ietf:wg:oauth:2.0:oob" // bindPort is the port that we bind the local webserver to bindPort = "53682" // bindAddress is binding for local webserver when active bindAddress = "127.0.0.1:" + bindPort // RedirectURL is redirect to local webserver when active RedirectURL = "http://" + bindAddress + "/" // RedirectPublicURL is redirect to local webserver when active with public name RedirectPublicURL = "http://localhost.rclone.org:" + bindPort + "/" // RedirectLocalhostURL is redirect to local webserver when active with localhost RedirectLocalhostURL = "http://localhost:" + bindPort + "/" // RedirectPublicSecureURL is a public https URL which // redirects to the local webserver RedirectPublicSecureURL = "https://oauth.rclone.org/" // AuthResponseTemplate is a template to handle the redirect URL for oauth requests AuthResponseTemplate = ` {{ if .OK }}Success!{{ else }}Failure!{{ end }}

{{ if .OK }}Success!{{ else }}Failure!{{ end }}


{{ if eq .OK false }}
Error: {{ .Name }}
{{ if .Description }}Description: {{ .Description }}
{{ end }} {{ if .Code }}Code: {{ .Code }}
{{ end }} {{ if .HelpURL }}Look here for help: {{ .HelpURL }}
{{ end }} {{ else }} All done. Please go back to rclone. {{ end }}
` ) // SharedOptions are shared between backends the utilize an OAuth flow var SharedOptions = []fs.Option{{ Name: config.ConfigClientID, Help: "OAuth Client Id\nLeave blank normally.", }, { Name: config.ConfigClientSecret, Help: "OAuth Client Secret\nLeave blank normally.", }, { Name: config.ConfigToken, Help: "OAuth Access Token as a JSON blob.", Advanced: true, }, { Name: config.ConfigAuthURL, Help: "Auth server URL.\nLeave blank to use the provider defaults.", Advanced: true, }, { Name: config.ConfigTokenURL, Help: "Token server url.\nLeave blank to use the provider defaults.", Advanced: true, }} // oldToken contains an end-user's tokens. // This is the data you must store to persist authentication. // // From the original code.google.com/p/goauth2/oauth package - used // for backwards compatibility in the rclone config file type oldToken struct { AccessToken string RefreshToken string Expiry time.Time } // GetToken returns the token saved in the config file under // section name. func GetToken(name string, m configmap.Mapper) (*oauth2.Token, error) { tokenString, ok := m.Get(config.ConfigToken) if !ok || tokenString == "" { return nil, errors.Errorf("empty token found - please run \"rclone config reconnect %s:\"", name) } token := new(oauth2.Token) err := json.Unmarshal([]byte(tokenString), token) if err != nil { return nil, err } // if has data then return it if token.AccessToken != "" { return token, nil } // otherwise try parsing as oldToken oldtoken := new(oldToken) err = json.Unmarshal([]byte(tokenString), oldtoken) if err != nil { return nil, err } // Fill in result into new token token.AccessToken = oldtoken.AccessToken token.RefreshToken = oldtoken.RefreshToken token.Expiry = oldtoken.Expiry // Save new format in config file err = PutToken(name, m, token, false) if err != nil { return nil, err } return token, nil } // PutToken stores the token in the config file // // This saves the config file if it changes func PutToken(name string, m configmap.Mapper, token *oauth2.Token, newSection bool) error { tokenBytes, err := json.Marshal(token) if err != nil { return err } tokenString := string(tokenBytes) old, ok := m.Get(config.ConfigToken) if !ok || tokenString != old { err = config.SetValueAndSave(name, config.ConfigToken, tokenString) if newSection && err != nil { fs.Debugf(name, "Added new token to config, still needs to be saved") } else if err != nil { fs.Errorf(nil, "Failed to save new token in config file: %v", err) } else { fs.Debugf(name, "Saved new token in config file") } } return nil } // TokenSource stores updated tokens in the config file type TokenSource struct { mu sync.Mutex name string m configmap.Mapper tokenSource oauth2.TokenSource token *oauth2.Token config *oauth2.Config ctx context.Context expiryTimer *time.Timer // signals whenever the token expires } // If token has expired then first try re-reading it from the config // file in case a concurrently running rclone has updated it already func (ts *TokenSource) reReadToken() bool { tokenString, err := config.FileGetFresh(ts.name, config.ConfigToken) if err != nil { fs.Debugf(ts.name, "Failed to read token out of config file: %v", err) return false } newToken := new(oauth2.Token) err = json.Unmarshal([]byte(tokenString), newToken) if err != nil { fs.Debugf(ts.name, "Failed to parse token out of config file: %v", err) return false } if !newToken.Valid() { fs.Debugf(ts.name, "Loaded invalid token from config file - ignoring") return false } fs.Debugf(ts.name, "Loaded fresh token from config file") ts.token = newToken ts.tokenSource = nil // invalidate since we changed the token return true } // Token returns a token or an error. // Token must be safe for concurrent use by multiple goroutines. // The returned Token must not be modified. // // This saves the token in the config file if it has changed func (ts *TokenSource) Token() (*oauth2.Token, error) { ts.mu.Lock() defer ts.mu.Unlock() var ( token *oauth2.Token err error changed = false ) const maxTries = 5 // Try getting the token a few times for i := 1; i <= maxTries; i++ { // Try reading the token from the config file in case it has // been updated by a concurrent rclone process if !ts.token.Valid() { if ts.reReadToken() { changed = true } } // Make a new token source if required if ts.tokenSource == nil { ts.tokenSource = ts.config.TokenSource(ts.ctx, ts.token) } token, err = ts.tokenSource.Token() if err == nil { break } fs.Debugf(ts.name, "Token refresh failed try %d/%d: %v", i, maxTries, err) time.Sleep(1 * time.Second) } if err != nil { return nil, errors.Wrapf(err, "couldn't fetch token - maybe it has expired? - refresh with \"rclone config reconnect %s:\"", ts.name) } changed = changed || (*token != *ts.token) ts.token = token if changed { // Bump on the expiry timer if it is set if ts.expiryTimer != nil { ts.expiryTimer.Reset(ts.timeToExpiry()) } err = PutToken(ts.name, ts.m, token, false) if err != nil { return nil, errors.Wrap(err, "couldn't store token") } } return token, nil } // Invalidate invalidates the token func (ts *TokenSource) Invalidate() { ts.mu.Lock() ts.token.AccessToken = "" ts.mu.Unlock() } // timeToExpiry returns how long until the token expires // // Call with the lock held func (ts *TokenSource) timeToExpiry() time.Duration { t := ts.token if t == nil { return 0 } if t.Expiry.IsZero() { return 3e9 * time.Second // ~95 years } return t.Expiry.Sub(time.Now()) } // OnExpiry returns a channel which has the time written to it when // the token expires. Note that there is only one channel so if // attaching multiple go routines it will only signal to one of them. func (ts *TokenSource) OnExpiry() <-chan time.Time { ts.mu.Lock() defer ts.mu.Unlock() if ts.expiryTimer == nil { ts.expiryTimer = time.NewTimer(ts.timeToExpiry()) } return ts.expiryTimer.C } // Check interface satisfied var _ oauth2.TokenSource = (*TokenSource)(nil) // Context returns a context with our HTTP Client baked in for oauth2 func Context(ctx context.Context, client *http.Client) context.Context { return context.WithValue(ctx, oauth2.HTTPClient, client) } // overrideCredentials sets the ClientID and ClientSecret from the // config file if they are not blank. // If any value is overridden, true is returned. // the origConfig is copied func overrideCredentials(name string, m configmap.Mapper, origConfig *oauth2.Config) (newConfig *oauth2.Config, changed bool) { newConfig = new(oauth2.Config) *newConfig = *origConfig changed = false ClientID, ok := m.Get(config.ConfigClientID) if ok && ClientID != "" { newConfig.ClientID = ClientID changed = true } ClientSecret, ok := m.Get(config.ConfigClientSecret) if ok && ClientSecret != "" { newConfig.ClientSecret = ClientSecret changed = true } AuthURL, ok := m.Get(config.ConfigAuthURL) if ok && AuthURL != "" { newConfig.Endpoint.AuthURL = AuthURL changed = true } TokenURL, ok := m.Get(config.ConfigTokenURL) if ok && TokenURL != "" { newConfig.Endpoint.TokenURL = TokenURL changed = true } return newConfig, changed } // NewClientWithBaseClient gets a token from the config file and // configures a Client with it. It returns the client and a // TokenSource which Invalidate may need to be called on. It uses the // httpClient passed in as the base client. func NewClientWithBaseClient(ctx context.Context, name string, m configmap.Mapper, config *oauth2.Config, baseClient *http.Client) (*http.Client, *TokenSource, error) { config, _ = overrideCredentials(name, m, config) token, err := GetToken(name, m) if err != nil { return nil, nil, err } // Set our own http client in the context ctx = Context(ctx, baseClient) // Wrap the TokenSource in our TokenSource which saves changed // tokens in the config file ts := &TokenSource{ name: name, m: m, token: token, config: config, ctx: ctx, } return oauth2.NewClient(ctx, ts), ts, nil } // NewClient gets a token from the config file and configures a Client // with it. It returns the client and a TokenSource which Invalidate may need to be called on func NewClient(ctx context.Context, name string, m configmap.Mapper, oauthConfig *oauth2.Config) (*http.Client, *TokenSource, error) { return NewClientWithBaseClient(ctx, name, m, oauthConfig, fshttp.NewClient(ctx)) } // AuthResult is returned from the web server after authorization // success or failure type AuthResult struct { OK bool // Failure or Success? Name string Description string Code string HelpURL string Form url.Values // the complete contents of the form Err error // any underlying error to report } // Error satisfies the error interface so AuthResult can be used as an error func (ar *AuthResult) Error() string { status := "Error" if ar.OK { status = "OK" } return fmt.Sprintf("%s: %s\nCode: %q\nDescription: %s\nHelp: %s", status, ar.Name, ar.Code, ar.Description, ar.HelpURL) } // CheckAuthFn is called when a good Auth has been received type CheckAuthFn func(*oauth2.Config, *AuthResult) error // Options for the oauth config type Options struct { NoOffline bool // If set then "access_type=offline" parameter is not passed CheckAuth CheckAuthFn // When the AuthResult is known the checkAuth function is called if set OAuth2Opts []oauth2.AuthCodeOption // extra oauth2 options StateBlankOK bool // If set, state returned as "" is deemed to be OK } // Config does the initial creation of the token // // If opt is nil it will use the default Options // // It may run an internal webserver to receive the results func Config(ctx context.Context, id, name string, m configmap.Mapper, oauthConfig *oauth2.Config, opt *Options) error { if opt == nil { opt = &Options{} } oauthConfig, changed := overrideCredentials(name, m, oauthConfig) authorizeOnlyValue, ok := m.Get(config.ConfigAuthorize) authorizeOnly := ok && authorizeOnlyValue != "" // set if being run by "rclone authorize" authorizeNoAutoBrowserValue, ok := m.Get(config.ConfigAuthNoBrowser) authorizeNoAutoBrowser := ok && authorizeNoAutoBrowserValue != "" // See if already have a token tokenString, ok := m.Get("token") if ok && tokenString != "" { fmt.Printf("Already have a token - refresh?\n") if !config.ConfirmWithConfig(ctx, m, "config_refresh_token", true) { return nil } } // Ask the user whether they are using a local machine isLocal := func() bool { fmt.Printf("Use auto config?\n") fmt.Printf(" * Say Y if not sure\n") fmt.Printf(" * Say N if you are working on a remote or headless machine\n") return config.ConfirmWithConfig(ctx, m, "config_is_local", true) } // Detect whether we should use internal web server useWebServer := false switch oauthConfig.RedirectURL { case TitleBarRedirectURL: useWebServer = authorizeOnly if !authorizeOnly { useWebServer = isLocal() } if useWebServer { // copy the config and set to use the internal webserver configCopy := *oauthConfig oauthConfig = &configCopy oauthConfig.RedirectURL = RedirectURL } default: if changed { fmt.Printf("Make sure your Redirect URL is set to %q in your custom config.\n", oauthConfig.RedirectURL) } useWebServer = true if authorizeOnly { break } if !isLocal() { fmt.Printf(`For this to work, you will need rclone available on a machine that has a web browser available. For more help and alternate methods see: https://rclone.org/remote_setup/ Execute the following on the machine with the web browser (same rclone version recommended): `) if changed { fmt.Printf("\trclone authorize %q -- %q %q\n", id, oauthConfig.ClientID, oauthConfig.ClientSecret) } else { fmt.Printf("\trclone authorize %q\n", id) } fmt.Println("\nThen paste the result below:") code := config.ReadNonEmptyLine("result> ") token := &oauth2.Token{} err := json.Unmarshal([]byte(code), token) if err != nil { return err } return PutToken(name, m, token, true) } } // Make random state state, err := random.Password(128) if err != nil { return err } // Generate oauth URL opts := opt.OAuth2Opts if !opt.NoOffline { opts = append(opts, oauth2.AccessTypeOffline) } authURL := oauthConfig.AuthCodeURL(state, opts...) // Prepare webserver if needed var server *authServer if useWebServer { server = newAuthServer(opt, bindAddress, state, authURL) err := server.Init() if err != nil { return errors.Wrap(err, "failed to start auth webserver") } go server.Serve() defer server.Stop() authURL = "http://" + bindAddress + "/auth?state=" + state } if !authorizeNoAutoBrowser && oauthConfig.RedirectURL != TitleBarRedirectURL { // Open the URL for the user to visit _ = open.Start(authURL) fmt.Printf("If your browser doesn't open automatically go to the following link: %s\n", authURL) } else { fmt.Printf("Please go to the following link: %s\n", authURL) } fmt.Printf("Log in and authorize rclone for access\n") // Read the code via the webserver or manually var auth *AuthResult if useWebServer { fmt.Printf("Waiting for code...\n") auth = <-server.result if !auth.OK || auth.Code == "" { return auth } fmt.Printf("Got code\n") if opt.CheckAuth != nil { err = opt.CheckAuth(oauthConfig, auth) if err != nil { return err } } } else { auth = &AuthResult{ Code: config.ReadNonEmptyLine("Enter verification code> "), } } // Exchange the code for a token ctx = Context(ctx, fshttp.NewClient(ctx)) token, err := oauthConfig.Exchange(ctx, auth.Code) if err != nil { return errors.Wrap(err, "failed to get token") } // Print code if we are doing a manual auth if authorizeOnly { result, err := json.Marshal(token) if err != nil { return errors.Wrap(err, "failed to marshal token") } fmt.Printf("Paste the following into your remote machine --->\n%s\n<---End paste\n", result) } return PutToken(name, m, token, true) } // Local web server for collecting auth type authServer struct { opt *Options state string listener net.Listener bindAddress string authURL string server *http.Server result chan *AuthResult } // newAuthServer makes the webserver for collecting auth func newAuthServer(opt *Options, bindAddress, state, authURL string) *authServer { return &authServer{ opt: opt, state: state, bindAddress: bindAddress, authURL: authURL, // http://host/auth redirects to here result: make(chan *AuthResult, 1), } } // Receive the auth request func (s *authServer) handleAuth(w http.ResponseWriter, req *http.Request) { fs.Debugf(nil, "Received %s request on auth server to %q", req.Method, req.URL.Path) // Reply with the response to the user and to the channel reply := func(status int, res *AuthResult) { w.WriteHeader(status) w.Header().Set("Content-Type", "text/html") var t = template.Must(template.New("authResponse").Parse(AuthResponseTemplate)) if err := t.Execute(w, res); err != nil { fs.Debugf(nil, "Could not execute template for web response.") } s.result <- res } // Parse the form parameters and save them err := req.ParseForm() if err != nil { reply(http.StatusBadRequest, &AuthResult{ Name: "Parse form error", Description: err.Error(), }) return } // get code, error if empty code := req.Form.Get("code") if code == "" { reply(http.StatusBadRequest, &AuthResult{ Name: "Auth Error", Description: "No code returned by remote server", }) return } // check state state := req.Form.Get("state") if state != s.state && !(state == "" && s.opt.StateBlankOK) { reply(http.StatusBadRequest, &AuthResult{ Name: "Auth state doesn't match", Description: fmt.Sprintf("Expecting %q got %q", s.state, state), }) return } // code OK reply(http.StatusOK, &AuthResult{ OK: true, Code: code, Form: req.Form, }) } // Init gets the internal web server ready to receive config details func (s *authServer) Init() error { fs.Debugf(nil, "Starting auth server on %s", s.bindAddress) mux := http.NewServeMux() s.server = &http.Server{ Addr: s.bindAddress, Handler: mux, } s.server.SetKeepAlivesEnabled(false) mux.HandleFunc("/favicon.ico", func(w http.ResponseWriter, req *http.Request) { http.Error(w, "", http.StatusNotFound) return }) mux.HandleFunc("/auth", func(w http.ResponseWriter, req *http.Request) { state := req.FormValue("state") if state != s.state { fs.Debugf(nil, "State did not match: want %q got %q", s.state, state) http.Error(w, "State did not match - please try again", http.StatusForbidden) return } http.Redirect(w, req, s.authURL, http.StatusTemporaryRedirect) return }) mux.HandleFunc("/", s.handleAuth) var err error s.listener, err = net.Listen("tcp", s.bindAddress) if err != nil { return err } return nil } // Serve the auth server, doesn't return func (s *authServer) Serve() { err := s.server.Serve(s.listener) fs.Debugf(nil, "Closed auth server with error: %v", err) } // Stop the auth server by closing its socket func (s *authServer) Stop() { fs.Debugf(nil, "Closing auth server") close(s.result) _ = s.listener.Close() // close the server _ = s.server.Close() }