mirror of
https://github.com/rclone/rclone.git
synced 2024-11-07 09:04:52 +01:00
96438ff259
Before this change, the maximum number of connections was set to 10. This means that b2 could deadlock while uploading multipart uploads due to a lock being held longer than it should have been.
265 lines
7.1 KiB
Go
265 lines
7.1 KiB
Go
// Package pacer makes pacing and retrying API calls easy
|
|
package pacer
|
|
|
|
import (
|
|
"sync"
|
|
"time"
|
|
|
|
liberrors "github.com/rclone/rclone/lib/errors"
|
|
)
|
|
|
|
// State represents the public Pacer state that will be passed to the
|
|
// configured Calculator
|
|
type State struct {
|
|
SleepTime time.Duration // current time to sleep before adding the pacer token back
|
|
ConsecutiveRetries int // number of consecutive retries, will be 0 when the last invoker call returned false
|
|
LastError error // the error returned by the last invoker call or nil
|
|
}
|
|
|
|
// Calculator is a generic calculation function for a Pacer.
|
|
type Calculator interface {
|
|
// Calculate takes the current Pacer state and returns the sleep time after which
|
|
// the next Pacer call will be done.
|
|
Calculate(state State) time.Duration
|
|
}
|
|
|
|
// Pacer is the primary type of the pacer package. It allows to retry calls
|
|
// with a configurable delay in between.
|
|
type Pacer struct {
|
|
pacerOptions
|
|
mu sync.Mutex // Protecting read/writes
|
|
pacer chan struct{} // To pace the operations
|
|
connTokens chan struct{} // Connection tokens
|
|
state State
|
|
}
|
|
type pacerOptions struct {
|
|
maxConnections int // Maximum number of concurrent connections
|
|
retries int // Max number of retries
|
|
calculator Calculator // switchable pacing algorithm - call with mu held
|
|
invoker InvokerFunc // wrapper function used to invoke the target function
|
|
}
|
|
|
|
// InvokerFunc is the signature of the wrapper function used to invoke the
|
|
// target function in Pacer.
|
|
type InvokerFunc func(try, tries int, f Paced) (bool, error)
|
|
|
|
// Option can be used in New to configure the Pacer.
|
|
type Option func(*pacerOptions)
|
|
|
|
// CalculatorOption sets a Calculator for the new Pacer.
|
|
func CalculatorOption(c Calculator) Option {
|
|
return func(p *pacerOptions) { p.calculator = c }
|
|
}
|
|
|
|
// RetriesOption sets the retries number for the new Pacer.
|
|
func RetriesOption(retries int) Option {
|
|
return func(p *pacerOptions) { p.retries = retries }
|
|
}
|
|
|
|
// MaxConnectionsOption sets the maximum connections number for the new Pacer.
|
|
func MaxConnectionsOption(maxConnections int) Option {
|
|
return func(p *pacerOptions) { p.maxConnections = maxConnections }
|
|
}
|
|
|
|
// InvokerOption sets an InvokerFunc for the new Pacer.
|
|
func InvokerOption(invoker InvokerFunc) Option {
|
|
return func(p *pacerOptions) { p.invoker = invoker }
|
|
}
|
|
|
|
// Paced is a function which is called by the Call and CallNoRetry
|
|
// methods. It should return a boolean, true if it would like to be
|
|
// retried, and an error. This error may be returned or returned
|
|
// wrapped in a RetryError.
|
|
type Paced func() (bool, error)
|
|
|
|
// New returns a Pacer with sensible defaults.
|
|
func New(options ...Option) *Pacer {
|
|
opts := pacerOptions{
|
|
maxConnections: 0,
|
|
retries: 3,
|
|
}
|
|
for _, o := range options {
|
|
o(&opts)
|
|
}
|
|
p := &Pacer{
|
|
pacerOptions: opts,
|
|
pacer: make(chan struct{}, 1),
|
|
}
|
|
if p.calculator == nil {
|
|
p.SetCalculator(nil)
|
|
}
|
|
p.state.SleepTime = p.calculator.Calculate(p.state)
|
|
if p.invoker == nil {
|
|
p.invoker = invoke
|
|
}
|
|
p.SetMaxConnections(p.maxConnections)
|
|
|
|
// Put the first pacing token in
|
|
p.pacer <- struct{}{}
|
|
|
|
return p
|
|
}
|
|
|
|
// SetMaxConnections sets the maximum number of concurrent connections.
|
|
// Setting the value to 0 will allow unlimited number of connections.
|
|
// Should not be changed once you have started calling the pacer.
|
|
// By default this will be 0.
|
|
func (p *Pacer) SetMaxConnections(n int) {
|
|
p.mu.Lock()
|
|
defer p.mu.Unlock()
|
|
p.maxConnections = n
|
|
if n <= 0 {
|
|
p.connTokens = nil
|
|
} else {
|
|
p.connTokens = make(chan struct{}, n)
|
|
for i := 0; i < n; i++ {
|
|
p.connTokens <- struct{}{}
|
|
}
|
|
}
|
|
}
|
|
|
|
// SetRetries sets the max number of retries for Call
|
|
func (p *Pacer) SetRetries(retries int) {
|
|
p.mu.Lock()
|
|
defer p.mu.Unlock()
|
|
p.retries = retries
|
|
}
|
|
|
|
// SetCalculator sets the pacing algorithm. Don't modify the Calculator object
|
|
// afterwards, use the ModifyCalculator method when needed.
|
|
//
|
|
// It will choose the default algorithm if nil is passed in.
|
|
func (p *Pacer) SetCalculator(c Calculator) {
|
|
p.mu.Lock()
|
|
defer p.mu.Unlock()
|
|
if c == nil {
|
|
c = NewDefault()
|
|
}
|
|
p.calculator = c
|
|
}
|
|
|
|
// ModifyCalculator calls the given function with the currently configured
|
|
// Calculator and the Pacer lock held.
|
|
func (p *Pacer) ModifyCalculator(f func(Calculator)) {
|
|
p.mu.Lock()
|
|
f(p.calculator)
|
|
p.mu.Unlock()
|
|
}
|
|
|
|
// Start a call to the API
|
|
//
|
|
// This must be called as a pair with endCall.
|
|
//
|
|
// This waits for the pacer token
|
|
func (p *Pacer) beginCall() {
|
|
// pacer starts with a token in and whenever we take one out
|
|
// XXX ms later we put another in. We could do this with a
|
|
// Ticker more accurately, but then we'd have to work out how
|
|
// not to run it when it wasn't needed
|
|
<-p.pacer
|
|
if p.maxConnections > 0 {
|
|
<-p.connTokens
|
|
}
|
|
|
|
p.mu.Lock()
|
|
// Restart the timer
|
|
go func(t time.Duration) {
|
|
time.Sleep(t)
|
|
p.pacer <- struct{}{}
|
|
}(p.state.SleepTime)
|
|
p.mu.Unlock()
|
|
}
|
|
|
|
// endCall implements the pacing algorithm
|
|
//
|
|
// This should calculate a new sleepTime. It takes a boolean as to
|
|
// whether the operation should be retried or not.
|
|
func (p *Pacer) endCall(retry bool, err error) {
|
|
if p.maxConnections > 0 {
|
|
p.connTokens <- struct{}{}
|
|
}
|
|
p.mu.Lock()
|
|
if retry {
|
|
p.state.ConsecutiveRetries++
|
|
} else {
|
|
p.state.ConsecutiveRetries = 0
|
|
}
|
|
p.state.LastError = err
|
|
p.state.SleepTime = p.calculator.Calculate(p.state)
|
|
p.mu.Unlock()
|
|
}
|
|
|
|
// call implements Call but with settable retries
|
|
func (p *Pacer) call(fn Paced, retries int) (err error) {
|
|
var retry bool
|
|
for i := 1; i <= retries; i++ {
|
|
p.beginCall()
|
|
retry, err = p.invoker(i, retries, fn)
|
|
p.endCall(retry, err)
|
|
if !retry {
|
|
break
|
|
}
|
|
}
|
|
return err
|
|
}
|
|
|
|
// Call paces the remote operations to not exceed the limits and retry
|
|
// on rate limit exceeded
|
|
//
|
|
// This calls fn, expecting it to return a retry flag and an
|
|
// error. This error may be returned wrapped in a RetryError if the
|
|
// number of retries is exceeded.
|
|
func (p *Pacer) Call(fn Paced) (err error) {
|
|
p.mu.Lock()
|
|
retries := p.retries
|
|
p.mu.Unlock()
|
|
return p.call(fn, retries)
|
|
}
|
|
|
|
// CallNoRetry paces the remote operations to not exceed the limits
|
|
// and return a retry error on rate limit exceeded
|
|
//
|
|
// This calls fn and wraps the output in a RetryError if it would like
|
|
// it to be retried
|
|
func (p *Pacer) CallNoRetry(fn Paced) error {
|
|
return p.call(fn, 1)
|
|
}
|
|
|
|
func invoke(try, tries int, f Paced) (bool, error) {
|
|
return f()
|
|
}
|
|
|
|
type retryAfterError struct {
|
|
error
|
|
retryAfter time.Duration
|
|
}
|
|
|
|
func (r *retryAfterError) Error() string {
|
|
return r.error.Error()
|
|
}
|
|
|
|
func (r *retryAfterError) Cause() error {
|
|
return r.error
|
|
}
|
|
|
|
// RetryAfterError returns a wrapped error that can be used by Calculator implementations
|
|
func RetryAfterError(err error, retryAfter time.Duration) error {
|
|
return &retryAfterError{
|
|
error: err,
|
|
retryAfter: retryAfter,
|
|
}
|
|
}
|
|
|
|
// IsRetryAfter returns true if the error or any of it's Cause's is an error
|
|
// returned by RetryAfterError. It also returns the associated Duration if possible.
|
|
func IsRetryAfter(err error) (retryAfter time.Duration, isRetryAfter bool) {
|
|
liberrors.Walk(err, func(err error) bool {
|
|
if r, ok := err.(*retryAfterError); ok {
|
|
retryAfter, isRetryAfter = r.retryAfter, true
|
|
return true
|
|
}
|
|
return false
|
|
})
|
|
return
|
|
}
|