mirror of
https://github.com/rclone/rclone.git
synced 2024-11-29 20:04:52 +01:00
464 lines
11 KiB
Go
464 lines
11 KiB
Go
package accounting
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import (
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"bytes"
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"fmt"
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"strings"
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"sync"
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"time"
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"github.com/ncw/rclone/fs"
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"github.com/ncw/rclone/fs/fserrors"
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"github.com/ncw/rclone/fs/rc"
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)
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var (
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// Stats is global statistics counter
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Stats = NewStats()
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)
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func init() {
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// Set the function pointer up in fs
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fs.CountError = Stats.Error
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rc.Add(rc.Call{
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Path: "core/stats",
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Fn: Stats.RemoteStats,
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Title: "Returns stats about current transfers.",
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Help: `
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This returns all available stats
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rclone rc core/stats
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Returns the following values:
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` + "```" + `
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{
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"speed": average speed in bytes/sec since start of the process,
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"bytes": total transferred bytes since the start of the process,
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"errors": number of errors,
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"fatalError": whether there has been at least one FatalError,
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"retryError": whether there has been at least one non-NoRetryError,
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"checks": number of checked files,
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"transfers": number of transferred files,
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"deletes" : number of deleted files,
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"elapsedTime": time in seconds since the start of the process,
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"lastError": last occurred error,
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"transferring": an array of currently active file transfers:
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[
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{
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"bytes": total transferred bytes for this file,
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"eta": estimated time in seconds until file transfer completion
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"name": name of the file,
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"percentage": progress of the file transfer in percent,
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"speed": speed in bytes/sec,
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"speedAvg": speed in bytes/sec as an exponentially weighted moving average,
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"size": size of the file in bytes
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}
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],
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"checking": an array of names of currently active file checks
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[]
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}
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` + "```" + `
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Values for "transferring", "checking" and "lastError" are only assigned if data is available.
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The value for "eta" is null if an eta cannot be determined.
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`,
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})
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}
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// StatsInfo accounts all transfers
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type StatsInfo struct {
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mu sync.RWMutex
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bytes int64
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errors int64
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lastError error
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fatalError bool
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retryError bool
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checks int64
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checking *stringSet
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checkQueue int
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checkQueueSize int64
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transfers int64
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transferring *stringSet
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transferQueue int
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transferQueueSize int64
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renameQueue int
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renameQueueSize int64
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deletes int64
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start time.Time
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inProgress *inProgress
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}
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// NewStats cretates an initialised StatsInfo
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func NewStats() *StatsInfo {
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return &StatsInfo{
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checking: newStringSet(fs.Config.Checkers),
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transferring: newStringSet(fs.Config.Transfers),
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start: time.Now(),
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inProgress: newInProgress(),
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}
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}
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// RemoteStats returns stats for rc
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func (s *StatsInfo) RemoteStats(in rc.Params) (out rc.Params, err error) {
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out = make(rc.Params)
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s.mu.RLock()
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dt := time.Now().Sub(s.start)
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dtSeconds := dt.Seconds()
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speed := 0.0
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if dt > 0 {
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speed = float64(s.bytes) / dtSeconds
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}
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out["speed"] = speed
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out["bytes"] = s.bytes
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out["errors"] = s.errors
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out["fatalError"] = s.fatalError
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out["retryError"] = s.retryError
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out["checks"] = s.checks
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out["transfers"] = s.transfers
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out["deletes"] = s.deletes
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out["elapsedTime"] = dtSeconds
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s.mu.RUnlock()
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if !s.checking.empty() {
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var c []string
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s.checking.mu.RLock()
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defer s.checking.mu.RUnlock()
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for name := range s.checking.items {
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c = append(c, name)
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}
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out["checking"] = c
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}
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if !s.transferring.empty() {
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var t []interface{}
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s.transferring.mu.RLock()
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defer s.transferring.mu.RUnlock()
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for name := range s.transferring.items {
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if acc := s.inProgress.get(name); acc != nil {
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t = append(t, acc.RemoteStats())
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} else {
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t = append(t, name)
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}
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}
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out["transferring"] = t
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}
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if s.errors > 0 {
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out["lastError"] = s.lastError
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}
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return out, nil
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}
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// eta returns the ETA of the current operation,
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// rounded to full seconds.
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// If the ETA cannot be determined 'ok' returns false.
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func eta(size, total int64, rate float64) (eta time.Duration, ok bool) {
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if total <= 0 || size < 0 || rate <= 0 {
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return 0, false
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}
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remaining := total - size
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if remaining < 0 {
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return 0, false
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}
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seconds := float64(remaining) / rate
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return time.Second * time.Duration(seconds), true
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}
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// etaString returns the ETA of the current operation,
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// rounded to full seconds.
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// If the ETA cannot be determined it returns "-"
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func etaString(done, total int64, rate float64) string {
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d, ok := eta(done, total, rate)
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if !ok {
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return "-"
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}
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return d.String()
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}
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// percent returns a/b as a percentage rounded to the nearest integer
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// as a string
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//
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// if the percentage is invalid it returns "-"
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func percent(a int64, b int64) string {
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if a < 0 || b <= 0 {
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return "-"
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}
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return fmt.Sprintf("%d%%", int(float64(a)*100/float64(b)+0.5))
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}
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// String convert the StatsInfo to a string for printing
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func (s *StatsInfo) String() string {
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// checking and transferring have their own locking so read
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// here before lock to prevent deadlock on GetBytes
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transferring, checking := s.transferring.count(), s.checking.count()
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transferringBytesDone, transferringBytesTotal := s.transferring.progress()
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s.mu.RLock()
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dt := time.Now().Sub(s.start)
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dtSeconds := dt.Seconds()
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speed := 0.0
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if dt > 0 {
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speed = float64(s.bytes) / dtSeconds
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}
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dtRounded := dt - (dt % (time.Second / 10))
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if fs.Config.DataRateUnit == "bits" {
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speed = speed * 8
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}
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var (
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totalChecks = int64(s.checkQueue) + s.checks + int64(checking)
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totalTransfer = int64(s.transferQueue) + s.transfers + int64(transferring)
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// note that s.bytes already includes transferringBytesDone so
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// we take it off here to avoid double counting
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totalSize = s.transferQueueSize + s.bytes + transferringBytesTotal - transferringBytesDone
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currentSize = s.bytes
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buf = &bytes.Buffer{}
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xfrchkString = ""
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)
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if !fs.Config.StatsOneLine {
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_, _ = fmt.Fprintf(buf, "\nTransferred: ")
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} else {
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xfrchk := []string{}
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if totalTransfer > 0 && s.transferQueue > 0 {
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xfrchk = append(xfrchk, fmt.Sprintf("xfr#%d/%d", s.transfers, totalTransfer))
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}
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if totalChecks > 0 && s.checkQueue > 0 {
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xfrchk = append(xfrchk, fmt.Sprintf("chk#%d/%d", s.checks, totalChecks))
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}
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if len(xfrchk) > 0 {
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xfrchkString = fmt.Sprintf(" (%s)", strings.Join(xfrchk, ", "))
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}
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}
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_, _ = fmt.Fprintf(buf, "%10s / %s, %s, %s, ETA %s%s",
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fs.SizeSuffix(s.bytes),
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fs.SizeSuffix(totalSize).Unit("Bytes"),
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percent(s.bytes, totalSize),
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fs.SizeSuffix(speed).Unit(strings.Title(fs.Config.DataRateUnit)+"/s"),
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etaString(currentSize, totalSize, speed),
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xfrchkString,
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)
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if !fs.Config.StatsOneLine {
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errorDetails := ""
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switch {
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case s.fatalError:
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errorDetails = " (fatal error encountered)"
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case s.retryError:
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errorDetails = " (retrying may help)"
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case s.errors != 0:
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errorDetails = " (no need to retry)"
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}
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_, _ = fmt.Fprintf(buf, `
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Errors: %10d%s
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Checks: %10d / %d, %s
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Transferred: %10d / %d, %s
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Elapsed time: %10v
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`,
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s.errors, errorDetails,
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s.checks, totalChecks, percent(s.checks, totalChecks),
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s.transfers, totalTransfer, percent(s.transfers, totalTransfer),
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dtRounded)
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}
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// checking and transferring have their own locking so unlock
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// here to prevent deadlock on GetBytes
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s.mu.RUnlock()
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// Add per transfer stats if required
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if !fs.Config.StatsOneLine {
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if !s.checking.empty() {
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_, _ = fmt.Fprintf(buf, "Checking:\n%s\n", s.checking)
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}
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if !s.transferring.empty() {
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_, _ = fmt.Fprintf(buf, "Transferring:\n%s\n", s.transferring)
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}
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}
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return buf.String()
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}
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// Log outputs the StatsInfo to the log
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func (s *StatsInfo) Log() {
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fs.LogLevelPrintf(fs.Config.StatsLogLevel, nil, "%v\n", s)
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}
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// Bytes updates the stats for bytes bytes
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func (s *StatsInfo) Bytes(bytes int64) {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.bytes += bytes
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}
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// GetBytes returns the number of bytes transferred so far
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func (s *StatsInfo) GetBytes() int64 {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.bytes
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}
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// Errors updates the stats for errors
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func (s *StatsInfo) Errors(errors int64) {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.errors += errors
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}
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// GetErrors reads the number of errors
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func (s *StatsInfo) GetErrors() int64 {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.errors
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}
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// GetLastError returns the lastError
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func (s *StatsInfo) GetLastError() error {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.lastError
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}
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// FatalError sets the fatalError flag
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func (s *StatsInfo) FatalError() {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.fatalError = true
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}
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// HadFatalError returns whether there has been at least one FatalError
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func (s *StatsInfo) HadFatalError() bool {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.fatalError
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}
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// RetryError sets the retryError flag
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func (s *StatsInfo) RetryError() {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.retryError = true
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}
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// HadRetryError returns whether there has been at least one non-NoRetryError
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func (s *StatsInfo) HadRetryError() bool {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.retryError
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}
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// Deletes updates the stats for deletes
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func (s *StatsInfo) Deletes(deletes int64) int64 {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.deletes += deletes
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return s.deletes
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}
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// ResetCounters sets the counters (bytes, checks, errors, transfers, deletes) to 0 and resets lastError, fatalError and retryError
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func (s *StatsInfo) ResetCounters() {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.bytes = 0
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s.errors = 0
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s.lastError = nil
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s.fatalError = false
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s.retryError = false
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s.checks = 0
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s.transfers = 0
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s.deletes = 0
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}
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// ResetErrors sets the errors count to 0 and resets lastError, fatalError and retryError
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func (s *StatsInfo) ResetErrors() {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.errors = 0
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s.lastError = nil
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s.fatalError = false
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s.retryError = false
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}
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// Errored returns whether there have been any errors
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func (s *StatsInfo) Errored() bool {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.errors != 0
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}
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// Error adds a single error into the stats, assigns lastError and eventually sets fatalError or retryError
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func (s *StatsInfo) Error(err error) {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.errors++
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s.lastError = err
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switch {
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case fserrors.IsFatalError(err):
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s.fatalError = true
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case !fserrors.IsNoRetryError(err):
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s.retryError = true
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}
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}
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// Checking adds a check into the stats
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func (s *StatsInfo) Checking(remote string) {
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s.checking.add(remote)
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}
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// DoneChecking removes a check from the stats
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func (s *StatsInfo) DoneChecking(remote string) {
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s.checking.del(remote)
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s.mu.Lock()
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s.checks++
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s.mu.Unlock()
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}
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// GetTransfers reads the number of transfers
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func (s *StatsInfo) GetTransfers() int64 {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.transfers
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}
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// Transferring adds a transfer into the stats
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func (s *StatsInfo) Transferring(remote string) {
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s.transferring.add(remote)
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}
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// DoneTransferring removes a transfer from the stats
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//
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// if ok is true then it increments the transfers count
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func (s *StatsInfo) DoneTransferring(remote string, ok bool) {
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s.transferring.del(remote)
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if ok {
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s.mu.Lock()
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s.transfers++
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s.mu.Unlock()
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}
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}
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// SetCheckQueue sets the number of queued checks
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func (s *StatsInfo) SetCheckQueue(n int, size int64) {
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s.mu.Lock()
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s.checkQueue = n
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s.checkQueueSize = size
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s.mu.Unlock()
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}
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// SetTransferQueue sets the number of queued transfers
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func (s *StatsInfo) SetTransferQueue(n int, size int64) {
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s.mu.Lock()
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s.transferQueue = n
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s.transferQueueSize = size
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s.mu.Unlock()
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}
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// SetRenameQueue sets the number of queued transfers
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func (s *StatsInfo) SetRenameQueue(n int, size int64) {
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s.mu.Lock()
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s.renameQueue = n
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s.renameQueueSize = size
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s.mu.Unlock()
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}
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