rclone/lib/ranges/ranges.go
Eng Zer Jun d1c84f9115 refactor: replace min/max helpers with built-in min/max
We upgraded our minimum Go version in commit ca24447090. We can now use
the built-in `min` and `max` functions directly.

Reference: https://go.dev/ref/spec#Min_and_max
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
2024-08-17 13:09:44 +02:00

284 lines
6.3 KiB
Go

// Package ranges provides the Ranges type for keeping track of byte
// ranges which may or may not be present in an object.
package ranges
import (
"sort"
)
// Range describes a single byte range
type Range struct {
Pos int64
Size int64
}
// End returns the end of the Range
func (r Range) End() int64 {
return r.Pos + r.Size
}
// IsEmpty true if the range has no size
func (r Range) IsEmpty() bool {
return r.Size <= 0
}
// Clip ensures r.End() <= offset by modifying r.Size if necessary
//
// if r.Pos > offset then a Range{Pos:0, Size:0} will be returned.
func (r *Range) Clip(offset int64) {
if r.End() <= offset {
return
}
r.Size -= r.End() - offset
if r.Size < 0 {
r.Pos = 0
r.Size = 0
}
}
// Intersection returns the common Range for two Range~s
//
// If there is no intersection then the Range returned will have
// IsEmpty() true
func (r Range) Intersection(b Range) (intersection Range) {
if (r.Pos >= b.Pos && r.Pos < b.End()) || (b.Pos >= r.Pos && b.Pos < r.End()) {
intersection.Pos = max(r.Pos, b.Pos)
intersection.Size = min(r.End(), b.End()) - intersection.Pos
}
return
}
// Ranges describes a number of Range segments. These should only be
// added with the Ranges.Insert function. The Ranges are kept sorted
// and coalesced to the minimum size.
type Ranges []Range
// merge the Range new into dest if possible
//
// dst.Pos must be >= src.Pos
//
// return true if merged
func merge(new, dst *Range) bool {
if new.End() < dst.Pos {
return false
}
if new.End() > dst.End() {
dst.Size = new.Size
} else {
dst.Size += dst.Pos - new.Pos
}
dst.Pos = new.Pos
return true
}
// coalesce ranges assuming an element has been inserted at i
func (rs *Ranges) coalesce(i int) {
ranges := *rs
var j int
startChop := i
endChop := i
// look at previous element too
if i > 0 && merge(&ranges[i-1], &ranges[i]) {
startChop = i - 1
}
for j = i; j < len(ranges)-1; j++ {
if !merge(&ranges[j], &ranges[j+1]) {
break
}
endChop = j + 1
}
if endChop > startChop {
// chop the unneeded ranges out
copy(ranges[startChop:], ranges[endChop:])
*rs = ranges[:len(ranges)-endChop+startChop]
}
}
// search finds the first Range in rs that has Pos >= r.Pos
//
// The return takes on values 0..len(rs) so may point beyond the end
// of the slice.
func (rs Ranges) search(r Range) int {
return sort.Search(len(rs), func(i int) bool {
return rs[i].Pos >= r.Pos
})
}
// Insert the new Range into a sorted and coalesced slice of
// Ranges. The result will be sorted and coalesced.
func (rs *Ranges) Insert(r Range) {
if r.IsEmpty() {
return
}
ranges := *rs
if len(ranges) == 0 {
ranges = append(ranges, r)
*rs = ranges
return
}
i := ranges.search(r)
if i == len(ranges) || !merge(&r, &ranges[i]) {
// insert into the range
ranges = append(ranges, Range{})
copy(ranges[i+1:], ranges[i:])
ranges[i] = r
*rs = ranges
}
rs.coalesce(i)
}
// Find searches for r in rs and returns the next present or absent
// Range. It returns:
//
// curr which is the Range found
// next is the Range which should be presented to Find next
// present shows whether curr is present or absent
//
// if !next.IsEmpty() then Find should be called again with r = next
// to retrieve the next Range.
//
// Note that r.Pos == curr.Pos always
func (rs Ranges) Find(r Range) (curr, next Range, present bool) {
if r.IsEmpty() {
return r, next, false
}
var intersection Range
i := rs.search(r)
if i > 0 {
prev := rs[i-1]
// we know prev.Pos < r.Pos so intersection.Pos == r.Pos
intersection = prev.Intersection(r)
if !intersection.IsEmpty() {
r.Pos = intersection.End()
r.Size -= intersection.Size
return intersection, r, true
}
}
if i >= len(rs) {
return r, Range{}, false
}
found := rs[i]
intersection = found.Intersection(r)
if intersection.IsEmpty() {
return r, Range{}, false
}
if r.Pos < intersection.Pos {
curr = Range{
Pos: r.Pos,
Size: intersection.Pos - r.Pos,
}
r.Pos = curr.End()
r.Size -= curr.Size
return curr, r, false
}
r.Pos = intersection.End()
r.Size -= intersection.Size
return intersection, r, true
}
// FoundRange is returned from FindAll
//
// It contains a Range and a boolean as to whether the range was
// Present or not.
type FoundRange struct {
R Range
Present bool
}
// FindAll repeatedly calls Find searching for r in rs and returning
// present or absent ranges.
//
// It returns a slice of FoundRange. Each element has a range and an
// indication of whether it was present or not.
func (rs Ranges) FindAll(r Range) (frs []FoundRange) {
for !r.IsEmpty() {
var fr FoundRange
fr.R, r, fr.Present = rs.Find(r)
frs = append(frs, fr)
}
return frs
}
// Present returns whether r can be satisfied by rs
func (rs Ranges) Present(r Range) (present bool) {
if r.IsEmpty() {
return true
}
_, next, present := rs.Find(r)
if !present {
return false
}
if next.IsEmpty() {
return true
}
return false
}
// Intersection works out which ranges out of rs are entirely
// contained within r and returns a new Ranges
func (rs Ranges) Intersection(r Range) (newRs Ranges) {
if len(rs) == 0 {
return rs
}
for !r.IsEmpty() {
var curr Range
var found bool
curr, r, found = rs.Find(r)
if found {
newRs.Insert(curr)
}
}
return newRs
}
// Equal returns true if rs == bs
func (rs Ranges) Equal(bs Ranges) bool {
if len(rs) != len(bs) {
return false
}
if rs == nil || bs == nil {
return true
}
for i := range rs {
if rs[i] != bs[i] {
return false
}
}
return true
}
// Size returns the total size of all the segments
func (rs Ranges) Size() (size int64) {
for _, r := range rs {
size += r.Size
}
return size
}
// FindMissing finds the initial part of r that is not in rs
//
// If r is entirely present in rs then r an empty block will be returned.
//
// If r is not present in rs then the block returned will have IsEmpty
// return true.
//
// If r is partially present in rs then a new block will be returned
// which starts with the first part of rs that isn't present in r. The
// End() for this block will be the same as originally passed in.
//
// For all returns rout.End() == r.End()
func (rs Ranges) FindMissing(r Range) (rout Range) {
rout = r
if r.IsEmpty() {
return rout
}
curr, _, present := rs.Find(r)
if !present {
// Initial block is not present
return rout
}
rout.Size -= curr.End() - rout.Pos
rout.Pos = curr.End()
return rout
}