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315 lines
7.0 KiB
Go
315 lines
7.0 KiB
Go
// This file implements the Lister object
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package fs
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import "sync"
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// listerResult is returned by the lister methods
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type listerResult struct {
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Obj Object
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Dir *Dir
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Err error
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}
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// Lister objects are used for controlling listing of Fs objects
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type Lister struct {
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mu sync.RWMutex
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buffer int
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abort bool
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results chan listerResult
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closeOnce sync.Once
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level int
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filter *Filter
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err error
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}
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// NewLister creates a Lister object.
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//
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// The default channel buffer size will be Config.Checkers unless
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// overridden with SetBuffer. The default level will be infinite.
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func NewLister() *Lister {
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o := &Lister{}
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return o.SetLevel(-1).SetBuffer(Config.Checkers)
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}
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// Finds and lists the files passed in
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//
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// Note we ignore the dir and just return all the files in the list
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func (o *Lister) listFiles(f ListFser, dir string, files FilesMap) {
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buffer := o.Buffer()
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jobs := make(chan string, buffer)
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var wg sync.WaitGroup
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// Start some listing go routines so we find those name in parallel
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wg.Add(buffer)
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for i := 0; i < buffer; i++ {
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go func() {
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defer wg.Done()
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for remote := range jobs {
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obj, err := f.NewObject(remote)
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if err == ErrorObjectNotFound {
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// silently ignore files that aren't found in the files list
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} else if err != nil {
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o.SetError(err)
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} else {
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o.Add(obj)
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}
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}
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}()
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}
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// Pump the names in
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for name := range files {
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jobs <- name
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if o.IsFinished() {
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break
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}
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}
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close(jobs)
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wg.Wait()
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// Signal that this listing is over
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o.Finished()
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}
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// Start starts a go routine listing the Fs passed in. It returns the
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// same Lister that was passed in for convenience.
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func (o *Lister) Start(f ListFser, dir string) *Lister {
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o.results = make(chan listerResult, o.buffer)
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if o.filter != nil && o.filter.Files() != nil {
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go o.listFiles(f, dir, o.filter.Files())
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} else {
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go f.List(o, dir)
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}
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return o
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}
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// SetLevel sets the level to recurse to. It returns same Lister that
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// was passed in for convenience. If Level is < 0 then it sets it to
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// infinite. Must be called before Start().
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func (o *Lister) SetLevel(level int) *Lister {
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if level < 0 {
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o.level = MaxLevel
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} else {
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o.level = level
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}
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return o
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}
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// SetFilter sets the Filter that is in use. It defaults to no
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// filtering. Must be called before Start().
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func (o *Lister) SetFilter(filter *Filter) *Lister {
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o.filter = filter
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return o
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}
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// Level gets the recursion level for this listing.
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//
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// Fses may ignore this, but should implement it for improved efficiency if possible.
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//
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// Level 1 means list just the contents of the directory
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//
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// Each returned item must have less than level `/`s in.
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func (o *Lister) Level() int {
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return o.level
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}
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// SetBuffer sets the channel buffer size in use. Must be called
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// before Start().
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func (o *Lister) SetBuffer(buffer int) *Lister {
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if buffer < 1 {
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buffer = 1
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}
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o.buffer = buffer
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return o
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}
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// Buffer gets the channel buffer size in use
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func (o *Lister) Buffer() int {
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return o.buffer
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}
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// Add an object to the output.
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// If the function returns true, the operation has been aborted.
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// Multiple goroutines can safely add objects concurrently.
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func (o *Lister) Add(obj Object) (abort bool) {
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o.mu.RLock()
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defer o.mu.RUnlock()
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if o.abort {
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return true
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}
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o.results <- listerResult{Obj: obj}
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return false
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}
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// AddDir will a directory to the output.
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// If the function returns true, the operation has been aborted.
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// Multiple goroutines can safely add objects concurrently.
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func (o *Lister) AddDir(dir *Dir) (abort bool) {
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o.mu.RLock()
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defer o.mu.RUnlock()
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if o.abort {
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return true
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}
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o.results <- listerResult{Dir: dir}
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return false
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}
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// Error returns a globally application error that's been set on the Lister
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// object.
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func (o *Lister) Error() error {
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o.mu.RLock()
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defer o.mu.RUnlock()
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return o.err
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}
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// IncludeDirectory returns whether this directory should be
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// included in the listing (and recursed into or not).
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func (o *Lister) IncludeDirectory(remote string) bool {
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if o.filter == nil {
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return true
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}
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return o.filter.IncludeDirectory(remote)
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}
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// finished closes the results channel and sets abort - must be called
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// with o.mu held.
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func (o *Lister) finished() {
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o.closeOnce.Do(func() {
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close(o.results)
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o.abort = true
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})
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}
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// SetError will set an error state, and will cause the listing to
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// be aborted.
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// Multiple goroutines can set the error state concurrently,
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// but only the first will be returned to the caller.
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func (o *Lister) SetError(err error) {
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o.mu.Lock()
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if err != nil && !o.abort {
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o.err = err
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o.results <- listerResult{Err: err}
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o.finished()
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}
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o.mu.Unlock()
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}
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// Finished should be called when listing is finished
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func (o *Lister) Finished() {
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o.mu.Lock()
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o.finished()
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o.mu.Unlock()
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}
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// IsFinished returns whether the directory listing is finished or not
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func (o *Lister) IsFinished() bool {
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o.mu.RLock()
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defer o.mu.RUnlock()
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return o.abort
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}
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// Get an object from the listing.
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// Will return either an object or a directory, never both.
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// Will return (nil, nil, nil) when all objects have been returned.
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func (o *Lister) Get() (Object, *Dir, error) {
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select {
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case r := <-o.results:
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return r.Obj, r.Dir, r.Err
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}
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}
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// GetAll gets all the objects and dirs from the listing.
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func (o *Lister) GetAll() (objs []Object, dirs []*Dir, err error) {
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for {
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obj, dir, err := o.Get()
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switch {
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case err != nil:
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return nil, nil, err
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case obj != nil:
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objs = append(objs, obj)
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case dir != nil:
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dirs = append(dirs, dir)
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default:
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return objs, dirs, nil
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}
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}
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}
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// GetObject will return an object from the listing.
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// It will skip over any directories.
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// Will return (nil, nil) when all objects have been returned.
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func (o *Lister) GetObject() (Object, error) {
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for {
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obj, dir, err := o.Get()
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switch {
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case err != nil:
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return nil, err
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case obj != nil:
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return obj, nil
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case dir != nil:
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// ignore
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default:
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return nil, nil
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}
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}
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}
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// GetObjects will return a slice of object from the listing.
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// It will skip over any directories.
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func (o *Lister) GetObjects() (objs []Object, err error) {
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for {
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obj, dir, err := o.Get()
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switch {
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case err != nil:
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return nil, err
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case obj != nil:
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objs = append(objs, obj)
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case dir != nil:
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// ignore
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default:
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return objs, nil
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}
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}
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}
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// GetDir will return a directory from the listing.
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// It will skip over any objects.
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// Will return (nil, nil) when all objects have been returned.
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func (o *Lister) GetDir() (*Dir, error) {
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for {
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obj, dir, err := o.Get()
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switch {
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case err != nil:
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return nil, err
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case obj != nil:
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// ignore
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case dir != nil:
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return dir, nil
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default:
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return nil, nil
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}
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}
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}
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// GetDirs will return a slice of directories from the listing.
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// It will skip over any objects.
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func (o *Lister) GetDirs() (dirs []*Dir, err error) {
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for {
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obj, dir, err := o.Get()
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switch {
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case err != nil:
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return nil, err
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case obj != nil:
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// ignore
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case dir != nil:
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dirs = append(dirs, dir)
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default:
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return dirs, nil
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}
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}
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}
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// Check interface
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var _ ListOpts = (*Lister)(nil)
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