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35a6436983
Before this change mount only simulated rmdir & mkdir, now it actually runs mkdir & rmdir on the underlying remote, using the new parmaeters to fs.Mkdir and fs.Rmdir. Fixes #956
423 lines
10 KiB
Go
423 lines
10 KiB
Go
// +build linux darwin freebsd
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package mount
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import (
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"os"
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"path"
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"sync"
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"time"
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"bazil.org/fuse"
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fusefs "bazil.org/fuse/fs"
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"github.com/ncw/rclone/fs"
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"github.com/pkg/errors"
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"golang.org/x/net/context"
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)
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// DirEntry describes the contents of a directory entry
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//
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// It can be a file or a directory
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//
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// node may be nil, but o may not
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type DirEntry struct {
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o fs.BasicInfo
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node fusefs.Node
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}
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// Dir represents a directory entry
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type Dir struct {
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f fs.Fs
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path string
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modTime time.Time
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mu sync.RWMutex // protects the following
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read time.Time // time directory entry last read
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items map[string]*DirEntry
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}
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func newDir(f fs.Fs, fsDir *fs.Dir) *Dir {
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return &Dir{
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f: f,
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path: fsDir.Name,
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modTime: fsDir.When,
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}
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}
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// addObject adds a new object or directory to the directory
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//
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// note that we add new objects rather than updating old ones
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func (d *Dir) addObject(o fs.BasicInfo, node fusefs.Node) *DirEntry {
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item := &DirEntry{
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o: o,
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node: node,
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}
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d.mu.Lock()
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d.items[path.Base(o.Remote())] = item
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d.mu.Unlock()
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return item
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}
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// delObject removes an object from the directory
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func (d *Dir) delObject(leaf string) {
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d.mu.Lock()
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delete(d.items, leaf)
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d.mu.Unlock()
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}
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// read the directory
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func (d *Dir) readDir() error {
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d.mu.Lock()
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defer d.mu.Unlock()
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when := time.Now()
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if d.read.IsZero() {
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fs.Debug(d.path, "Reading directory")
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} else {
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age := when.Sub(d.read)
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if age < dirCacheTime {
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return nil
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}
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fs.Debug(d.path, "Re-reading directory (%v old)", age)
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}
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objs, dirs, err := fs.NewLister().SetLevel(1).Start(d.f, d.path).GetAll()
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if err == fs.ErrorDirNotFound {
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// We treat directory not found as empty because we
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// create directories on the fly
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} else if err != nil {
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return err
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}
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// NB when we re-read a directory after its cache has expired
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// we drop the old files which should lead to correct
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// behaviour but may not be very efficient.
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// Keep a note of the previous contents of the directory
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oldItems := d.items
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// Cache the items by name
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d.items = make(map[string]*DirEntry, len(objs)+len(dirs))
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for _, obj := range objs {
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name := path.Base(obj.Remote())
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d.items[name] = &DirEntry{
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o: obj,
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node: nil,
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}
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}
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for _, dir := range dirs {
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name := path.Base(dir.Remote())
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// Use old dir value if it exists
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if oldItem, ok := oldItems[name]; ok {
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if _, ok := oldItem.o.(*fs.Dir); ok {
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d.items[name] = oldItem
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continue
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}
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}
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d.items[name] = &DirEntry{
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o: dir,
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node: nil,
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}
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}
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d.read = when
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return nil
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}
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// lookup a single item in the directory
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//
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// returns fuse.ENOENT if not found.
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func (d *Dir) lookup(leaf string) (*DirEntry, error) {
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err := d.readDir()
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if err != nil {
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return nil, err
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}
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d.mu.RLock()
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item, ok := d.items[leaf]
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d.mu.RUnlock()
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if !ok {
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return nil, fuse.ENOENT
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}
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return item, nil
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}
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// Check to see if a directory is empty
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func (d *Dir) isEmpty() (bool, error) {
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err := d.readDir()
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if err != nil {
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return false, err
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}
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d.mu.RLock()
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defer d.mu.RUnlock()
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return len(d.items) == 0, nil
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}
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// Check interface satsified
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var _ fusefs.Node = (*Dir)(nil)
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// Attr updates the attribes of a directory
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func (d *Dir) Attr(ctx context.Context, a *fuse.Attr) error {
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fs.Debug(d.path, "Dir.Attr")
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a.Gid = gid
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a.Uid = uid
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a.Mode = os.ModeDir | dirPerms
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a.Atime = d.modTime
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a.Mtime = d.modTime
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a.Ctime = d.modTime
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a.Crtime = d.modTime
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// FIXME include Valid so get some caching? Also mtime
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return nil
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}
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// lookupNode calls lookup then makes sure the node is not nil in the DirEntry
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func (d *Dir) lookupNode(leaf string) (item *DirEntry, err error) {
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item, err = d.lookup(leaf)
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if err != nil {
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return nil, err
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}
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if item.node != nil {
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return item, nil
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}
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var node fusefs.Node
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switch x := item.o.(type) {
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case fs.Object:
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node, err = newFile(d, x), nil
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case *fs.Dir:
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node, err = newDir(d.f, x), nil
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default:
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err = errors.Errorf("unknown type %T", item)
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}
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if err != nil {
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return nil, err
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}
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item = d.addObject(item.o, node)
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return item, err
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}
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// Check interface satisfied
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var _ fusefs.NodeRequestLookuper = (*Dir)(nil)
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// Lookup looks up a specific entry in the receiver.
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//
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// Lookup should return a Node corresponding to the entry. If the
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// name does not exist in the directory, Lookup should return ENOENT.
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//
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// Lookup need not to handle the names "." and "..".
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func (d *Dir) Lookup(ctx context.Context, req *fuse.LookupRequest, resp *fuse.LookupResponse) (node fusefs.Node, err error) {
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path := path.Join(d.path, req.Name)
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fs.Debug(path, "Dir.Lookup")
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item, err := d.lookupNode(req.Name)
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if err != nil {
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if err != fuse.ENOENT {
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fs.ErrorLog(path, "Dir.Lookup error: %v", err)
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}
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return nil, err
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}
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fs.Debug(path, "Dir.Lookup OK")
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return item.node, nil
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}
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// Check interface satisfied
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var _ fusefs.HandleReadDirAller = (*Dir)(nil)
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// ReadDirAll reads the contents of the directory
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func (d *Dir) ReadDirAll(ctx context.Context) (dirents []fuse.Dirent, err error) {
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fs.Debug(d.path, "Dir.ReadDirAll")
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err = d.readDir()
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if err != nil {
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fs.Debug(d.path, "Dir.ReadDirAll error: %v", err)
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return nil, err
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}
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d.mu.RLock()
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defer d.mu.RUnlock()
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for _, item := range d.items {
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var dirent fuse.Dirent
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switch x := item.o.(type) {
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case fs.Object:
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dirent = fuse.Dirent{
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// Inode FIXME ???
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Type: fuse.DT_File,
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Name: path.Base(x.Remote()),
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}
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case *fs.Dir:
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dirent = fuse.Dirent{
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// Inode FIXME ???
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Type: fuse.DT_Dir,
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Name: path.Base(x.Remote()),
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}
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default:
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err = errors.Errorf("unknown type %T", item)
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fs.ErrorLog(d.path, "Dir.ReadDirAll error: %v", err)
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return nil, err
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}
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dirents = append(dirents, dirent)
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}
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fs.Debug(d.path, "Dir.ReadDirAll OK with %d entries", len(dirents))
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return dirents, nil
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}
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var _ fusefs.NodeCreater = (*Dir)(nil)
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// Create makes a new file
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func (d *Dir) Create(ctx context.Context, req *fuse.CreateRequest, resp *fuse.CreateResponse) (fusefs.Node, fusefs.Handle, error) {
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path := path.Join(d.path, req.Name)
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fs.Debug(path, "Dir.Create")
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src := newCreateInfo(d.f, path)
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// This gets added to the directory when the file is written
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file := newFile(d, nil)
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fh, err := newWriteFileHandle(d, file, src)
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if err != nil {
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fs.ErrorLog(path, "Dir.Create error: %v", err)
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return nil, nil, err
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}
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fs.Debug(path, "Dir.Create OK")
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return file, fh, nil
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}
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var _ fusefs.NodeMkdirer = (*Dir)(nil)
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// Mkdir creates a new directory
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func (d *Dir) Mkdir(ctx context.Context, req *fuse.MkdirRequest) (fusefs.Node, error) {
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path := path.Join(d.path, req.Name)
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fs.Debug(path, "Dir.Mkdir")
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err := d.f.Mkdir(path)
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if err != nil {
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fs.ErrorLog(path, "Dir.Mkdir failed to create directory: %v", err)
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return nil, err
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}
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fsDir := &fs.Dir{
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Name: path,
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When: time.Now(),
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}
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dir := newDir(d.f, fsDir)
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d.addObject(fsDir, dir)
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fs.Debug(path, "Dir.Mkdir OK")
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return dir, nil
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}
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var _ fusefs.NodeRemover = (*Dir)(nil)
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// Remove removes the entry with the given name from
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// the receiver, which must be a directory. The entry to be removed
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// may correspond to a file (unlink) or to a directory (rmdir).
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func (d *Dir) Remove(ctx context.Context, req *fuse.RemoveRequest) error {
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path := path.Join(d.path, req.Name)
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fs.Debug(path, "Dir.Remove")
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item, err := d.lookupNode(req.Name)
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if err != nil {
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fs.ErrorLog(path, "Dir.Remove error: %v", err)
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return err
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}
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switch x := item.o.(type) {
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case fs.Object:
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err = x.Remove()
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if err != nil {
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fs.ErrorLog(path, "Dir.Remove file error: %v", err)
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return err
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}
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case *fs.Dir:
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// Check directory is empty first
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dir := item.node.(*Dir)
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empty, err := dir.isEmpty()
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if err != nil {
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fs.ErrorLog(path, "Dir.Remove dir error: %v", err)
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return err
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}
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if !empty {
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// return fuse.ENOTEMPTY - doesn't exist though so use EEXIST
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fs.ErrorLog(path, "Dir.Remove not empty")
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return fuse.EEXIST
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}
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// remove directory
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err = d.f.Rmdir(path)
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if err != nil {
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fs.ErrorLog(path, "Dir.Remove failed to remove directory: %v", err)
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return err
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}
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default:
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fs.ErrorLog(path, "Dir.Remove unknown type %T", item)
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return errors.Errorf("unknown type %T", item)
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}
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// Remove the item from the directory listing
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d.delObject(req.Name)
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fs.Debug(path, "Dir.Remove OK")
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return nil
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}
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// Check interface satisfied
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var _ fusefs.NodeRenamer = (*Dir)(nil)
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// Rename the file
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func (d *Dir) Rename(ctx context.Context, req *fuse.RenameRequest, newDir fusefs.Node) error {
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oldPath := path.Join(d.path, req.OldName)
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destDir, ok := newDir.(*Dir)
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if !ok {
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err := errors.Errorf("Unknown Dir type %T", newDir)
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fs.ErrorLog(oldPath, "Dir.Rename error: %v", err)
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return err
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}
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newPath := path.Join(destDir.path, req.NewName)
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fs.Debug(oldPath, "Dir.Rename to %q", newPath)
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oldItem, err := d.lookupNode(req.OldName)
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if err != nil {
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fs.ErrorLog(oldPath, "Dir.Rename error: %v", err)
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return err
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}
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var newObj fs.BasicInfo
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switch x := oldItem.o.(type) {
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case fs.Object:
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oldObject := x
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do, ok := d.f.(fs.Mover)
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if !ok {
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err := errors.Errorf("Fs %q can't Move files", d.f)
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fs.ErrorLog(oldPath, "Dir.Rename error: %v", err)
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return err
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}
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newObject, err := do.Move(oldObject, newPath)
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if err != nil {
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fs.ErrorLog(oldPath, "Dir.Rename error: %v", err)
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return err
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}
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newObj = newObject
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case *fs.Dir:
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oldDir := oldItem.node.(*Dir)
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empty, err := oldDir.isEmpty()
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if err != nil {
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fs.ErrorLog(oldPath, "Dir.Rename dir error: %v", err)
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return err
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}
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if !empty {
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// return fuse.ENOTEMPTY - doesn't exist though so use EEXIST
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fs.ErrorLog(oldPath, "Dir.Rename can't rename non empty directory")
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return fuse.EEXIST
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}
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err = d.f.Rmdir(oldPath)
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if err != nil {
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fs.ErrorLog(oldPath, "Dir.Rename failed to remove directory: %v", err)
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return err
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}
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err = d.f.Mkdir(newPath)
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if err != nil {
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fs.ErrorLog(newPath, "Dir.Rename failed to create directory: %v", err)
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return err
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}
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newObj = &fs.Dir{
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Name: newPath,
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When: time.Now(),
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}
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default:
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err = errors.Errorf("unknown type %T", oldItem)
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fs.ErrorLog(d.path, "Dir.ReadDirAll error: %v", err)
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return err
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}
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// Show moved - delete from old dir and add to new
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d.delObject(req.OldName)
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destDir.addObject(newObj, nil)
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// FIXME need to flush the dir also
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// FIXME use DirMover to move a directory?
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// or maybe use MoveDir which can move anything
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// fallback to Copy/Delete if no Move?
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// if dir is empty then can move it
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fs.ErrorLog(newPath, "Dir.Rename renamed from %q", oldPath)
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return nil
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}
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