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07133b892d
Before this change if using --fast-list on a directory with more than a few thousand directories in it DirTree.CheckParents became very slow taking up to 24 hours for a directory with 1,000,000 directories in it. This is because it becomes an O(N²) operation as DirTree.Find has to search each directory in a linear fashion as it is stored as a slice. This patch fixes the problem by scanning the DirTree for directories before starting the CheckParents process so it never has to call DirTree.Find. After the fix calling DirTree.CheckParents on a directory with 1,000,000 directories in it will take about 1 second. Anything which calls DirTree.Find can potentially have bad performance so in the future we should redesign the DirTree to use a different underlying datastructure or have an index. https://forum.rclone.org/t/almost-24-hours-cpu-compute-time-during-sync-between-two-large-s3-buckets/39375/
243 lines
6.0 KiB
Go
243 lines
6.0 KiB
Go
// Package dirtree contains the DirTree type which is used for
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// building filesystem hierarchies in memory.
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package dirtree
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import (
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"bytes"
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"fmt"
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"path"
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"sort"
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"time"
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"github.com/rclone/rclone/fs"
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)
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// DirTree is a map of directories to entries
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type DirTree map[string]fs.DirEntries
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// New returns a fresh DirTree
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func New() DirTree {
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return make(DirTree)
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}
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// parentDir finds the parent directory of path
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func parentDir(entryPath string) string {
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dirPath := path.Dir(entryPath)
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if dirPath == "." {
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dirPath = ""
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}
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return dirPath
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}
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// Add an entry to the tree
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// it doesn't create parents
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func (dt DirTree) Add(entry fs.DirEntry) {
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dirPath := parentDir(entry.Remote())
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dt[dirPath] = append(dt[dirPath], entry)
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}
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// AddDir adds a directory entry to the tree
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// this creates the directory itself if required
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// it doesn't create parents
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func (dt DirTree) AddDir(entry fs.DirEntry) {
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dirPath := entry.Remote()
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if dirPath == "" {
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return
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}
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dt.Add(entry)
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// create the directory itself if it doesn't exist already
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if _, ok := dt[dirPath]; !ok {
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dt[dirPath] = nil
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}
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}
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// AddEntry adds the entry and creates the parents for it regardless
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// of whether it is a file or a directory.
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func (dt DirTree) AddEntry(entry fs.DirEntry) {
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switch entry.(type) {
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case fs.Directory:
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dt.AddDir(entry)
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case fs.Object:
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dt.Add(entry)
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default:
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panic("unknown entry type")
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}
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remoteParent := parentDir(entry.Remote())
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dt.checkParent("", remoteParent, nil)
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}
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// Find returns the DirEntry for filePath or nil if not found
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//
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// None that Find does a O(N) search so can be slow
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func (dt DirTree) Find(filePath string) (parentPath string, entry fs.DirEntry) {
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parentPath = parentDir(filePath)
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for _, entry := range dt[parentPath] {
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if entry.Remote() == filePath {
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return parentPath, entry
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}
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}
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return parentPath, nil
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}
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// checkParent checks that dirPath has a *Dir in its parent
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//
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// If dirs is not nil it must contain entries for every *Dir found in
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// the tree. It is used to speed up the checking when calling this
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// repeatedly.
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func (dt DirTree) checkParent(root, dirPath string, dirs map[string]struct{}) {
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var parentPath string
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for {
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if dirPath == root {
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return
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}
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// Can rely on dirs to have all directories in it so
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// we don't need to call Find.
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if dirs != nil {
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if _, found := dirs[dirPath]; found {
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return
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}
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parentPath = parentDir(dirPath)
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} else {
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var entry fs.DirEntry
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parentPath, entry = dt.Find(dirPath)
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if entry != nil {
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return
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}
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}
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dt[parentPath] = append(dt[parentPath], fs.NewDir(dirPath, time.Now()))
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if dirs != nil {
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dirs[dirPath] = struct{}{}
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}
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dirPath = parentPath
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}
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}
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// CheckParents checks every directory in the tree has *Dir in its parent
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func (dt DirTree) CheckParents(root string) {
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dirs := make(map[string]struct{})
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// Find all the directories and stick them in dirs
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for _, entries := range dt {
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for _, entry := range entries {
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if _, ok := entry.(fs.Directory); ok {
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dirs[entry.Remote()] = struct{}{}
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}
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}
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}
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for dirPath := range dt {
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dt.checkParent(root, dirPath, dirs)
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}
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}
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// Sort sorts all the Entries
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func (dt DirTree) Sort() {
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for _, entries := range dt {
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sort.Stable(entries)
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}
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}
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// Dirs returns the directories in sorted order
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func (dt DirTree) Dirs() (dirNames []string) {
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for dirPath := range dt {
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dirNames = append(dirNames, dirPath)
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}
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sort.Strings(dirNames)
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return dirNames
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}
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// Prune remove directories from a directory tree. dirNames contains
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// all directories to remove as keys, with true as values. dirNames
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// will be modified in the function.
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func (dt DirTree) Prune(dirNames map[string]bool) error {
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// We use map[string]bool to avoid recursion (and potential
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// stack exhaustion).
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// First we need delete directories from their parents.
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for dName, remove := range dirNames {
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if !remove {
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// Currently all values should be
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// true, therefore this should not
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// happen. But this makes function
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// more predictable.
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fs.Infof(dName, "Directory in the map for prune, but the value is false")
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continue
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}
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if dName == "" {
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// if dName is root, do nothing (no parent exist)
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continue
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}
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parent := parentDir(dName)
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// It may happen that dt does not have a dName key,
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// since directory was excluded based on a filter. In
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// such case the loop will be skipped.
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for i, entry := range dt[parent] {
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switch x := entry.(type) {
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case fs.Directory:
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if x.Remote() == dName {
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// the slice is not sorted yet
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// to delete item
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// a) replace it with the last one
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dt[parent][i] = dt[parent][len(dt[parent])-1]
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// b) remove last
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dt[parent] = dt[parent][:len(dt[parent])-1]
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// we modify a slice within a loop, but we stop
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// iterating immediately
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break
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}
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case fs.Object:
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// do nothing
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default:
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return fmt.Errorf("unknown object type %T", entry)
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}
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}
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}
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for len(dirNames) > 0 {
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// According to golang specs, if new keys were added
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// during range iteration, they may be skipped.
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for dName, remove := range dirNames {
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if !remove {
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fs.Infof(dName, "Directory in the map for prune, but the value is false")
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continue
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}
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// First, add all subdirectories to dirNames.
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// It may happen that dt[dName] does not exist.
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// If so, the loop will be skipped.
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for _, entry := range dt[dName] {
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switch x := entry.(type) {
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case fs.Directory:
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excludeDir := x.Remote()
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dirNames[excludeDir] = true
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case fs.Object:
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// do nothing
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default:
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return fmt.Errorf("unknown object type %T", entry)
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}
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}
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// Then remove current directory from DirTree
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delete(dt, dName)
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// and from dirNames
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delete(dirNames, dName)
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}
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}
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return nil
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}
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// String emits a simple representation of the DirTree
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func (dt DirTree) String() string {
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out := new(bytes.Buffer)
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for _, dir := range dt.Dirs() {
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_, _ = fmt.Fprintf(out, "%s/\n", dir)
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for _, entry := range dt[dir] {
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flag := ""
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if _, ok := entry.(fs.Directory); ok {
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flag = "/"
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}
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_, _ = fmt.Fprintf(out, " %s%s\n", path.Base(entry.Remote()), flag)
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}
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}
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return out.String()
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}
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