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97 lines
4.0 KiB
Go
97 lines
4.0 KiB
Go
// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT.
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package gamelift
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const (
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// ErrCodeConflictException for service response error code
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// "ConflictException".
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//
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// The requested operation would cause a conflict with the current state of
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// a service resource associated with the request. Resolve the conflict before
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// retrying this request.
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ErrCodeConflictException = "ConflictException"
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// ErrCodeFleetCapacityExceededException for service response error code
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// "FleetCapacityExceededException".
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//
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// The specified fleet has no available instances to fulfill a CreateGameSession
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// request. Clients can retry such requests immediately or after a waiting period.
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ErrCodeFleetCapacityExceededException = "FleetCapacityExceededException"
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// ErrCodeGameSessionFullException for service response error code
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// "GameSessionFullException".
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//
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// The game instance is currently full and cannot allow the requested player(s)
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// to join. Clients can retry such requests immediately or after a waiting period.
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ErrCodeGameSessionFullException = "GameSessionFullException"
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// ErrCodeIdempotentParameterMismatchException for service response error code
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// "IdempotentParameterMismatchException".
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//
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// A game session with this custom ID string already exists in this fleet. Resolve
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// this conflict before retrying this request.
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ErrCodeIdempotentParameterMismatchException = "IdempotentParameterMismatchException"
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// ErrCodeInternalServiceException for service response error code
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// "InternalServiceException".
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//
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// The service encountered an unrecoverable internal failure while processing
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// the request. Clients can retry such requests immediately or after a waiting
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// period.
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ErrCodeInternalServiceException = "InternalServiceException"
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// ErrCodeInvalidFleetStatusException for service response error code
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// "InvalidFleetStatusException".
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//
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// The requested operation would cause a conflict with the current state of
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// a resource associated with the request and/or the fleet. Resolve the conflict
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// before retrying.
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ErrCodeInvalidFleetStatusException = "InvalidFleetStatusException"
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// ErrCodeInvalidGameSessionStatusException for service response error code
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// "InvalidGameSessionStatusException".
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//
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// The requested operation would cause a conflict with the current state of
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// a resource associated with the request and/or the game instance. Resolve
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// the conflict before retrying.
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ErrCodeInvalidGameSessionStatusException = "InvalidGameSessionStatusException"
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// ErrCodeInvalidRequestException for service response error code
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// "InvalidRequestException".
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//
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// One or more parameter values in the request are invalid. Correct the invalid
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// parameter values before retrying.
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ErrCodeInvalidRequestException = "InvalidRequestException"
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// ErrCodeLimitExceededException for service response error code
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// "LimitExceededException".
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//
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// The requested operation would cause the resource to exceed the allowed service
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// limit. Resolve the issue before retrying.
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ErrCodeLimitExceededException = "LimitExceededException"
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// ErrCodeNotFoundException for service response error code
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// "NotFoundException".
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//
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// A service resource associated with the request could not be found. Clients
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// should not retry such requests.
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ErrCodeNotFoundException = "NotFoundException"
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// ErrCodeTerminalRoutingStrategyException for service response error code
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// "TerminalRoutingStrategyException".
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//
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// The service is unable to resolve the routing for a particular alias because
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// it has a terminal RoutingStrategy associated with it. The message returned
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// in this exception is the message defined in the routing strategy itself.
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// Such requests should only be retried if the routing strategy for the specified
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// alias is modified.
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ErrCodeTerminalRoutingStrategyException = "TerminalRoutingStrategyException"
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// ErrCodeUnauthorizedException for service response error code
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// "UnauthorizedException".
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//
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// The client failed authentication. Clients should not retry such requests.
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ErrCodeUnauthorizedException = "UnauthorizedException"
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)
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