rclone/backend/cache/plex.go
Nick Craig-Wood be54fd8f70 Remove builds conditional on go1.7 since that is now guaranteed #2154
Old fallback code was deleted and the go1.7 style code inlined where
appropriate.
2018-04-07 11:42:55 +01:00

277 lines
6.8 KiB
Go

// +build !plan9
package cache
import (
"encoding/json"
"fmt"
"net/http"
"net/url"
"strings"
"time"
"sync"
"bytes"
"io/ioutil"
"github.com/ncw/rclone/fs"
"github.com/ncw/rclone/fs/config"
"github.com/patrickmn/go-cache"
"golang.org/x/net/websocket"
)
const (
// defPlexLoginURL is the default URL for Plex login
defPlexLoginURL = "https://plex.tv/users/sign_in.json"
defPlexNotificationURL = "%s/:/websockets/notifications?X-Plex-Token=%s"
)
// PlaySessionStateNotification is part of the API response of Plex
type PlaySessionStateNotification struct {
SessionKey string `json:"sessionKey"`
GUID string `json:"guid"`
Key string `json:"key"`
ViewOffset int64 `json:"viewOffset"`
State string `json:"state"`
TranscodeSession string `json:"transcodeSession"`
}
// NotificationContainer is part of the API response of Plex
type NotificationContainer struct {
Type string `json:"type"`
Size int `json:"size"`
PlaySessionState []PlaySessionStateNotification `json:"PlaySessionStateNotification"`
}
// PlexNotification is part of the API response of Plex
type PlexNotification struct {
Container NotificationContainer `json:"NotificationContainer"`
}
// plexConnector is managing the cache integration with Plex
type plexConnector struct {
url *url.URL
username string
password string
token string
f *Fs
mu sync.Mutex
running bool
runningMu sync.Mutex
stateCache *cache.Cache
}
// newPlexConnector connects to a Plex server and generates a token
func newPlexConnector(f *Fs, plexURL, username, password string) (*plexConnector, error) {
u, err := url.ParseRequestURI(strings.TrimRight(plexURL, "/"))
if err != nil {
return nil, err
}
pc := &plexConnector{
f: f,
url: u,
username: username,
password: password,
token: "",
stateCache: cache.New(time.Hour, time.Minute),
}
return pc, nil
}
// newPlexConnector connects to a Plex server and generates a token
func newPlexConnectorWithToken(f *Fs, plexURL, token string) (*plexConnector, error) {
u, err := url.ParseRequestURI(strings.TrimRight(plexURL, "/"))
if err != nil {
return nil, err
}
pc := &plexConnector{
f: f,
url: u,
token: token,
stateCache: cache.New(time.Hour, time.Minute),
}
pc.listenWebsocket()
return pc, nil
}
func (p *plexConnector) closeWebsocket() {
p.runningMu.Lock()
defer p.runningMu.Unlock()
fs.Infof("plex", "stopped Plex watcher")
p.running = false
}
func (p *plexConnector) listenWebsocket() {
u := strings.Replace(p.url.String(), "http://", "ws://", 1)
u = strings.Replace(u, "https://", "ws://", 1)
conn, err := websocket.Dial(fmt.Sprintf(defPlexNotificationURL, strings.TrimRight(u, "/"), p.token),
"", "http://localhost")
if err != nil {
fs.Errorf("plex", "%v", err)
return
}
p.running = true
go func() {
for {
if !p.isConnected() {
break
}
notif := &PlexNotification{}
err := websocket.JSON.Receive(conn, notif)
if err != nil {
fs.Debugf("plex", "%v", err)
time.Sleep(time.Second)
continue
}
// we're only interested in play events
if notif.Container.Type == "playing" {
// we loop through each of them
for _, v := range notif.Container.PlaySessionState {
// event type of playing
if v.State == "playing" {
// if it's not cached get the details and cache them
if _, found := p.stateCache.Get(v.Key); !found {
req, err := http.NewRequest("GET", fmt.Sprintf("%s%s", p.url.String(), v.Key), nil)
if err != nil {
continue
}
p.fillDefaultHeaders(req)
resp, err := http.DefaultClient.Do(req)
if err != nil {
continue
}
var data []byte
data, err = ioutil.ReadAll(resp.Body)
if err != nil {
continue
}
p.stateCache.Set(v.Key, data, cache.DefaultExpiration)
}
} else if v.State == "stopped" {
p.stateCache.Delete(v.Key)
}
}
}
}
}()
}
// fillDefaultHeaders will add common headers to requests
func (p *plexConnector) fillDefaultHeaders(req *http.Request) {
req.Header.Add("X-Plex-Client-Identifier", fmt.Sprintf("rclone (%v)", p.f.String()))
req.Header.Add("X-Plex-Product", fmt.Sprintf("rclone (%v)", p.f.Name()))
req.Header.Add("X-Plex-Version", fs.Version)
req.Header.Add("Accept", "application/json")
if p.token != "" {
req.Header.Add("X-Plex-Token", p.token)
}
}
// authenticate will generate a token based on a username/password
func (p *plexConnector) authenticate() error {
p.mu.Lock()
defer p.mu.Unlock()
form := url.Values{}
form.Set("user[login]", p.username)
form.Add("user[password]", p.password)
req, err := http.NewRequest("POST", defPlexLoginURL, strings.NewReader(form.Encode()))
if err != nil {
return err
}
p.fillDefaultHeaders(req)
resp, err := http.DefaultClient.Do(req)
if err != nil {
return err
}
var data map[string]interface{}
err = json.NewDecoder(resp.Body).Decode(&data)
if err != nil {
return fmt.Errorf("failed to obtain token: %v", err)
}
tokenGen, ok := get(data, "user", "authToken")
if !ok {
return fmt.Errorf("failed to obtain token: %v", data)
}
token, ok := tokenGen.(string)
if !ok {
return fmt.Errorf("failed to obtain token: %v", data)
}
p.token = token
if p.token != "" {
config.FileSet(p.f.Name(), "plex_token", p.token)
config.SaveConfig()
fs.Infof(p.f.Name(), "Connected to Plex server: %v", p.url.String())
}
p.listenWebsocket()
return nil
}
// isConnected checks if this rclone is authenticated to Plex
func (p *plexConnector) isConnected() bool {
p.runningMu.Lock()
defer p.runningMu.Unlock()
return p.running
}
// isConfigured checks if this rclone is configured to use a Plex server
func (p *plexConnector) isConfigured() bool {
return p.url != nil
}
func (p *plexConnector) isPlaying(co *Object) bool {
var err error
remote := co.Remote()
if cr, yes := p.f.isWrappedByCrypt(); yes {
remote, err = cr.DecryptFileName(co.Remote())
if err != nil {
fs.Debugf("plex", "can not decrypt wrapped file: %v", err)
return false
}
}
isPlaying := false
for _, v := range p.stateCache.Items() {
if bytes.Contains(v.Object.([]byte), []byte(remote)) {
isPlaying = true
break
}
}
return isPlaying
}
// adapted from: https://stackoverflow.com/a/28878037 (credit)
func get(m interface{}, path ...interface{}) (interface{}, bool) {
for _, p := range path {
switch idx := p.(type) {
case string:
if mm, ok := m.(map[string]interface{}); ok {
if val, found := mm[idx]; found {
m = val
continue
}
}
return nil, false
case int:
if mm, ok := m.([]interface{}); ok {
if len(mm) > idx {
m = mm[idx]
continue
}
}
return nil, false
}
}
return m, true
}