rclone/vendor/github.com/aws/aws-sdk-go/service/gamelift/examples_test.go

1243 lines
31 KiB
Go

// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT.
package gamelift_test
import (
"bytes"
"fmt"
"time"
"github.com/aws/aws-sdk-go/aws"
"github.com/aws/aws-sdk-go/aws/session"
"github.com/aws/aws-sdk-go/service/gamelift"
)
var _ time.Duration
var _ bytes.Buffer
func ExampleGameLift_CreateAlias() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.CreateAliasInput{
Name: aws.String("NonBlankAndLengthConstraintString"), // Required
RoutingStrategy: &gamelift.RoutingStrategy{ // Required
FleetId: aws.String("FleetId"),
Message: aws.String("FreeText"),
Type: aws.String("RoutingStrategyType"),
},
Description: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.CreateAlias(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_CreateBuild() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.CreateBuildInput{
Name: aws.String("NonZeroAndMaxString"),
OperatingSystem: aws.String("OperatingSystem"),
StorageLocation: &gamelift.S3Location{
Bucket: aws.String("NonEmptyString"),
Key: aws.String("NonEmptyString"),
RoleArn: aws.String("NonEmptyString"),
},
Version: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.CreateBuild(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_CreateFleet() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.CreateFleetInput{
BuildId: aws.String("BuildId"), // Required
EC2InstanceType: aws.String("EC2InstanceType"), // Required
Name: aws.String("NonZeroAndMaxString"), // Required
Description: aws.String("NonZeroAndMaxString"),
EC2InboundPermissions: []*gamelift.IpPermission{
{ // Required
FromPort: aws.Int64(1), // Required
IpRange: aws.String("NonBlankString"), // Required
Protocol: aws.String("IpProtocol"), // Required
ToPort: aws.Int64(1), // Required
},
// More values...
},
LogPaths: []*string{
aws.String("NonZeroAndMaxString"), // Required
// More values...
},
NewGameSessionProtectionPolicy: aws.String("ProtectionPolicy"),
ResourceCreationLimitPolicy: &gamelift.ResourceCreationLimitPolicy{
NewGameSessionsPerCreator: aws.Int64(1),
PolicyPeriodInMinutes: aws.Int64(1),
},
RuntimeConfiguration: &gamelift.RuntimeConfiguration{
ServerProcesses: []*gamelift.ServerProcess{
{ // Required
ConcurrentExecutions: aws.Int64(1), // Required
LaunchPath: aws.String("NonZeroAndMaxString"), // Required
Parameters: aws.String("NonZeroAndMaxString"),
},
// More values...
},
},
ServerLaunchParameters: aws.String("NonZeroAndMaxString"),
ServerLaunchPath: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.CreateFleet(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_CreateGameSession() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.CreateGameSessionInput{
MaximumPlayerSessionCount: aws.Int64(1), // Required
AliasId: aws.String("AliasId"),
CreatorId: aws.String("NonZeroAndMaxString"),
FleetId: aws.String("FleetId"),
GameProperties: []*gamelift.GameProperty{
{ // Required
Key: aws.String("GamePropertyKey"), // Required
Value: aws.String("GamePropertyValue"), // Required
},
// More values...
},
GameSessionId: aws.String("IdStringModel"),
IdempotencyToken: aws.String("IdStringModel"),
Name: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.CreateGameSession(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_CreateGameSessionQueue() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.CreateGameSessionQueueInput{
Name: aws.String("GameSessionQueueName"), // Required
Destinations: []*gamelift.GameSessionQueueDestination{
{ // Required
DestinationArn: aws.String("ArnStringModel"),
},
// More values...
},
PlayerLatencyPolicies: []*gamelift.PlayerLatencyPolicy{
{ // Required
MaximumIndividualPlayerLatencyMilliseconds: aws.Int64(1),
PolicyDurationSeconds: aws.Int64(1),
},
// More values...
},
TimeoutInSeconds: aws.Int64(1),
}
resp, err := svc.CreateGameSessionQueue(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_CreatePlayerSession() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.CreatePlayerSessionInput{
GameSessionId: aws.String("ArnStringModel"), // Required
PlayerId: aws.String("NonZeroAndMaxString"), // Required
PlayerData: aws.String("PlayerData"),
}
resp, err := svc.CreatePlayerSession(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_CreatePlayerSessions() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.CreatePlayerSessionsInput{
GameSessionId: aws.String("ArnStringModel"), // Required
PlayerIds: []*string{ // Required
aws.String("NonZeroAndMaxString"), // Required
// More values...
},
PlayerDataMap: map[string]*string{
"Key": aws.String("PlayerData"), // Required
// More values...
},
}
resp, err := svc.CreatePlayerSessions(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DeleteAlias() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DeleteAliasInput{
AliasId: aws.String("AliasId"), // Required
}
resp, err := svc.DeleteAlias(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DeleteBuild() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DeleteBuildInput{
BuildId: aws.String("BuildId"), // Required
}
resp, err := svc.DeleteBuild(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DeleteFleet() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DeleteFleetInput{
FleetId: aws.String("FleetId"), // Required
}
resp, err := svc.DeleteFleet(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DeleteGameSessionQueue() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DeleteGameSessionQueueInput{
Name: aws.String("GameSessionQueueName"), // Required
}
resp, err := svc.DeleteGameSessionQueue(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DeleteScalingPolicy() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DeleteScalingPolicyInput{
FleetId: aws.String("FleetId"), // Required
Name: aws.String("NonZeroAndMaxString"), // Required
}
resp, err := svc.DeleteScalingPolicy(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeAlias() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeAliasInput{
AliasId: aws.String("AliasId"), // Required
}
resp, err := svc.DescribeAlias(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeBuild() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeBuildInput{
BuildId: aws.String("BuildId"), // Required
}
resp, err := svc.DescribeBuild(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeEC2InstanceLimits() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeEC2InstanceLimitsInput{
EC2InstanceType: aws.String("EC2InstanceType"),
}
resp, err := svc.DescribeEC2InstanceLimits(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeFleetAttributes() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeFleetAttributesInput{
FleetIds: []*string{
aws.String("FleetId"), // Required
// More values...
},
Limit: aws.Int64(1),
NextToken: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.DescribeFleetAttributes(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeFleetCapacity() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeFleetCapacityInput{
FleetIds: []*string{
aws.String("FleetId"), // Required
// More values...
},
Limit: aws.Int64(1),
NextToken: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.DescribeFleetCapacity(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeFleetEvents() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeFleetEventsInput{
FleetId: aws.String("FleetId"), // Required
EndTime: aws.Time(time.Now()),
Limit: aws.Int64(1),
NextToken: aws.String("NonZeroAndMaxString"),
StartTime: aws.Time(time.Now()),
}
resp, err := svc.DescribeFleetEvents(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeFleetPortSettings() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeFleetPortSettingsInput{
FleetId: aws.String("FleetId"), // Required
}
resp, err := svc.DescribeFleetPortSettings(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeFleetUtilization() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeFleetUtilizationInput{
FleetIds: []*string{
aws.String("FleetId"), // Required
// More values...
},
Limit: aws.Int64(1),
NextToken: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.DescribeFleetUtilization(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeGameSessionDetails() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeGameSessionDetailsInput{
AliasId: aws.String("AliasId"),
FleetId: aws.String("FleetId"),
GameSessionId: aws.String("ArnStringModel"),
Limit: aws.Int64(1),
NextToken: aws.String("NonZeroAndMaxString"),
StatusFilter: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.DescribeGameSessionDetails(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeGameSessionPlacement() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeGameSessionPlacementInput{
PlacementId: aws.String("IdStringModel"), // Required
}
resp, err := svc.DescribeGameSessionPlacement(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeGameSessionQueues() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeGameSessionQueuesInput{
Limit: aws.Int64(1),
Names: []*string{
aws.String("GameSessionQueueName"), // Required
// More values...
},
NextToken: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.DescribeGameSessionQueues(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeGameSessions() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeGameSessionsInput{
AliasId: aws.String("AliasId"),
FleetId: aws.String("FleetId"),
GameSessionId: aws.String("ArnStringModel"),
Limit: aws.Int64(1),
NextToken: aws.String("NonZeroAndMaxString"),
StatusFilter: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.DescribeGameSessions(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeInstances() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeInstancesInput{
FleetId: aws.String("FleetId"), // Required
InstanceId: aws.String("InstanceId"),
Limit: aws.Int64(1),
NextToken: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.DescribeInstances(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribePlayerSessions() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribePlayerSessionsInput{
GameSessionId: aws.String("ArnStringModel"),
Limit: aws.Int64(1),
NextToken: aws.String("NonZeroAndMaxString"),
PlayerId: aws.String("NonZeroAndMaxString"),
PlayerSessionId: aws.String("PlayerSessionId"),
PlayerSessionStatusFilter: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.DescribePlayerSessions(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeRuntimeConfiguration() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeRuntimeConfigurationInput{
FleetId: aws.String("FleetId"), // Required
}
resp, err := svc.DescribeRuntimeConfiguration(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_DescribeScalingPolicies() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.DescribeScalingPoliciesInput{
FleetId: aws.String("FleetId"), // Required
Limit: aws.Int64(1),
NextToken: aws.String("NonZeroAndMaxString"),
StatusFilter: aws.String("ScalingStatusType"),
}
resp, err := svc.DescribeScalingPolicies(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_GetGameSessionLogUrl() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.GetGameSessionLogUrlInput{
GameSessionId: aws.String("ArnStringModel"), // Required
}
resp, err := svc.GetGameSessionLogUrl(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_GetInstanceAccess() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.GetInstanceAccessInput{
FleetId: aws.String("FleetId"), // Required
InstanceId: aws.String("InstanceId"), // Required
}
resp, err := svc.GetInstanceAccess(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_ListAliases() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.ListAliasesInput{
Limit: aws.Int64(1),
Name: aws.String("NonEmptyString"),
NextToken: aws.String("NonEmptyString"),
RoutingStrategyType: aws.String("RoutingStrategyType"),
}
resp, err := svc.ListAliases(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_ListBuilds() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.ListBuildsInput{
Limit: aws.Int64(1),
NextToken: aws.String("NonEmptyString"),
Status: aws.String("BuildStatus"),
}
resp, err := svc.ListBuilds(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_ListFleets() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.ListFleetsInput{
BuildId: aws.String("BuildId"),
Limit: aws.Int64(1),
NextToken: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.ListFleets(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_PutScalingPolicy() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.PutScalingPolicyInput{
ComparisonOperator: aws.String("ComparisonOperatorType"), // Required
EvaluationPeriods: aws.Int64(1), // Required
FleetId: aws.String("FleetId"), // Required
MetricName: aws.String("MetricName"), // Required
Name: aws.String("NonZeroAndMaxString"), // Required
ScalingAdjustment: aws.Int64(1), // Required
ScalingAdjustmentType: aws.String("ScalingAdjustmentType"), // Required
Threshold: aws.Float64(1.0), // Required
}
resp, err := svc.PutScalingPolicy(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_RequestUploadCredentials() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.RequestUploadCredentialsInput{
BuildId: aws.String("BuildId"), // Required
}
resp, err := svc.RequestUploadCredentials(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_ResolveAlias() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.ResolveAliasInput{
AliasId: aws.String("AliasId"), // Required
}
resp, err := svc.ResolveAlias(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_SearchGameSessions() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.SearchGameSessionsInput{
AliasId: aws.String("AliasId"),
FilterExpression: aws.String("NonZeroAndMaxString"),
FleetId: aws.String("FleetId"),
Limit: aws.Int64(1),
NextToken: aws.String("NonZeroAndMaxString"),
SortExpression: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.SearchGameSessions(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_StartGameSessionPlacement() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.StartGameSessionPlacementInput{
GameSessionQueueName: aws.String("GameSessionQueueName"), // Required
MaximumPlayerSessionCount: aws.Int64(1), // Required
PlacementId: aws.String("IdStringModel"), // Required
DesiredPlayerSessions: []*gamelift.DesiredPlayerSession{
{ // Required
PlayerData: aws.String("PlayerData"),
PlayerId: aws.String("NonZeroAndMaxString"),
},
// More values...
},
GameProperties: []*gamelift.GameProperty{
{ // Required
Key: aws.String("GamePropertyKey"), // Required
Value: aws.String("GamePropertyValue"), // Required
},
// More values...
},
GameSessionName: aws.String("NonZeroAndMaxString"),
PlayerLatencies: []*gamelift.PlayerLatency{
{ // Required
LatencyInMilliseconds: aws.Float64(1.0),
PlayerId: aws.String("NonZeroAndMaxString"),
RegionIdentifier: aws.String("NonZeroAndMaxString"),
},
// More values...
},
}
resp, err := svc.StartGameSessionPlacement(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_StopGameSessionPlacement() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.StopGameSessionPlacementInput{
PlacementId: aws.String("IdStringModel"), // Required
}
resp, err := svc.StopGameSessionPlacement(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_UpdateAlias() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.UpdateAliasInput{
AliasId: aws.String("AliasId"), // Required
Description: aws.String("NonZeroAndMaxString"),
Name: aws.String("NonBlankAndLengthConstraintString"),
RoutingStrategy: &gamelift.RoutingStrategy{
FleetId: aws.String("FleetId"),
Message: aws.String("FreeText"),
Type: aws.String("RoutingStrategyType"),
},
}
resp, err := svc.UpdateAlias(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_UpdateBuild() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.UpdateBuildInput{
BuildId: aws.String("BuildId"), // Required
Name: aws.String("NonZeroAndMaxString"),
Version: aws.String("NonZeroAndMaxString"),
}
resp, err := svc.UpdateBuild(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_UpdateFleetAttributes() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.UpdateFleetAttributesInput{
FleetId: aws.String("FleetId"), // Required
Description: aws.String("NonZeroAndMaxString"),
Name: aws.String("NonZeroAndMaxString"),
NewGameSessionProtectionPolicy: aws.String("ProtectionPolicy"),
ResourceCreationLimitPolicy: &gamelift.ResourceCreationLimitPolicy{
NewGameSessionsPerCreator: aws.Int64(1),
PolicyPeriodInMinutes: aws.Int64(1),
},
}
resp, err := svc.UpdateFleetAttributes(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_UpdateFleetCapacity() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.UpdateFleetCapacityInput{
FleetId: aws.String("FleetId"), // Required
DesiredInstances: aws.Int64(1),
MaxSize: aws.Int64(1),
MinSize: aws.Int64(1),
}
resp, err := svc.UpdateFleetCapacity(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_UpdateFleetPortSettings() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.UpdateFleetPortSettingsInput{
FleetId: aws.String("FleetId"), // Required
InboundPermissionAuthorizations: []*gamelift.IpPermission{
{ // Required
FromPort: aws.Int64(1), // Required
IpRange: aws.String("NonBlankString"), // Required
Protocol: aws.String("IpProtocol"), // Required
ToPort: aws.Int64(1), // Required
},
// More values...
},
InboundPermissionRevocations: []*gamelift.IpPermission{
{ // Required
FromPort: aws.Int64(1), // Required
IpRange: aws.String("NonBlankString"), // Required
Protocol: aws.String("IpProtocol"), // Required
ToPort: aws.Int64(1), // Required
},
// More values...
},
}
resp, err := svc.UpdateFleetPortSettings(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_UpdateGameSession() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.UpdateGameSessionInput{
GameSessionId: aws.String("ArnStringModel"), // Required
MaximumPlayerSessionCount: aws.Int64(1),
Name: aws.String("NonZeroAndMaxString"),
PlayerSessionCreationPolicy: aws.String("PlayerSessionCreationPolicy"),
ProtectionPolicy: aws.String("ProtectionPolicy"),
}
resp, err := svc.UpdateGameSession(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_UpdateGameSessionQueue() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.UpdateGameSessionQueueInput{
Name: aws.String("GameSessionQueueName"), // Required
Destinations: []*gamelift.GameSessionQueueDestination{
{ // Required
DestinationArn: aws.String("ArnStringModel"),
},
// More values...
},
PlayerLatencyPolicies: []*gamelift.PlayerLatencyPolicy{
{ // Required
MaximumIndividualPlayerLatencyMilliseconds: aws.Int64(1),
PolicyDurationSeconds: aws.Int64(1),
},
// More values...
},
TimeoutInSeconds: aws.Int64(1),
}
resp, err := svc.UpdateGameSessionQueue(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}
func ExampleGameLift_UpdateRuntimeConfiguration() {
sess := session.Must(session.NewSession())
svc := gamelift.New(sess)
params := &gamelift.UpdateRuntimeConfigurationInput{
FleetId: aws.String("FleetId"), // Required
RuntimeConfiguration: &gamelift.RuntimeConfiguration{ // Required
ServerProcesses: []*gamelift.ServerProcess{
{ // Required
ConcurrentExecutions: aws.Int64(1), // Required
LaunchPath: aws.String("NonZeroAndMaxString"), // Required
Parameters: aws.String("NonZeroAndMaxString"),
},
// More values...
},
},
}
resp, err := svc.UpdateRuntimeConfiguration(params)
if err != nil {
// Print the error, cast err to awserr.Error to get the Code and
// Message from an error.
fmt.Println(err.Error())
return
}
// Pretty-print the response data.
fmt.Println(resp)
}