mirror of
https://github.com/rclone/rclone.git
synced 2024-11-07 17:14:44 +01:00
742 lines
22 KiB
Go
742 lines
22 KiB
Go
// Package config reads, writes and edits the config file and deals with command line flags
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package config
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"log"
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mathrand "math/rand"
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"os"
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"path/filepath"
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"regexp"
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"runtime"
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"strings"
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"time"
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"github.com/mitchellh/go-homedir"
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"github.com/rclone/rclone/fs"
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"github.com/rclone/rclone/fs/cache"
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"github.com/rclone/rclone/fs/config/configmap"
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"github.com/rclone/rclone/fs/config/obscure"
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"github.com/rclone/rclone/fs/fspath"
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"github.com/rclone/rclone/fs/rc"
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"github.com/rclone/rclone/lib/file"
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"github.com/rclone/rclone/lib/random"
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)
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const (
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configFileName = "rclone.conf"
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hiddenConfigFileName = "." + configFileName
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noConfigFile = "notfound"
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// ConfigToken is the key used to store the token under
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ConfigToken = "token"
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// ConfigClientID is the config key used to store the client id
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ConfigClientID = "client_id"
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// ConfigClientSecret is the config key used to store the client secret
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ConfigClientSecret = "client_secret"
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// ConfigAuthURL is the config key used to store the auth server endpoint
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ConfigAuthURL = "auth_url"
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// ConfigTokenURL is the config key used to store the token server endpoint
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ConfigTokenURL = "token_url"
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// ConfigEncoding is the config key to change the encoding for a backend
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ConfigEncoding = "encoding"
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// ConfigEncodingHelp is the help for ConfigEncoding
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ConfigEncodingHelp = "The encoding for the backend.\n\nSee the [encoding section in the overview](/overview/#encoding) for more info."
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// ConfigAuthorize indicates that we just want "rclone authorize"
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ConfigAuthorize = "config_authorize"
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// ConfigAuthNoBrowser indicates that we do not want to open browser
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ConfigAuthNoBrowser = "config_auth_no_browser"
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// ConfigTemplate is the template content to be used in the authorization webserver
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ConfigTemplate = "config_template"
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// ConfigTemplateFile is the path to a template file to read into the value of `ConfigTemplate` above
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ConfigTemplateFile = "config_template_file"
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)
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// Storage defines an interface for loading and saving config to
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// persistent storage. Rclone provides a default implementation to
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// load and save to a config file when this is imported
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//
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// import "github.com/rclone/rclone/fs/config/configfile"
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// configfile.Install()
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type Storage interface {
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// GetSectionList returns a slice of strings with names for all the
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// sections
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GetSectionList() []string
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// HasSection returns true if section exists in the config file
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HasSection(section string) bool
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// DeleteSection removes the named section and all config from the
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// config file
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DeleteSection(section string)
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// GetKeyList returns the keys in this section
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GetKeyList(section string) []string
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// GetValue returns the key in section with a found flag
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GetValue(section string, key string) (value string, found bool)
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// SetValue sets the value under key in section
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SetValue(section string, key string, value string)
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// DeleteKey removes the key under section
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DeleteKey(section string, key string) bool
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// Load the config from permanent storage
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Load() error
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// Save the config to permanent storage
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Save() error
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// Serialize the config into a string
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Serialize() (string, error)
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}
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// Global
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var (
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// Password can be used to configure the random password generator
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Password = random.Password
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)
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var (
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configPath string
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cacheDir string
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data Storage
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dataLoaded bool
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)
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func init() {
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// Set the function pointers up in fs
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fs.ConfigFileGet = FileGetFlag
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fs.ConfigFileSet = SetValueAndSave
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fs.ConfigFileHasSection = func(section string) bool {
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return LoadedData().HasSection(section)
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}
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configPath = makeConfigPath()
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cacheDir = makeCacheDir() // Has fallback to tempDir, so set that first
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data = newDefaultStorage()
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}
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// Join directory with filename, and check if exists
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func findFile(dir string, name string) string {
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path := filepath.Join(dir, name)
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if _, err := os.Stat(path); err != nil {
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return ""
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}
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return path
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}
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// Find current user's home directory
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func findHomeDir() (string, error) {
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path, err := homedir.Dir()
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if err != nil {
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fs.Debugf(nil, "Home directory lookup failed and cannot be used as configuration location: %v", err)
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} else if path == "" {
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// On Unix homedir return success but empty string for user with empty home configured in passwd file
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fs.Debugf(nil, "Home directory not defined and cannot be used as configuration location")
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}
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return path, err
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}
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// Find rclone executable directory and look for existing rclone.conf there
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// (<rclone_exe_dir>/rclone.conf)
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func findLocalConfig() (configDir string, configFile string) {
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if exePath, err := os.Executable(); err == nil {
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configDir = filepath.Dir(exePath)
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configFile = findFile(configDir, configFileName)
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}
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return
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}
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// Get path to Windows AppData config subdirectory for rclone and look for existing rclone.conf there
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// ($AppData/rclone/rclone.conf)
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func findAppDataConfig() (configDir string, configFile string) {
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if appDataDir := os.Getenv("APPDATA"); appDataDir != "" {
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configDir = filepath.Join(appDataDir, "rclone")
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configFile = findFile(configDir, configFileName)
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} else {
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fs.Debugf(nil, "Environment variable APPDATA is not defined and cannot be used as configuration location")
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}
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return
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}
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// Get path to XDG config subdirectory for rclone and look for existing rclone.conf there
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// (see XDG Base Directory specification: https://specifications.freedesktop.org/basedir-spec/latest/).
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// ($XDG_CONFIG_HOME\rclone\rclone.conf)
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func findXDGConfig() (configDir string, configFile string) {
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if xdgConfigDir := os.Getenv("XDG_CONFIG_HOME"); xdgConfigDir != "" {
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configDir = filepath.Join(xdgConfigDir, "rclone")
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configFile = findFile(configDir, configFileName)
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}
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return
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}
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// Get path to .config subdirectory for rclone and look for existing rclone.conf there
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// (~/.config/rclone/rclone.conf)
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func findDotConfigConfig(home string) (configDir string, configFile string) {
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if home != "" {
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configDir = filepath.Join(home, ".config", "rclone")
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configFile = findFile(configDir, configFileName)
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}
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return
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}
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// Look for existing .rclone.conf (legacy hidden filename) in root of user's home directory
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// (~/.rclone.conf)
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func findOldHomeConfig(home string) (configDir string, configFile string) {
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if home != "" {
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configDir = home
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configFile = findFile(home, hiddenConfigFileName)
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}
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return
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}
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// Return the path to the configuration file
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func makeConfigPath() string {
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// Look for existing rclone.conf in prioritized list of known locations
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// Also get configuration directory to use for new config file when no existing is found.
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var (
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configFile string
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configDir string
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primaryConfigDir string
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fallbackConfigDir string
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)
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// <rclone_exe_dir>/rclone.conf
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if _, configFile = findLocalConfig(); configFile != "" {
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return configFile
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}
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// Windows: $AppData/rclone/rclone.conf
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// This is also the default location for new config when no existing is found
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if runtime.GOOS == "windows" {
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if primaryConfigDir, configFile = findAppDataConfig(); configFile != "" {
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return configFile
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}
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}
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// $XDG_CONFIG_HOME/rclone/rclone.conf
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// Also looking for this on Windows, for backwards compatibility reasons.
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if configDir, configFile = findXDGConfig(); configFile != "" {
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return configFile
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}
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if runtime.GOOS != "windows" {
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// On Unix this is also the default location for new config when no existing is found
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primaryConfigDir = configDir
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}
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// ~/.config/rclone/rclone.conf
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// This is also the fallback location for new config
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// (when $AppData on Windows and $XDG_CONFIG_HOME on Unix is not defined)
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homeDir, homeDirErr := findHomeDir()
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if fallbackConfigDir, configFile = findDotConfigConfig(homeDir); configFile != "" {
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return configFile
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}
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// ~/.rclone.conf
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if _, configFile = findOldHomeConfig(homeDir); configFile != "" {
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return configFile
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}
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// No existing config file found, prepare proper default for a new one.
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// But first check if user supplied a --config variable or environment
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// variable, since then we skip actually trying to create the default
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// and report any errors related to it (we can't use pflag for this because
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// it isn't initialised yet so we search the command line manually).
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_, configSupplied := os.LookupEnv("RCLONE_CONFIG")
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if !configSupplied {
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for _, item := range os.Args {
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if item == "--config" || strings.HasPrefix(item, "--config=") {
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configSupplied = true
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break
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}
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}
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}
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// If we found a configuration directory to be used for new config during search
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// above, then create it to be ready for rclone.conf file to be written into it
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// later, and also as a test of permissions to use fallback if not even able to
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// create the directory.
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if primaryConfigDir != "" {
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configDir = primaryConfigDir
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} else if fallbackConfigDir != "" {
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configDir = fallbackConfigDir
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} else {
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configDir = ""
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}
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if configDir != "" {
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configFile = filepath.Join(configDir, configFileName)
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if configSupplied {
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// User supplied custom config option, just return the default path
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// as is without creating any directories, since it will not be used
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// anyway and we don't want to unnecessarily create empty directory.
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return configFile
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}
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var mkdirErr error
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if mkdirErr = file.MkdirAll(configDir, os.ModePerm); mkdirErr == nil {
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return configFile
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}
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// Problem: Try a fallback location. If we did find a home directory then
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// just assume file .rclone.conf (legacy hidden filename) can be written in
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// its root (~/.rclone.conf).
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if homeDir != "" {
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fs.Debugf(nil, "Configuration directory could not be created and will not be used: %v", mkdirErr)
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return filepath.Join(homeDir, hiddenConfigFileName)
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}
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if !configSupplied {
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fs.Errorf(nil, "Couldn't find home directory nor create configuration directory: %v", mkdirErr)
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}
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} else if !configSupplied {
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if homeDirErr != nil {
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fs.Errorf(nil, "Couldn't find configuration directory nor home directory: %v", homeDirErr)
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} else {
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fs.Errorf(nil, "Couldn't find configuration directory nor home directory")
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}
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}
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// No known location that can be used: Did possibly find a configDir
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// (XDG_CONFIG_HOME or APPDATA) which couldn't be created, but in any case
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// did not find a home directory!
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// Report it as an error, and return as last resort the path relative to current
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// working directory, of .rclone.conf (legacy hidden filename).
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if !configSupplied {
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fs.Errorf(nil, "Defaulting to storing config in current directory.")
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fs.Errorf(nil, "Use --config flag to workaround.")
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}
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return hiddenConfigFileName
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}
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// GetConfigPath returns the current config file path
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func GetConfigPath() string {
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return configPath
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}
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// SetConfigPath sets new config file path
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//
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// Checks for empty string, os null device, or special path, all of which indicates in-memory config.
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func SetConfigPath(path string) (err error) {
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var cfgPath string
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if path == "" || path == os.DevNull {
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cfgPath = ""
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} else if filepath.Base(path) == noConfigFile {
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cfgPath = ""
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} else if err = file.IsReserved(path); err != nil {
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return err
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} else if cfgPath, err = filepath.Abs(path); err != nil {
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return err
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}
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configPath = cfgPath
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return nil
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}
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// SetData sets new config file storage
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func SetData(newData Storage) {
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// If no config file, use in-memory config (which is the default)
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if configPath == "" {
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return
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}
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data = newData
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dataLoaded = false
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}
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// Data returns current config file storage
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func Data() Storage {
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return data
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}
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// LoadedData ensures the config file storage is loaded and returns it
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func LoadedData() Storage {
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if !dataLoaded {
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// Set RCLONE_CONFIG_DIR for backend config and subprocesses
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// If empty configPath (in-memory only) the value will be "."
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_ = os.Setenv("RCLONE_CONFIG_DIR", filepath.Dir(configPath))
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// Load configuration from file (or initialize sensible default if no file or error)
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if err := data.Load(); err == nil {
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fs.Debugf(nil, "Using config file from %q", configPath)
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dataLoaded = true
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} else if err == ErrorConfigFileNotFound {
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if configPath == "" {
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fs.Debugf(nil, "Config is memory-only - using defaults")
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} else {
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fs.Logf(nil, "Config file %q not found - using defaults", configPath)
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}
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dataLoaded = true
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} else {
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log.Fatalf("Failed to load config file %q: %v", configPath, err)
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}
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}
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return data
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}
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// ErrorConfigFileNotFound is returned when the config file is not found
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var ErrorConfigFileNotFound = errors.New("config file not found")
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// SaveConfig calling function which saves configuration file.
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// if SaveConfig returns error trying again after sleep.
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func SaveConfig() {
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ctx := context.Background()
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ci := fs.GetConfig(ctx)
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var err error
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for i := 0; i < ci.LowLevelRetries+1; i++ {
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if err = LoadedData().Save(); err == nil {
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return
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}
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waitingTimeMs := mathrand.Intn(1000)
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time.Sleep(time.Duration(waitingTimeMs) * time.Millisecond)
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}
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fs.Errorf(nil, "Failed to save config after %d tries: %v", ci.LowLevelRetries, err)
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}
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// SetValueAndSave sets the key to the value and saves just that
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// value in the config file. It loads the old config file in from
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// disk first and overwrites the given value only.
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func SetValueAndSave(name, key, value string) error {
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// Set the value in config in case we fail to reload it
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LoadedData().SetValue(name, key, value)
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// Save it again
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SaveConfig()
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return nil
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}
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// getWithDefault gets key out of section name returning defaultValue if not
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// found.
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func getWithDefault(name, key, defaultValue string) string {
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value, found := LoadedData().GetValue(name, key)
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if !found {
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return defaultValue
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}
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return value
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}
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// UpdateRemoteOpt configures the remote update
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type UpdateRemoteOpt struct {
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// Treat all passwords as plain that need obscuring
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Obscure bool `json:"obscure"`
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// Treat all passwords as obscured
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NoObscure bool `json:"noObscure"`
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// Don't interact with the user - return questions
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NonInteractive bool `json:"nonInteractive"`
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// If set then supply state and result parameters to continue the process
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Continue bool `json:"continue"`
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// If set then ask all the questions, not just the post config questions
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All bool `json:"all"`
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// State to restart with - used with Continue
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State string `json:"state"`
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// Result to return - used with Continue
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Result string `json:"result"`
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// If set then edit existing values
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Edit bool `json:"edit"`
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}
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func updateRemote(ctx context.Context, name string, keyValues rc.Params, opt UpdateRemoteOpt) (out *fs.ConfigOut, err error) {
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if opt.Obscure && opt.NoObscure {
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return nil, errors.New("can't use --obscure and --no-obscure together")
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}
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|
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err = fspath.CheckConfigName(name)
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if err != nil {
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return nil, err
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}
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interactive := !(opt.NonInteractive || opt.Continue)
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if interactive && !opt.All {
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ctx = suppressConfirm(ctx)
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}
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fsType := FileGet(name, "type")
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if fsType == "" {
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return nil, errors.New("couldn't find type field in config")
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}
|
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ri, err := fs.Find(fsType)
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if err != nil {
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return nil, fmt.Errorf("couldn't find backend for type %q", fsType)
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}
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// Work out which options need to be obscured
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needsObscure := map[string]struct{}{}
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if !opt.NoObscure {
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for _, option := range ri.Options {
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if option.IsPassword {
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needsObscure[option.Name] = struct{}{}
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}
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}
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}
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choices := configmap.Simple{}
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m := fs.ConfigMap(ri, name, nil)
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|
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// Set the config
|
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for k, v := range keyValues {
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vStr := fmt.Sprint(v)
|
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if strings.ContainsAny(k, "\n\r") || strings.ContainsAny(vStr, "\n\r") {
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return nil, fmt.Errorf("update remote: invalid key or value contains \\n or \\r")
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}
|
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// Obscure parameter if necessary
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if _, ok := needsObscure[k]; ok {
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_, err := obscure.Reveal(vStr)
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if err != nil || opt.Obscure {
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// If error => not already obscured, so obscure it
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// or we are forced to obscure
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vStr, err = obscure.Obscure(vStr)
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if err != nil {
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return nil, fmt.Errorf("update remote: obscure failed: %w", err)
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}
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}
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}
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choices.Set(k, vStr)
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if !strings.HasPrefix(k, fs.ConfigKeyEphemeralPrefix) {
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m.Set(k, vStr)
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}
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}
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if opt.Edit {
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choices[fs.ConfigEdit] = "true"
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}
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if interactive {
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var state = ""
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if opt.All {
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state = fs.ConfigAll
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}
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err = backendConfig(ctx, name, m, ri, choices, state)
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} else {
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// Start the config state machine
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in := fs.ConfigIn{
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State: opt.State,
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Result: opt.Result,
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}
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if in.State == "" && opt.All {
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in.State = fs.ConfigAll
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}
|
|
out, err = fs.BackendConfig(ctx, name, m, ri, choices, in)
|
|
}
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
SaveConfig()
|
|
cache.ClearConfig(name) // remove any remotes based on this config from the cache
|
|
return out, nil
|
|
}
|
|
|
|
// UpdateRemote adds the keyValues passed in to the remote of name.
|
|
// keyValues should be key, value pairs.
|
|
func UpdateRemote(ctx context.Context, name string, keyValues rc.Params, opt UpdateRemoteOpt) (out *fs.ConfigOut, err error) {
|
|
opt.Edit = true
|
|
return updateRemote(ctx, name, keyValues, opt)
|
|
}
|
|
|
|
// CreateRemote creates a new remote with name, type and a list of
|
|
// parameters which are key, value pairs. If update is set then it
|
|
// adds the new keys rather than replacing all of them.
|
|
func CreateRemote(ctx context.Context, name string, Type string, keyValues rc.Params, opts UpdateRemoteOpt) (out *fs.ConfigOut, err error) {
|
|
err = fspath.CheckConfigName(name)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
if !opts.Continue {
|
|
// Delete the old config if it exists
|
|
LoadedData().DeleteSection(name)
|
|
// Set the type
|
|
LoadedData().SetValue(name, "type", Type)
|
|
}
|
|
// Set the remaining values
|
|
return UpdateRemote(ctx, name, keyValues, opts)
|
|
}
|
|
|
|
// PasswordRemote adds the keyValues passed in to the remote of name.
|
|
// keyValues should be key, value pairs.
|
|
func PasswordRemote(ctx context.Context, name string, keyValues rc.Params) error {
|
|
ctx = suppressConfirm(ctx)
|
|
err := fspath.CheckConfigName(name)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for k, v := range keyValues {
|
|
keyValues[k] = obscure.MustObscure(fmt.Sprint(v))
|
|
}
|
|
_, err = UpdateRemote(ctx, name, keyValues, UpdateRemoteOpt{
|
|
NoObscure: true,
|
|
})
|
|
return err
|
|
}
|
|
|
|
// JSONListProviders prints all the providers and options in JSON format
|
|
func JSONListProviders() error {
|
|
b, err := json.MarshalIndent(fs.Registry, "", " ")
|
|
if err != nil {
|
|
return fmt.Errorf("failed to marshal examples: %w", err)
|
|
}
|
|
_, err = os.Stdout.Write(b)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to write providers list: %w", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// fsOption returns an Option describing the possible remotes
|
|
func fsOption() *fs.Option {
|
|
o := &fs.Option{
|
|
Name: "Storage",
|
|
Help: "Type of storage to configure.",
|
|
Default: "",
|
|
Required: true,
|
|
}
|
|
for _, item := range fs.Registry {
|
|
if item.Hide {
|
|
continue
|
|
}
|
|
example := fs.OptionExample{
|
|
Value: item.Name,
|
|
Help: item.Description,
|
|
}
|
|
o.Examples = append(o.Examples, example)
|
|
}
|
|
o.Examples.Sort()
|
|
return o
|
|
}
|
|
|
|
// FileGetFlag gets the config key under section returning the
|
|
// the value and true if found and or ("", false) otherwise
|
|
func FileGetFlag(section, key string) (string, bool) {
|
|
return LoadedData().GetValue(section, key)
|
|
}
|
|
|
|
// FileGet gets the config key under section returning the default if not set.
|
|
//
|
|
// It looks up defaults in the environment if they are present
|
|
func FileGet(section, key string) string {
|
|
var defaultVal string
|
|
envKey := fs.ConfigToEnv(section, key)
|
|
newValue, found := os.LookupEnv(envKey)
|
|
if found {
|
|
defaultVal = newValue
|
|
}
|
|
return getWithDefault(section, key, defaultVal)
|
|
}
|
|
|
|
// FileSet sets the key in section to value. It doesn't save
|
|
// the config file.
|
|
func FileSet(section, key, value string) {
|
|
if value != "" {
|
|
LoadedData().SetValue(section, key, value)
|
|
} else {
|
|
FileDeleteKey(section, key)
|
|
}
|
|
}
|
|
|
|
// FileDeleteKey deletes the config key in the config file.
|
|
// It returns true if the key was deleted,
|
|
// or returns false if the section or key didn't exist.
|
|
func FileDeleteKey(section, key string) bool {
|
|
return LoadedData().DeleteKey(section, key)
|
|
}
|
|
|
|
var matchEnv = regexp.MustCompile(`^RCLONE_CONFIG_(.*?)_TYPE=.*$`)
|
|
|
|
// FileSections returns the sections in the config file
|
|
// including any defined by environment variables.
|
|
func FileSections() []string {
|
|
sections := LoadedData().GetSectionList()
|
|
for _, item := range os.Environ() {
|
|
matches := matchEnv.FindStringSubmatch(item)
|
|
if len(matches) == 2 {
|
|
sections = append(sections, strings.ToLower(matches[1]))
|
|
}
|
|
}
|
|
return sections
|
|
}
|
|
|
|
// DumpRcRemote dumps the config for a single remote
|
|
func DumpRcRemote(name string) (dump rc.Params) {
|
|
params := rc.Params{}
|
|
for _, key := range LoadedData().GetKeyList(name) {
|
|
params[key] = FileGet(name, key)
|
|
}
|
|
return params
|
|
}
|
|
|
|
// DumpRcBlob dumps all the config as an unstructured blob suitable
|
|
// for the rc
|
|
func DumpRcBlob() (dump rc.Params) {
|
|
dump = rc.Params{}
|
|
for _, name := range LoadedData().GetSectionList() {
|
|
dump[name] = DumpRcRemote(name)
|
|
}
|
|
return dump
|
|
}
|
|
|
|
// Dump dumps all the config as a JSON file
|
|
func Dump() error {
|
|
dump := DumpRcBlob()
|
|
b, err := json.MarshalIndent(dump, "", " ")
|
|
if err != nil {
|
|
return fmt.Errorf("failed to marshal config dump: %w", err)
|
|
}
|
|
_, err = os.Stdout.Write(b)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to write config dump: %w", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// makeCacheDir returns a directory to use for caching.
|
|
func makeCacheDir() (dir string) {
|
|
dir, err := os.UserCacheDir()
|
|
if err != nil || dir == "" {
|
|
fs.Debugf(nil, "Failed to find user cache dir, using temporary directory: %v", err)
|
|
// if no dir found then use TempDir - we will have a cachedir!
|
|
dir = os.TempDir()
|
|
}
|
|
return filepath.Join(dir, "rclone")
|
|
}
|
|
|
|
// GetCacheDir returns the default directory for cache
|
|
//
|
|
// The directory is neither guaranteed to exist nor have accessible permissions.
|
|
// Users of this should make a subdirectory and use MkdirAll() to create it
|
|
// and any parents.
|
|
func GetCacheDir() string {
|
|
return cacheDir
|
|
}
|
|
|
|
// SetCacheDir sets new default directory for cache
|
|
func SetCacheDir(path string) (err error) {
|
|
cacheDir, err = filepath.Abs(path)
|
|
return
|
|
}
|
|
|
|
// SetTempDir sets new default directory to use for temporary files.
|
|
//
|
|
// Assuming golang's os.TempDir is used to get the directory:
|
|
// "On Unix systems, it returns $TMPDIR if non-empty, else /tmp. On Windows,
|
|
// it uses GetTempPath, returning the first non-empty value from %TMP%, %TEMP%,
|
|
// %USERPROFILE%, or the Windows directory."
|
|
//
|
|
// To override the default we therefore set environment variable TMPDIR
|
|
// on Unix systems, and both TMP and TEMP on Windows (they are almost exclusively
|
|
// aliases for the same path, and programs may refer to to either of them).
|
|
// This should make all libraries and forked processes use the same.
|
|
func SetTempDir(path string) (err error) {
|
|
var tempDir string
|
|
if tempDir, err = filepath.Abs(path); err != nil {
|
|
return err
|
|
}
|
|
if runtime.GOOS == "windows" {
|
|
if err = os.Setenv("TMP", tempDir); err != nil {
|
|
return err
|
|
}
|
|
if err = os.Setenv("TEMP", tempDir); err != nil {
|
|
return err
|
|
}
|
|
} else {
|
|
return os.Setenv("TMPDIR", tempDir)
|
|
}
|
|
return nil
|
|
}
|