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5d6a6dd6c0
Change UploadSessionFinishBatch usage to UploadSessionFinishBatchV2. Change in sdk was made in https://github.com/dropbox/dropbox-sdk-go-unofficial/pull/106
344 lines
10 KiB
Go
344 lines
10 KiB
Go
// This file contains the implementation of the sync batcher for uploads
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//
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// Dropbox rules say you can start as many batches as you want, but
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// you may only have one batch being committed and must wait for the
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// batch to be finished before committing another.
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package dropbox
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import (
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"context"
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"errors"
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"fmt"
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"sync"
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"time"
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"github.com/dropbox/dropbox-sdk-go-unofficial/v6/dropbox/async"
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"github.com/dropbox/dropbox-sdk-go-unofficial/v6/dropbox/files"
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"github.com/rclone/rclone/fs"
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"github.com/rclone/rclone/fs/fserrors"
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"github.com/rclone/rclone/lib/atexit"
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)
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const (
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maxBatchSize = 1000 // max size the batch can be
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defaultTimeoutSync = 500 * time.Millisecond // kick off the batch if nothing added for this long (sync)
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defaultTimeoutAsync = 10 * time.Second // kick off the batch if nothing added for this long (ssync)
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defaultBatchSizeAsync = 100 // default batch size if async
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)
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// batcher holds info about the current items waiting for upload
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type batcher struct {
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f *Fs // Fs this batch is part of
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mode string // configured batch mode
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size int // maximum size for batch
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timeout time.Duration // idle timeout for batch
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async bool // whether we are using async batching
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in chan batcherRequest // incoming items to batch
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closed chan struct{} // close to indicate batcher shut down
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atexit atexit.FnHandle // atexit handle
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shutOnce sync.Once // make sure we shutdown once only
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wg sync.WaitGroup // wait for shutdown
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}
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// batcherRequest holds an incoming request with a place for a reply
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type batcherRequest struct {
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commitInfo *files.UploadSessionFinishArg
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result chan<- batcherResponse
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}
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// Return true if batcherRequest is the quit request
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func (br *batcherRequest) isQuit() bool {
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return br.commitInfo == nil
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}
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// Send this to get the engine to quit
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var quitRequest = batcherRequest{}
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// batcherResponse holds a response to be delivered to clients waiting
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// for a batch to complete.
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type batcherResponse struct {
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err error
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entry *files.FileMetadata
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}
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// newBatcher creates a new batcher structure
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func newBatcher(ctx context.Context, f *Fs, mode string, size int, timeout time.Duration) (*batcher, error) {
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// fs.Debugf(f, "Creating batcher with mode %q, size %d, timeout %v", mode, size, timeout)
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if size > maxBatchSize || size < 0 {
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return nil, fmt.Errorf("dropbox: batch size must be < %d and >= 0 - it is currently %d", maxBatchSize, size)
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}
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async := false
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switch mode {
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case "sync":
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if size <= 0 {
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ci := fs.GetConfig(ctx)
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size = ci.Transfers
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}
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if timeout <= 0 {
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timeout = defaultTimeoutSync
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}
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case "async":
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if size <= 0 {
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size = defaultBatchSizeAsync
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}
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if timeout <= 0 {
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timeout = defaultTimeoutAsync
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}
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async = true
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case "off":
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size = 0
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default:
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return nil, fmt.Errorf("dropbox: batch mode must be sync|async|off not %q", mode)
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}
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b := &batcher{
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f: f,
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mode: mode,
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size: size,
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timeout: timeout,
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async: async,
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in: make(chan batcherRequest, size),
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closed: make(chan struct{}),
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}
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if b.Batching() {
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b.atexit = atexit.Register(b.Shutdown)
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b.wg.Add(1)
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go b.commitLoop(context.Background())
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}
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return b, nil
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}
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// Batching returns true if batching is active
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func (b *batcher) Batching() bool {
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return b.size > 0
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}
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// finishBatch commits the batch, returning a batch status to poll or maybe complete
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func (b *batcher) finishBatch(ctx context.Context, items []*files.UploadSessionFinishArg) (complete *files.UploadSessionFinishBatchResult, err error) {
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var arg = &files.UploadSessionFinishBatchArg{
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Entries: items,
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}
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err = b.f.pacer.Call(func() (bool, error) {
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complete, err = b.f.srv.UploadSessionFinishBatchV2(arg)
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// If error is insufficient space then don't retry
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if e, ok := err.(files.UploadSessionFinishAPIError); ok {
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if e.EndpointError != nil && e.EndpointError.Path != nil && e.EndpointError.Path.Tag == files.WriteErrorInsufficientSpace {
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err = fserrors.NoRetryError(err)
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return false, err
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}
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}
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// after the first chunk is uploaded, we retry everything
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return err != nil, err
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})
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if err != nil {
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return nil, fmt.Errorf("batch commit failed: %w", err)
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}
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return complete, nil
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}
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// finishBatchJobStatus waits for the batch to complete returning completed entries
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func (b *batcher) finishBatchJobStatus(ctx context.Context, launchBatchStatus *files.UploadSessionFinishBatchLaunch) (complete *files.UploadSessionFinishBatchResult, err error) {
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if launchBatchStatus.AsyncJobId == "" {
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return nil, errors.New("wait for batch completion: empty job ID")
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}
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var batchStatus *files.UploadSessionFinishBatchJobStatus
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sleepTime := 100 * time.Millisecond
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const maxSleepTime = 1 * time.Second
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startTime := time.Now()
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try := 1
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for {
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remaining := time.Duration(b.f.opt.BatchCommitTimeout) - time.Since(startTime)
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if remaining < 0 {
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break
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}
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err = b.f.pacer.Call(func() (bool, error) {
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batchStatus, err = b.f.srv.UploadSessionFinishBatchCheck(&async.PollArg{
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AsyncJobId: launchBatchStatus.AsyncJobId,
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})
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return shouldRetry(ctx, err)
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})
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if err != nil {
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fs.Debugf(b.f, "Wait for batch: sleeping for %v after error: %v: try %d remaining %v", sleepTime, err, try, remaining)
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} else {
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if batchStatus.Tag == "complete" {
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fs.Debugf(b.f, "Upload batch completed in %v", time.Since(startTime))
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return batchStatus.Complete, nil
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}
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fs.Debugf(b.f, "Wait for batch: sleeping for %v after status: %q: try %d remaining %v", sleepTime, batchStatus.Tag, try, remaining)
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}
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time.Sleep(sleepTime)
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sleepTime *= 2
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if sleepTime > maxSleepTime {
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sleepTime = maxSleepTime
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}
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try++
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}
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if err == nil {
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err = errors.New("batch didn't complete")
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}
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return nil, fmt.Errorf("wait for batch failed after %d tries in %v: %w", try, time.Since(startTime), err)
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}
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// commit a batch
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func (b *batcher) commitBatch(ctx context.Context, items []*files.UploadSessionFinishArg, results []chan<- batcherResponse) (err error) {
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// If commit fails then signal clients if sync
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var signalled = b.async
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defer func() {
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if err != nil && signalled {
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// Signal to clients that there was an error
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for _, result := range results {
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result <- batcherResponse{err: err}
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}
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}
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}()
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desc := fmt.Sprintf("%s batch length %d starting with: %s", b.mode, len(items), items[0].Commit.Path)
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fs.Debugf(b.f, "Committing %s", desc)
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// finalise the batch getting either a result or a job id to poll
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complete, err := b.finishBatch(ctx, items)
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if err != nil {
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return err
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}
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// Check we got the right number of entries
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entries := complete.Entries
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if len(entries) != len(results) {
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return fmt.Errorf("expecting %d items in batch but got %d", len(results), len(entries))
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}
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// Report results to clients
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var (
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errorTag = ""
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errorCount = 0
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)
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for i := range results {
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item := entries[i]
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resp := batcherResponse{}
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if item.Tag == "success" {
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resp.entry = item.Success
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} else {
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errorCount++
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errorTag = item.Tag
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if item.Failure != nil {
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errorTag = item.Failure.Tag
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if item.Failure.LookupFailed != nil {
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errorTag += "/" + item.Failure.LookupFailed.Tag
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}
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if item.Failure.Path != nil {
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errorTag += "/" + item.Failure.Path.Tag
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}
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if item.Failure.PropertiesError != nil {
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errorTag += "/" + item.Failure.PropertiesError.Tag
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}
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}
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resp.err = fmt.Errorf("batch upload failed: %s", errorTag)
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}
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if !b.async {
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results[i] <- resp
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}
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}
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// Show signalled so no need to report error to clients from now on
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signalled = true
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// Report an error if any failed in the batch
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if errorTag != "" {
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return fmt.Errorf("batch had %d errors: last error: %s", errorCount, errorTag)
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}
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fs.Debugf(b.f, "Committed %s", desc)
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return nil
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}
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// commitLoop runs the commit engine in the background
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func (b *batcher) commitLoop(ctx context.Context) {
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var (
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items []*files.UploadSessionFinishArg // current batch of uncommitted files
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results []chan<- batcherResponse // current batch of clients awaiting results
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idleTimer = time.NewTimer(b.timeout)
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commit = func() {
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err := b.commitBatch(ctx, items, results)
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if err != nil {
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fs.Errorf(b.f, "%s batch commit: failed to commit batch length %d: %v", b.mode, len(items), err)
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}
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items, results = nil, nil
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}
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)
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defer b.wg.Done()
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defer idleTimer.Stop()
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idleTimer.Stop()
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outer:
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for {
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select {
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case req := <-b.in:
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if req.isQuit() {
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break outer
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}
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items = append(items, req.commitInfo)
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results = append(results, req.result)
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idleTimer.Stop()
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if len(items) >= b.size {
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commit()
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} else {
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idleTimer.Reset(b.timeout)
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}
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case <-idleTimer.C:
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if len(items) > 0 {
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fs.Debugf(b.f, "Batch idle for %v so committing", b.timeout)
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commit()
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}
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}
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}
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// commit any remaining items
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if len(items) > 0 {
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commit()
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}
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}
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// Shutdown finishes any pending batches then shuts everything down
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//
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// Can be called from atexit handler
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func (b *batcher) Shutdown() {
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b.shutOnce.Do(func() {
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atexit.Unregister(b.atexit)
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fs.Infof(b.f, "Commiting uploads - please wait...")
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// show that batcher is shutting down
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close(b.closed)
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// quit the commitLoop by sending a quitRequest message
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//
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// Note that we don't close b.in because that will
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// cause write to closed channel in Commit when we are
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// exiting due to a signal.
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b.in <- quitRequest
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b.wg.Wait()
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})
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}
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// Commit commits the file using a batch call, first adding it to the
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// batch and then waiting for the batch to complete in a synchronous
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// way if async is not set.
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func (b *batcher) Commit(ctx context.Context, commitInfo *files.UploadSessionFinishArg) (entry *files.FileMetadata, err error) {
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select {
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case <-b.closed:
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return nil, fserrors.FatalError(errors.New("batcher is shutting down"))
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default:
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}
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fs.Debugf(b.f, "Adding %q to batch", commitInfo.Commit.Path)
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resp := make(chan batcherResponse, 1)
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b.in <- batcherRequest{
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commitInfo: commitInfo,
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result: resp,
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}
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// If running async then don't wait for the result
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if b.async {
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return nil, nil
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}
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result := <-resp
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return result.entry, result.err
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}
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