mirror of
https://github.com/rclone/rclone.git
synced 2024-11-07 17:14:44 +01:00
e43b5ce5e5
This is possible now that we no longer support go1.12 and brings rclone into line with standard practices in the Go world. This also removes errors.New and errors.Errorf from lib/errors and prefers the stdlib errors package over lib/errors.
366 lines
8.4 KiB
Go
366 lines
8.4 KiB
Go
// Package asyncreader provides an asynchronous reader which reads
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// independently of write
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package asyncreader
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import (
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"context"
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"errors"
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"io"
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"sync"
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"time"
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"github.com/rclone/rclone/fs"
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"github.com/rclone/rclone/lib/pool"
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"github.com/rclone/rclone/lib/readers"
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)
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const (
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// BufferSize is the default size of the async buffer
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BufferSize = 1024 * 1024
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softStartInitial = 4 * 1024
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bufferCacheSize = 64 // max number of buffers to keep in cache
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bufferCacheFlushTime = 5 * time.Second // flush the cached buffers after this long
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)
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// ErrorStreamAbandoned is returned when the input is closed before the end of the stream
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var ErrorStreamAbandoned = errors.New("stream abandoned")
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// AsyncReader will do async read-ahead from the input reader
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// and make the data available as an io.Reader.
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// This should be fully transparent, except that once an error
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// has been returned from the Reader, it will not recover.
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type AsyncReader struct {
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in io.ReadCloser // Input reader
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ready chan *buffer // Buffers ready to be handed to the reader
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token chan struct{} // Tokens which allow a buffer to be taken
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exit chan struct{} // Closes when finished
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buffers int // Number of buffers
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err error // If an error has occurred it is here
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cur *buffer // Current buffer being served
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exited chan struct{} // Channel is closed been the async reader shuts down
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size int // size of buffer to use
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closed bool // whether we have closed the underlying stream
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mu sync.Mutex // lock for Read/WriteTo/Abandon/Close
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ci *fs.ConfigInfo // for reading config
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}
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// New returns a reader that will asynchronously read from
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// the supplied Reader into a number of buffers each of size BufferSize
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// It will start reading from the input at once, maybe even before this
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// function has returned.
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// The input can be read from the returned reader.
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// When done use Close to release the buffers and close the supplied input.
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func New(ctx context.Context, rd io.ReadCloser, buffers int) (*AsyncReader, error) {
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if buffers <= 0 {
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return nil, errors.New("number of buffers too small")
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}
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if rd == nil {
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return nil, errors.New("nil reader supplied")
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}
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a := &AsyncReader{
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ci: fs.GetConfig(ctx),
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}
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a.init(rd, buffers)
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return a, nil
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}
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func (a *AsyncReader) init(rd io.ReadCloser, buffers int) {
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a.in = rd
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a.ready = make(chan *buffer, buffers)
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a.token = make(chan struct{}, buffers)
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a.exit = make(chan struct{}, 0)
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a.exited = make(chan struct{}, 0)
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a.buffers = buffers
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a.cur = nil
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a.size = softStartInitial
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// Create tokens
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for i := 0; i < buffers; i++ {
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a.token <- struct{}{}
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}
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// Start async reader
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go func() {
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// Ensure that when we exit this is signalled.
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defer close(a.exited)
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defer close(a.ready)
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for {
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select {
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case <-a.token:
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b := a.getBuffer()
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if a.size < BufferSize {
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b.buf = b.buf[:a.size]
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a.size <<= 1
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}
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err := b.read(a.in)
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a.ready <- b
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if err != nil {
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return
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}
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case <-a.exit:
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return
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}
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}
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}()
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}
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// bufferPool is a global pool of buffers
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var bufferPool *pool.Pool
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var bufferPoolOnce sync.Once
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// return the buffer to the pool (clearing it)
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func (a *AsyncReader) putBuffer(b *buffer) {
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bufferPool.Put(b.buf)
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b.buf = nil
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}
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// get a buffer from the pool
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func (a *AsyncReader) getBuffer() *buffer {
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bufferPoolOnce.Do(func() {
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// Initialise the buffer pool when used
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bufferPool = pool.New(bufferCacheFlushTime, BufferSize, bufferCacheSize, a.ci.UseMmap)
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})
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return &buffer{
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buf: bufferPool.Get(),
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}
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}
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// Read will return the next available data.
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func (a *AsyncReader) fill() (err error) {
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if a.cur.isEmpty() {
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if a.cur != nil {
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a.putBuffer(a.cur)
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a.token <- struct{}{}
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a.cur = nil
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}
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b, ok := <-a.ready
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if !ok {
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// Return an error to show fill failed
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if a.err == nil {
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return ErrorStreamAbandoned
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}
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return a.err
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}
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a.cur = b
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}
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return nil
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}
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// Read will return the next available data.
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func (a *AsyncReader) Read(p []byte) (n int, err error) {
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a.mu.Lock()
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defer a.mu.Unlock()
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// Swap buffer and maybe return error
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err = a.fill()
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if err != nil {
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return 0, err
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}
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// Copy what we can
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n = copy(p, a.cur.buffer())
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a.cur.increment(n)
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// If at end of buffer, return any error, if present
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if a.cur.isEmpty() {
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a.err = a.cur.err
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return n, a.err
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}
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return n, nil
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}
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// WriteTo writes data to w until there's no more data to write or when an error occurs.
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// The return value n is the number of bytes written.
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// Any error encountered during the write is also returned.
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func (a *AsyncReader) WriteTo(w io.Writer) (n int64, err error) {
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a.mu.Lock()
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defer a.mu.Unlock()
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n = 0
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for {
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err = a.fill()
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if err == io.EOF {
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return n, nil
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}
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if err != nil {
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return n, err
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}
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n2, err := w.Write(a.cur.buffer())
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a.cur.increment(n2)
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n += int64(n2)
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if err != nil {
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return n, err
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}
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if a.cur.err == io.EOF {
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a.err = a.cur.err
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return n, err
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}
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if a.cur.err != nil {
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a.err = a.cur.err
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return n, a.cur.err
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}
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}
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}
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// SkipBytes will try to seek 'skip' bytes relative to the current position.
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// On success it returns true. If 'skip' is outside the current buffer data or
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// an error occurs, Abandon is called and false is returned.
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func (a *AsyncReader) SkipBytes(skip int) (ok bool) {
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a.mu.Lock()
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defer func() {
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a.mu.Unlock()
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if !ok {
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a.Abandon()
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}
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}()
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if a.err != nil {
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return false
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}
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if skip < 0 {
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// seek backwards if skip is inside current buffer
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if a.cur != nil && a.cur.offset+skip >= 0 {
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a.cur.offset += skip
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return true
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}
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return false
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}
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// early return if skip is past the maximum buffer capacity
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if skip >= (len(a.ready)+1)*BufferSize {
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return false
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}
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refillTokens := 0
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for {
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if a.cur.isEmpty() {
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if a.cur != nil {
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a.putBuffer(a.cur)
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refillTokens++
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a.cur = nil
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}
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select {
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case b, ok := <-a.ready:
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if !ok {
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return false
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}
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a.cur = b
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default:
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return false
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}
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}
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n := len(a.cur.buffer())
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if n > skip {
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n = skip
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}
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a.cur.increment(n)
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skip -= n
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if skip == 0 {
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for ; refillTokens > 0; refillTokens-- {
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a.token <- struct{}{}
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}
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// If at end of buffer, store any error, if present
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if a.cur.isEmpty() && a.cur.err != nil {
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a.err = a.cur.err
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}
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return true
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}
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if a.cur.err != nil {
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a.err = a.cur.err
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return false
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}
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}
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}
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// StopBuffering will ensure that the underlying async reader is shut
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// down so no more is read from the input.
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//
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// This does not free the memory so Abandon() or Close() need to be
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// called on the input.
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//
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// This does not wait for Read/WriteTo to complete so can be called
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// concurrently to those.
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func (a *AsyncReader) StopBuffering() {
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select {
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case <-a.exit:
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// Do nothing if reader routine already exited
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return
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default:
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}
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// Close and wait for go routine
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close(a.exit)
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<-a.exited
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}
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// Abandon will ensure that the underlying async reader is shut down
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// and memory is returned. It does everything but close the input.
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//
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// It will NOT close the input supplied on New.
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func (a *AsyncReader) Abandon() {
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a.StopBuffering()
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// take the lock to wait for Read/WriteTo to complete
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a.mu.Lock()
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defer a.mu.Unlock()
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// Return any outstanding buffers to the Pool
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if a.cur != nil {
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a.putBuffer(a.cur)
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a.cur = nil
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}
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for b := range a.ready {
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a.putBuffer(b)
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}
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}
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// Close will ensure that the underlying async reader is shut down.
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// It will also close the input supplied on New.
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func (a *AsyncReader) Close() (err error) {
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a.Abandon()
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if a.closed {
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return nil
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}
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a.closed = true
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return a.in.Close()
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}
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// Internal buffer
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// If an error is present, it must be returned
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// once all buffer content has been served.
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type buffer struct {
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buf []byte
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err error
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offset int
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}
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// isEmpty returns true is offset is at end of
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// buffer, or
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func (b *buffer) isEmpty() bool {
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if b == nil {
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return true
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}
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if len(b.buf)-b.offset <= 0 {
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return true
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}
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return false
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}
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// read into start of the buffer from the supplied reader,
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// resets the offset and updates the size of the buffer.
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// Any error encountered during the read is returned.
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func (b *buffer) read(rd io.Reader) error {
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var n int
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n, b.err = readers.ReadFill(rd, b.buf)
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b.buf = b.buf[0:n]
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b.offset = 0
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return b.err
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}
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// Return the buffer at current offset
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func (b *buffer) buffer() []byte {
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return b.buf[b.offset:]
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}
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// increment the offset
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func (b *buffer) increment(n int) {
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b.offset += n
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}
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