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As more assets are added, using vfsgen makes things a bit easier.
25 lines
454 B
Go
25 lines
454 B
Go
//go:generate go run assets_generate.go
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// The "go:generate" directive compiles static assets by running assets_generate.go
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// +build ignore
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package main
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import (
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"log"
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"net/http"
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"github.com/shurcooL/vfsgen"
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)
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func main() {
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var AssetDir http.FileSystem = http.Dir("./static")
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err := vfsgen.Generate(AssetDir, vfsgen.Options{
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PackageName: "data",
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BuildTags: "!dev",
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VariableName: "Assets",
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})
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if err != nil {
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log.Fatalln(err)
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}
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}
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