smegmesh/pkg/sync/syncscheduler.go

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package sync
import (
"time"
"github.com/tim-beatham/wgmesh/pkg/ctrlserver"
logging "github.com/tim-beatham/wgmesh/pkg/log"
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)
// SyncScheduler: Loops through all nodes in the mesh and runs a schedule to
// sync each event
type SyncScheduler interface {
Run() error
Stop() error
}
type SyncSchedulerImpl struct {
syncRate int
quit chan struct{}
server *ctrlserver.MeshCtrlServer
syncer Syncer
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}
// Run implements SyncScheduler.
func (s *SyncSchedulerImpl) Run() error {
ticker := time.NewTicker(time.Duration(s.syncRate) * time.Second)
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quit := make(chan struct{})
s.quit = quit
for {
select {
case <-ticker.C:
err := s.syncer.SyncMeshes()
if err != nil {
logging.ErrorLog.Println(err.Error())
}
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break
case <-quit:
break
}
}
}
// Stop implements SyncScheduler.
func (s *SyncSchedulerImpl) Stop() error {
close(s.quit)
return nil
}
func NewSyncScheduler(s *ctrlserver.MeshCtrlServer, syncRequester SyncRequester, syncRate int) SyncScheduler {
syncer := NewSyncer(s.MeshManager, syncRequester)
return &SyncSchedulerImpl{server: s, syncRate: syncRate, syncer: syncer}
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}