mirror of
https://github.com/tim-beatham/smegmesh.git
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main
- Fixing issue with nil pointer de-reference due to bad design of mesh manager. - Going forward all references to GetSelf should be depracated. It introduces a race condition when leaving a mesh network
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@@ -1,7 +1,6 @@
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package sync
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import (
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"errors"
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"fmt"
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"io"
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"math/rand"
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@@ -16,7 +15,7 @@ import (
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// Syncer: picks random nodes from the meshs
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type Syncer interface {
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Sync(meshId string) error
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Sync(theMesh mesh.MeshProvider) error
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SyncMeshes() error
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}
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@@ -30,21 +29,33 @@ type SyncerImpl struct {
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lastSync map[string]uint64
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}
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// Sync: Sync random nodes
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func (s *SyncerImpl) Sync(meshId string) error {
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// Self can be nil if the node is removed
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self, _ := s.manager.GetSelf(meshId)
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// Sync: Sync with random nodes
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func (s *SyncerImpl) Sync(correspondingMesh mesh.MeshProvider) error {
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if correspondingMesh == nil {
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return fmt.Errorf("mesh provided was nil cannot sync nil mesh")
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}
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correspondingMesh := s.manager.GetMesh(meshId)
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// Self can be nil if the node is removed
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selfID := s.manager.GetPublicKey()
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self, _ := correspondingMesh.GetNode(selfID.String())
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// Mesh has been removed
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if self == nil {
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return fmt.Errorf("mesh %s does not exist", correspondingMesh.GetMeshId())
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}
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correspondingMesh.Prune()
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if self != nil && self.GetType() == conf.PEER_ROLE && !s.manager.HasChanges(meshId) && s.infectionCount == 0 {
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logging.Log.WriteInfof("No changes for %s", meshId)
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if correspondingMesh.HasChanges() {
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logging.Log.WriteInfof("meshes %s has changes", correspondingMesh.GetMeshId())
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}
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if self.GetType() == conf.PEER_ROLE && !correspondingMesh.HasChanges() && s.infectionCount == 0 {
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logging.Log.WriteInfof("no changes for %s", correspondingMesh.GetMeshId())
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// If not synchronised in certain pull from random neighbour
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if uint64(time.Now().Unix())-s.lastSync[meshId] > 20 {
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return s.Pull(meshId)
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if uint64(time.Now().Unix())-s.lastSync[correspondingMesh.GetMeshId()] > 20 {
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return s.Pull(self, correspondingMesh)
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}
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return nil
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@@ -87,14 +98,14 @@ func (s *SyncerImpl) Sync(meshId string) error {
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// Do this synchronously to conserve bandwidth
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for _, node := range gossipNodes {
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correspondingPeer := s.manager.GetNode(meshId, node)
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correspondingPeer := s.manager.GetNode(correspondingMesh.GetMeshId(), node)
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if correspondingPeer == nil {
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logging.Log.WriteErrorf("node %s does not exist", node)
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continue
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}
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err := s.requester.SyncMesh(meshId, correspondingPeer)
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err := s.requester.SyncMesh(correspondingMesh.GetMeshId(), correspondingPeer)
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if err == nil || err == io.EOF {
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succeeded = true
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@@ -116,36 +127,18 @@ func (s *SyncerImpl) Sync(meshId string) error {
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s.infectionCount++
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}
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s.manager.GetMesh(meshId).SaveChanges()
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s.lastSync[meshId] = uint64(time.Now().Unix())
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logging.Log.WriteInfof("UPDATING WG CONF")
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err := s.manager.ApplyConfig()
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if err != nil {
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logging.Log.WriteInfof("Failed to update config %w", err)
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}
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correspondingMesh.SaveChanges()
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s.lastSync[correspondingMesh.GetMeshId()] = uint64(time.Now().Unix())
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return nil
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}
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// Pull one node in the cluster, if there has not been message dissemination
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// in a certain period of time pull a random node within the cluster
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func (s *SyncerImpl) Pull(meshId string) error {
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mesh := s.manager.GetMesh(meshId)
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self, err := s.manager.GetSelf(meshId)
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if err != nil {
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return err
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}
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func (s *SyncerImpl) Pull(self mesh.MeshNode, mesh mesh.MeshProvider) error {
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peers := mesh.GetPeers()
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pubKey, _ := self.GetPublicKey()
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if mesh == nil {
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return errors.New("mesh is nil, invalid operation")
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}
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peers := mesh.GetPeers()
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neighbours := s.cluster.GetNeighbours(peers, pubKey.String())
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neighbour := lib.RandomSubsetOfLength(neighbours, 1)
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@@ -162,10 +155,10 @@ func (s *SyncerImpl) Pull(meshId string) error {
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return fmt.Errorf("node %s does not exist in the mesh", neighbour[0])
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}
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err = s.requester.SyncMesh(meshId, pullNode)
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err = s.requester.SyncMesh(mesh.GetMeshId(), pullNode)
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if err == nil || err == io.EOF {
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s.lastSync[meshId] = uint64(time.Now().Unix())
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s.lastSync[mesh.GetMeshId()] = uint64(time.Now().Unix())
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} else {
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return err
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}
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@@ -176,14 +169,20 @@ func (s *SyncerImpl) Pull(meshId string) error {
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// SyncMeshes: Sync all meshes
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func (s *SyncerImpl) SyncMeshes() error {
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for meshId := range s.manager.GetMeshes() {
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err := s.Sync(meshId)
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for _, mesh := range s.manager.GetMeshes() {
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err := s.Sync(mesh)
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if err != nil {
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logging.Log.WriteErrorf(err.Error())
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}
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}
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logging.Log.WriteInfof("updating the WireGuard configuration")
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err := s.manager.ApplyConfig()
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if err != nil {
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logging.Log.WriteInfof("failed to update config %w", err)
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}
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return nil
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}
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