mirror of
https://github.com/tim-beatham/smegmesh.git
synced 2024-12-04 13:43:19 +01:00
47-default-routing
Implemented default routing and improved size of gossip. Using 64 bit hash funciton to identify vector.
This commit is contained in:
parent
0058c9f4c9
commit
815c4484ee
@ -179,8 +179,16 @@ func (m *TwoPhaseStoreMeshManager) AddNode(node mesh.MeshNode) {
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// GetMesh() returns a snapshot of the mesh provided by the mesh provider.
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func (m *TwoPhaseStoreMeshManager) GetMesh() (mesh.MeshSnapshot, error) {
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nodes := m.store.AsList()
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snapshot := make(map[string]MeshNode)
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for _, node := range nodes {
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snapshot[node.PublicKey] = node
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}
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return &MeshSnapshot{
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Nodes: m.store.AsMap(),
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Nodes: snapshot,
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}, nil
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}
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@ -408,7 +416,7 @@ func (m *TwoPhaseStoreMeshManager) Prune() error {
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// GetPeers: get a list of contactable peers
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func (m *TwoPhaseStoreMeshManager) GetPeers() []string {
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nodes := lib.MapValues(m.store.AsMap())
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nodes := m.store.AsList()
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nodes = lib.Filter(nodes, func(mn MeshNode) bool {
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if mn.Type != string(conf.PEER_ROLE) {
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return false
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@ -18,9 +18,9 @@ func (f *TwoPhaseMapFactory) CreateMesh(params *mesh.MeshProviderFactoryParams)
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Client: params.Client,
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conf: params.Conf,
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store: NewTwoPhaseMap[string, MeshNode](params.NodeID, func(s string) uint64 {
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h := fnv.New32a()
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h := fnv.New64a()
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h.Write([]byte(s))
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return uint64(h.Sum32())
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return h.Sum64()
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}, uint64(3*params.Conf.KeepAliveTime)),
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}, nil
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}
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@ -15,7 +15,7 @@ type Bucket[D any] struct {
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// GMap is a set that can only grow in size
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type GMap[K cmp.Ordered, D any] struct {
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lock sync.RWMutex
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contents map[K]Bucket[D]
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contents map[uint64]Bucket[D]
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clock *VectorClock[K]
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}
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@ -24,7 +24,7 @@ func (g *GMap[K, D]) Put(key K, value D) {
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clock := g.clock.IncrementClock()
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g.contents[key] = Bucket[D]{
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g.contents[g.clock.hashFunc(key)] = Bucket[D]{
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Vector: clock,
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Contents: value,
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}
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@ -33,6 +33,10 @@ func (g *GMap[K, D]) Put(key K, value D) {
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}
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func (g *GMap[K, D]) Contains(key K) bool {
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return g.contains(g.clock.hashFunc(key))
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}
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func (g *GMap[K, D]) contains(key uint64) bool {
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g.lock.RLock()
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_, ok := g.contents[key]
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@ -42,7 +46,7 @@ func (g *GMap[K, D]) Contains(key K) bool {
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return ok
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}
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func (g *GMap[K, D]) put(key K, b Bucket[D]) {
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func (g *GMap[K, D]) put(key uint64, b Bucket[D]) {
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g.lock.Lock()
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if g.contents[key].Vector < b.Vector {
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@ -52,7 +56,7 @@ func (g *GMap[K, D]) put(key K, b Bucket[D]) {
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g.lock.Unlock()
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}
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func (g *GMap[K, D]) get(key K) Bucket[D] {
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func (g *GMap[K, D]) get(key uint64) Bucket[D] {
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g.lock.RLock()
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bucket := g.contents[key]
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g.lock.RUnlock()
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@ -61,14 +65,14 @@ func (g *GMap[K, D]) get(key K) Bucket[D] {
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}
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func (g *GMap[K, D]) Get(key K) D {
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return g.get(key).Contents
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return g.get(g.clock.hashFunc(key)).Contents
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}
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func (g *GMap[K, D]) Mark(key K) {
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g.lock.Lock()
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bucket := g.contents[key]
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bucket := g.contents[g.clock.hashFunc(key)]
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bucket.Gravestone = true
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g.contents[key] = bucket
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g.contents[g.clock.hashFunc(key)] = bucket
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g.lock.Unlock()
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}
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@ -78,7 +82,7 @@ func (g *GMap[K, D]) IsMarked(key K) bool {
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g.lock.RLock()
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bucket, ok := g.contents[key]
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bucket, ok := g.contents[g.clock.hashFunc(key)]
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if ok {
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marked = bucket.Gravestone
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@ -89,10 +93,10 @@ func (g *GMap[K, D]) IsMarked(key K) bool {
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return marked
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}
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func (g *GMap[K, D]) Keys() []K {
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func (g *GMap[K, D]) Keys() []uint64 {
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g.lock.RLock()
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contents := make([]K, len(g.contents))
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contents := make([]uint64, len(g.contents))
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index := 0
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for key := range g.contents {
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@ -104,8 +108,8 @@ func (g *GMap[K, D]) Keys() []K {
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return contents
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}
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func (g *GMap[K, D]) Save() map[K]Bucket[D] {
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buckets := make(map[K]Bucket[D])
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func (g *GMap[K, D]) Save() map[uint64]Bucket[D] {
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buckets := make(map[uint64]Bucket[D])
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g.lock.RLock()
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for key, value := range g.contents {
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@ -116,8 +120,8 @@ func (g *GMap[K, D]) Save() map[K]Bucket[D] {
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return buckets
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}
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func (g *GMap[K, D]) SaveWithKeys(keys []K) map[K]Bucket[D] {
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buckets := make(map[K]Bucket[D])
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func (g *GMap[K, D]) SaveWithKeys(keys []uint64) map[uint64]Bucket[D] {
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buckets := make(map[uint64]Bucket[D])
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g.lock.RLock()
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for _, key := range keys {
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@ -128,8 +132,8 @@ func (g *GMap[K, D]) SaveWithKeys(keys []K) map[K]Bucket[D] {
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return buckets
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}
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func (g *GMap[K, D]) GetClock() map[K]uint64 {
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clock := make(map[K]uint64)
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func (g *GMap[K, D]) GetClock() map[uint64]uint64 {
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clock := make(map[uint64]uint64)
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g.lock.RLock()
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for key, bucket := range g.contents {
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@ -166,7 +170,7 @@ func (g *GMap[K, D]) Prune() {
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func NewGMap[K cmp.Ordered, D any](clock *VectorClock[K]) *GMap[K, D] {
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return &GMap[K, D]{
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contents: make(map[K]Bucket[D]),
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contents: make(map[uint64]Bucket[D]),
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clock: clock,
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}
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}
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@ -14,19 +14,24 @@ type TwoPhaseMap[K cmp.Ordered, D any] struct {
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}
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type TwoPhaseMapSnapshot[K cmp.Ordered, D any] struct {
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Add map[K]Bucket[D]
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Remove map[K]Bucket[bool]
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Add map[uint64]Bucket[D]
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Remove map[uint64]Bucket[bool]
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}
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// Contains checks whether the value exists in the map
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func (m *TwoPhaseMap[K, D]) Contains(key K) bool {
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if !m.addMap.Contains(key) {
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return m.contains(m.Clock.hashFunc(key))
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}
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// Contains checks whether the value exists in the map
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func (m *TwoPhaseMap[K, D]) contains(key uint64) bool {
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if !m.addMap.contains(key) {
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return false
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}
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addValue := m.addMap.get(key)
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if !m.removeMap.Contains(key) {
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if !m.removeMap.contains(key) {
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return true
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}
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@ -45,6 +50,16 @@ func (m *TwoPhaseMap[K, D]) Get(key K) D {
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return m.addMap.Get(key)
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}
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func (m *TwoPhaseMap[K, D]) get(key uint64) D {
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var result D
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if !m.contains(key) {
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return result
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}
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return m.addMap.get(key).Contents
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}
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// Put places the key K in the map
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func (m *TwoPhaseMap[K, D]) Put(key K, data D) {
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msgSequence := m.Clock.IncrementClock()
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@ -61,13 +76,13 @@ func (m *TwoPhaseMap[K, D]) Remove(key K) {
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m.removeMap.Put(key, true)
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}
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func (m *TwoPhaseMap[K, D]) Keys() []K {
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keys := make([]K, 0)
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func (m *TwoPhaseMap[K, D]) keys() []uint64 {
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keys := make([]uint64, 0)
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addKeys := m.addMap.Keys()
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for _, key := range addKeys {
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if !m.Contains(key) {
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if !m.contains(key) {
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continue
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}
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@ -77,16 +92,16 @@ func (m *TwoPhaseMap[K, D]) Keys() []K {
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return keys
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}
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func (m *TwoPhaseMap[K, D]) AsMap() map[K]D {
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theMap := make(map[K]D)
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func (m *TwoPhaseMap[K, D]) AsList() []D {
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theList := make([]D, 0)
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keys := m.Keys()
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keys := m.keys()
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for _, key := range keys {
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theMap[key] = m.Get(key)
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theList = append(theList, m.get(key))
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}
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return theMap
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return theList
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}
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func (m *TwoPhaseMap[K, D]) Snapshot() *TwoPhaseMapSnapshot[K, D] {
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@ -107,9 +122,9 @@ func (m *TwoPhaseMap[K, D]) SnapShotFromState(state *TwoPhaseMapState[K]) *TwoPh
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}
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type TwoPhaseMapState[K cmp.Ordered] struct {
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Vectors map[K]uint64
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AddContents map[K]uint64
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RemoveContents map[K]uint64
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Vectors map[uint64]uint64
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AddContents map[uint64]uint64
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RemoveContents map[uint64]uint64
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}
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func (m *TwoPhaseMap[K, D]) IsMarked(key K) bool {
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@ -120,7 +135,7 @@ func (m *TwoPhaseMap[K, D]) IsMarked(key K) bool {
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// Sums the current values of the vectors. Provides good approximation
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// of increasing numbers
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func (m *TwoPhaseMap[K, D]) GetHash() uint64 {
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return m.addMap.GetHash() + m.removeMap.GetHash()
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return (m.addMap.GetHash() + 1) * (m.removeMap.GetHash() + 1)
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}
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// GetState: get the current vector clock of the add and remove
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@ -136,16 +151,10 @@ func (m *TwoPhaseMap[K, D]) GenerateMessage() *TwoPhaseMapState[K] {
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}
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}
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func (m *TwoPhaseMap[K, D]) UpdateVector(state *TwoPhaseMapState[K]) {
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for key, value := range state.Vectors {
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m.Clock.Put(key, value)
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}
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}
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func (m *TwoPhaseMapState[K]) Difference(state *TwoPhaseMapState[K]) *TwoPhaseMapState[K] {
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mapState := &TwoPhaseMapState[K]{
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AddContents: make(map[K]uint64),
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RemoveContents: make(map[K]uint64),
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AddContents: make(map[uint64]uint64),
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RemoveContents: make(map[uint64]uint64),
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}
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for key, value := range state.AddContents {
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@ -172,12 +181,12 @@ func (m *TwoPhaseMap[K, D]) Merge(snapshot TwoPhaseMapSnapshot[K, D]) {
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// Gravestone is local only to that node.
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// Discover ourselves if the node is alive
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m.addMap.put(key, value)
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m.Clock.Put(key, value.Vector)
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m.Clock.put(key, value.Vector)
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}
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for key, value := range snapshot.Remove {
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m.removeMap.put(key, value)
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m.Clock.Put(key, value.Vector)
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m.Clock.put(key, value.Vector)
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}
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}
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@ -44,7 +44,7 @@ func hash(syncer *TwoPhaseSyncer) ([]byte, bool) {
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err := enc.Encode(hash)
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if err != nil {
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logging.Log.WriteInfof(err.Error())
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logging.Log.WriteErrorf(err.Error())
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}
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syncer.IncrementState()
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@ -59,7 +59,7 @@ func prepare(syncer *TwoPhaseSyncer) ([]byte, bool) {
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err := dec.Decode(&hash)
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if err != nil {
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logging.Log.WriteInfof(err.Error())
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logging.Log.WriteErrorf(err.Error())
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}
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// If vector clocks are equal then no need to merge state
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@ -74,7 +74,7 @@ func prepare(syncer *TwoPhaseSyncer) ([]byte, bool) {
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err = enc.Encode(*syncer.mapState)
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if err != nil {
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logging.Log.WriteInfof(err.Error())
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logging.Log.WriteErrorf(err.Error())
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}
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syncer.IncrementState()
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@ -93,10 +93,11 @@ func present(syncer *TwoPhaseSyncer) ([]byte, bool) {
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err := dec.Decode(&mapState)
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if err != nil {
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logging.Log.WriteInfof(err.Error())
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logging.Log.WriteErrorf(err.Error())
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}
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difference := syncer.mapState.Difference(&mapState)
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syncer.manager.store.Clock.Merge(mapState.Vectors)
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var sendBuffer bytes.Buffer
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enc := gob.NewEncoder(&sendBuffer)
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@ -163,7 +164,7 @@ func (t *TwoPhaseSyncer) RecvMessage(msg []byte) error {
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func (t *TwoPhaseSyncer) Complete() {
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logging.Log.WriteInfof("SYNC COMPLETED")
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if t.state == FINISHED || t.state == MERGE {
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if t.state >= MERGE {
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t.manager.store.Clock.IncrementClock()
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}
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}
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@ -2,7 +2,6 @@ package crdt
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import (
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"cmp"
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"slices"
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"sync"
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"time"
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@ -19,7 +18,7 @@ type VectorBucket struct {
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// Vector clock defines an abstract data type
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// for a vector clock implementation
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type VectorClock[K cmp.Ordered] struct {
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vectors map[K]*VectorBucket
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vectors map[uint64]*VectorBucket
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lock sync.RWMutex
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processID K
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staleTime uint64
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@ -40,7 +39,7 @@ func (m *VectorClock[K]) IncrementClock() uint64 {
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lastUpdate: uint64(time.Now().Unix()),
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}
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m.vectors[m.processID] = &newBucket
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m.vectors[m.hashFunc(m.processID)] = &newBucket
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m.lock.Unlock()
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return maxClock
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@ -53,26 +52,28 @@ func (m *VectorClock[K]) GetHash() uint64 {
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hash := uint64(0)
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sortedKeys := lib.MapKeys(m.vectors)
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slices.Sort(sortedKeys)
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for key, bucket := range m.vectors {
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hash += m.hashFunc(key)
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hash += bucket.clock
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hash += key * (bucket.clock + 1)
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}
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m.lock.RUnlock()
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return hash
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}
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func (m *VectorClock[K]) Merge(vectors map[uint64]uint64) {
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for key, value := range vectors {
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m.put(key, value)
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}
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}
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// getStale: get all entries that are stale within the mesh
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func (m *VectorClock[K]) getStale() []K {
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func (m *VectorClock[K]) getStale() []uint64 {
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m.lock.RLock()
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maxTimeStamp := lib.Reduce(0, lib.MapValues(m.vectors), func(i uint64, vb *VectorBucket) uint64 {
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return max(i, vb.lastUpdate)
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})
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toRemove := make([]K, 0)
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toRemove := make([]uint64, 0)
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for key, bucket := range m.vectors {
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if maxTimeStamp-bucket.lastUpdate > m.staleTime {
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@ -97,10 +98,14 @@ func (m *VectorClock[K]) Prune() {
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}
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func (m *VectorClock[K]) GetTimestamp(processId K) uint64 {
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return m.vectors[processId].lastUpdate
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return m.vectors[m.hashFunc(m.processID)].lastUpdate
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}
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func (m *VectorClock[K]) Put(key K, value uint64) {
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m.put(m.hashFunc(key), value)
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}
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func (m *VectorClock[K]) put(key uint64, value uint64) {
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clockValue := uint64(0)
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m.lock.Lock()
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@ -121,16 +126,13 @@ func (m *VectorClock[K]) Put(key K, value uint64) {
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m.lock.Unlock()
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}
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func (m *VectorClock[K]) GetClock() map[K]uint64 {
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clock := make(map[K]uint64)
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func (m *VectorClock[K]) GetClock() map[uint64]uint64 {
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clock := make(map[uint64]uint64)
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m.lock.RLock()
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keys := lib.MapKeys(m.vectors)
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slices.Sort(keys)
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for key, value := range clock {
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clock[key] = value
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for key, value := range m.vectors {
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clock[key] = value.clock
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}
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m.lock.RUnlock()
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@ -139,7 +141,7 @@ func (m *VectorClock[K]) GetClock() map[K]uint64 {
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|
||||
func NewVectorClock[K cmp.Ordered](processID K, hashFunc func(K) uint64, staleTime uint64) *VectorClock[K] {
|
||||
return &VectorClock[K]{
|
||||
vectors: make(map[K]*VectorBucket),
|
||||
vectors: make(map[uint64]*VectorBucket),
|
||||
processID: processID,
|
||||
staleTime: staleTime,
|
||||
hashFunc: hashFunc,
|
||||
|
@ -248,6 +248,14 @@ func (c *RtNetlinkConfig) DeleteRoutes(ifName string, family uint8, exclude ...R
|
||||
if route.equal(r) {
|
||||
return false
|
||||
}
|
||||
|
||||
if family == unix.AF_INET && route.Destination.IP.To4() == nil {
|
||||
return false
|
||||
}
|
||||
|
||||
if family == unix.AF_INET6 && route.Destination.IP.To16() == nil {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
@ -255,7 +263,7 @@ func (c *RtNetlinkConfig) DeleteRoutes(ifName string, family uint8, exclude ...R
|
||||
toDelete := Filter(ifRoutes, shouldExclude)
|
||||
|
||||
for _, route := range toDelete {
|
||||
logging.Log.WriteInfof("Deleting route: %s", route.Gateway.String())
|
||||
logging.Log.WriteInfof("Deleting route: %s", route.Destination.String())
|
||||
err := c.DeleteRoute(ifName, route)
|
||||
|
||||
if err != nil {
|
||||
|
@ -124,9 +124,10 @@ func (m *WgMeshConfigApplyer) getRoutes(meshProvider MeshProvider) map[string][]
|
||||
|
||||
for _, route := range node.GetRoutes() {
|
||||
if lib.Contains(meshPrefixes, func(prefix *net.IPNet) bool {
|
||||
defaultRoute, _, _ := net.ParseCIDR("::/0")
|
||||
v6Default, _, _ := net.ParseCIDR("::/0")
|
||||
v4Default, _, _ := net.ParseCIDR("0.0.0.0/0")
|
||||
|
||||
if prefix.IP.Equal(defaultRoute) && m.config.AdvertiseDefaultRoute {
|
||||
if (prefix.IP.Equal(v6Default) || prefix.IP.Equal(v4Default)) && m.config.AdvertiseDefaultRoute {
|
||||
return true
|
||||
}
|
||||
|
||||
@ -171,12 +172,16 @@ func (m *WgMeshConfigApplyer) getCorrespondingPeer(peers []MeshNode, client Mesh
|
||||
return peer
|
||||
}
|
||||
|
||||
func (m *WgMeshConfigApplyer) getClientConfig(mesh MeshProvider, peers []MeshNode, clients []MeshNode) (*wgtypes.Config, error) {
|
||||
func (m *WgMeshConfigApplyer) getClientConfig(mesh MeshProvider, peers []MeshNode, clients []MeshNode, dev *wgtypes.Device) (*wgtypes.Config, error) {
|
||||
self, err := m.meshManager.GetSelf(mesh.GetMeshId())
|
||||
ula := &ip.ULABuilder{}
|
||||
meshNet, _ := ula.GetIPNet(mesh.GetMeshId())
|
||||
|
||||
routes := lib.Map(lib.MapKeys(m.getRoutes(mesh)), func(destination string) net.IPNet {
|
||||
_, ipNet, _ := net.ParseCIDR(destination)
|
||||
return *ipNet
|
||||
})
|
||||
routes = append(routes, *meshNet)
|
||||
|
||||
if err != nil {
|
||||
return nil, err
|
||||
@ -202,10 +207,20 @@ func (m *WgMeshConfigApplyer) getClientConfig(mesh MeshProvider, peers []MeshNod
|
||||
AllowedIPs: routes,
|
||||
}
|
||||
|
||||
installedRoutes := make([]lib.Route, 0)
|
||||
|
||||
for _, route := range peerCfgs[0].AllowedIPs {
|
||||
installedRoutes = append(installedRoutes, lib.Route{
|
||||
Gateway: peer.GetWgHost().IP,
|
||||
Destination: route,
|
||||
})
|
||||
}
|
||||
|
||||
cfg := wgtypes.Config{
|
||||
Peers: peerCfgs,
|
||||
}
|
||||
|
||||
m.routeInstaller.InstallRoutes(dev.Name, installedRoutes...)
|
||||
return &cfg, err
|
||||
}
|
||||
|
||||
@ -260,7 +275,9 @@ func (m *WgMeshConfigApplyer) getPeerConfig(mesh MeshProvider, peers []MeshNode,
|
||||
ula := &ip.ULABuilder{}
|
||||
ipNet, _ := ula.GetIPNet(mesh.GetMeshId())
|
||||
|
||||
if !ipNet.Contains(route.IP) {
|
||||
_, defaultRoute, _ := net.ParseCIDR("::/0")
|
||||
|
||||
if !ipNet.Contains(route.IP) && !ipNet.IP.Equal(defaultRoute.IP) {
|
||||
installedRoutes = append(installedRoutes, lib.Route{
|
||||
Gateway: n.GetWgHost().IP,
|
||||
Destination: route,
|
||||
@ -314,7 +331,7 @@ func (m *WgMeshConfigApplyer) updateWgConf(mesh MeshProvider) error {
|
||||
case conf.PEER_ROLE:
|
||||
cfg, err = m.getPeerConfig(mesh, peers, clients, dev)
|
||||
case conf.CLIENT_ROLE:
|
||||
cfg, err = m.getClientConfig(mesh, peers, clients)
|
||||
cfg, err = m.getClientConfig(mesh, peers, clients, dev)
|
||||
}
|
||||
|
||||
if err != nil {
|
||||
|
@ -43,13 +43,14 @@ func (r *RouteManagerImpl) UpdateRoutes() error {
|
||||
}
|
||||
|
||||
if r.conf.AdvertiseDefaultRoute {
|
||||
_, defaultRoute, _ := net.ParseCIDR("::/0")
|
||||
_, ipv6Default, _ := net.ParseCIDR("::/0")
|
||||
|
||||
mesh1.AddRoutes(NodeID(self), &RouteStub{
|
||||
Destination: defaultRoute,
|
||||
HopCount: 0,
|
||||
Path: make([]string, 0),
|
||||
})
|
||||
mesh1.AddRoutes(NodeID(self),
|
||||
&RouteStub{
|
||||
Destination: ipv6Default,
|
||||
HopCount: 0,
|
||||
Path: make([]string, 0),
|
||||
})
|
||||
}
|
||||
|
||||
for _, mesh2 := range meshes {
|
||||
|
@ -19,7 +19,11 @@ func (r *RouteInstallerImpl) InstallRoutes(devName string, routes ...lib.Route)
|
||||
return err
|
||||
}
|
||||
|
||||
err = rtnl.DeleteRoutes(devName, unix.AF_INET6, routes...)
|
||||
ip6Routes := lib.Filter(routes, func(r lib.Route) bool {
|
||||
return r.Destination.IP.To4() == nil
|
||||
})
|
||||
|
||||
err = rtnl.DeleteRoutes(devName, unix.AF_INET6, ip6Routes...)
|
||||
|
||||
if err != nil {
|
||||
return err
|
||||
|
@ -123,7 +123,7 @@ func (s *SyncerImpl) SyncMeshes() error {
|
||||
err := s.Sync(meshId)
|
||||
|
||||
if err != nil {
|
||||
return err
|
||||
logging.Log.WriteErrorf(err.Error())
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,7 +8,8 @@ import (
|
||||
// Run implements SyncScheduler.
|
||||
func syncFunction(syncer Syncer) lib.TimerFunc {
|
||||
return func() error {
|
||||
return syncer.SyncMeshes()
|
||||
syncer.SyncMeshes()
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user