package sync import ( "errors" "sync" crdt "github.com/tim-beatham/wgmesh/pkg/automerge" "github.com/tim-beatham/wgmesh/pkg/lib" "github.com/tim-beatham/wgmesh/pkg/mesh" ) // Syncer: picks random nodes from the mesh type Syncer interface { Sync(meshId string) error SyncMeshes() error } type SyncerImpl struct { manager *mesh.MeshManger requester SyncRequester authenticatedNodes []crdt.MeshNodeCrdt } const subSetLength = 5 const maxAuthentications = 30 // Sync: Sync random nodes func (s *SyncerImpl) Sync(meshId string) error { mesh := s.manager.GetMesh(meshId) if mesh == nil { return errors.New("the provided mesh does not exist") } snapshot, err := mesh.GetCrdt() if err != nil { return err } if len(snapshot.Nodes) <= 1 { return nil } excludedNodes := map[string]struct{}{ s.manager.HostEndpoint: {}, } for _, node := range snapshot.Nodes { if mesh.HasFailed(node.HostEndpoint) { excludedNodes[node.HostEndpoint] = struct{}{} } } meshNodes := lib.MapValuesWithExclude(snapshot.Nodes, excludedNodes) randomSubset := lib.RandomSubsetOfLength(meshNodes, subSetLength) var waitGroup sync.WaitGroup for _, n := range randomSubset { waitGroup.Add(1) syncMeshFunc := func() error { defer waitGroup.Done() err := s.requester.SyncMesh(meshId, n.HostEndpoint) return err } go syncMeshFunc() } waitGroup.Wait() return nil } // SyncMeshes: Sync all meshes func (s *SyncerImpl) SyncMeshes() error { for _, m := range s.manager.Meshes { err := s.Sync(m.MeshId) if err != nil { return err } } return s.manager.ApplyWg() } func NewSyncer(m *mesh.MeshManger, r SyncRequester) Syncer { return &SyncerImpl{manager: m, requester: r} }