mirror of
https://github.com/tim-beatham/smegmesh.git
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225 lines
4.1 KiB
Go
225 lines
4.1 KiB
Go
// crdt_test unit tests the crdt implementations
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package crdt
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import (
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"hash/fnv"
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"slices"
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"testing"
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"time"
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"github.com/tim-beatham/smegmesh/pkg/lib"
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)
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func NewGmap() *GMap[string, bool] {
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vectorClock := NewVectorClock("a", func(key string) uint64 {
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hash := fnv.New64a()
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hash.Write([]byte(key))
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return hash.Sum64()
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}, 1) // 1 second stale time
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gMap := NewGMap[string, bool](vectorClock)
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return gMap
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}
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func TestGMapPutInsertsItems(t *testing.T) {
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gMap := NewGmap()
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gMap.Put("bruh1234", true)
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if !gMap.Contains("bruh1234") {
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t.Fatalf(`value not added to map`)
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}
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}
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func TestGMapPutReplacesItems(t *testing.T) {
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gMap := NewGmap()
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gMap.Put("bruh1234", true)
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gMap.Put("bruh1234", false)
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value := gMap.Get("bruh1234")
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if value {
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t.Fatalf(`value should ahve been replaced to false`)
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}
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}
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func TestContainsValueNotPresent(t *testing.T) {
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gMap := NewGmap()
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if gMap.Contains("sdhjsdhsdj") {
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t.Fatalf(`value should not be present in the map`)
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}
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}
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func TestContainsValuePresent(t *testing.T) {
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gMap := NewGmap()
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key := "hehehehe"
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gMap.Put(key, false)
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if !gMap.Contains(key) {
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t.Fatalf(`%s should not be present in the map`, key)
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}
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}
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func TestGMapGetNotPresentReturnsError(t *testing.T) {
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gMap := NewGmap()
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value := gMap.Get("bruh123")
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if value != false {
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t.Fatalf(`value should be default type false`)
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}
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}
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func TestGMapGetReturnsValue(t *testing.T) {
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gMap := NewGmap()
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gMap.Put("bobdylan", true)
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value := gMap.Get("bobdylan")
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if !value {
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t.Fatalf("value should be true but was false")
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}
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}
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func TestMarkMarksTheValue(t *testing.T) {
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gMap := NewGmap()
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gMap.Put("hello123", true)
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gMap.Mark("hello123")
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if !gMap.IsMarked("hello123") {
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t.Fatal(`hello123 should be marked`)
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}
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}
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func TestMarkValueNotPresent(t *testing.T) {
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gMap := NewGmap()
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gMap.Mark("ok123456")
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}
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func TestKeysMapEmpty(t *testing.T) {
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gMap := NewGmap()
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keys := gMap.Keys()
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if len(keys) != 0 {
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t.Fatal(`list of keys was not empty but should be empty`)
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}
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}
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func TestKeysMapReturnsKeysInMap(t *testing.T) {
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gMap := NewGmap()
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gMap.Put("a", false)
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gMap.Put("b", false)
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gMap.Put("c", false)
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keys := gMap.Keys()
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if len(keys) != 3 {
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t.Fatal(`key length should be 3`)
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}
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}
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func TestSaveMapEmptyReturnsEmptyMap(t *testing.T) {
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gMap := NewGmap()
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saveMap := gMap.Save()
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if len(saveMap) != 0 {
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t.Fatal(`saves should be empty`)
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}
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}
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func TestSaveMapReturnsMapOfBuckets(t *testing.T) {
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gMap := NewGmap()
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gMap.Put("a", false)
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gMap.Put("b", false)
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gMap.Put("c", false)
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saveMap := gMap.Save()
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if len(saveMap) != 3 {
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t.Fatalf(`save length should be 3`)
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}
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}
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func TestSaveWithKeysNoKeysReturnsEmptyBucket(t *testing.T) {
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gMap := NewGmap()
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gMap.Put("a", false)
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gMap.Put("b", false)
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gMap.Put("c", false)
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saveMap := gMap.SaveWithKeys([]uint64{})
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if len(saveMap) != 0 {
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t.Fatalf(`save map should be empty`)
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}
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}
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func TestSaveWithKeysReturnsIntersection(t *testing.T) {
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gMap := NewGmap()
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gMap.Put("a", false)
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gMap.Put("b", false)
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gMap.Put("c", false)
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clock := lib.MapKeys(gMap.GetClock())
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clock = clock[:len(clock)-1]
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values := gMap.SaveWithKeys(clock)
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if len(values) != len(clock) {
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t.Fatalf(`intersection not returned`)
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}
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}
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func TestGetClockMapEmptyReturnsEmptyClock(t *testing.T) {
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gMap := NewGmap()
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clocks := gMap.GetClock()
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if len(clocks) != 0 {
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t.Fatalf(`vector clock is not empty`)
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}
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}
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func TestGetClockReturnsAllCLocks(t *testing.T) {
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gMap := NewGmap()
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gMap.Put("a", false)
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gMap.Put("b", false)
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gMap.Put("c", false)
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clocks := lib.MapValues(gMap.GetClock())
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slices.Sort(clocks)
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if !slices.Equal([]uint64{0, 1, 2}, clocks) {
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t.Fatalf(`clocks are invalid`)
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}
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}
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func TestGetHashChangesHashOnValueAdded(t *testing.T) {
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gMap := NewGmap()
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gMap.Put("a", false)
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prevHash := gMap.GetHash()
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gMap.Put("b", true)
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if prevHash == gMap.GetHash() {
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t.Fatalf(`hash should be different`)
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}
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}
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func TestPruneGarbageCollectsValuesThatHaveNotBeenUpdated(t *testing.T) {
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gMap := NewGmap()
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gMap.clock.Put("c", 12)
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gMap.Put("c", false)
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gMap.Put("a", false)
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time.Sleep(4 * time.Second)
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gMap.Put("a", true)
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gMap.Prune()
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if gMap.Contains("c") {
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t.Fatalf(`a should have been pruned`)
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}
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}
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