mirror of
https://github.com/tim-beatham/smegmesh.git
synced 2024-12-12 17:41:08 +01:00
f647c1b806
Prep for submission
265 lines
6.4 KiB
Go
265 lines
6.4 KiB
Go
package robin
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import (
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"context"
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"errors"
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"fmt"
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"slices"
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"time"
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"github.com/tim-beatham/smegmesh/pkg/conf"
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"github.com/tim-beatham/smegmesh/pkg/ctrlserver"
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"github.com/tim-beatham/smegmesh/pkg/ipc"
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"github.com/tim-beatham/smegmesh/pkg/mesh"
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"github.com/tim-beatham/smegmesh/pkg/rpc"
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)
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// IpcHandler: represents a handler for ipc calls
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type IpcHandler struct {
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Server ctrlserver.CtrlServer
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}
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// getOverrideConfiguration: override any specific WireGuard configuration
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func getOverrideConfiguration(args *ipc.WireGuardArgs) conf.WgConfiguration {
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overrideConf := conf.WgConfiguration{}
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if args.Role != "" {
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role := conf.NodeType(args.Role)
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overrideConf.Role = &role
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}
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if args.Endpoint != "" {
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overrideConf.Endpoint = &args.Endpoint
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}
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if args.KeepAliveWg != 0 {
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keepAliveWg := args.KeepAliveWg
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overrideConf.KeepAliveWg = &keepAliveWg
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}
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overrideConf.AdvertiseRoutes = &args.AdvertiseRoutes
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overrideConf.AdvertiseDefaultRoute = &args.AdvertiseDefaultRoute
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return overrideConf
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}
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// CreateMesh: create a new mesh network
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func (n *IpcHandler) CreateMesh(args *ipc.NewMeshArgs, reply *string) error {
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overrideConf := getOverrideConfiguration(&args.WgArgs)
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meshId, err := n.Server.GetMeshManager().CreateMesh(&mesh.CreateMeshParams{
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Port: args.WgArgs.WgPort,
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Conf: &overrideConf,
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})
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if err != nil {
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return errors.New("could not create mesh")
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}
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err = n.Server.GetMeshManager().AddSelf(&mesh.AddSelfParams{
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MeshId: meshId,
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WgPort: args.WgArgs.WgPort,
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Endpoint: args.WgArgs.Endpoint,
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})
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if err != nil {
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return errors.New("could not create mesh")
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}
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*reply = meshId
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return err
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}
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// ListMeshes: list mesh networks
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func (n *IpcHandler) ListMeshes(_ string, reply *ipc.ListMeshReply) error {
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meshNames := make([]string, len(n.Server.GetMeshManager().GetMeshes()))
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i := 0
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for meshId := range n.Server.GetMeshManager().GetMeshes() {
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meshNames[i] = meshId
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i++
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}
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slices.Sort(meshNames)
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*reply = ipc.ListMeshReply{Meshes: meshNames}
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return nil
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}
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// JoinMesh: join a mesh network
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func (n *IpcHandler) JoinMesh(args *ipc.JoinMeshArgs, reply *string) error {
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overrideConf := getOverrideConfiguration(&args.WgArgs)
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if n.Server.GetMeshManager().GetMesh(args.MeshId) != nil {
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return fmt.Errorf("user is already apart of the mesh")
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}
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peerConnection, err := n.Server.GetConnectionManager().GetConnection(args.IpAddress)
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if err != nil {
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return fmt.Errorf("could not join mesh %s", args.MeshId)
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}
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client, err := peerConnection.GetClient()
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if err != nil {
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return fmt.Errorf("could not join mesh %s", args.MeshId)
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}
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c := rpc.NewMeshCtrlServerClient(client)
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if err != nil {
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return fmt.Errorf("could not join mesh %s", args.MeshId)
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}
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configuration := n.Server.GetConfiguration()
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ctx, cancel := context.WithTimeout(context.Background(), time.Second*time.Duration(configuration.Timeout))
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defer cancel()
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meshReply, err := c.GetMesh(ctx, &rpc.GetMeshRequest{MeshId: args.MeshId})
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if err != nil {
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return fmt.Errorf("could not join mesh %s", args.MeshId)
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}
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err = n.Server.GetMeshManager().AddMesh(&mesh.AddMeshParams{
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MeshId: args.MeshId,
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WgPort: args.WgArgs.WgPort,
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MeshBytes: meshReply.Mesh,
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Conf: &overrideConf,
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})
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if err != nil {
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return fmt.Errorf("could not join mesh %s", args.MeshId)
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}
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err = n.Server.GetMeshManager().AddSelf(&mesh.AddSelfParams{
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MeshId: args.MeshId,
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WgPort: args.WgArgs.WgPort,
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Endpoint: args.WgArgs.Endpoint,
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})
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if err != nil {
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return fmt.Errorf("could not join mesh %s", args.MeshId)
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}
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*reply = fmt.Sprintf("Successfully Joined: %s", args.MeshId)
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return nil
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}
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// LeaveMesh: leaves a mesh network
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func (n *IpcHandler) LeaveMesh(meshId string, reply *string) error {
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err := n.Server.GetMeshManager().LeaveMesh(meshId)
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if err == nil {
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*reply = fmt.Sprintf("Left Mesh %s", meshId)
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}
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return err
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}
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// GetMesh: get a mesh network at the given meshid
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func (n *IpcHandler) GetMesh(meshId string, reply *ipc.GetMeshReply) error {
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theMesh := n.Server.GetMeshManager().GetMesh(meshId)
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if theMesh == nil {
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return fmt.Errorf("mesh %s does not exist", meshId)
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}
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meshSnapshot, err := theMesh.GetMesh()
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if err != nil {
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return err
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}
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if theMesh == nil {
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return errors.New("mesh does not exist")
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}
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nodes := make([]ctrlserver.MeshNode, len(meshSnapshot.GetNodes()))
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i := 0
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for _, node := range meshSnapshot.GetNodes() {
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node := ctrlserver.NewCtrlNode(theMesh, node)
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nodes[i] = *node
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i += 1
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}
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*reply = ipc.GetMeshReply{Nodes: nodes}
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return nil
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}
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// Query: perform a jmespath query
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func (n *IpcHandler) Query(params ipc.QueryMesh, reply *string) error {
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queryResponse, err := n.Server.GetQuerier().Query(params.MeshId, params.Query)
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if err != nil {
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return err
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}
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*reply = string(queryResponse)
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return nil
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}
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// PutDescription: change your description in the mesh
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func (n *IpcHandler) PutDescription(args ipc.PutDescriptionArgs, reply *string) error {
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err := n.Server.GetMeshManager().SetDescription(args.MeshId, args.Description)
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if err != nil {
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return err
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}
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*reply = fmt.Sprintf("set description to %s for %s", args.Description, args.MeshId)
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return nil
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}
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// PutAlias: put your aliasin the mesh
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func (n *IpcHandler) PutAlias(args ipc.PutAliasArgs, reply *string) error {
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if args.Alias == "" {
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return fmt.Errorf("alias not provided")
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}
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err := n.Server.GetMeshManager().SetAlias(args.MeshId, args.Alias)
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if err != nil {
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return fmt.Errorf("could not set alias: %s", args.Alias)
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}
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*reply = fmt.Sprintf("Set alias to %s", args.Alias)
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return nil
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}
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// PutService: place a service in the mesh
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func (n *IpcHandler) PutService(service ipc.PutServiceArgs, reply *string) error {
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err := n.Server.GetMeshManager().SetService(service.MeshId, service.Service, service.Value)
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if err != nil {
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return err
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}
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*reply = fmt.Sprintf("Set service %s in %s to %s", service.Service, service.MeshId, service.Value)
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return nil
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}
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// DeleteService: withtract a service in the mesh
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func (n *IpcHandler) DeleteService(service ipc.DeleteServiceArgs, reply *string) error {
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err := n.Server.GetMeshManager().RemoveService(service.MeshId, service.Service)
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if err != nil {
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return err
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}
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*reply = fmt.Sprintf("Removed service %s from %s", service.Service, service.MeshId)
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return nil
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}
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// RobinIpcParams: parameters required to construct a new mesh network
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type RobinIpcParams struct {
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CtrlServer ctrlserver.CtrlServer
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}
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func NewRobinIpc(ipcParams RobinIpcParams) IpcHandler {
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return IpcHandler{
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Server: ipcParams.CtrlServer,
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}
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}
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