* fix: rust modules are compiled twice
The modules being declared both in the _library_ crate and the _binary_
crate made cargo compile everything twice:
1. for the library
2. for the binary
What happened was:
1. The library "starship" was compiled.
2. The binary "starship" (and all its modules) were compiled.
* fix: stop compiling every rust module twice
restrict visibility
* Run cargo fmt
* Add bug_report module
Co-authored-by: Matan Kushner <hello@matchai.dev>
Co-authored-by: Kevin Song <chips@ksong.dev>
This creates a custom logger for the log crate which logs everything to a file (/tmp/starship/session_$STARSHIP_SESSION_KEY.log) and it logs everything above Warn to stderr, but only if the log file does not contain the line that should be logged resulting in an error or warning to be only logged at the first starship invocation after opening the shell.
* feat: Modify config keys from shell
* chore: Fix clippy
* refactor: Add `configure` as alias
* chore: Remove redundant code
* fix: Soft error if user doesn't pass in valid key
* feat: Support integers and booleans
* chore: Fix clippy
* refactor: Use exit instead of abort
Co-Authored-By: Thomas O'Donnell <andytom@users.noreply.github.com>
Co-authored-by: Thomas O'Donnell <andytom@users.noreply.github.com>
* fix: check if editor is not found for `configure`
STD_EDITOR falls back on `vi` if $EDITOR and $VISUAL is not set.
However, some machines might not have `vi` symlinked or installed and a
bad error message is displayed. This commit adds a better error message.
* fix lint errors
* Change NotFound to write to stderr instead of panic!
Oh wow writing rust makes my commit messages look very enthusiastic!