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Instead of every command resolving the target (-t or -s) itself, prepare
the state (client, session, winlink, pane) for it it before entering the command. Each command provides some flags that tell the prepare step what it is expecting. This is a requirement for having hooks on commands (for example, if you hook "select-window -t1:2", the hook command should to operate on window 1:2 not whatever it thinks is the current window), and should allow some other target improvements. The old cmd_find_* functions remain for the moment but that layer will be dropped later. Joint work with Thomas Adam.
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@@ -39,7 +39,7 @@ const struct cmd_entry cmd_if_shell_entry = {
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"if-shell", "if",
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"bFt:", 2, 3,
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"[-bF] " CMD_TARGET_PANE_USAGE " shell-command command [command]",
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0,
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CMD_PANE_T|CMD_CANFAIL,
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cmd_if_shell_exec
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};
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@@ -61,31 +61,20 @@ cmd_if_shell_exec(struct cmd *self, struct cmd_q *cmdq)
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struct cmd_if_shell_data *cdata;
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char *shellcmd, *cmd, *cause;
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struct cmd_list *cmdlist;
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struct client *c;
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struct session *s = NULL;
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struct winlink *wl = NULL;
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struct window_pane *wp = NULL;
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struct session *s = cmdq->state.tflag.s;
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struct winlink *wl = cmdq->state.tflag.wl;
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struct window_pane *wp = cmdq->state.tflag.wp;
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struct format_tree *ft;
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const char *cwd;
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if (args_has(args, 't')) {
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wl = cmd_find_pane(cmdq, args_get(args, 't'), &s, &wp);
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cwd = wp->cwd;
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} else {
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c = cmd_find_client(cmdq, NULL, 1);
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if (c != NULL && c->session != NULL) {
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s = c->session;
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wl = s->curw;
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wp = wl->window->active;
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}
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if (cmdq->client != NULL && cmdq->client->session == NULL)
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cwd = cmdq->client->cwd;
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else if (s != NULL)
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cwd = s->cwd;
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else
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cwd = NULL;
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}
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cwd = wp->cwd;
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if (cmdq->client != NULL && cmdq->client->session == NULL)
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cwd = cmdq->client->cwd;
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else if (s != NULL)
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cwd = s->cwd;
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else
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cwd = NULL;
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ft = format_create(cmdq, 0);
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format_defaults(ft, NULL, s, wl, wp);
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shellcmd = format_expand(ft, args->argv[0]);
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