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3
TODO
3
TODO
@ -34,5 +34,6 @@
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kill session
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- update NOTES
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- nuke '?' on getopts
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- client_flush should wait and expect an error/success response from the server
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- const char *opusage = ... on ops rather than dup usage args
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- store_attr/colr could be two-pass and avoid reverse_add/remove games
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- window creation/idle time
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