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Fix bold/non-bold mismatch in 256 colour mode by adding an extra 8 bits (ick) onto the attributes and using two of them to mark the fg and bg as 256 colours when necessary. If only it was 255 colours we would have one value for default and wouln't need this :-/.
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@ -1,4 +1,4 @@
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/* $Id: screen-redraw.c,v 1.10 2008-09-08 17:40:51 nicm Exp $ */
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/* $Id: screen-redraw.c,v 1.11 2008-09-08 22:03:54 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@ -23,7 +23,7 @@
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#include "tmux.h"
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void screen_redraw_get_cell(struct screen_redraw_ctx *,
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u_int, u_int, u_char *, u_char *, u_char *, u_char *);
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u_int, u_int, u_char *, u_short *, u_char *, u_char *);
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/* Initialise redrawing with a window. */
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void
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@ -99,7 +99,7 @@ screen_redraw_stop(struct screen_redraw_ctx *ctx)
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/* Get cell data. */
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void
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screen_redraw_get_cell(struct screen_redraw_ctx *ctx,
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u_int px, u_int py, u_char *data, u_char *attr, u_char *fg, u_char *bg)
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u_int px, u_int py, u_char *data, u_short *attr, u_char *fg, u_char *bg)
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{
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struct screen *s = ctx->s;
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@ -121,7 +121,7 @@ screen_redraw_move_cursor(struct screen_redraw_ctx *ctx, u_int px, u_int py)
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/* Set attributes. */
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void
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screen_redraw_set_attributes(
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struct screen_redraw_ctx *ctx, u_char attr, u_char fg, u_char bg)
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struct screen_redraw_ctx *ctx, u_short attr, u_char fg, u_char bg)
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{
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ctx->write(ctx->data, TTY_ATTRIBUTES, attr, fg, bg);
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}
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@ -151,7 +151,8 @@ screen_redraw_write_string(struct screen_redraw_ctx *ctx, const char *fmt, ...)
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void
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screen_redraw_cell(struct screen_redraw_ctx *ctx, u_int px, u_int py)
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{
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u_char data, attr, fg, bg;
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u_short attr;
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u_char data, fg, bg;
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screen_redraw_move_cursor(ctx, px, py);
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screen_redraw_get_cell(ctx, px, py, &data, &attr, &fg, &bg);
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