mirror of
https://github.com/tmate-io/tmate.git
synced 2025-01-12 00:48:53 +01:00
lockf is entirely useless and it was a mistake to change to it, go back
to using flock which actually works sensibly. Also always retry the lock to fix a potential race, and add some extra logging.
This commit is contained in:
parent
2056a9ef9e
commit
8e4ae12b4d
48
client.c
48
client.c
@ -77,13 +77,18 @@ client_get_lock(char *lockfile)
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if ((lockfd = open(lockfile, O_WRONLY|O_CREAT, 0600)) == -1)
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fatal("open failed");
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log_debug("lock file is %s", lockfile);
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if (lockf(lockfd, F_TLOCK, 0) == -1 && errno == EAGAIN) {
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while (lockf(lockfd, F_LOCK, 0) == -1 && errno == EINTR)
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if (flock(lockfd, LOCK_EX|LOCK_NB) == -1) {
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log_debug("flock failed: %s", strerror(errno));
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if (errno != EAGAIN)
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return (lockfd);
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while (flock(lockfd, LOCK_EX) == -1 && errno == EINTR)
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/* nothing */;
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close(lockfd);
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return (-1);
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}
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log_debug("flock succeeded");
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return (lockfd);
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}
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@ -94,8 +99,8 @@ client_connect(char *path, int start_server)
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{
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struct sockaddr_un sa;
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size_t size;
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int fd, lockfd;
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char *lockfile;
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int fd, lockfd = -1, locked = 0;
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char *lockfile = NULL;
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memset(&sa, 0, sizeof sa);
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sa.sun_family = AF_UNIX;
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@ -104,29 +109,48 @@ client_connect(char *path, int start_server)
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errno = ENAMETOOLONG;
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return (-1);
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}
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log_debug("socket is %s", path);
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retry:
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if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) == -1)
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fatal("socket failed");
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log_debug("trying connect");
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if (connect(fd, (struct sockaddr *) &sa, SUN_LEN(&sa)) == -1) {
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log_debug("connect failed: %s", strerror(errno));
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if (errno != ECONNREFUSED && errno != ENOENT)
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goto failed;
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if (!start_server)
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goto failed;
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close(fd);
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xasprintf(&lockfile, "%s.lock", path);
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if ((lockfd = client_get_lock(lockfile)) == -1) {
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free(lockfile);
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if (!locked) {
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xasprintf(&lockfile, "%s.lock", path);
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if ((lockfd = client_get_lock(lockfile)) == -1) {
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log_debug("didn't get lock");
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free(lockfile);
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goto retry;
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}
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log_debug("got lock");
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/*
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* Always retry at least once, even if we got the lock,
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* because another client could have taken the lock,
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* started the server and released the lock between our
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* connect() and flock().
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*/
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locked = 1;
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goto retry;
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}
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if (unlink(path) != 0 && errno != ENOENT) {
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free(lockfile);
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close(lockfd);
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return (-1);
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}
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fd = server_start(lockfd, lockfile);
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}
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if (locked) {
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free(lockfile);
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close(lockfd);
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}
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@ -233,7 +257,11 @@ client_main(int argc, char **argv, int flags)
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return (1);
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}
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/* Initialise the client socket and start the server. */
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/* Set process title, log and signals now this is the client. */
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setproctitle("client (%s)", socket_path);
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logfile("client");
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/* Initialize the client socket and start the server. */
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fd = client_connect(socket_path, cmdflags & CMD_STARTSERVER);
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if (fd == -1) {
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fprintf(stderr, "failed to connect to server: %s\n",
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@ -241,10 +269,6 @@ client_main(int argc, char **argv, int flags)
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return (1);
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}
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/* Set process title, log and signals now this is the client. */
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setproctitle("client (%s)", socket_path);
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logfile("client");
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/* Create imsg. */
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imsg_init(&client_ibuf, fd);
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event_set(&client_event, fd, EV_READ, client_callback, shell_cmd);
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