Use RB trees not SPLAY.

This commit is contained in:
Nicholas Marriott
2012-01-21 11:12:13 +00:00
parent 535286c05a
commit 8ed9124f3f
7 changed files with 43 additions and 43 deletions

View File

@ -55,7 +55,7 @@ cmd_list_keys_exec(struct cmd *self, struct cmd_ctx *ctx)
width = 0;
SPLAY_FOREACH(bd, key_bindings, &key_bindings) {
RB_FOREACH(bd, key_bindings, &key_bindings) {
key = key_string_lookup_key(bd->key & ~KEYC_PREFIX);
if (key == NULL)
continue;
@ -72,7 +72,7 @@ cmd_list_keys_exec(struct cmd *self, struct cmd_ctx *ctx)
width = keywidth;
}
SPLAY_FOREACH(bd, key_bindings, &key_bindings) {
RB_FOREACH(bd, key_bindings, &key_bindings) {
key = key_string_lookup_key(bd->key & ~KEYC_PREFIX);
if (key == NULL)
continue;
@ -116,7 +116,7 @@ cmd_list_keys_table(struct cmd *self, struct cmd_ctx *ctx)
width = 0;
any_mode = 0;
SPLAY_FOREACH(mbind, mode_key_tree, mtab->tree) {
RB_FOREACH(mbind, mode_key_tree, mtab->tree) {
key = key_string_lookup_key(mbind->key);
if (key == NULL)
continue;
@ -129,7 +129,7 @@ cmd_list_keys_table(struct cmd *self, struct cmd_ctx *ctx)
width = keywidth;
}
SPLAY_FOREACH(mbind, mode_key_tree, mtab->tree) {
RB_FOREACH(mbind, mode_key_tree, mtab->tree) {
key = key_string_lookup_key(mbind->key);
if (key == NULL)
continue;