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https://github.com/tmate-io/tmate.git
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Clear clients with flag too.
This commit is contained in:
parent
77224aaf8b
commit
958069575d
12
resize.c
12
resize.c
@ -1,4 +1,4 @@
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/* $Id: resize.c,v 1.12 2008-06-06 20:02:27 nicm Exp $ */
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/* $Id: resize.c,v 1.13 2008-06-07 07:13:08 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@ -121,8 +121,14 @@ recalculate_sizes(void)
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log_debug("window size %u,%u (was %u,%u)", ssx, ssy,
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screen_size_x(&w->base), screen_size_y(&w->base));
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server_clear_window(w);
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window_resize(w, ssx, ssy);
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server_redraw_window(w);
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (c == NULL || c->session == NULL)
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continue;
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if (c->session->curw->window == w)
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c->flags |= (CLIENT_CLEAR|CLIENT_REDRAW);
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}
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}
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}
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41
server-fn.c
41
server-fn.c
@ -1,4 +1,4 @@
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/* $Id: server-fn.c,v 1.39 2008-06-07 06:47:38 nicm Exp $ */
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/* $Id: server-fn.c,v 1.40 2008-06-07 07:13:08 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@ -71,19 +71,6 @@ server_write_window(
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}
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}
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void
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server_clear_client(struct client *c)
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{
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struct screen_redraw_ctx ctx;
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screen_redraw_start_client(&ctx, c);
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screen_redraw_set_attributes(&ctx, SCREEN_DEFATTR, SCREEN_DEFCOLR);
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screen_redraw_clear_screen(&ctx);
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screen_redraw_stop(&ctx);
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status_write_client(c);
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}
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void
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server_redraw_client(struct client *c)
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{
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@ -96,19 +83,6 @@ server_status_client(struct client *c)
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c->flags |= CLIENT_STATUS;
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}
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void
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server_clear_session(struct session *s)
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{
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struct screen_redraw_ctx ctx;
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screen_redraw_start_session(&ctx, s);
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screen_redraw_set_attributes(&ctx, SCREEN_DEFATTR, SCREEN_DEFCOLR);
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screen_redraw_clear_screen(&ctx);
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screen_redraw_stop(&ctx);
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status_write_session(s);
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}
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void
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server_redraw_session(struct session *s)
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{
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@ -139,19 +113,6 @@ server_status_session(struct session *s)
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}
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}
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void
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server_clear_window(struct window *w)
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{
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struct screen_redraw_ctx ctx;
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screen_redraw_start_window(&ctx, w);
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screen_redraw_set_attributes(&ctx, SCREEN_DEFATTR, SCREEN_DEFCOLR);
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screen_redraw_clear_screen(&ctx);
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screen_redraw_stop(&ctx);
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status_write_window(w);
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}
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void
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server_redraw_window(struct window *w)
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{
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13
server.c
13
server.c
@ -1,4 +1,4 @@
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/* $Id: server.c,v 1.57 2008-06-07 06:47:38 nicm Exp $ */
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/* $Id: server.c,v 1.58 2008-06-07 07:13:08 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@ -275,9 +275,18 @@ void
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server_check_redraw(struct client *c)
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{
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struct screen_redraw_ctx ctx;
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struct screen screen;
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if (c == NULL || c->session == NULL)
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return;
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if (c->flags & CLIENT_CLEAR) {
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screen_create(&screen, c->sx, c->sy - 1, 0);
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screen_redraw_start(&ctx, &screen, tty_write_client, c);
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screen_redraw_clear_screen(&ctx);
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screen_redraw_stop(&ctx);
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screen_destroy(&screen);
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}
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if (c->flags & CLIENT_REDRAW) {
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screen_redraw_start_client(&ctx, c);
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@ -287,7 +296,7 @@ server_check_redraw(struct client *c)
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} else if (c->flags & CLIENT_STATUS)
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status_write_client(c);
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c->flags &= ~(CLIENT_REDRAW|CLIENT_STATUS);
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c->flags &= ~(CLIENT_CLEAR|CLIENT_REDRAW|CLIENT_STATUS);
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}
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/* Check for status line redraw on client. */
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6
tmux.h
6
tmux.h
@ -1,4 +1,4 @@
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/* $Id: tmux.h,v 1.137 2008-06-07 06:47:38 nicm Exp $ */
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/* $Id: tmux.h,v 1.138 2008-06-07 07:13:08 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@ -651,6 +651,7 @@ struct client {
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#define CLIENT_MOUSE 0x4
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#define CLIENT_REDRAW 0x8
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#define CLIENT_STATUS 0x10
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#define CLIENT_CLEAR 0x20
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int flags;
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struct session *session;
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@ -908,13 +909,10 @@ void server_write_session(
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struct session *, enum hdrtype, const void *, size_t);
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void server_write_window(
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struct window *, enum hdrtype, const void *, size_t);
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void server_clear_client(struct client *);
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void server_redraw_client(struct client *);
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void server_status_client(struct client *);
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void server_clear_session(struct session *);
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void server_redraw_session(struct session *);
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void server_status_session(struct session *);
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void server_clear_window(struct window *);
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void server_redraw_window(struct window *);
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void server_status_window(struct window *);
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void printflike2 server_write_message(struct client *, const char *, ...);
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