Use timeout events for the identify and message timers.

This commit is contained in:
Nicholas Marriott
2009-11-04 23:29:42 +00:00
parent b3c4956efe
commit b1264a7416
4 changed files with 32 additions and 16 deletions

View File

@ -33,6 +33,7 @@ char *status_job(struct client *, char **);
void status_job_callback(struct job *);
size_t status_width(struct winlink *);
char *status_print(struct session *, struct winlink *, struct grid_cell *);
void status_message_callback(int, short, void *);
void status_prompt_add_history(struct client *);
char *status_prompt_complete(const char *);
@ -579,10 +580,10 @@ status_message_set(struct client *c, const char *fmt, ...)
delay = options_get_number(&c->session->options, "display-time");
tv.tv_sec = delay / 1000;
tv.tv_usec = (delay % 1000) * 1000L;
if (gettimeofday(&c->message_timer, NULL) != 0)
fatal("gettimeofday failed");
timeradd(&c->message_timer, &tv, &c->message_timer);
evtimer_del(&c->message_timer);
evtimer_set(&c->message_timer, status_message_callback, c);
evtimer_add(&c->message_timer, &tv);
c->tty.flags |= (TTY_NOCURSOR|TTY_FREEZE);
c->flags |= CLIENT_STATUS;
@ -603,6 +604,14 @@ status_message_clear(struct client *c)
screen_reinit(&c->status);
}
void
status_message_callback(unused int fd, unused short event, void *data)
{
struct client *c = data;
status_message_clear(c);
}
/* Draw client message on status line of present else on last line. */
int
status_message_redraw(struct client *c)