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Push stdout and stderr to clients more aggressively, and add an event to
continue if the send fails.
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@ -160,7 +160,7 @@ cmd_load_buffer_callback(struct client *c, int closed, void *data)
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free(saved);
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}
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evbuffer_add_printf(c->stderr_data, "%s", cause);
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server_push_stderr(c);
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server_client_push_stderr(c);
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free(pdata);
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free(cause);
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}
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