mirror of
https://github.com/tmate-io/tmate.git
synced 2024-11-23 16:43:11 +01:00
Sync OpenBSD patchset 439:
The client buffers have to be checked after every event in order to catch the escape timers and properly reset the cursor.
This commit is contained in:
parent
134a33f6e0
commit
e05fe0ba05
@ -1,4 +1,4 @@
|
||||
/* $Id: server-client.c,v 1.2 2009-10-23 17:51:02 tcunha Exp $ */
|
||||
/* $Id: server-client.c,v 1.3 2009-10-23 17:51:57 tcunha Exp $ */
|
||||
|
||||
/*
|
||||
* Copyright (c) 2009 Nicholas Marriott <nicm@users.sourceforge.net>
|
||||
@ -174,7 +174,6 @@ server_client_callback(int fd, int events, void *data)
|
||||
|
||||
if (buffer_poll(fd, events, c->tty.in, c->tty.out) != 0)
|
||||
goto client_lost;
|
||||
server_client_handle_data(c);
|
||||
}
|
||||
|
||||
return;
|
||||
@ -183,7 +182,42 @@ client_lost:
|
||||
server_client_lost(c);
|
||||
}
|
||||
|
||||
/* Input data from client. */
|
||||
/* Client functions that need to happen every loop. */
|
||||
void
|
||||
server_client_loop(void)
|
||||
{
|
||||
struct client *c;
|
||||
struct window *w;
|
||||
struct window_pane *wp;
|
||||
u_int i;
|
||||
|
||||
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
|
||||
c = ARRAY_ITEM(&clients, i);
|
||||
if (c == NULL || c->session == NULL)
|
||||
continue;
|
||||
|
||||
server_client_check_timers(c);
|
||||
server_client_check_redraw(c);
|
||||
|
||||
server_client_handle_data(c);
|
||||
}
|
||||
|
||||
/*
|
||||
* Any windows will have been redrawn as part of clients, so clear
|
||||
* their flags now.
|
||||
*/
|
||||
for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
|
||||
w = ARRAY_ITEM(&windows, i);
|
||||
if (w == NULL)
|
||||
continue;
|
||||
|
||||
w->flags &= ~WINDOW_REDRAW;
|
||||
TAILQ_FOREACH(wp, &w->panes, entry)
|
||||
wp->flags &= ~PANE_REDRAW;
|
||||
}
|
||||
}
|
||||
|
||||
/* Handle data input or output from client. */
|
||||
void
|
||||
server_client_handle_data(struct client *c)
|
||||
{
|
||||
@ -337,39 +371,6 @@ server_client_handle_data(struct client *c)
|
||||
tty_reset(&c->tty);
|
||||
}
|
||||
|
||||
/* Client functions that need to happen every loop. */
|
||||
void
|
||||
server_client_loop(void)
|
||||
{
|
||||
struct client *c;
|
||||
struct window *w;
|
||||
struct window_pane *wp;
|
||||
u_int i;
|
||||
|
||||
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
|
||||
c = ARRAY_ITEM(&clients, i);
|
||||
if (c == NULL || c->session == NULL)
|
||||
continue;
|
||||
|
||||
server_client_check_timers(c);
|
||||
server_client_check_redraw(c);
|
||||
}
|
||||
|
||||
/*
|
||||
* Any windows will have been redrawn as part of clients, so clear
|
||||
* their flags now.
|
||||
*/
|
||||
for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
|
||||
w = ARRAY_ITEM(&windows, i);
|
||||
if (w == NULL)
|
||||
continue;
|
||||
|
||||
w->flags &= ~WINDOW_REDRAW;
|
||||
TAILQ_FOREACH(wp, &w->panes, entry)
|
||||
wp->flags &= ~PANE_REDRAW;
|
||||
}
|
||||
}
|
||||
|
||||
/* Check for client redraws. */
|
||||
void
|
||||
server_client_check_redraw(struct client *c)
|
||||
|
Loading…
Reference in New Issue
Block a user