Make signal handler setup/teardown two common functions instead of six,

and reset SIGCHLD after fork to fix problems with some shells. From
Romain Francois.
This commit is contained in:
Nicholas Marriott
2010-05-03 16:06:32 +00:00
parent c919139433
commit ec1d37b1b2
9 changed files with 123 additions and 154 deletions

View File

@@ -49,9 +49,6 @@ struct clients dead_clients;
int server_fd;
int server_shutdown;
struct event server_ev_accept;
struct event server_ev_sigterm;
struct event server_ev_sigusr1;
struct event server_ev_sigchld;
struct event server_ev_second;
int server_create_socket(void);
@@ -134,6 +131,12 @@ server_start(char *path)
}
close(pair[0]);
/* event_init() was called by the parent, need to reinit. */
if (event_reinit(ev_base) != 0)
fatal("event_reinit failed");
clear_signals();
/*
* Must daemonise before loading configuration as the PID changes so
* $TMUX would be wrong for sessions created in the config file.
@@ -162,8 +165,6 @@ server_start(char *path)
log_debug("socket path %s", socket_path);
setproctitle("server (%s)", rpathbuf);
event_init();
server_fd = server_create_socket();
server_client_create(pair[1]);
@@ -202,7 +203,7 @@ server_start(char *path)
evtimer_set(&server_ev_second, server_second_callback, NULL);
evtimer_add(&server_ev_second, &tv);
server_signal_set();
set_signals(server_signal_callback);
server_loop();
exit(0);
}
@@ -341,61 +342,6 @@ server_accept_callback(int fd, short events, unused void *data)
server_client_create(newfd);
}
/* Set up server signal handling. */
void
server_signal_set(void)
{
struct sigaction sigact;
memset(&sigact, 0, sizeof sigact);
sigemptyset(&sigact.sa_mask);
sigact.sa_flags = SA_RESTART;
sigact.sa_handler = SIG_IGN;
if (sigaction(SIGINT, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGPIPE, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGUSR2, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGTSTP, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGHUP, &sigact, NULL) != 0)
fatal("sigaction failed");
signal_set(&server_ev_sigchld, SIGCHLD, server_signal_callback, NULL);
signal_add(&server_ev_sigchld, NULL);
signal_set(&server_ev_sigterm, SIGTERM, server_signal_callback, NULL);
signal_add(&server_ev_sigterm, NULL);
signal_set(&server_ev_sigusr1, SIGUSR1, server_signal_callback, NULL);
signal_add(&server_ev_sigusr1, NULL);
}
/* Destroy server signal events. */
void
server_signal_clear(void)
{
struct sigaction sigact;
memset(&sigact, 0, sizeof sigact);
sigemptyset(&sigact.sa_mask);
sigact.sa_flags = SA_RESTART;
sigact.sa_handler = SIG_DFL;
if (sigaction(SIGINT, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGPIPE, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGUSR2, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGTSTP, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGHUP, &sigact, NULL) != 0)
fatal("sigaction failed");
signal_del(&server_ev_sigchld);
signal_del(&server_ev_sigterm);
signal_del(&server_ev_sigusr1);
}
/* Signal handler. */
/* ARGSUSED */
void