Change the way the grid is stored, previously it was:
- a two-dimensional array of cells;
- a two-dimensional array of utf8 data;
- an array of line lengths.
Now it is a single array of a new struct grid_line each of which represents a
line and contains the length and an array of cells and an array of utf8 data.
This will make it easier to add additional per-line members, such as flags.
If colours are not supported by the terminal, try to emulate a coloured
background by setting or clearing the reverse attribute.
This makes a few applications which don't use the reverse attribute themselves
a little happier, and allows the status, message and mode options to have
default attributes and fg/bg options that work as expected when set as reverse.
- a two-dimensional array of cells;
- a two-dimensional array of utf8 data;
- an array of line lengths.
Now it is a single array of a new struct grid_line each of which represents a
line and containts the length and an array of cells and an array of utf8 data.
This will make it easier to add additional per-line members, such as flags.
background by setting or clearing the reverse attribute.
This makes a few applications which don't use the reverse attribute themselves
a little happier, and allows the status, message and mode options to have
default attributes and fg/bg options that work as expected when set as reverse.
Next step towards customisable mode keys: build each default table of keys
into a named tree on start and use that for lookups. Also add command to string
translation tables and modify list-keys to show the mode key bindings (new
-t argument).
Change mode key bindings from big switches into a set of tables. Rather than
lumping them all together, split editing keys from those used in choice/more
mode and those for copy/scroll mode.
Tidier and clearer, and the first step towards customisable mode keys.
a named tree on start and use that for lookups. Also add command to string
translation tables and modify list-keys to show the the mode key bindings (new
-t argument).
lumping them all together, split editing keys from those used in choice/more
mode and those for copy/scroll mode.
Tidier and clearer, and the first step towards customisable mode keys.
screen width. When built with -DDEBUG, this made the grid bounds checking code
kill the server. Restrict copying to the actual width.
From Kalle Olavi Niemitalo, thanks.
screen width. When built with -DDEBUG, this made the grid bounds checking code
kill the server. Restrict copying to the actual width.
From Kalle Olavi Niemitalo, thanks.
when trying to paste them, found by me, and miscalculation of the start/end
causing random fatal errors when copying in copy-mode, reported by sthen.
ok sthen "put it in" deraadt
terminal to be switched between several different windows and programs
displayed on one terminal be detached from one terminal and moved to another.
ok deraadt pirofti
as UTF-8 in a separate array, the code does a lookup into this every time it
gets to a UTF-8 cell. Zero width characters are just appended onto the UTF-8
data for the previous cell. This also means that almost no bytes extra are
wasted non-Unicode data (yay).
Still some oddities, such as copy mode skips over wide characters in a strange
way, and the code could do with some tidying.
Split grid into two arrays, one containing grid attributes/flags/colours (keeps
the name grid_cell for now) and a separate with the character data (called
text). The text is stored as a u_short but is treated as a uint64_t elsewhere;
eventually the grid will have two arrays.
I'm not happy with the naming so that might change.
Still need to decide where to go from here. I'm not sure whether to combine
the peek/set functions together, and also whether to continue to treat the
text as a uint64_t (and convert to/from Unicode) or make it a char array
(of size one when UTF-8 disabled, eight when enabled) and keep everything
as UTF-8.
Also since UTF-8 will eventually become an attribute of the grid itself it
might be nice to move all the padding crap into grid.c.