/* $OpenBSD$ */ /* * Copyright (c) 2007 Nicholas Marriott * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include #include #include #include #include "tmux.h" #include "tmate.h" struct sessions sessions; u_int next_session_id; struct session_groups session_groups; void session_free(int, short, void *); void session_lock_timer(int, short, void *); struct winlink *session_next_alert(struct winlink *); struct winlink *session_previous_alert(struct winlink *); RB_GENERATE(sessions, session, entry, session_cmp); int session_cmp(struct session *s1, struct session *s2) { return (strcmp(s1->name, s2->name)); } /* * Find if session is still alive. This is true if it is still on the global * sessions list. */ int session_alive(struct session *s) { struct session *s_loop; RB_FOREACH(s_loop, sessions, &sessions) { if (s_loop == s) return (1); } return (0); } /* Find session by name. */ struct session * session_find(const char *name) { struct session s; s.name = (char *) name; return (RB_FIND(sessions, &sessions, &s)); } /* Find session by id parsed from a string. */ struct session * session_find_by_id_str(const char *s) { const char *errstr; u_int id; if (*s != '$') return (NULL); id = strtonum(s + 1, 0, UINT_MAX, &errstr); if (errstr != NULL) return (NULL); return (session_find_by_id(id)); } /* Find session by id. */ struct session * session_find_by_id(u_int id) { struct session *s; RB_FOREACH(s, sessions, &sessions) { if (s->id == id) return (s); } return (NULL); } /* Create a new session. */ struct session * session_create(const char *name, int argc, char **argv, const char *path, const char *cwd, struct environ *env, struct termios *tio, int idx, u_int sx, u_int sy, char **cause) { struct session *s; struct winlink *wl; #ifdef TMATE if (next_session_id != 0) { xasprintf(cause, "multi sessions is not supported with tmate"); return NULL; } #endif s = xcalloc(1, sizeof *s); s->references = 1; s->flags = 0; s->cwd = xstrdup(cwd); s->curw = NULL; TAILQ_INIT(&s->lastw); RB_INIT(&s->windows); s->environ = environ_create(); if (env != NULL) environ_copy(env, s->environ); s->options = options_create(global_s_options); s->hooks = hooks_create(global_hooks); s->tio = NULL; if (tio != NULL) { s->tio = xmalloc(sizeof *s->tio); memcpy(s->tio, tio, sizeof *s->tio); } s->sx = sx; s->sy = sy; if (name != NULL) { s->name = xstrdup(name); s->id = next_session_id++; } else { s->name = NULL; do { s->id = next_session_id++; free(s->name); xasprintf(&s->name, "%u", s->id); } while (RB_FIND(sessions, &sessions, s) != NULL); } RB_INSERT(sessions, &sessions, s); log_debug("new session %s $%u", s->name, s->id); if (gettimeofday(&s->creation_time, NULL) != 0) fatal("gettimeofday failed"); session_update_activity(s, &s->creation_time); if (argc >= 0) { wl = session_new(s, NULL, argc, argv, path, cwd, idx, cause); if (wl == NULL) { session_destroy(s); return (NULL); } session_select(s, RB_ROOT(&s->windows)->idx); } log_debug("session %s created", s->name); notify_session_created(s); return (s); } /* Remove a reference from a session. */ void session_unref(struct session *s) { log_debug("session %s has %d references", s->name, s->references); s->references--; if (s->references == 0) event_once(-1, EV_TIMEOUT, session_free, s, NULL); } /* Free session. */ void session_free(__unused int fd, __unused short events, void *arg) { struct session *s = arg; log_debug("session %s freed (%d references)", s->name, s->references); if (s->references == 0) { environ_free(s->environ); options_free(s->options); hooks_free(s->hooks); free(s->name); free(s); } } /* Destroy a session. */ void session_destroy(struct session *s) { struct winlink *wl; log_debug("session %s destroyed", s->name); RB_REMOVE(sessions, &sessions, s); notify_session_closed(s); free(s->tio); if (event_initialized(&s->lock_timer)) event_del(&s->lock_timer); session_group_remove(s); while (!TAILQ_EMPTY(&s->lastw)) winlink_stack_remove(&s->lastw, TAILQ_FIRST(&s->lastw)); while (!RB_EMPTY(&s->windows)) { wl = RB_ROOT(&s->windows); notify_window_unlinked(s, wl->window); winlink_remove(&s->windows, wl); } free((void *)s->cwd); session_unref(s); } /* Check a session name is valid: not empty and no colons or periods. */ int session_check_name(const char *name) { return (*name != '\0' && name[strcspn(name, ":.")] == '\0'); } /* Lock session if it has timed out. */ void session_lock_timer(__unused int fd, __unused short events, void *arg) { struct session *s = arg; if (s->flags & SESSION_UNATTACHED) return; log_debug("session %s locked, activity time %lld", s->name, (long long)s->activity_time.tv_sec); server_lock_session(s); recalculate_sizes(); } /* Update activity time. */ void session_update_activity(struct session *s, struct timeval *from) { struct timeval *last = &s->last_activity_time; struct timeval tv; memcpy(last, &s->activity_time, sizeof *last); if (from == NULL) gettimeofday(&s->activity_time, NULL); else memcpy(&s->activity_time, from, sizeof s->activity_time); log_debug("session %s activity %lld.%06d (last %lld.%06d)", s->name, (long long)s->activity_time.tv_sec, (int)s->activity_time.tv_usec, (long long)last->tv_sec, (int)last->tv_usec); if (evtimer_initialized(&s->lock_timer)) evtimer_del(&s->lock_timer); else evtimer_set(&s->lock_timer, session_lock_timer, s); if (~s->flags & SESSION_UNATTACHED) { timerclear(&tv); tv.tv_sec = options_get_number(s->options, "lock-after-time"); if (tv.tv_sec != 0) evtimer_add(&s->lock_timer, &tv); } } /* Find the next usable session. */ struct session * session_next_session(struct session *s) { struct session *s2; if (RB_EMPTY(&sessions) || !session_alive(s)) return (NULL); s2 = RB_NEXT(sessions, &sessions, s); if (s2 == NULL) s2 = RB_MIN(sessions, &sessions); if (s2 == s) return (NULL); return (s2); } /* Find the previous usable session. */ struct session * session_previous_session(struct session *s) { struct session *s2; if (RB_EMPTY(&sessions) || !session_alive(s)) return (NULL); s2 = RB_PREV(sessions, &sessions, s); if (s2 == NULL) s2 = RB_MAX(sessions, &sessions); if (s2 == s) return (NULL); return (s2); } /* Create a new window on a session. */ struct winlink * session_new(struct session *s, const char *name, int argc, char **argv, const char *path, const char *cwd, int idx, char **cause) { struct window *w; struct winlink *wl; struct environ *env; const char *shell; u_int hlimit; if ((wl = winlink_add(&s->windows, idx)) == NULL) { xasprintf(cause, "index in use: %d", idx); return (NULL); } env = environ_create(); environ_copy(global_environ, env); environ_copy(s->environ, env); server_fill_environ(s, env); shell = options_get_string(s->options, "default-shell"); if (*shell == '\0' || areshell(shell)) shell = _PATH_BSHELL; hlimit = options_get_number(s->options, "history-limit"); w = window_create(name, argc, argv, path, shell, cwd, env, s->tio, s->sx, s->sy, hlimit, cause); if (w == NULL) { winlink_remove(&s->windows, wl); environ_free(env); return (NULL); } winlink_set_window(wl, w); notify_window_linked(s, w); environ_free(env); if (options_get_number(s->options, "set-remain-on-exit")) options_set_number(w->options, "remain-on-exit", 1); session_group_synchronize_from(s); return (wl); } /* Attach a window to a session. */ struct winlink * session_attach(struct session *s, struct window *w, int idx, char **cause) { struct winlink *wl; if ((wl = winlink_add(&s->windows, idx)) == NULL) { xasprintf(cause, "index in use: %d", idx); return (NULL); } winlink_set_window(wl, w); notify_window_linked(s, w); #ifdef TMATE tmate_sync_layout(); #endif session_group_synchronize_from(s); return (wl); } /* Detach a window from a session. */ int session_detach(struct session *s, struct winlink *wl) { if (s->curw == wl && session_last(s) != 0 && session_previous(s, 0) != 0) session_next(s, 0); wl->flags &= ~WINLINK_ALERTFLAGS; notify_window_unlinked(s, wl->window); winlink_stack_remove(&s->lastw, wl); winlink_remove(&s->windows, wl); #ifdef TMATE tmate_sync_layout(); #endif session_group_synchronize_from(s); if (RB_EMPTY(&s->windows)) { session_destroy(s); return (1); } return (0); } /* Return if session has window. */ int session_has(struct session *s, struct window *w) { struct winlink *wl; RB_FOREACH(wl, winlinks, &s->windows) { if (wl->window == w) return (1); } return (0); } /* * Return 1 if a window is linked outside this session (not including session * groups). The window must be in this session! */ int session_is_linked(struct session *s, struct window *w) { struct session_group *sg; if ((sg = session_group_find(s)) != NULL) return (w->references != session_group_count(sg)); return (w->references != 1); } struct winlink * session_next_alert(struct winlink *wl) { while (wl != NULL) { if (wl->flags & WINLINK_ALERTFLAGS) break; wl = winlink_next(wl); } return (wl); } /* Move session to next window. */ int session_next(struct session *s, int alert) { struct winlink *wl; if (s->curw == NULL) return (-1); wl = winlink_next(s->curw); if (alert) wl = session_next_alert(wl); if (wl == NULL) { wl = RB_MIN(winlinks, &s->windows); if (alert && ((wl = session_next_alert(wl)) == NULL)) return (-1); } return (session_set_current(s, wl)); } struct winlink * session_previous_alert(struct winlink *wl) { while (wl != NULL) { if (wl->flags & WINLINK_ALERTFLAGS) break; wl = winlink_previous(wl); } return (wl); } /* Move session to previous window. */ int session_previous(struct session *s, int alert) { struct winlink *wl; if (s->curw == NULL) return (-1); wl = winlink_previous(s->curw); if (alert) wl = session_previous_alert(wl); if (wl == NULL) { wl = RB_MAX(winlinks, &s->windows); if (alert && (wl = session_previous_alert(wl)) == NULL) return (-1); } return (session_set_current(s, wl)); } /* Move session to specific window. */ int session_select(struct session *s, int idx) { struct winlink *wl; wl = winlink_find_by_index(&s->windows, idx); return (session_set_current(s, wl)); } /* Move session to last used window. */ int session_last(struct session *s) { struct winlink *wl; wl = TAILQ_FIRST(&s->lastw); if (wl == NULL) return (-1); if (wl == s->curw) return (1); return (session_set_current(s, wl)); } /* Set current winlink to wl .*/ int session_set_current(struct session *s, struct winlink *wl) { if (wl == NULL) return (-1); if (wl == s->curw) return (1); winlink_stack_remove(&s->lastw, wl); winlink_stack_push(&s->lastw, s->curw); s->curw = wl; winlink_clear_flags(wl); #ifdef TMATE tmate_sync_layout(); #endif window_update_activity(wl->window); return (0); } /* Find the session group containing a session. */ struct session_group * session_group_find(struct session *target) { struct session_group *sg; struct session *s; TAILQ_FOREACH(sg, &session_groups, entry) { TAILQ_FOREACH(s, &sg->sessions, gentry) { if (s == target) return (sg); } } return (NULL); } /* Find session group index. */ u_int session_group_index(struct session_group *sg) { struct session_group *sg2; u_int i; i = 0; TAILQ_FOREACH(sg2, &session_groups, entry) { if (sg == sg2) return (i); i++; } fatalx("session group not found"); } /* * Add a session to the session group containing target, creating it if * necessary. */ void session_group_add(struct session *target, struct session *s) { struct session_group *sg; if ((sg = session_group_find(target)) == NULL) { sg = xmalloc(sizeof *sg); TAILQ_INSERT_TAIL(&session_groups, sg, entry); TAILQ_INIT(&sg->sessions); TAILQ_INSERT_TAIL(&sg->sessions, target, gentry); } TAILQ_INSERT_TAIL(&sg->sessions, s, gentry); } /* Remove a session from its group and destroy the group if empty. */ void session_group_remove(struct session *s) { struct session_group *sg; if ((sg = session_group_find(s)) == NULL) return; TAILQ_REMOVE(&sg->sessions, s, gentry); if (TAILQ_NEXT(TAILQ_FIRST(&sg->sessions), gentry) == NULL) TAILQ_REMOVE(&sg->sessions, TAILQ_FIRST(&sg->sessions), gentry); if (TAILQ_EMPTY(&sg->sessions)) { TAILQ_REMOVE(&session_groups, sg, entry); free(sg); } } /* Count number of sessions in session group. */ u_int session_group_count(struct session_group *sg) { struct session *s; u_int n; n = 0; TAILQ_FOREACH(s, &sg->sessions, gentry) n++; return (n); } /* Synchronize a session to its session group. */ void session_group_synchronize_to(struct session *s) { struct session_group *sg; struct session *target; if ((sg = session_group_find(s)) == NULL) return; target = NULL; TAILQ_FOREACH(target, &sg->sessions, gentry) { if (target != s) break; } session_group_synchronize1(target, s); } /* Synchronize a session group to a session. */ void session_group_synchronize_from(struct session *target) { struct session_group *sg; struct session *s; if ((sg = session_group_find(target)) == NULL) return; TAILQ_FOREACH(s, &sg->sessions, gentry) { if (s != target) session_group_synchronize1(target, s); } } /* * Synchronize a session with a target session. This means destroying all * winlinks then recreating them, then updating the current window, last window * stack and alerts. */ void session_group_synchronize1(struct session *target, struct session *s) { struct winlinks old_windows, *ww; struct winlink_stack old_lastw; struct winlink *wl, *wl2; /* Don't do anything if the session is empty (it'll be destroyed). */ ww = &target->windows; if (RB_EMPTY(ww)) return; /* If the current window has vanished, move to the next now. */ if (s->curw != NULL && winlink_find_by_index(ww, s->curw->idx) == NULL && session_last(s) != 0 && session_previous(s, 0) != 0) session_next(s, 0); /* Save the old pointer and reset it. */ memcpy(&old_windows, &s->windows, sizeof old_windows); RB_INIT(&s->windows); /* Link all the windows from the target. */ RB_FOREACH(wl, winlinks, ww) { wl2 = winlink_add(&s->windows, wl->idx); winlink_set_window(wl2, wl->window); notify_window_linked(s, wl2->window); wl2->flags |= wl->flags & WINLINK_ALERTFLAGS; } /* Fix up the current window. */ if (s->curw != NULL) s->curw = winlink_find_by_index(&s->windows, s->curw->idx); else s->curw = winlink_find_by_index(&s->windows, target->curw->idx); /* Fix up the last window stack. */ memcpy(&old_lastw, &s->lastw, sizeof old_lastw); TAILQ_INIT(&s->lastw); TAILQ_FOREACH(wl, &old_lastw, sentry) { wl2 = winlink_find_by_index(&s->windows, wl->idx); if (wl2 != NULL) TAILQ_INSERT_TAIL(&s->lastw, wl2, sentry); } /* Then free the old winlinks list. */ while (!RB_EMPTY(&old_windows)) { wl = RB_ROOT(&old_windows); wl2 = winlink_find_by_window_id(&s->windows, wl->window->id); if (wl2 == NULL) notify_window_unlinked(s, wl->window); winlink_remove(&old_windows, wl); } } /* Renumber the windows across winlinks attached to a specific session. */ void session_renumber_windows(struct session *s) { struct winlink *wl, *wl1, *wl_new; struct winlinks old_wins; struct winlink_stack old_lastw; int new_idx, new_curw_idx; /* Save and replace old window list. */ memcpy(&old_wins, &s->windows, sizeof old_wins); RB_INIT(&s->windows); /* Start renumbering from the base-index if it's set. */ new_idx = options_get_number(s->options, "base-index"); new_curw_idx = 0; /* Go through the winlinks and assign new indexes. */ RB_FOREACH(wl, winlinks, &old_wins) { wl_new = winlink_add(&s->windows, new_idx); winlink_set_window(wl_new, wl->window); wl_new->flags |= wl->flags & WINLINK_ALERTFLAGS; if (wl == s->curw) new_curw_idx = wl_new->idx; new_idx++; } /* Fix the stack of last windows now. */ memcpy(&old_lastw, &s->lastw, sizeof old_lastw); TAILQ_INIT(&s->lastw); TAILQ_FOREACH(wl, &old_lastw, sentry) { wl_new = winlink_find_by_window(&s->windows, wl->window); if (wl_new != NULL) TAILQ_INSERT_TAIL(&s->lastw, wl_new, sentry); } /* Set the current window. */ s->curw = winlink_find_by_index(&s->windows, new_curw_idx); /* Free the old winlinks (reducing window references too). */ RB_FOREACH_SAFE(wl, winlinks, &old_wins, wl1) winlink_remove(&old_wins, wl); }