/* $Id: session.c,v 1.84 2010-12-30 22:39:49 tcunha Exp $ */ /* * Copyright (c) 2007 Nicholas Marriott * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include #include #include #include #include "tmux.h" /* Global session list. */ struct sessions sessions; struct sessions dead_sessions; u_int next_session; struct session_groups session_groups; struct winlink *session_next_alert(struct winlink *); struct winlink *session_previous_alert(struct winlink *); RB_GENERATE(sessions, session, entry, session_cmp); int session_cmp(struct session *s1, struct session *s2) { return (strcmp(s1->name, s2->name)); } /* * Find if session is still alive. This is true if it is still on the global * sessions list. */ int session_alive(struct session *s) { struct session *s_loop; RB_FOREACH(s_loop, sessions, &sessions) { if (s_loop == s) return (1); } return (0); } /* Find session by name. */ struct session * session_find(const char *name) { struct session s; s.name = (char *) name; return (RB_FIND(sessions, &sessions, &s)); } /* Find session by index. */ struct session * session_find_by_index(u_int idx) { struct session *s; RB_FOREACH(s, sessions, &sessions) { if (s->idx == idx) return (s); } return (NULL); } /* Create a new session. */ struct session * session_create(const char *name, const char *cmd, const char *cwd, struct environ *env, struct termios *tio, int idx, u_int sx, u_int sy, char **cause) { struct session *s; s = xmalloc(sizeof *s); s->references = 0; s->flags = 0; if (gettimeofday(&s->creation_time, NULL) != 0) fatal("gettimeofday failed"); memcpy(&s->activity_time, &s->creation_time, sizeof s->activity_time); s->cwd = xstrdup(cwd); s->curw = NULL; TAILQ_INIT(&s->lastw); RB_INIT(&s->windows); options_init(&s->options, &global_s_options); environ_init(&s->environ); if (env != NULL) environ_copy(env, &s->environ); s->tio = NULL; if (tio != NULL) { s->tio = xmalloc(sizeof *s->tio); memcpy(s->tio, tio, sizeof *s->tio); } s->sx = sx; s->sy = sy; s->idx = next_session++; if (name != NULL) s->name = xstrdup(name); else xasprintf(&s->name, "%u", s->idx); RB_INSERT(sessions, &sessions, s); if (cmd != NULL) { if (session_new(s, NULL, cmd, cwd, idx, cause) == NULL) { session_destroy(s); return (NULL); } session_select(s, RB_ROOT(&s->windows)->idx); } log_debug("session %s created", s->name); return (s); } /* Destroy a session. */ void session_destroy(struct session *s) { log_debug("session %s destroyed", s->name); RB_REMOVE(sessions, &sessions, s); if (s->tio != NULL) xfree(s->tio); session_group_remove(s); environ_free(&s->environ); options_free(&s->options); while (!TAILQ_EMPTY(&s->lastw)) winlink_stack_remove(&s->lastw, TAILQ_FIRST(&s->lastw)); while (!RB_EMPTY(&s->windows)) winlink_remove(&s->windows, RB_ROOT(&s->windows)); xfree(s->cwd); RB_INSERT(sessions, &dead_sessions, s); } /* Find the next usable session. */ struct session * session_next_session(struct session *s) { struct session *s2; if (RB_EMPTY(&sessions) || !session_alive(s)) return (NULL); s2 = s; do { s2 = RB_NEXT(sessions, &sessions, s2); if (s2 == NULL) s2 = RB_MIN(sessions, &sessions); } while (s2 != s); if (s2 == s) return (NULL); return (s2); } /* Find the previous usable session. */ struct session * session_previous_session(struct session *s) { struct session *s2; if (RB_EMPTY(&sessions) || !session_alive(s)) return (NULL); s2 = s; do { s2 = RB_PREV(sessions, &sessions, s2); if (s2 == NULL) s2 = RB_MAX(sessions, &sessions); } while (s2 != s); if (s2 == s) return (NULL); return (s2); } /* Create a new window on a session. */ struct winlink * session_new(struct session *s, const char *name, const char *cmd, const char *cwd, int idx, char **cause) { struct window *w; struct environ env; const char *shell; u_int hlimit; environ_init(&env); environ_copy(&global_environ, &env); environ_copy(&s->environ, &env); server_fill_environ(s, &env); shell = options_get_string(&s->options, "default-shell"); if (*shell == '\0' || areshell(shell)) shell = _PATH_BSHELL; hlimit = options_get_number(&s->options, "history-limit"); w = window_create( name, cmd, shell, cwd, &env, s->tio, s->sx, s->sy, hlimit, cause); if (w == NULL) { environ_free(&env); return (NULL); } environ_free(&env); if (options_get_number(&s->options, "set-remain-on-exit")) options_set_number(&w->options, "remain-on-exit", 1); return (session_attach(s, w, idx, cause)); } /* Attach a window to a session. */ struct winlink * session_attach(struct session *s, struct window *w, int idx, char **cause) { struct winlink *wl; if ((wl = winlink_add(&s->windows, w, idx)) == NULL) xasprintf(cause, "index in use: %d", idx); session_group_synchronize_from(s); return (wl); } /* Detach a window from a session. */ int session_detach(struct session *s, struct winlink *wl) { if (s->curw == wl && session_last(s) != 0 && session_previous(s, 0) != 0) session_next(s, 0); wl->flags &= ~WINLINK_ALERTFLAGS; winlink_stack_remove(&s->lastw, wl); winlink_remove(&s->windows, wl); session_group_synchronize_from(s); if (RB_EMPTY(&s->windows)) { session_destroy(s); return (1); } return (0); } /* Return if session has window. */ struct winlink * session_has(struct session *s, struct window *w) { struct winlink *wl; RB_FOREACH(wl, winlinks, &s->windows) { if (wl->window == w) return (wl); } return (NULL); } struct winlink * session_next_alert(struct winlink *wl) { while (wl != NULL) { if (wl->flags & WINLINK_ALERTFLAGS) break; wl = winlink_next(wl); } return (wl); } /* Move session to next window. */ int session_next(struct session *s, int alert) { struct winlink *wl; if (s->curw == NULL) return (-1); wl = winlink_next(s->curw); if (alert) wl = session_next_alert(wl); if (wl == NULL) { wl = RB_MIN(winlinks, &s->windows); if (alert && ((wl = session_next_alert(wl)) == NULL)) return (-1); } if (wl == s->curw) return (1); winlink_stack_remove(&s->lastw, wl); winlink_stack_push(&s->lastw, s->curw); s->curw = wl; wl->flags &= ~WINLINK_ALERTFLAGS; return (0); } struct winlink * session_previous_alert(struct winlink *wl) { while (wl != NULL) { if (wl->flags & WINLINK_ALERTFLAGS) break; wl = winlink_previous(wl); } return (wl); } /* Move session to previous window. */ int session_previous(struct session *s, int alert) { struct winlink *wl; if (s->curw == NULL) return (-1); wl = winlink_previous(s->curw); if (alert) wl = session_previous_alert(wl); if (wl == NULL) { wl = RB_MAX(winlinks, &s->windows); if (alert && (wl = session_previous_alert(wl)) == NULL) return (-1); } if (wl == s->curw) return (1); winlink_stack_remove(&s->lastw, wl); winlink_stack_push(&s->lastw, s->curw); s->curw = wl; wl->flags &= ~WINLINK_ALERTFLAGS; return (0); } /* Move session to specific window. */ int session_select(struct session *s, int idx) { struct winlink *wl; wl = winlink_find_by_index(&s->windows, idx); if (wl == NULL) return (-1); if (wl == s->curw) return (1); winlink_stack_remove(&s->lastw, wl); winlink_stack_push(&s->lastw, s->curw); s->curw = wl; wl->flags &= ~WINLINK_ALERTFLAGS; return (0); } /* Move session to last used window. */ int session_last(struct session *s) { struct winlink *wl; wl = TAILQ_FIRST(&s->lastw); if (wl == NULL) return (-1); if (wl == s->curw) return (1); winlink_stack_remove(&s->lastw, wl); winlink_stack_push(&s->lastw, s->curw); s->curw = wl; wl->flags &= ~WINLINK_ALERTFLAGS; return (0); } /* Find the session group containing a session. */ struct session_group * session_group_find(struct session *target) { struct session_group *sg; struct session *s; TAILQ_FOREACH(sg, &session_groups, entry) { TAILQ_FOREACH(s, &sg->sessions, gentry) { if (s == target) return (sg); } } return (NULL); } /* Find session group index. */ u_int session_group_index(struct session_group *sg) { struct session_group *sg2; u_int i; i = 0; TAILQ_FOREACH(sg2, &session_groups, entry) { if (sg == sg2) return (i); i++; } fatalx("session group not found"); } /* * Add a session to the session group containing target, creating it if * necessary. */ void session_group_add(struct session *target, struct session *s) { struct session_group *sg; if ((sg = session_group_find(target)) == NULL) { sg = xmalloc(sizeof *sg); TAILQ_INSERT_TAIL(&session_groups, sg, entry); TAILQ_INIT(&sg->sessions); TAILQ_INSERT_TAIL(&sg->sessions, target, gentry); } TAILQ_INSERT_TAIL(&sg->sessions, s, gentry); } /* Remove a session from its group and destroy the group if empty. */ void session_group_remove(struct session *s) { struct session_group *sg; if ((sg = session_group_find(s)) == NULL) return; TAILQ_REMOVE(&sg->sessions, s, gentry); if (TAILQ_NEXT(TAILQ_FIRST(&sg->sessions), gentry) == NULL) TAILQ_REMOVE(&sg->sessions, TAILQ_FIRST(&sg->sessions), gentry); if (TAILQ_EMPTY(&sg->sessions)) { TAILQ_REMOVE(&session_groups, sg, entry); xfree(sg); } } /* Synchronize a session to its session group. */ void session_group_synchronize_to(struct session *s) { struct session_group *sg; struct session *target; if ((sg = session_group_find(s)) == NULL) return; target = NULL; TAILQ_FOREACH(target, &sg->sessions, gentry) { if (target != s) break; } session_group_synchronize1(target, s); } /* Synchronize a session group to a session. */ void session_group_synchronize_from(struct session *target) { struct session_group *sg; struct session *s; if ((sg = session_group_find(target)) == NULL) return; TAILQ_FOREACH(s, &sg->sessions, gentry) { if (s != target) session_group_synchronize1(target, s); } } /* * Synchronize a session with a target session. This means destroying all * winlinks then recreating them, then updating the current window, last window * stack and alerts. */ void session_group_synchronize1(struct session *target, struct session *s) { struct winlinks old_windows, *ww; struct winlink_stack old_lastw; struct winlink *wl, *wl2; /* Don't do anything if the session is empty (it'll be destroyed). */ ww = &target->windows; if (RB_EMPTY(ww)) return; /* If the current window has vanished, move to the next now. */ if (s->curw != NULL && winlink_find_by_index(ww, s->curw->idx) == NULL && session_last(s) != 0 && session_previous(s, 0) != 0) session_next(s, 0); /* Save the old pointer and reset it. */ memcpy(&old_windows, &s->windows, sizeof old_windows); RB_INIT(&s->windows); /* Link all the windows from the target. */ RB_FOREACH(wl, winlinks, ww) { wl2 = winlink_add(&s->windows, wl->window, wl->idx); wl2->flags |= wl->flags & WINLINK_ALERTFLAGS; } /* Fix up the current window. */ if (s->curw != NULL) s->curw = winlink_find_by_index(&s->windows, s->curw->idx); else s->curw = winlink_find_by_index(&s->windows, target->curw->idx); /* Fix up the last window stack. */ memcpy(&old_lastw, &s->lastw, sizeof old_lastw); TAILQ_INIT(&s->lastw); TAILQ_FOREACH(wl, &old_lastw, sentry) { wl2 = winlink_find_by_index(&s->windows, wl->idx); if (wl2 != NULL) TAILQ_INSERT_TAIL(&s->lastw, wl2, sentry); } /* Then free the old winlinks list. */ while (!RB_EMPTY(&old_windows)) { wl = RB_ROOT(&old_windows); winlink_remove(&old_windows, wl); } }