tmate/server.c
Nicholas Marriott 8aba77b7be Instead of bailing out on the first configuration file error, carry on,
collecting all the errors, then start with the active window in more mode
displaying them.
2010-02-06 17:15:33 +00:00

587 lines
13 KiB
C

/* $OpenBSD$ */
/*
* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <sys/types.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <sys/wait.h>
#include <errno.h>
#include <event.h>
#include <fcntl.h>
#include <paths.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <syslog.h>
#include <termios.h>
#include <time.h>
#include <unistd.h>
#include "tmux.h"
/*
* Main server functions.
*/
/* Client list. */
struct clients clients;
struct clients dead_clients;
int server_fd;
int server_shutdown;
struct event server_ev_accept;
struct event server_ev_sigterm;
struct event server_ev_sigusr1;
struct event server_ev_sigchld;
struct event server_ev_second;
int server_create_socket(void);
void server_loop(void);
int server_should_shutdown(void);
void server_send_shutdown(void);
void server_clean_dead(void);
void server_accept_callback(int, short, void *);
void server_signal_callback(int, short, void *);
void server_child_signal(void);
void server_child_exited(pid_t, int);
void server_child_stopped(pid_t, int);
void server_second_callback(int, short, void *);
void server_lock_server(void);
void server_lock_sessions(void);
/* Create server socket. */
int
server_create_socket(void)
{
struct sockaddr_un sa;
size_t size;
mode_t mask;
int fd, mode;
memset(&sa, 0, sizeof sa);
sa.sun_family = AF_UNIX;
size = strlcpy(sa.sun_path, socket_path, sizeof sa.sun_path);
if (size >= sizeof sa.sun_path) {
errno = ENAMETOOLONG;
fatal("socket failed");
}
unlink(sa.sun_path);
if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) == -1)
fatal("socket failed");
mask = umask(S_IXUSR|S_IRWXG|S_IRWXO);
if (bind(fd, (struct sockaddr *) &sa, SUN_LEN(&sa)) == -1)
fatal("bind failed");
umask(mask);
if (listen(fd, 16) == -1)
fatal("listen failed");
if ((mode = fcntl(fd, F_GETFL)) == -1)
fatal("fcntl failed");
if (fcntl(fd, F_SETFL, mode|O_NONBLOCK) == -1)
fatal("fcntl failed");
if (fcntl(fd, F_SETFD, FD_CLOEXEC) == -1)
fatal("fcntl failed");
server_update_socket();
return (fd);
}
/* Fork new server. */
int
server_start(char *path)
{
struct window_pane *wp;
int pair[2], retval;
char rpathbuf[MAXPATHLEN];
struct timeval tv;
u_int i;
/* The first client is special and gets a socketpair; create it. */
if (socketpair(AF_UNIX, SOCK_STREAM, PF_UNSPEC, pair) != 0)
fatal("socketpair failed");
switch (fork()) {
case -1:
fatal("fork failed");
case 0:
break;
default:
close(pair[1]);
return (pair[0]);
}
close(pair[0]);
/*
* Must daemonise before loading configuration as the PID changes so
* $TMUX would be wrong for sessions created in the config file.
*/
if (daemon(1, 0) != 0)
fatal("daemon failed");
logfile("server");
log_debug("server started, pid %ld", (long) getpid());
ARRAY_INIT(&windows);
ARRAY_INIT(&clients);
ARRAY_INIT(&dead_clients);
ARRAY_INIT(&sessions);
ARRAY_INIT(&dead_sessions);
TAILQ_INIT(&session_groups);
mode_key_init_trees();
key_bindings_init();
utf8_build();
start_time = time(NULL);
socket_path = path;
if (realpath(socket_path, rpathbuf) == NULL)
strlcpy(rpathbuf, socket_path, sizeof rpathbuf);
log_debug("socket path %s", socket_path);
setproctitle("server (%s)", rpathbuf);
event_init();
server_fd = server_create_socket();
server_client_create(pair[1]);
retval = 0;
if (access(SYSTEM_CFG, R_OK) == 0)
load_cfg(SYSTEM_CFG, NULL, &cfg_ncauses, &cfg_causes);
else if (errno != ENOENT) {
cfg_add_cause(&cfg_ncauses, &cfg_causes,
"%s: %s", strerror(errno), SYSTEM_CFG);
}
if (cfg_file != NULL)
load_cfg(cfg_file, NULL, &cfg_ncauses, &cfg_causes);
/*
* If there is a session already, put the current window and pane into
* more mode.
*/
if (!ARRAY_EMPTY(&sessions) && cfg_ncauses != 0) {
wp = ARRAY_FIRST(&sessions)->curw->window->active;
window_pane_set_mode(wp, &window_more_mode);
for (i = 0; i < cfg_ncauses; i++) {
window_more_add(wp, "%s", cfg_causes[i]);
xfree(cfg_causes[i]);
}
xfree(cfg_causes);
cfg_ncauses = 0;
}
cfg_finished = 1;
event_set(&server_ev_accept,
server_fd, EV_READ|EV_PERSIST, server_accept_callback, NULL);
event_add(&server_ev_accept, NULL);
memset(&tv, 0, sizeof tv);
tv.tv_sec = 1;
evtimer_set(&server_ev_second, server_second_callback, NULL);
evtimer_add(&server_ev_second, &tv);
server_signal_set();
server_loop();
exit(0);
}
/* Main server loop. */
void
server_loop(void)
{
while (!server_should_shutdown()) {
event_loop(EVLOOP_ONCE);
server_window_loop();
server_client_loop();
key_bindings_clean();
server_clean_dead();
}
}
/* Check if the server should be shutting down (no more clients or windows). */
int
server_should_shutdown(void)
{
u_int i;
for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
if (ARRAY_ITEM(&sessions, i) != NULL)
return (0);
}
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
if (ARRAY_ITEM(&clients, i) != NULL)
return (0);
}
return (1);
}
/* Shutdown the server by killing all clients and windows. */
void
server_send_shutdown(void)
{
struct client *c;
struct session *s;
u_int i;
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
c = ARRAY_ITEM(&clients, i);
if (c != NULL) {
if (c->flags & (CLIENT_BAD|CLIENT_SUSPENDED))
server_client_lost(c);
else
server_write_client(c, MSG_SHUTDOWN, NULL, 0);
c->session = NULL;
}
}
for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
if ((s = ARRAY_ITEM(&sessions, i)) != NULL)
session_destroy(s);
}
}
/* Free dead, unreferenced clients and sessions. */
void
server_clean_dead(void)
{
struct session *s;
struct client *c;
u_int i;
for (i = 0; i < ARRAY_LENGTH(&dead_sessions); i++) {
s = ARRAY_ITEM(&dead_sessions, i);
if (s == NULL || s->references != 0)
continue;
ARRAY_SET(&dead_sessions, i, NULL);
xfree(s);
}
for (i = 0; i < ARRAY_LENGTH(&dead_clients); i++) {
c = ARRAY_ITEM(&dead_clients, i);
if (c == NULL || c->references != 0)
continue;
ARRAY_SET(&dead_clients, i, NULL);
xfree(c);
}
}
/* Update socket execute permissions based on whether sessions are attached. */
void
server_update_socket(void)
{
struct session *s;
u_int i;
static int last = -1;
int n;
n = 0;
for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
s = ARRAY_ITEM(&sessions, i);
if (s != NULL && !(s->flags & SESSION_UNATTACHED)) {
n++;
break;
}
}
if (n != last) {
last = n;
if (n != 0)
chmod(socket_path, S_IRWXU);
else
chmod(socket_path, S_IRUSR|S_IWUSR);
}
}
/* Callback for server socket. */
/* ARGSUSED */
void
server_accept_callback(int fd, short events, unused void *data)
{
struct sockaddr_storage sa;
socklen_t slen = sizeof sa;
int newfd;
if (!(events & EV_READ))
return;
newfd = accept(fd, (struct sockaddr *) &sa, &slen);
if (newfd == -1) {
if (errno == EAGAIN || errno == EINTR || errno == ECONNABORTED)
return;
fatal("accept failed");
}
if (server_shutdown) {
close(newfd);
return;
}
server_client_create(newfd);
}
/* Set up server signal handling. */
void
server_signal_set(void)
{
struct sigaction sigact;
memset(&sigact, 0, sizeof sigact);
sigemptyset(&sigact.sa_mask);
sigact.sa_flags = SA_RESTART;
sigact.sa_handler = SIG_IGN;
if (sigaction(SIGINT, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGPIPE, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGUSR2, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGTSTP, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGHUP, &sigact, NULL) != 0)
fatal("sigaction failed");
signal_set(&server_ev_sigchld, SIGCHLD, server_signal_callback, NULL);
signal_add(&server_ev_sigchld, NULL);
signal_set(&server_ev_sigterm, SIGTERM, server_signal_callback, NULL);
signal_add(&server_ev_sigterm, NULL);
signal_set(&server_ev_sigusr1, SIGUSR1, server_signal_callback, NULL);
signal_add(&server_ev_sigusr1, NULL);
}
/* Destroy server signal events. */
void
server_signal_clear(void)
{
struct sigaction sigact;
memset(&sigact, 0, sizeof sigact);
sigemptyset(&sigact.sa_mask);
sigact.sa_flags = SA_RESTART;
sigact.sa_handler = SIG_DFL;
if (sigaction(SIGINT, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGPIPE, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGUSR2, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGTSTP, &sigact, NULL) != 0)
fatal("sigaction failed");
if (sigaction(SIGHUP, &sigact, NULL) != 0)
fatal("sigaction failed");
signal_del(&server_ev_sigchld);
signal_del(&server_ev_sigterm);
signal_del(&server_ev_sigusr1);
}
/* Signal handler. */
/* ARGSUSED */
void
server_signal_callback(int sig, unused short events, unused void *data)
{
switch (sig) {
case SIGTERM:
server_shutdown = 1;
server_send_shutdown();
break;
case SIGCHLD:
server_child_signal();
break;
case SIGUSR1:
event_del(&server_ev_accept);
close(server_fd);
server_fd = server_create_socket();
event_set(&server_ev_accept, server_fd,
EV_READ|EV_PERSIST, server_accept_callback, NULL);
event_add(&server_ev_accept, NULL);
break;
}
}
/* Handle SIGCHLD. */
void
server_child_signal(void)
{
int status;
pid_t pid;
for (;;) {
switch (pid = waitpid(WAIT_ANY, &status, WNOHANG|WUNTRACED)) {
case -1:
if (errno == ECHILD)
return;
fatal("waitpid failed");
case 0:
return;
}
if (WIFSTOPPED(status))
server_child_stopped(pid, status);
else if (WIFEXITED(status) || WIFSIGNALED(status))
server_child_exited(pid, status);
}
}
/* Handle exited children. */
void
server_child_exited(pid_t pid, int status)
{
struct window *w;
struct window_pane *wp;
struct job *job;
u_int i;
for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
if ((w = ARRAY_ITEM(&windows, i)) == NULL)
continue;
TAILQ_FOREACH(wp, &w->panes, entry) {
if (wp->pid == pid) {
server_destroy_pane(wp);
break;
}
}
}
SLIST_FOREACH(job, &all_jobs, lentry) {
if (pid == job->pid) {
job_died(job, status); /* might free job */
break;
}
}
}
/* Handle stopped children. */
void
server_child_stopped(pid_t pid, int status)
{
struct window *w;
struct window_pane *wp;
u_int i;
if (WSTOPSIG(status) == SIGTTIN || WSTOPSIG(status) == SIGTTOU)
return;
for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
if ((w = ARRAY_ITEM(&windows, i)) == NULL)
continue;
TAILQ_FOREACH(wp, &w->panes, entry) {
if (wp->pid == pid) {
if (killpg(pid, SIGCONT) != 0)
kill(pid, SIGCONT);
}
}
}
}
/* Handle once-per-second timer events. */
/* ARGSUSED */
void
server_second_callback(unused int fd, unused short events, unused void *arg)
{
struct window *w;
struct window_pane *wp;
struct timeval tv;
u_int i;
if (options_get_number(&global_s_options, "lock-server"))
server_lock_server();
else
server_lock_sessions();
for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
w = ARRAY_ITEM(&windows, i);
if (w == NULL)
continue;
TAILQ_FOREACH(wp, &w->panes, entry) {
if (wp->mode != NULL && wp->mode->timer != NULL)
wp->mode->timer(wp);
}
}
server_client_status_timer();
evtimer_del(&server_ev_second);
memset(&tv, 0, sizeof tv);
tv.tv_sec = 1;
evtimer_add(&server_ev_second, &tv);
}
/* Lock the server if ALL sessions have hit the time limit. */
void
server_lock_server(void)
{
struct session *s;
u_int i;
int timeout;
time_t t;
t = time(NULL);
for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
if ((s = ARRAY_ITEM(&sessions, i)) == NULL)
continue;
if (s->flags & SESSION_UNATTACHED) {
if (gettimeofday(&s->activity_time, NULL) != 0)
fatal("gettimeofday failed");
continue;
}
timeout = options_get_number(&s->options, "lock-after-time");
if (timeout <= 0 || t <= s->activity_time.tv_sec + timeout)
return; /* not timed out */
}
server_lock();
recalculate_sizes();
}
/* Lock any sessions which have timed out. */
void
server_lock_sessions(void)
{
struct session *s;
u_int i;
int timeout;
time_t t;
t = time(NULL);
for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
if ((s = ARRAY_ITEM(&sessions, i)) == NULL)
continue;
if (s->flags & SESSION_UNATTACHED) {
if (gettimeofday(&s->activity_time, NULL) != 0)
fatal("gettimeofday failed");
continue;
}
timeout = options_get_number(&s->options, "lock-after-time");
if (timeout > 0 && t > s->activity_time.tv_sec + timeout) {
server_lock_session(s);
recalculate_sizes();
}
}
}