tmate/server.c
nicm 5383b047d1 tmux can call pledge() in main with large set and then reduce it
slightly in the server to "stdio rpath wpath cpath fattr unix recvfd
proc exec tty ps".
2015-10-23 16:07:29 +00:00

480 lines
9.9 KiB
C

/* $OpenBSD$ */
/*
* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <sys/types.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <sys/wait.h>
#include <errno.h>
#include <event.h>
#include <fcntl.h>
#include <paths.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <termios.h>
#include <time.h>
#include <unistd.h>
#include "tmux.h"
/*
* Main server functions.
*/
struct clients clients;
int server_fd;
int server_exit;
struct event server_ev_accept;
struct session *marked_session;
struct winlink *marked_winlink;
struct window *marked_window;
struct window_pane *marked_window_pane;
struct layout_cell *marked_layout_cell;
int server_create_socket(void);
void server_loop(void);
int server_should_exit(void);
void server_send_exit(void);
void server_accept_callback(int, short, void *);
void server_signal_callback(int, short, void *);
void server_child_signal(void);
void server_child_exited(pid_t, int);
void server_child_stopped(pid_t, int);
/* Set marked pane. */
void
server_set_marked(struct session *s, struct winlink *wl, struct window_pane *wp)
{
marked_session = s;
marked_winlink = wl;
marked_window = wl->window;
marked_window_pane = wp;
marked_layout_cell = wp->layout_cell;
}
/* Clear marked pane. */
void
server_clear_marked(void)
{
marked_session = NULL;
marked_winlink = NULL;
marked_window = NULL;
marked_window_pane = NULL;
marked_layout_cell = NULL;
}
/* Is this the marked pane? */
int
server_is_marked(struct session *s, struct winlink *wl, struct window_pane *wp)
{
if (s == NULL || wl == NULL || wp == NULL)
return (0);
if (marked_session != s || marked_winlink != wl)
return (0);
if (marked_window_pane != wp)
return (0);
return (server_check_marked());
}
/* Check if the marked pane is still valid. */
int
server_check_marked(void)
{
struct winlink *wl;
if (marked_window_pane == NULL)
return (0);
if (marked_layout_cell != marked_window_pane->layout_cell)
return (0);
if (!session_alive(marked_session))
return (0);
RB_FOREACH(wl, winlinks, &marked_session->windows) {
if (wl->window == marked_window && wl == marked_winlink)
break;
}
if (wl == NULL)
return (0);
if (!window_has_pane(marked_window, marked_window_pane))
return (0);
return (window_pane_visible(marked_window_pane));
}
/* Create server socket. */
int
server_create_socket(void)
{
struct sockaddr_un sa;
size_t size;
mode_t mask;
int fd;
memset(&sa, 0, sizeof sa);
sa.sun_family = AF_UNIX;
size = strlcpy(sa.sun_path, socket_path, sizeof sa.sun_path);
if (size >= sizeof sa.sun_path) {
errno = ENAMETOOLONG;
return (-1);
}
unlink(sa.sun_path);
if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) == -1)
return (-1);
mask = umask(S_IXUSR|S_IXGRP|S_IRWXO);
if (bind(fd, (struct sockaddr *) &sa, sizeof(sa)) == -1)
return (-1);
umask(mask);
if (listen(fd, 16) == -1)
return (-1);
setblocking(fd, 0);
return (fd);
}
/* Fork new server. */
int
server_start(struct event_base *base, int lockfd, char *lockfile)
{
int pair[2];
/* The first client is special and gets a socketpair; create it. */
if (socketpair(AF_UNIX, SOCK_STREAM, PF_UNSPEC, pair) != 0)
fatal("socketpair failed");
log_debug("starting server");
switch (fork()) {
case -1:
fatal("fork failed");
case 0:
break;
default:
close(pair[1]);
return (pair[0]);
}
close(pair[0]);
if (pledge("stdio rpath wpath cpath fattr unix recvfd proc exec tty "
"ps", NULL) != 0)
fatal("pledge failed");
/*
* Must daemonise before loading configuration as the PID changes so
* $TMUX would be wrong for sessions created in the config file.
*/
if (daemon(1, 0) != 0)
fatal("daemon failed");
/* event_init() was called in our parent, need to reinit. */
clear_signals(0);
if (event_reinit(base) != 0)
fatal("event_reinit failed");
logfile("server");
log_debug("server started, pid %ld", (long) getpid());
RB_INIT(&windows);
RB_INIT(&all_window_panes);
TAILQ_INIT(&clients);
RB_INIT(&sessions);
TAILQ_INIT(&session_groups);
mode_key_init_trees();
key_bindings_init();
utf8_build();
start_time = time(NULL);
log_debug("socket path %s", socket_path);
setproctitle("server (%s)", socket_path);
server_fd = server_create_socket();
if (server_fd == -1)
fatal("couldn't create socket");
server_update_socket();
server_client_create(pair[1]);
unlink(lockfile);
free(lockfile);
close(lockfd);
start_cfg();
status_prompt_load_history();
server_add_accept(0);
set_signals(server_signal_callback);
server_loop();
status_prompt_save_history();
exit(0);
}
/* Main server loop. */
void
server_loop(void)
{
while (!server_should_exit()) {
log_debug("event dispatch enter");
event_loop(EVLOOP_ONCE);
log_debug("event dispatch exit");
server_client_loop();
}
}
/* Check if the server should exit (no more clients or sessions). */
int
server_should_exit(void)
{
struct client *c;
if (!options_get_number(&global_options, "exit-unattached")) {
if (!RB_EMPTY(&sessions))
return (0);
}
TAILQ_FOREACH(c, &clients, entry) {
if (c->session != NULL)
return (0);
}
/*
* No attached clients therefore want to exit - flush any waiting
* clients but don't actually exit until they've gone.
*/
cmd_wait_for_flush();
if (!TAILQ_EMPTY(&clients))
return (0);
return (1);
}
/* Exit the server by killing all clients and windows. */
void
server_send_exit(void)
{
struct client *c, *c1;
struct session *s, *s1;
cmd_wait_for_flush();
TAILQ_FOREACH_SAFE(c, &clients, entry, c1) {
if (c->flags & (CLIENT_BAD|CLIENT_SUSPENDED))
server_client_lost(c);
else
server_write_client(c, MSG_SHUTDOWN, NULL, 0);
c->session = NULL;
}
RB_FOREACH_SAFE(s, sessions, &sessions, s1)
session_destroy(s);
}
/* Update socket execute permissions based on whether sessions are attached. */
void
server_update_socket(void)
{
struct session *s;
static int last = -1;
int n, mode;
struct stat sb;
n = 0;
RB_FOREACH(s, sessions, &sessions) {
if (!(s->flags & SESSION_UNATTACHED)) {
n++;
break;
}
}
if (n != last) {
last = n;
if (stat(socket_path, &sb) != 0)
return;
mode = sb.st_mode;
if (n != 0) {
if (mode & S_IRUSR)
mode |= S_IXUSR;
if (mode & S_IRGRP)
mode |= S_IXGRP;
if (mode & S_IROTH)
mode |= S_IXOTH;
} else
mode &= ~(S_IXUSR|S_IXGRP|S_IXOTH);
chmod(socket_path, mode);
}
}
/* Callback for server socket. */
void
server_accept_callback(int fd, short events, unused void *data)
{
struct sockaddr_storage sa;
socklen_t slen = sizeof sa;
int newfd;
server_add_accept(0);
if (!(events & EV_READ))
return;
newfd = accept(fd, (struct sockaddr *) &sa, &slen);
if (newfd == -1) {
if (errno == EAGAIN || errno == EINTR || errno == ECONNABORTED)
return;
if (errno == ENFILE || errno == EMFILE) {
/* Delete and don't try again for 1 second. */
server_add_accept(1);
return;
}
fatal("accept failed");
}
if (server_exit) {
close(newfd);
return;
}
server_client_create(newfd);
}
/*
* Add accept event. If timeout is nonzero, add as a timeout instead of a read
* event - used to backoff when running out of file descriptors.
*/
void
server_add_accept(int timeout)
{
struct timeval tv = { timeout, 0 };
if (event_initialized(&server_ev_accept))
event_del(&server_ev_accept);
if (timeout == 0) {
event_set(&server_ev_accept,
server_fd, EV_READ, server_accept_callback, NULL);
event_add(&server_ev_accept, NULL);
} else {
event_set(&server_ev_accept,
server_fd, EV_TIMEOUT, server_accept_callback, NULL);
event_add(&server_ev_accept, &tv);
}
}
/* Signal handler. */
void
server_signal_callback(int sig, unused short events, unused void *data)
{
int fd;
switch (sig) {
case SIGTERM:
server_exit = 1;
server_send_exit();
break;
case SIGCHLD:
server_child_signal();
break;
case SIGUSR1:
event_del(&server_ev_accept);
fd = server_create_socket();
if (fd != -1) {
close(server_fd);
server_fd = fd;
server_update_socket();
}
server_add_accept(0);
break;
}
}
/* Handle SIGCHLD. */
void
server_child_signal(void)
{
int status;
pid_t pid;
for (;;) {
switch (pid = waitpid(WAIT_ANY, &status, WNOHANG|WUNTRACED)) {
case -1:
if (errno == ECHILD)
return;
fatal("waitpid failed");
case 0:
return;
}
if (WIFSTOPPED(status))
server_child_stopped(pid, status);
else if (WIFEXITED(status) || WIFSIGNALED(status))
server_child_exited(pid, status);
}
}
/* Handle exited children. */
void
server_child_exited(pid_t pid, int status)
{
struct window *w, *w1;
struct window_pane *wp;
struct job *job;
RB_FOREACH_SAFE(w, windows, &windows, w1) {
TAILQ_FOREACH(wp, &w->panes, entry) {
if (wp->pid == pid) {
wp->status = status;
server_destroy_pane(wp);
break;
}
}
}
LIST_FOREACH(job, &all_jobs, lentry) {
if (pid == job->pid) {
job_died(job, status); /* might free job */
break;
}
}
}
/* Handle stopped children. */
void
server_child_stopped(pid_t pid, int status)
{
struct window *w;
struct window_pane *wp;
if (WSTOPSIG(status) == SIGTTIN || WSTOPSIG(status) == SIGTTOU)
return;
RB_FOREACH(w, windows, &windows) {
TAILQ_FOREACH(wp, &w->panes, entry) {
if (wp->pid == pid) {
if (killpg(pid, SIGCONT) != 0)
kill(pid, SIGCONT);
}
}
}
}