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4d8d70a846
Fix selection behaviour when the cursor is moved backwards (ie so the selection start is after the end).
295 lines
6.4 KiB
C
295 lines
6.4 KiB
C
/* $Id: screen.c,v 1.98 2010-01-05 23:54:53 tcunha Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <sys/types.h>
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#include <stdlib.h>
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#include <string.h>
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#include "tmux.h"
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void screen_resize_x(struct screen *, u_int);
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void screen_resize_y(struct screen *, u_int);
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/* Create a new screen. */
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void
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screen_init(struct screen *s, u_int sx, u_int sy, u_int hlimit)
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{
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s->grid = grid_create(sx, sy, hlimit);
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s->title = xstrdup("");
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s->tabs = NULL;
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screen_reinit(s);
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}
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/* Reinitialise screen. */
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void
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screen_reinit(struct screen *s)
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{
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s->cx = 0;
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s->cy = 0;
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s->rupper = 0;
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s->rlower = screen_size_y(s) - 1;
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s->mode = MODE_CURSOR;
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screen_reset_tabs(s);
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grid_clear_lines(s->grid, s->grid->hsize, s->grid->sy);
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screen_clear_selection(s);
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}
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/* Destroy a screen. */
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void
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screen_free(struct screen *s)
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{
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if (s->tabs != NULL)
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xfree(s->tabs);
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xfree(s->title);
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grid_destroy(s->grid);
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}
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/* Reset tabs to default, eight spaces apart. */
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void
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screen_reset_tabs(struct screen *s)
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{
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u_int i;
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if (s->tabs != NULL)
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xfree(s->tabs);
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if ((s->tabs = bit_alloc(screen_size_x(s))) == NULL)
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fatal("bit_alloc failed");
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for (i = 8; i < screen_size_x(s); i += 8)
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bit_set(s->tabs, i);
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}
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/* Set screen title. */
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void
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screen_set_title(struct screen *s, const char *title)
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{
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char tmp[BUFSIZ];
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strnvis(tmp, title, sizeof tmp, VIS_OCTAL|VIS_TAB|VIS_NL);
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xfree(s->title);
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s->title = xstrdup(tmp);
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}
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/* Resize screen. */
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void
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screen_resize(struct screen *s, u_int sx, u_int sy)
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{
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if (sx < 1)
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sx = 1;
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if (sy < 1)
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sy = 1;
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if (sx != screen_size_x(s)) {
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screen_resize_x(s, sx);
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/*
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* It is unclear what should happen to tabs on resize. xterm
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* seems to try and maintain them, rxvt resets them. Resetting
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* is simpler and more reliable so let's do that.
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*/
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screen_reset_tabs(s);
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}
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if (sy != screen_size_y(s))
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screen_resize_y(s, sy);
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}
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void
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screen_resize_x(struct screen *s, u_int sx)
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{
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struct grid *gd = s->grid;
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if (sx == 0)
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fatalx("zero size");
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/*
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* Treat resizing horizontally simply: just ensure the cursor is
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* on-screen and change the size. Don't bother to truncate any lines -
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* then the data should be accessible if the size is then incrased.
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*
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* The only potential wrinkle is if UTF-8 double-width characters are
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* left in the last column, but UTF-8 terminals should deal with this
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* sanely.
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*/
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if (s->cx >= sx)
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s->cx = sx - 1;
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gd->sx = sx;
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}
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void
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screen_resize_y(struct screen *s, u_int sy)
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{
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struct grid *gd = s->grid;
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u_int needed, available, oldy, i;
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if (sy == 0)
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fatalx("zero size");
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oldy = screen_size_y(s);
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/*
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* When resizing:
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*
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* If the height is decreasing, delete lines from the bottom until
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* hitting the cursor, then push lines from the top into the history.
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*
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* When increasing, pull as many lines as possible from the history to
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* the top, then fill the remaining with blanks at the bottom.
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*/
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/* Size decreasing. */
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if (sy < oldy) {
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needed = oldy - sy;
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/* Delete as many lines as possible from the bottom. */
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available = oldy - 1 - s->cy;
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if (available > 0) {
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if (available > needed)
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available = needed;
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grid_view_delete_lines(gd, oldy - available, available);
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}
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needed -= available;
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/*
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* Now just increase the history size, if possible, to take
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* over the lines which are left. If history is off, delete
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* lines from the top.
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*
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* XXX Should apply history limit?
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*/
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available = s->cy;
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if (gd->flags & GRID_HISTORY)
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gd->hsize += needed;
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else if (needed > 0 && available > 0) {
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if (available > needed)
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available = needed;
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grid_view_delete_lines(gd, 0, available);
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}
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s->cy -= needed;
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}
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/* Resize line arrays. */
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gd->linedata = xrealloc(
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gd->linedata, gd->hsize + sy, sizeof *gd->linedata);
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/* Size increasing. */
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if (sy > oldy) {
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needed = sy - oldy;
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/*
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* Try to pull as much as possible out of the history, if is
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* is enabled.
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*/
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available = gd->hsize;
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if (gd->flags & GRID_HISTORY && available > 0) {
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if (available > needed)
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available = needed;
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gd->hsize -= available;
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s->cy += available;
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} else
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available = 0;
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needed -= available;
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/* Then fill the rest in with blanks. */
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for (i = gd->hsize + sy - needed; i < gd->hsize + sy; i++)
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memset(&gd->linedata[i], 0, sizeof gd->linedata[i]);
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}
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/* Set the new size, and reset the scroll region. */
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gd->sy = sy;
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s->rupper = 0;
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s->rlower = screen_size_y(s) - 1;
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}
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/* Set selection. */
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void
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screen_set_selection(struct screen *s,
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u_int sx, u_int sy, u_int ex, u_int ey, struct grid_cell *gc)
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{
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struct screen_sel *sel = &s->sel;
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memcpy(&sel->cell, gc, sizeof sel->cell);
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sel->flag = 1;
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/* starting line < ending line -- downward selection. */
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if (sy < ey) {
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sel->sx = sx; sel->sy = sy;
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sel->ex = ex; sel->ey = ey;
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return;
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}
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/* starting line > ending line -- upward selection. */
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if (sy > ey) {
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if (sx > 0) {
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sel->sx = ex; sel->sy = ey;
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sel->ex = sx - 1; sel->ey = sy;
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} else {
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sel->sx = ex; sel->sy = ey;
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sel->ex = -1; sel->ey = sy - 1;
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}
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return;
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}
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/* starting line == ending line. */
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if (ex < sx) {
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sel->sx = ex; sel->sy = ey;
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sel->ex = sx - 1; sel->ey = sy;
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} else {
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sel->sx = sx; sel->sy = sy;
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sel->ex = ex; sel->ey = ey;
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}
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}
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/* Clear selection. */
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void
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screen_clear_selection(struct screen *s)
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{
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struct screen_sel *sel = &s->sel;
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sel->flag = 0;
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}
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/* Check if cell in selection. */
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int
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screen_check_selection(struct screen *s, u_int px, u_int py)
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{
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struct screen_sel *sel = &s->sel;
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if (!sel->flag || py < sel->sy || py > sel->ey)
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return (0);
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if (py == sel->sy && py == sel->ey) {
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if (px < sel->sx || px > sel->ex)
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return (0);
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return (1);
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}
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if ((py == sel->sy && px < sel->sx) || (py == sel->ey && px > sel->ex))
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return (0);
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return (1);
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}
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