mirror of
https://github.com/tmate-io/tmate.git
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203 lines
4.2 KiB
C
203 lines
4.2 KiB
C
/* $Id: server-fn.c,v 1.45 2008-06-19 20:45:20 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <sys/types.h>
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#include <string.h>
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#include <unistd.h>
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#include "tmux.h"
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void
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server_set_client_message(struct client *c, const char *msg)
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{
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struct timespec ts = { 0, 750000000L };
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c->message_string = xstrdup(msg);
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if (clock_gettime(CLOCK_REALTIME, &c->message_timer) != 0)
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fatal("clock_gettime");
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timespecadd(&c->message_timer, &ts, &c->message_timer);
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c->flags |= CLIENT_STATUS;
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}
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void
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server_clear_client_message(struct client *c)
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{
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if (c->message_string == NULL)
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return;
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xfree(c->message_string);
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c->message_string = NULL;
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c->flags |= CLIENT_STATUS;
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}
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void
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server_set_client_prompt(
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struct client *c, const char *msg, void (*fn)(void *, char *), void *data)
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{
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c->prompt_string = xstrdup(msg);
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c->prompt_buffer = xstrdup("");
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c->prompt_index = 0;
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c->prompt_callback = fn;
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c->prompt_data = data;
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c->flags |= CLIENT_STATUS;
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}
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void
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server_clear_client_prompt(struct client *c)
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{
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if (c->prompt_string == NULL)
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return;
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xfree(c->prompt_string);
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c->prompt_string = NULL;
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xfree(c->prompt_buffer);
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c->flags |= CLIENT_STATUS;
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}
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void
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server_write_client(
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struct client *c, enum hdrtype type, const void *buf, size_t len)
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{
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struct hdr hdr;
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log_debug("writing %d to client %d", type, c->fd);
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hdr.type = type;
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hdr.size = len;
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buffer_write(c->out, &hdr, sizeof hdr);
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if (buf != NULL)
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buffer_write(c->out, buf, len);
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}
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void
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server_write_session(
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struct session *s, enum hdrtype type, const void *buf, size_t len)
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{
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struct client *c;
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u_int i;
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (c == NULL || c->session == NULL)
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continue;
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if (c->session == s)
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server_write_client(c, type, buf, len);
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}
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}
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void
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server_write_window(
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struct window *w, enum hdrtype type, const void *buf, size_t len)
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{
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struct client *c;
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u_int i;
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (c == NULL || c->session == NULL)
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continue;
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if (c->session->curw->window == w)
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server_write_client(c, type, buf, len);
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}
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}
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void
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server_redraw_client(struct client *c)
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{
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c->flags |= CLIENT_REDRAW;
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}
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void
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server_status_client(struct client *c)
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{
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c->flags |= CLIENT_STATUS;
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}
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void
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server_redraw_session(struct session *s)
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{
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struct client *c;
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u_int i;
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (c == NULL || c->session == NULL)
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continue;
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if (c->session == s)
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server_redraw_client(c);
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}
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}
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void
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server_status_session(struct session *s)
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{
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struct client *c;
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u_int i;
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (c == NULL || c->session == NULL)
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continue;
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if (c->session == s)
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server_status_client(c);
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}
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}
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void
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server_redraw_window(struct window *w)
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{
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struct client *c;
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u_int i;
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (c == NULL || c->session == NULL)
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continue;
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if (c->session->curw->window == w)
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server_redraw_client(c);
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}
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}
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void
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server_status_window(struct window *w)
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{
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struct session *s;
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u_int i;
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/*
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* This is slightly different. We want to redraw the status line of any
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* clients containing this window rather than any where it is the
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* current window.
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*/
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for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
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s = ARRAY_ITEM(&sessions, i);
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if (s != NULL && session_has(s, w))
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server_status_session(s);
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}
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}
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