tmate/server-fn.c
Nicholas Marriott 34a82e7629 Make all messages sent between the client and server fixed size.
This is the first of two changes to make the protocol more resilient and less
sensitive to other changes in the code, particularly with commands. The client
now packs argv into a buffer and sends it to the server for parsing, rather
than doing it itself and sending the parsed command data.

As a side-effect this also removes a lot of now-unused command marshalling
code.

Mixing a server without this change and a client with or vice versa will cause
tmux to hang or crash, please ensure that tmux is entirely killed before
upgrading.
2009-07-26 12:58:44 +00:00

275 lines
5.6 KiB
C

/* $OpenBSD$ */
/*
* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <sys/types.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include "tmux.h"
int server_lock_callback(void *, const char *);
const char **
server_fill_environ(struct session *s)
{
static const char *env[] = { NULL /* TMUX= */, NULL /* TERM */, NULL };
static char tmuxvar[MAXPATHLEN + 256], termvar[256];
u_int idx;
if (session_index(s, &idx) != 0)
fatalx("session not found");
xsnprintf(tmuxvar, sizeof tmuxvar,
"TMUX=%s,%ld,%u", socket_path, (long) getpid(), idx);
env[0] = tmuxvar;
xsnprintf(termvar, sizeof termvar,
"TERM=%s", options_get_string(&s->options, "default-terminal"));
env[1] = termvar;
return (env);
}
void
server_write_error(struct client *c, const char *msg)
{
struct msg_print_data printdata;
strlcpy(printdata.msg, msg, sizeof printdata.msg);
server_write_client(c, MSG_ERROR, &printdata, sizeof printdata);
}
void
server_write_client(
struct client *c, enum hdrtype type, const void *buf, size_t len)
{
struct hdr hdr;
log_debug("writing %d to client %d", type, c->fd);
hdr.type = type;
hdr.size = len;
buffer_write(c->out, &hdr, sizeof hdr);
if (buf != NULL && len > 0)
buffer_write(c->out, buf, len);
}
void
server_write_session(
struct session *s, enum hdrtype type, const void *buf, size_t len)
{
struct client *c;
u_int i;
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
c = ARRAY_ITEM(&clients, i);
if (c == NULL || c->session == NULL)
continue;
if (c->session == s)
server_write_client(c, type, buf, len);
}
}
void
server_redraw_client(struct client *c)
{
c->flags |= CLIENT_REDRAW;
}
void
server_status_client(struct client *c)
{
c->flags |= CLIENT_STATUS;
}
void
server_redraw_session(struct session *s)
{
struct client *c;
u_int i;
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
c = ARRAY_ITEM(&clients, i);
if (c == NULL || c->session == NULL)
continue;
if (c->session == s)
server_redraw_client(c);
}
}
void
server_status_session(struct session *s)
{
struct client *c;
u_int i;
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
c = ARRAY_ITEM(&clients, i);
if (c == NULL || c->session == NULL)
continue;
if (c->session == s)
server_status_client(c);
}
}
void
server_redraw_window(struct window *w)
{
struct client *c;
u_int i;
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
c = ARRAY_ITEM(&clients, i);
if (c == NULL || c->session == NULL)
continue;
if (c->session->curw->window == w)
server_redraw_client(c);
}
w->flags |= WINDOW_REDRAW;
}
void
server_status_window(struct window *w)
{
struct session *s;
u_int i;
/*
* This is slightly different. We want to redraw the status line of any
* clients containing this window rather than any where it is the
* current window.
*/
for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
s = ARRAY_ITEM(&sessions, i);
if (s != NULL && session_has(s, w))
server_status_session(s);
}
}
void
server_lock(void)
{
struct client *c;
u_int i;
if (server_locked)
return;
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
c = ARRAY_ITEM(&clients, i);
if (c == NULL || c->session == NULL)
continue;
status_prompt_clear(c);
status_prompt_set(c,
"Password: ", server_lock_callback, NULL, c, PROMPT_HIDDEN);
server_redraw_client(c);
}
server_locked = 1;
}
int
server_lock_callback(unused void *data, const char *s)
{
return (server_unlock(s));
}
int
server_unlock(const char *s)
{
struct client *c;
u_int i;
char *out;
if (!server_locked)
return (0);
server_activity = time(NULL);
if (server_password != NULL) {
if (s == NULL)
return (-1);
out = crypt(s, server_password);
if (strcmp(out, server_password) != 0)
goto wrong;
}
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
c = ARRAY_ITEM(&clients, i);
if (c == NULL)
continue;
status_prompt_clear(c);
server_redraw_client(c);
}
server_locked = 0;
password_failures = 0;
return (0);
wrong:
password_failures++;
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
c = ARRAY_ITEM(&clients, i);
if (c == NULL || c->prompt_buffer == NULL)
continue;
*c->prompt_buffer = '\0';
c->prompt_index = 0;
server_redraw_client(c);
}
return (-1);
}
void
server_kill_window(struct window *w)
{
struct session *s;
struct winlink *wl;
struct client *c;
u_int i, j;
int destroyed;
for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
s = ARRAY_ITEM(&sessions, i);
if (s == NULL || !session_has(s, w))
continue;
if ((wl = winlink_find_by_window(&s->windows, w)) == NULL)
continue;
destroyed = session_detach(s, wl);
for (j = 0; j < ARRAY_LENGTH(&clients); j++) {
c = ARRAY_ITEM(&clients, j);
if (c == NULL || c->session != s)
continue;
if (destroyed) {
c->session = NULL;
server_write_client(c, MSG_EXIT, NULL, 0);
} else
server_redraw_client(c);
}
}
recalculate_sizes();
}