tmate/session.c
nicm 01defc9f49 Because pledge(2) does not allow us to pass directory file descriptors
around, we can't use file descriptors for the working directory because
we will be unable to pass it to a privileged process to tell it where to
read or write files or spawn children. So move tmux back to using
strings for the current working directory. We try to check it exists
with access() when it is set but ultimately fall back to ~ if it fails
at time of use (or / if that fails too).
2015-10-31 08:13:58 +00:00

747 lines
16 KiB
C

/* $OpenBSD$ */
/*
* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <sys/types.h>
#include <sys/time.h>
#include <paths.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <time.h>
#include "tmux.h"
struct sessions sessions;
u_int next_session_id;
struct session_groups session_groups;
void session_free(int, short, void *);
void session_lock_timer(int, short, void *);
struct winlink *session_next_alert(struct winlink *);
struct winlink *session_previous_alert(struct winlink *);
RB_GENERATE(sessions, session, entry, session_cmp);
int
session_cmp(struct session *s1, struct session *s2)
{
return (strcmp(s1->name, s2->name));
}
/*
* Find if session is still alive. This is true if it is still on the global
* sessions list.
*/
int
session_alive(struct session *s)
{
struct session *s_loop;
RB_FOREACH(s_loop, sessions, &sessions) {
if (s_loop == s)
return (1);
}
return (0);
}
/* Find session by name. */
struct session *
session_find(const char *name)
{
struct session s;
s.name = (char *) name;
return (RB_FIND(sessions, &sessions, &s));
}
/* Find session by id parsed from a string. */
struct session *
session_find_by_id_str(const char *s)
{
const char *errstr;
u_int id;
if (*s != '$')
return (NULL);
id = strtonum(s + 1, 0, UINT_MAX, &errstr);
if (errstr != NULL)
return (NULL);
return (session_find_by_id(id));
}
/* Find session by id. */
struct session *
session_find_by_id(u_int id)
{
struct session *s;
RB_FOREACH(s, sessions, &sessions) {
if (s->id == id)
return (s);
}
return (NULL);
}
/* Create a new session. */
struct session *
session_create(const char *name, int argc, char **argv, const char *path,
const char *cwd, struct environ *env, struct termios *tio, int idx,
u_int sx, u_int sy, char **cause)
{
struct session *s;
struct winlink *wl;
s = xcalloc(1, sizeof *s);
s->references = 1;
s->flags = 0;
s->cwd = xstrdup(cwd);
s->curw = NULL;
TAILQ_INIT(&s->lastw);
RB_INIT(&s->windows);
s->environ = environ_create();
if (env != NULL)
environ_copy(env, s->environ);
s->options = options_create(global_s_options);
s->tio = NULL;
if (tio != NULL) {
s->tio = xmalloc(sizeof *s->tio);
memcpy(s->tio, tio, sizeof *s->tio);
}
if (gettimeofday(&s->creation_time, NULL) != 0)
fatal("gettimeofday failed");
session_update_activity(s, &s->creation_time);
s->sx = sx;
s->sy = sy;
if (name != NULL) {
s->name = xstrdup(name);
s->id = next_session_id++;
} else {
s->name = NULL;
do {
s->id = next_session_id++;
free(s->name);
xasprintf(&s->name, "%u", s->id);
} while (RB_FIND(sessions, &sessions, s) != NULL);
}
RB_INSERT(sessions, &sessions, s);
if (gettimeofday(&s->creation_time, NULL) != 0)
fatal("gettimeofday failed");
session_update_activity(s, &s->creation_time);
if (argc >= 0) {
wl = session_new(s, NULL, argc, argv, path, cwd, idx, cause);
if (wl == NULL) {
session_destroy(s);
return (NULL);
}
session_select(s, RB_ROOT(&s->windows)->idx);
}
log_debug("session %s created", s->name);
notify_session_created(s);
return (s);
}
/* Remove a reference from a session. */
void
session_unref(struct session *s)
{
log_debug("session %s has %d references", s->name, s->references);
s->references--;
if (s->references == 0)
event_once(-1, EV_TIMEOUT, session_free, s, NULL);
}
/* Free session. */
void
session_free(unused int fd, unused short events, void *arg)
{
struct session *s = arg;
log_debug("session %s freed (%d references)", s->name, s->references);
if (s->references == 0) {
environ_free(s->environ);
options_free(s->options);
free(s->name);
free(s);
}
}
/* Destroy a session. */
void
session_destroy(struct session *s)
{
struct winlink *wl;
log_debug("session %s destroyed", s->name);
RB_REMOVE(sessions, &sessions, s);
notify_session_closed(s);
free(s->tio);
if (event_initialized(&s->lock_timer))
event_del(&s->lock_timer);
session_group_remove(s);
while (!TAILQ_EMPTY(&s->lastw))
winlink_stack_remove(&s->lastw, TAILQ_FIRST(&s->lastw));
while (!RB_EMPTY(&s->windows)) {
wl = RB_ROOT(&s->windows);
notify_window_unlinked(s, wl->window);
winlink_remove(&s->windows, wl);
}
free((void *)s->cwd);
session_unref(s);
}
/* Check a session name is valid: not empty and no colons or periods. */
int
session_check_name(const char *name)
{
return (*name != '\0' && name[strcspn(name, ":.")] == '\0');
}
/* Lock session if it has timed out. */
void
session_lock_timer(unused int fd, unused short events, void *arg)
{
struct session *s = arg;
if (s->flags & SESSION_UNATTACHED)
return;
log_debug("session %s locked, activity time %lld", s->name,
(long long)s->activity_time.tv_sec);
server_lock_session(s);
recalculate_sizes();
}
/* Update activity time. */
void
session_update_activity(struct session *s, struct timeval *from)
{
struct timeval *last = &s->last_activity_time;
struct timeval tv;
memcpy(last, &s->activity_time, sizeof *last);
if (from == NULL)
gettimeofday(&s->activity_time, NULL);
else
memcpy(&s->activity_time, from, sizeof s->activity_time);
if (evtimer_initialized(&s->lock_timer))
evtimer_del(&s->lock_timer);
else
evtimer_set(&s->lock_timer, session_lock_timer, s);
if (~s->flags & SESSION_UNATTACHED) {
timerclear(&tv);
tv.tv_sec = options_get_number(s->options, "lock-after-time");
if (tv.tv_sec != 0)
evtimer_add(&s->lock_timer, &tv);
}
}
/* Find the next usable session. */
struct session *
session_next_session(struct session *s)
{
struct session *s2;
if (RB_EMPTY(&sessions) || !session_alive(s))
return (NULL);
s2 = RB_NEXT(sessions, &sessions, s);
if (s2 == NULL)
s2 = RB_MIN(sessions, &sessions);
if (s2 == s)
return (NULL);
return (s2);
}
/* Find the previous usable session. */
struct session *
session_previous_session(struct session *s)
{
struct session *s2;
if (RB_EMPTY(&sessions) || !session_alive(s))
return (NULL);
s2 = RB_PREV(sessions, &sessions, s);
if (s2 == NULL)
s2 = RB_MAX(sessions, &sessions);
if (s2 == s)
return (NULL);
return (s2);
}
/* Create a new window on a session. */
struct winlink *
session_new(struct session *s, const char *name, int argc, char **argv,
const char *path, const char *cwd, int idx, char **cause)
{
struct window *w;
struct winlink *wl;
struct environ *env;
const char *shell;
u_int hlimit;
if ((wl = winlink_add(&s->windows, idx)) == NULL) {
xasprintf(cause, "index in use: %d", idx);
return (NULL);
}
env = environ_create();
environ_copy(global_environ, env);
environ_copy(s->environ, env);
server_fill_environ(s, env);
shell = options_get_string(s->options, "default-shell");
if (*shell == '\0' || areshell(shell))
shell = _PATH_BSHELL;
hlimit = options_get_number(s->options, "history-limit");
w = window_create(name, argc, argv, path, shell, cwd, env, s->tio,
s->sx, s->sy, hlimit, cause);
if (w == NULL) {
winlink_remove(&s->windows, wl);
environ_free(env);
return (NULL);
}
winlink_set_window(wl, w);
notify_window_linked(s, w);
environ_free(env);
if (options_get_number(s->options, "set-remain-on-exit"))
options_set_number(w->options, "remain-on-exit", 1);
session_group_synchronize_from(s);
return (wl);
}
/* Attach a window to a session. */
struct winlink *
session_attach(struct session *s, struct window *w, int idx, char **cause)
{
struct winlink *wl;
if ((wl = winlink_add(&s->windows, idx)) == NULL) {
xasprintf(cause, "index in use: %d", idx);
return (NULL);
}
winlink_set_window(wl, w);
notify_window_linked(s, w);
session_group_synchronize_from(s);
return (wl);
}
/* Detach a window from a session. */
int
session_detach(struct session *s, struct winlink *wl)
{
if (s->curw == wl &&
session_last(s) != 0 && session_previous(s, 0) != 0)
session_next(s, 0);
wl->flags &= ~WINLINK_ALERTFLAGS;
notify_window_unlinked(s, wl->window);
winlink_stack_remove(&s->lastw, wl);
winlink_remove(&s->windows, wl);
session_group_synchronize_from(s);
if (RB_EMPTY(&s->windows)) {
session_destroy(s);
return (1);
}
return (0);
}
/* Return if session has window. */
int
session_has(struct session *s, struct window *w)
{
struct winlink *wl;
RB_FOREACH(wl, winlinks, &s->windows) {
if (wl->window == w)
return (1);
}
return (0);
}
/*
* Return 1 if a window is linked outside this session (not including session
* groups). The window must be in this session!
*/
int
session_is_linked(struct session *s, struct window *w)
{
struct session_group *sg;
if ((sg = session_group_find(s)) != NULL)
return (w->references != session_group_count(sg));
return (w->references != 1);
}
struct winlink *
session_next_alert(struct winlink *wl)
{
while (wl != NULL) {
if (wl->flags & WINLINK_ALERTFLAGS)
break;
wl = winlink_next(wl);
}
return (wl);
}
/* Move session to next window. */
int
session_next(struct session *s, int alert)
{
struct winlink *wl;
if (s->curw == NULL)
return (-1);
wl = winlink_next(s->curw);
if (alert)
wl = session_next_alert(wl);
if (wl == NULL) {
wl = RB_MIN(winlinks, &s->windows);
if (alert && ((wl = session_next_alert(wl)) == NULL))
return (-1);
}
return (session_set_current(s, wl));
}
struct winlink *
session_previous_alert(struct winlink *wl)
{
while (wl != NULL) {
if (wl->flags & WINLINK_ALERTFLAGS)
break;
wl = winlink_previous(wl);
}
return (wl);
}
/* Move session to previous window. */
int
session_previous(struct session *s, int alert)
{
struct winlink *wl;
if (s->curw == NULL)
return (-1);
wl = winlink_previous(s->curw);
if (alert)
wl = session_previous_alert(wl);
if (wl == NULL) {
wl = RB_MAX(winlinks, &s->windows);
if (alert && (wl = session_previous_alert(wl)) == NULL)
return (-1);
}
return (session_set_current(s, wl));
}
/* Move session to specific window. */
int
session_select(struct session *s, int idx)
{
struct winlink *wl;
wl = winlink_find_by_index(&s->windows, idx);
return (session_set_current(s, wl));
}
/* Move session to last used window. */
int
session_last(struct session *s)
{
struct winlink *wl;
wl = TAILQ_FIRST(&s->lastw);
if (wl == NULL)
return (-1);
if (wl == s->curw)
return (1);
return (session_set_current(s, wl));
}
/* Set current winlink to wl .*/
int
session_set_current(struct session *s, struct winlink *wl)
{
if (wl == NULL)
return (-1);
if (wl == s->curw)
return (1);
winlink_stack_remove(&s->lastw, wl);
winlink_stack_push(&s->lastw, s->curw);
s->curw = wl;
winlink_clear_flags(wl);
window_update_activity(wl->window);
return (0);
}
/* Find the session group containing a session. */
struct session_group *
session_group_find(struct session *target)
{
struct session_group *sg;
struct session *s;
TAILQ_FOREACH(sg, &session_groups, entry) {
TAILQ_FOREACH(s, &sg->sessions, gentry) {
if (s == target)
return (sg);
}
}
return (NULL);
}
/* Find session group index. */
u_int
session_group_index(struct session_group *sg)
{
struct session_group *sg2;
u_int i;
i = 0;
TAILQ_FOREACH(sg2, &session_groups, entry) {
if (sg == sg2)
return (i);
i++;
}
fatalx("session group not found");
}
/*
* Add a session to the session group containing target, creating it if
* necessary.
*/
void
session_group_add(struct session *target, struct session *s)
{
struct session_group *sg;
if ((sg = session_group_find(target)) == NULL) {
sg = xmalloc(sizeof *sg);
TAILQ_INSERT_TAIL(&session_groups, sg, entry);
TAILQ_INIT(&sg->sessions);
TAILQ_INSERT_TAIL(&sg->sessions, target, gentry);
}
TAILQ_INSERT_TAIL(&sg->sessions, s, gentry);
}
/* Remove a session from its group and destroy the group if empty. */
void
session_group_remove(struct session *s)
{
struct session_group *sg;
if ((sg = session_group_find(s)) == NULL)
return;
TAILQ_REMOVE(&sg->sessions, s, gentry);
if (TAILQ_NEXT(TAILQ_FIRST(&sg->sessions), gentry) == NULL)
TAILQ_REMOVE(&sg->sessions, TAILQ_FIRST(&sg->sessions), gentry);
if (TAILQ_EMPTY(&sg->sessions)) {
TAILQ_REMOVE(&session_groups, sg, entry);
free(sg);
}
}
/* Count number of sessions in session group. */
u_int
session_group_count(struct session_group *sg)
{
struct session *s;
u_int n;
n = 0;
TAILQ_FOREACH(s, &sg->sessions, gentry)
n++;
return (n);
}
/* Synchronize a session to its session group. */
void
session_group_synchronize_to(struct session *s)
{
struct session_group *sg;
struct session *target;
if ((sg = session_group_find(s)) == NULL)
return;
target = NULL;
TAILQ_FOREACH(target, &sg->sessions, gentry) {
if (target != s)
break;
}
session_group_synchronize1(target, s);
}
/* Synchronize a session group to a session. */
void
session_group_synchronize_from(struct session *target)
{
struct session_group *sg;
struct session *s;
if ((sg = session_group_find(target)) == NULL)
return;
TAILQ_FOREACH(s, &sg->sessions, gentry) {
if (s != target)
session_group_synchronize1(target, s);
}
}
/*
* Synchronize a session with a target session. This means destroying all
* winlinks then recreating them, then updating the current window, last window
* stack and alerts.
*/
void
session_group_synchronize1(struct session *target, struct session *s)
{
struct winlinks old_windows, *ww;
struct winlink_stack old_lastw;
struct winlink *wl, *wl2;
/* Don't do anything if the session is empty (it'll be destroyed). */
ww = &target->windows;
if (RB_EMPTY(ww))
return;
/* If the current window has vanished, move to the next now. */
if (s->curw != NULL &&
winlink_find_by_index(ww, s->curw->idx) == NULL &&
session_last(s) != 0 && session_previous(s, 0) != 0)
session_next(s, 0);
/* Save the old pointer and reset it. */
memcpy(&old_windows, &s->windows, sizeof old_windows);
RB_INIT(&s->windows);
/* Link all the windows from the target. */
RB_FOREACH(wl, winlinks, ww) {
wl2 = winlink_add(&s->windows, wl->idx);
winlink_set_window(wl2, wl->window);
notify_window_linked(s, wl2->window);
wl2->flags |= wl->flags & WINLINK_ALERTFLAGS;
}
/* Fix up the current window. */
if (s->curw != NULL)
s->curw = winlink_find_by_index(&s->windows, s->curw->idx);
else
s->curw = winlink_find_by_index(&s->windows, target->curw->idx);
/* Fix up the last window stack. */
memcpy(&old_lastw, &s->lastw, sizeof old_lastw);
TAILQ_INIT(&s->lastw);
TAILQ_FOREACH(wl, &old_lastw, sentry) {
wl2 = winlink_find_by_index(&s->windows, wl->idx);
if (wl2 != NULL)
TAILQ_INSERT_TAIL(&s->lastw, wl2, sentry);
}
/* Then free the old winlinks list. */
while (!RB_EMPTY(&old_windows)) {
wl = RB_ROOT(&old_windows);
wl2 = winlink_find_by_window_id(&s->windows, wl->window->id);
if (wl2 == NULL)
notify_window_unlinked(s, wl->window);
winlink_remove(&old_windows, wl);
}
}
/* Renumber the windows across winlinks attached to a specific session. */
void
session_renumber_windows(struct session *s)
{
struct winlink *wl, *wl1, *wl_new;
struct winlinks old_wins;
struct winlink_stack old_lastw;
int new_idx, new_curw_idx;
/* Save and replace old window list. */
memcpy(&old_wins, &s->windows, sizeof old_wins);
RB_INIT(&s->windows);
/* Start renumbering from the base-index if it's set. */
new_idx = options_get_number(s->options, "base-index");
new_curw_idx = 0;
/* Go through the winlinks and assign new indexes. */
RB_FOREACH(wl, winlinks, &old_wins) {
wl_new = winlink_add(&s->windows, new_idx);
winlink_set_window(wl_new, wl->window);
wl_new->flags |= wl->flags & WINLINK_ALERTFLAGS;
if (wl == s->curw)
new_curw_idx = wl_new->idx;
new_idx++;
}
/* Fix the stack of last windows now. */
memcpy(&old_lastw, &s->lastw, sizeof old_lastw);
TAILQ_INIT(&s->lastw);
TAILQ_FOREACH(wl, &old_lastw, sentry) {
wl_new = winlink_find_by_window(&s->windows, wl->window);
if (wl_new != NULL)
TAILQ_INSERT_TAIL(&s->lastw, wl_new, sentry);
}
/* Set the current window. */
s->curw = winlink_find_by_index(&s->windows, new_curw_idx);
/* Free the old winlinks (reducing window references too). */
RB_FOREACH_SAFE(wl, winlinks, &old_wins, wl1)
winlink_remove(&old_wins, wl);
}