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ggml : try fix ppc64 (#0)
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2
ggml.c
2
ggml.c
@ -1306,6 +1306,8 @@ static inline void __avx_f32cx8_store(ggml_fp16_t *x, __m256 y) {
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#define GGML_F16_VEC_ZERO GGML_F32x4_ZERO
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#define GGML_F16_VEC_SET1 GGML_F32x4_SET1
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#define GGML_F16_VEC_FMA GGML_F32x4_FMA
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#define GGML_F16_VEC_ADD GGML_F32x4_ADD
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#define GGML_F16_VEC_MUL GGML_F32x4_MUL
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#define GGML_F16_VEC_REDUCE GGML_F32x4_REDUCE
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// Use vec_xl, not vec_ld, in case the load address is not aligned.
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#define GGML_F16_VEC_LOAD(p, i) (i & 0x1) ? \
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