mirror of
https://github.com/ggerganov/whisper.cpp.git
synced 2025-06-20 09:47:59 +02:00
cmake: simplify vulkan shader test logic (llama/13263)
This commit is contained in:
parent
162bbe8220
commit
9b8eea28b5
@ -15,6 +15,32 @@ function(detect_host_compiler)
|
||||
set(HOST_CXX_COMPILER "${HOST_CXX_COMPILER}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
# Function to test shader extension support
|
||||
# Parameters:
|
||||
# EXTENSION_NAME - Name of the extension to test (e.g., "GL_EXT_integer_dot_product")
|
||||
# TEST_SHADER_FILE - Path to the test shader file
|
||||
# RESULT_VARIABLE - Name of the variable to set (ON/OFF) based on test result
|
||||
function(test_shader_extension_support EXTENSION_NAME TEST_SHADER_FILE RESULT_VARIABLE)
|
||||
execute_process(
|
||||
COMMAND ${Vulkan_GLSLC_EXECUTABLE} -o - -fshader-stage=compute --target-env=vulkan1.3 "${TEST_SHADER_FILE}"
|
||||
OUTPUT_VARIABLE glslc_output
|
||||
ERROR_VARIABLE glslc_error
|
||||
)
|
||||
|
||||
if (${glslc_error} MATCHES ".*extension not supported: ${EXTENSION_NAME}.*")
|
||||
message(STATUS "${EXTENSION_NAME} not supported by glslc")
|
||||
set(${RESULT_VARIABLE} OFF PARENT_SCOPE)
|
||||
else()
|
||||
message(STATUS "${EXTENSION_NAME} supported by glslc")
|
||||
set(${RESULT_VARIABLE} ON PARENT_SCOPE)
|
||||
add_compile_definitions(${RESULT_VARIABLE})
|
||||
|
||||
# Ensure the extension support is forwarded to vulkan-shaders-gen
|
||||
list(APPEND VULKAN_SHADER_GEN_CMAKE_ARGS -D${RESULT_VARIABLE}=ON)
|
||||
set(VULKAN_SHADER_GEN_CMAKE_ARGS "${VULKAN_SHADER_GEN_CMAKE_ARGS}" PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
if (Vulkan_FOUND)
|
||||
message(STATUS "Vulkan found")
|
||||
|
||||
@ -23,69 +49,35 @@ if (Vulkan_FOUND)
|
||||
../../include/ggml-vulkan.h
|
||||
)
|
||||
|
||||
# Compile a test shader to determine whether GL_KHR_cooperative_matrix is supported.
|
||||
# If it's not, there will be an error to stderr.
|
||||
# If it's supported, set a define to indicate that we should compile those shaders
|
||||
execute_process(COMMAND ${Vulkan_GLSLC_EXECUTABLE} -o - -fshader-stage=compute --target-env=vulkan1.3 "${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_coopmat_support.comp"
|
||||
OUTPUT_VARIABLE glslc_output
|
||||
ERROR_VARIABLE glslc_error)
|
||||
set(VULKAN_SHADER_GEN_CMAKE_ARGS
|
||||
-DCMAKE_INSTALL_PREFIX=${CMAKE_BINARY_DIR}
|
||||
-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=${CMAKE_RUNTIME_OUTPUT_DIRECTORY}
|
||||
)
|
||||
|
||||
if (${glslc_error} MATCHES ".*extension not supported: GL_KHR_cooperative_matrix.*")
|
||||
message(STATUS "GL_KHR_cooperative_matrix not supported by glslc")
|
||||
set(GGML_VULKAN_COOPMAT_GLSLC_SUPPORT OFF)
|
||||
else()
|
||||
message(STATUS "GL_KHR_cooperative_matrix supported by glslc")
|
||||
set(GGML_VULKAN_COOPMAT_GLSLC_SUPPORT ON)
|
||||
add_compile_definitions(GGML_VULKAN_COOPMAT_GLSLC_SUPPORT)
|
||||
endif()
|
||||
# Test all shader extensions
|
||||
test_shader_extension_support(
|
||||
"GL_KHR_cooperative_matrix"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_coopmat_support.comp"
|
||||
"GGML_VULKAN_COOPMAT_GLSLC_SUPPORT"
|
||||
)
|
||||
|
||||
# Compile a test shader to determine whether GL_NV_cooperative_matrix2 is supported.
|
||||
# If it's not, there will be an error to stderr.
|
||||
# If it's supported, set a define to indicate that we should compile those shaders
|
||||
execute_process(COMMAND ${Vulkan_GLSLC_EXECUTABLE} -o - -fshader-stage=compute --target-env=vulkan1.3 "${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_coopmat2_support.comp"
|
||||
OUTPUT_VARIABLE glslc_output
|
||||
ERROR_VARIABLE glslc_error)
|
||||
test_shader_extension_support(
|
||||
"GL_NV_cooperative_matrix2"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_coopmat2_support.comp"
|
||||
"GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT"
|
||||
)
|
||||
|
||||
if (${glslc_error} MATCHES ".*extension not supported: GL_NV_cooperative_matrix2.*")
|
||||
message(STATUS "GL_NV_cooperative_matrix2 not supported by glslc")
|
||||
set(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT OFF)
|
||||
else()
|
||||
message(STATUS "GL_NV_cooperative_matrix2 supported by glslc")
|
||||
set(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT ON)
|
||||
add_compile_definitions(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
|
||||
endif()
|
||||
test_shader_extension_support(
|
||||
"GL_EXT_integer_dot_product"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_integer_dot_support.comp"
|
||||
"GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT"
|
||||
)
|
||||
|
||||
# Compile a test shader to determine whether GL_EXT_integer_dot_product is supported.
|
||||
# If it's not, there will be an error to stderr.
|
||||
# If it's supported, set a define to indicate that we should compile those shaders
|
||||
execute_process(COMMAND ${Vulkan_GLSLC_EXECUTABLE} -o - -fshader-stage=compute --target-env=vulkan1.3 "${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_integer_dot_support.comp"
|
||||
OUTPUT_VARIABLE glslc_output
|
||||
ERROR_VARIABLE glslc_error)
|
||||
|
||||
if (${glslc_error} MATCHES ".*extension not supported: GL_EXT_integer_dot_product.*")
|
||||
message(STATUS "GL_EXT_integer_dot_product not supported by glslc")
|
||||
set(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT OFF)
|
||||
else()
|
||||
message(STATUS "GL_EXT_integer_dot_product supported by glslc")
|
||||
set(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT ON)
|
||||
add_compile_definitions(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
|
||||
endif()
|
||||
|
||||
# Compile a test shader to determine whether GL_EXT_bfloat16 is supported.
|
||||
# If it's not, there will be an error to stderr.
|
||||
# If it's supported, set a define to indicate that we should compile those shaders
|
||||
execute_process(COMMAND ${Vulkan_GLSLC_EXECUTABLE} -o - -fshader-stage=compute --target-env=vulkan1.3 "${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_bfloat16_support.comp"
|
||||
OUTPUT_VARIABLE glslc_output
|
||||
ERROR_VARIABLE glslc_error)
|
||||
|
||||
if (${glslc_error} MATCHES ".*extension not supported: GL_EXT_bfloat16.*")
|
||||
message(STATUS "GL_EXT_bfloat16 not supported by glslc")
|
||||
set(GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT OFF)
|
||||
else()
|
||||
message(STATUS "GL_EXT_bfloat16 supported by glslc")
|
||||
set(GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT ON)
|
||||
add_compile_definitions(GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT)
|
||||
endif()
|
||||
test_shader_extension_support(
|
||||
"GL_EXT_bfloat16"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_bfloat16_support.comp"
|
||||
"GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT"
|
||||
)
|
||||
|
||||
target_link_libraries(ggml-vulkan PRIVATE Vulkan::Vulkan)
|
||||
target_include_directories(ggml-vulkan PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
|
||||
@ -124,16 +116,8 @@ if (Vulkan_FOUND)
|
||||
add_compile_definitions(GGML_VULKAN_RUN_TESTS)
|
||||
endif()
|
||||
|
||||
if (NOT CMAKE_CROSSCOMPILING)
|
||||
add_subdirectory(vulkan-shaders)
|
||||
if (MSVC)
|
||||
foreach(CONFIG ${CMAKE_CONFIGURATION_TYPES})
|
||||
string(TOUPPER ${CONFIG} CONFIG)
|
||||
set_target_properties(vulkan-shaders-gen PROPERTIES
|
||||
RUNTIME_OUTPUT_DIRECTORY_${CONFIG} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
|
||||
endforeach()
|
||||
endif()
|
||||
else()
|
||||
# Set up toolchain for host compilation whether cross-compiling or not
|
||||
if (CMAKE_CROSSCOMPILING)
|
||||
if (GGML_VULKAN_SHADERS_GEN_TOOLCHAIN)
|
||||
set(HOST_CMAKE_TOOLCHAIN_FILE ${GGML_VULKAN_SHADERS_GEN_TOOLCHAIN})
|
||||
else()
|
||||
@ -146,25 +130,31 @@ if (Vulkan_FOUND)
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/cmake/host-toolchain.cmake.in ${CMAKE_BINARY_DIR}/host-toolchain.cmake @ONLY)
|
||||
set(HOST_CMAKE_TOOLCHAIN_FILE ${CMAKE_BINARY_DIR}/host-toolchain.cmake)
|
||||
endif()
|
||||
message(STATUS "vulkan-shaders-gen toolchain file: ${HOST_CMAKE_TOOLCHAIN_FILE}")
|
||||
else()
|
||||
# For non-cross-compiling, use empty toolchain (use host compiler)
|
||||
set(HOST_CMAKE_TOOLCHAIN_FILE "")
|
||||
endif()
|
||||
|
||||
# Always use ExternalProject_Add approach
|
||||
include(ExternalProject)
|
||||
|
||||
# Add toolchain file if cross-compiling
|
||||
if (CMAKE_CROSSCOMPILING)
|
||||
list(APPEND VULKAN_SHADER_GEN_CMAKE_ARGS -DCMAKE_TOOLCHAIN_FILE=${HOST_CMAKE_TOOLCHAIN_FILE})
|
||||
message(STATUS "vulkan-shaders-gen toolchain file: ${HOST_CMAKE_TOOLCHAIN_FILE}")
|
||||
endif()
|
||||
|
||||
# Native build through ExternalProject_Add
|
||||
ExternalProject_Add(
|
||||
vulkan-shaders-gen
|
||||
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders
|
||||
CMAKE_ARGS -DCMAKE_TOOLCHAIN_FILE=${HOST_CMAKE_TOOLCHAIN_FILE}
|
||||
-DCMAKE_INSTALL_PREFIX=${CMAKE_BINARY_DIR}
|
||||
-DGGML_VULKAN_COOPMAT_GLSLC_SUPPORT=${GGML_VULKAN_COOPMAT_GLSLC_SUPPORT}
|
||||
-DGGML_VULKAN_COOPMAT2_GLSLC_SUPPORT=${GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT}
|
||||
-DGGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT=${GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT}
|
||||
-DGGML_VULKAN_BFLOAT16_GLSLC_SUPPORT=${GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT}
|
||||
CMAKE_ARGS ${VULKAN_SHADER_GEN_CMAKE_ARGS}
|
||||
BUILD_COMMAND ${CMAKE_COMMAND} --build .
|
||||
INSTALL_COMMAND ${CMAKE_COMMAND} --install .
|
||||
INSTALL_DIR ${CMAKE_BINARY_DIR}
|
||||
)
|
||||
ExternalProject_Add_StepTargets(vulkan-shaders-gen build install)
|
||||
endif()
|
||||
|
||||
set (_ggml_vk_host_suffix $<IF:$<STREQUAL:${CMAKE_HOST_SYSTEM_NAME},Windows>,.exe,>)
|
||||
set (_ggml_vk_genshaders_cmd ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/vulkan-shaders-gen${_ggml_vk_host_suffix})
|
||||
set (_ggml_vk_header ${CMAKE_CURRENT_BINARY_DIR}/ggml-vulkan-shaders.hpp)
|
||||
@ -175,9 +165,8 @@ if (Vulkan_FOUND)
|
||||
file(GLOB _ggml_vk_shader_deps "${_ggml_vk_input_dir}/*.comp")
|
||||
set (_ggml_vk_shader_deps ${_ggml_vk_shader_deps} vulkan-shaders-gen)
|
||||
|
||||
if (CMAKE_CROSSCOMPILING)
|
||||
# Add build and install dependencies for all builds
|
||||
set(_ggml_vk_shader_deps ${_ggml_vk_shader_deps} vulkan-shaders-gen-build vulkan-shaders-gen-install)
|
||||
endif()
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT ${_ggml_vk_header}
|
||||
|
@ -5,18 +5,35 @@ find_package (Threads REQUIRED)
|
||||
|
||||
if (GGML_VULKAN_COOPMAT_GLSLC_SUPPORT)
|
||||
add_compile_definitions(GGML_VULKAN_COOPMAT_GLSLC_SUPPORT)
|
||||
message(STATUS "Enabling coopmat glslc support")
|
||||
endif()
|
||||
if (GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
|
||||
add_compile_definitions(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
|
||||
message(STATUS "Enabling coopmat2 glslc support")
|
||||
endif()
|
||||
if (GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
|
||||
add_compile_definitions(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
|
||||
message(STATUS "Enabling dot glslc support")
|
||||
endif()
|
||||
if (GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT)
|
||||
add_compile_definitions(GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT)
|
||||
message(STATUS "Enabling bfloat16 glslc support")
|
||||
endif()
|
||||
|
||||
set(TARGET vulkan-shaders-gen)
|
||||
add_executable(${TARGET} vulkan-shaders-gen.cpp)
|
||||
install(TARGETS ${TARGET} RUNTIME)
|
||||
target_compile_features(${TARGET} PRIVATE cxx_std_17)
|
||||
target_link_libraries(vulkan-shaders-gen PUBLIC Threads::Threads)
|
||||
|
||||
# Configure output directories for MSVC builds
|
||||
if(MSVC)
|
||||
# Get the main project's runtime output directory if possible
|
||||
if(DEFINED CMAKE_RUNTIME_OUTPUT_DIRECTORY)
|
||||
foreach(CONFIG ${CMAKE_CONFIGURATION_TYPES})
|
||||
string(TOUPPER ${CONFIG} CONFIG)
|
||||
set_target_properties(${TARGET} PROPERTIES
|
||||
RUNTIME_OUTPUT_DIRECTORY_${CONFIG} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
|
||||
endforeach()
|
||||
endif()
|
||||
endif()
|
||||
|
Loading…
x
Reference in New Issue
Block a user