#include "common-sdl.h" audio_async::audio_async(int len_ms) { m_len_ms = len_ms; m_running = false; } audio_async::~audio_async() { if (m_dev_id_in) { SDL_CloseAudioDevice(m_dev_id_in); } } bool audio_async::init(int capture_id, int sample_rate) { SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); if (SDL_Init(SDL_INIT_AUDIO) < 0) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError()); return false; } SDL_SetHintWithPriority(SDL_HINT_AUDIO_RESAMPLING_MODE, "medium", SDL_HINT_OVERRIDE); { int nDevices = SDL_GetNumAudioDevices(SDL_TRUE); fprintf(stderr, "%s: found %d capture devices:\n", __func__, nDevices); for (int i = 0; i < nDevices; i++) { fprintf(stderr, "%s: - Capture device #%d: '%s'\n", __func__, i, SDL_GetAudioDeviceName(i, SDL_TRUE)); } } SDL_AudioSpec capture_spec_requested; SDL_AudioSpec capture_spec_obtained; SDL_zero(capture_spec_requested); SDL_zero(capture_spec_obtained); capture_spec_requested.freq = sample_rate; capture_spec_requested.format = AUDIO_F32; capture_spec_requested.channels = 1; capture_spec_requested.samples = 1024; capture_spec_requested.callback = [](void * userdata, uint8_t * stream, int len) { audio_async * audio = (audio_async *) userdata; audio->callback(stream, len); }; capture_spec_requested.userdata = this; if (capture_id >= 0) { fprintf(stderr, "%s: attempt to open capture device %d : '%s' ...\n", __func__, capture_id, SDL_GetAudioDeviceName(capture_id, SDL_TRUE)); m_dev_id_in = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(capture_id, SDL_TRUE), SDL_TRUE, &capture_spec_requested, &capture_spec_obtained, 0); } else { fprintf(stderr, "%s: attempt to open default capture device ...\n", __func__); m_dev_id_in = SDL_OpenAudioDevice(nullptr, SDL_TRUE, &capture_spec_requested, &capture_spec_obtained, 0); } if (!m_dev_id_in) { fprintf(stderr, "%s: couldn't open an audio device for capture: %s!\n", __func__, SDL_GetError()); m_dev_id_in = 0; return false; } else { fprintf(stderr, "%s: obtained spec for input device (SDL Id = %d):\n", __func__, m_dev_id_in); fprintf(stderr, "%s: - sample rate: %d\n", __func__, capture_spec_obtained.freq); fprintf(stderr, "%s: - format: %d (required: %d)\n", __func__, capture_spec_obtained.format, capture_spec_requested.format); fprintf(stderr, "%s: - channels: %d (required: %d)\n", __func__, capture_spec_obtained.channels, capture_spec_requested.channels); fprintf(stderr, "%s: - samples per frame: %d\n", __func__, capture_spec_obtained.samples); } m_sample_rate = capture_spec_obtained.freq; m_audio.resize((m_sample_rate*m_len_ms)/1000); return true; } bool audio_async::resume() { if (!m_dev_id_in) { fprintf(stderr, "%s: no audio device to resume!\n", __func__); return false; } if (m_running) { fprintf(stderr, "%s: already running!\n", __func__); return false; } SDL_PauseAudioDevice(m_dev_id_in, 0); m_running = true; return true; } bool audio_async::pause() { if (!m_dev_id_in) { fprintf(stderr, "%s: no audio device to pause!\n", __func__); return false; } if (!m_running) { fprintf(stderr, "%s: already paused!\n", __func__); return false; } SDL_PauseAudioDevice(m_dev_id_in, 1); m_running = false; return true; } bool audio_async::clear() { if (!m_dev_id_in) { fprintf(stderr, "%s: no audio device to clear!\n", __func__); return false; } if (!m_running) { fprintf(stderr, "%s: not running!\n", __func__); return false; } { std::lock_guard lock(m_mutex); m_audio_pos = 0; m_audio_len = 0; } return true; } // callback to be called by SDL void audio_async::callback(uint8_t * stream, int len) { if (!m_running) { return; } size_t n_samples = len / sizeof(float); if (n_samples > m_audio.size()) { n_samples = m_audio.size(); stream += (len - (n_samples * sizeof(float))); } //fprintf(stderr, "%s: %zu samples, pos %zu, len %zu\n", __func__, n_samples, m_audio_pos, m_audio_len); { std::lock_guard lock(m_mutex); if (m_audio_pos + n_samples > m_audio.size()) { const size_t n0 = m_audio.size() - m_audio_pos; memcpy(&m_audio[m_audio_pos], stream, n0 * sizeof(float)); memcpy(&m_audio[0], stream + n0 * sizeof(float), (n_samples - n0) * sizeof(float)); m_audio_pos = (m_audio_pos + n_samples) % m_audio.size(); m_audio_len = m_audio.size(); } else { memcpy(&m_audio[m_audio_pos], stream, n_samples * sizeof(float)); m_audio_pos = (m_audio_pos + n_samples) % m_audio.size(); m_audio_len = std::min(m_audio_len + n_samples, m_audio.size()); } } } void audio_async::get(int ms, std::vector & result) { if (!m_dev_id_in) { fprintf(stderr, "%s: no audio device to get audio from!\n", __func__); return; } if (!m_running) { fprintf(stderr, "%s: not running!\n", __func__); return; } result.clear(); { std::lock_guard lock(m_mutex); if (ms <= 0) { ms = m_len_ms; } size_t n_samples = (m_sample_rate * ms) / 1000; if (n_samples > m_audio_len) { n_samples = m_audio_len; } result.resize(n_samples); int s0 = m_audio_pos - n_samples; if (s0 < 0) { s0 += m_audio.size(); } if (s0 + n_samples > m_audio.size()) { const size_t n0 = m_audio.size() - s0; memcpy(result.data(), &m_audio[s0], n0 * sizeof(float)); memcpy(&result[n0], &m_audio[0], (n_samples - n0) * sizeof(float)); } else { memcpy(result.data(), &m_audio[s0], n_samples * sizeof(float)); } } } bool sdl_poll_events() { SDL_Event event; while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_QUIT: { return false; } default: break; } } return true; }